Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
I bought Delicious Pretty Girls Mahjong Solitaire, it was kinda boring but it was only 89 cents and I sold the trading cards I got from it for 92 cents so in the end I can't complain too much.
This Steam sale, I got Shadowrun Hong Kong and Jackbox 2.
So, I'm going to play more pretty girls mahjong (no solitaire because pffft) and I might just make a shitty montage video or...fack if I know. It's a bad game, don't buy anything in the series of it.
"It hurts to have control over anything. I'd rather be a leaf in the wind."
Call me Lily instead. Avatar is Bellossom from Pokemon! drawn by Ether.
Espeonage (08:39) - lily is happy = everything is good with the world
In post 41, Davsto wrote:First bought DOOM which is on a great sale, but I couldn't get it to run at 60 so I refunded it
Then I tried Batman Arkham Knight. Same story.
Ended up buying The Witness since I can get that to run at a smooth 60. Looking forwards to it!
oh you poor thing.
(it has good points about it. And one massive bad point.)
By any chance, does it have a really vague and "open for interpretation" ending to its story? Honestly, I go into most indie games expecting that at this point. Thankfully, plot isn't really a huge deal to me unless the plot is a key part of the game, and I am absolutely loving the puzzles in the Witness so far.
In post 41, Davsto wrote:First bought DOOM which is on a great sale, but I couldn't get it to run at 60 so I refunded it
Then I tried Batman Arkham Knight. Same story.
Ended up buying The Witness since I can get that to run at a smooth 60. Looking forwards to it!
oh you poor thing.
(it has good points about it. And one massive bad point.)
By any chance, does it have a really vague and "open for interpretation" ending to its story? Honestly, I go into most indie games expecting that at this point. Thankfully, plot isn't really a huge deal to me unless the plot is a key part of the game, and I am absolutely loving the puzzles in the Witness so far.
I'd settle for vague and open to interpretation. The ending is rubbish. The rest of the game is fine. But it's like you have a 7 course dinner and you loved the starters, the main courses, and you get to the last course, dessert!
And then they forcefeed you a turd and you barf everything you've had up again.
(there, I saved your experience of it by lowering your expectations, enjoy )
Surrender, imagine and of course wear something nice.
Yeah, when I get into a game and its main method of story telling has currently been vague hints through the surroundings and random audio logs, I'm expecting a crap and disappointing ending.
stardew valley, hyper light drifter, starbound, astroneers, and this war of mine were all games i got for under 60. in fact, i think it was around 45-50~ all of them are supremely good : )
In post 57, Killthestory wrote:stardew valley, hyper light drifter, starbound, astroneers, and this war of mine were all games i got for under 60. in fact, i think it was around 45-50~ all of them are supremely good : )
This War of Mine is my favourite.
Mostly retired. Unless you ask or it's something interesting.