actually, the thing with automatically turning off the TV is very much possible, but it depends on both Nintendo and the television manufacturer supporting it: https://en.wikipedia.org/wiki/Consumer_ ... cs_ControlIn post 9, Glork wrote:That's a lot of things that can break, get lost, etc.
Also those tiny controllers would probably cramp my hands after like half an hour of use.
Also also, a lot of what seemed like automatic functions are probably not all they are cracked up to be... (e.g., the Switch won't turn off your TV when you go from console mode to handheld mode. Someone was doing that off-camera for the trailer.)
I'm pretty underwhelmed.
I suspect that for the majority of people, the most sensible thing will be to just buy a couple extra full-sized controllers, so the tiny detachable controllers will be a non-issue; offering multiple control scheme options isn't a bad thing, even if not all of them are great. I'm mostly curious about whether this'll be backwards compatible with any of the previous hardware Nintendo has used; I'd really love to be able to just use my Wii U Pro Controllers with this out of the box, for instance. I guess that partially depends on what the precise features of the controllers are--if they've added any gyroscope functionality to the regular controllers (which seems probable, given that they show off what appears to be an updated
Splatoon
), there'll be slight differences in functionality. the fact that the Wii U supports such a wide range of controllers (and that its most notable multiplayer games support nearly all of them) is one of its biggest strengths.ultimately, I think the most important things demonstrated in the trailer are 1)the third party support; showing
Skyrim
in the opening trailer is a good shorthand for "yes, we're actually going to have third party games on this", and if they can follow through on that, things will be very good, and 2)a hopefully very robust set of launch titles; if all of the games shown in the trailer are available day 1, it'll be an easy sell.