also, kalista's passive on W can only proc once per 10 seconds so additional attack speed is worthless for that purpose and there's no benefit from having two things that apply max health % damage unless it's the most effective way to attack.
The bad thing is that Kalista does want to build attack speed for her rend and jumpy jumpy and there aren't great alternatives even though BOTRK isn't great against non-tanks. What do you think Kalista's build order should be here, Zito? I think Kalista is stuck in a pretty bad place build-wise right now.
Runaan's PD provides sufficient attack speed - if you need more, statikk shiv is the remaining option
I'd consider a pretty solid six item kalista build to be (in order of "in a vacuum, this should probably be bought in this order maybe?") runaan's, serkers, BT, pd, IE, merc scim / GA
Not that I'm an expert but against all that lockdown I'd have probably gone something like Hurricane->BT->QSS->PD->IE. You don't really need armor pen or bork because they weren't building defense but the midgame QSS makes you way safer. I'd pick PD over shiv because you already have waveclear with Anivia and pushing power with Hurricane.
If you're sure all you need is damage, the highest damage build is probably hurricane, pd, IE, BT, shiv
But that's never the case so listen to zito and build a qss
Also shiv technically is more damage output than pd in quite a few cases (and the extra movespeed on pd passive is somewhat wasted on miss jumpsalot), but pd's damage reduction passive is more relevant (it's also cheaper to buy)
So I want to compare my toplane ranked stats when playing as karthus with my midlane ranked stats when playing as karthus. Does anyone know of a site that can pull that (comparing champion performance between roles for a particular summoner name) off?
In post 1661, Psyche wrote:they're going to nerf rylais soon and that's sure to disrupt my ascent to gold
NO
NO
NO
There's nothing that says that a fake can't beat the real thing.
You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
Nunu is unpopular, so the only people playing him are people already very good at Nunu. That may be why the winrate is high.
There's nothing that says that a fake can't beat the real thing.
You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
Super jg clear, mad invades, root, daisy does more damage than tibbers + knockups, has a shield
Is it not as good in practice as it seems?
I don't know how powerful he'll be but consider:
1. Daisy doesn't stun immediately like Tibbers, which is a big reason Tibbers is awesome.
2. Daisy doesn't necessarily do more damage: in fact practically speaking it's probably not close, Tibbers does more. Tibbers does initial damage of 150/275/400 + 65% AP. Daisy does none. Tibbers himself does less damage than Daisy, but that's not where a lot of Tibbers power comes from. The knockup of Daisy seems good though.
To answer this, PD damage reduction passive only works on the most recently damaged champion. I believe this prioritizes your auto attack target, but I do not know for sure.