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Post #53 (isolation #3) » Fri Oct 12, 2007 11:54 am
Postby Thin_Man »
Tobiassen wrote:so sorry 'bout the 2 posts after each other,
but,
Can't we all live in peace?
That's not the smartest idea. Regardless of what happens, there's going to a be a dumpload of killing tonight. Having one person and their alignment on the table before the shitstorm strikes me as fairly useful.
Post
Post #58 (isolation #5) » Fri Oct 12, 2007 12:15 pm
Postby Thin_Man »
JDodge wrote:
Thin_Man wrote:I'm sure there's a very compelling reason why that doesn't work, despite the fact I am at present failing to think one.
(I mean, I know it plays the odds, but the odds are pretty hot regardless)
No. I want this done with as few losses for the town as possible.
what
I want to win without killing too many people, as all "breaking strategies" could easily be screwed by paired scum or the lone person out (We need to lynch today).
But if we follow this plan, then we don't need to lynch a guy today, and I can't work out the odds for a normal 'go for who you think is scummiest' night, but I'd be surprised if the chances of us winning via that are better than the chances of two scum being in the same pair on that group. I think it's massively against the spirit of the game, but it looks to me like a very solid way to win.