These are both from 2008, but I ran them for this marathon and wanted to draw attention to them. (
The Eclipse is Norinel's, not mine.)
The Odds
(10 players)
2 mafia
vs.
7 vanilla townies
1 doctor
Normally that would give each player a 20% chance of being scum, but in The Odds, different people have different chances ranging from 5% to 35%, and their chances are on public display on the front page. (If who gets what percentage is decided nonrandomly, I don't think that detracts from the game at all. Some people like a certain alignment more, or like the danger of having higher odds, and will find the game more fun if they have a say in it.) The doctor is weighted the same way, so a player with a higher percentage is much more likely to be scum or the doctor.
Ether wrote:To figure out the scum, I'll roll two numbers between 1 and 40. Each percentage corresponds to different numbers:
- 5% - 1
10% - 2-3
15% - 4-6
15% - 7-9
20% - 10-13
20% - 14-17
25% - 18-22
25% - 23-27
30% - 28-33
35% - 34-40
(Note that even the player most likely to be scum still has about 2 out of 3 odds of being town.)
I sort of want to rename it to something that's easier to search for.
The Eclipse
(8 players)
1 Demon King
vs.
6 vanilla townies
1 hunter
The Demon King is a cult leader, as well as a king in the AitP "its side loses if it dies" sense. It recruits a thrall every night, including pregame. Thralls know who the Demon King is, but don't know who else has been recruited, and can't communicate in private.
The hunter, who becomes an assassin analogue later, has a single bullet it can use at any time, including as a vengekill. It can't be recruited, but dies if the Demon King tries. In that case another townie becomes the hunter, as long as there are other townies and it hasn't shot yet. The hunter has to take a vengekill if it's killed/lynched as the last townie in the game, but otherwise it'll pass its bullet on as long as there's still a bullet to pass.
In practice, if only townies are lynched, the cult will take the majority on Day 3, and probably speedlynch someone AitP-style. The hunter will be forced to take its shot on Night 3 in that case; otherwise it'll probably have until Night 4, when the Demon King can hit it through process of elimination. That's assuming that the Demon King isn't stopped earlier, while the town is still in control.