Each night, you can use any night action that exists in this setup:
list of night actions
. (Note that passive effects, including communicative passives that happen at night such as private topic access, are not night actions.) You may not use two killing actions on the same night, but other than that, you may use multiple different actions at the same time.
You win when everyone else is dead, or nothing can prevent the same.
(neutral survivor until ability is succesfully used)
You may have the mod PM a person from outside the game to invite into the game. If that person accepts, the mod will roll 2 roles for both of you. You will be neighbours in addition.
No one accepts your invite? Well that's a shame.
Last edited by Sméagol on Wed Nov 23, 2016 10:00 am, edited 1 time in total.
(neutral survivor until ability is succesfully used)
At any point after someone has died, you may have the mod PM a person from outside the game to invite into the game. If that person accepts, the mod will roll 2 roles for both of you. You will be neighbours in addition.
No one accepts your invite? Well that's a shame.
Sadly, this violates mini/micro queue rules in a 13p and 9p respectively, so might have to be banned on that basis. (In a Large, go wild.)
In post 1728, RadiantCowbells wrote:Can we stop adding ridiculously overpowered, swingy, or game changing 3p roles?
...no
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
The first time you would die for any reason, instead you don't. If this happens when your faction still has its nightkill shot remaining, that shot is lost.
Saulus is completely broken (a little less so if you don't let them know who their original scumpartners are, and it's not clear from just the rolename itself). Let's add a scum role that looks indistinguishable so that at least if they "claim partners" you have to trust that they aren't scum any more. Alien because this is way too powerful in a full-kill setup (and Alien was invented as a scum faction with powerful power roles). Keyword for people searching the thread: Lynchproof.
You are a member of the Alien faction. You can talk to the other Aliens
here
. Your faction shares a 1-shot factional kill; once during the game, one of you can kill another player overnight.
Each night, you can choose one player. That player will be fully roleblocked and rolestopped (i.e. cannot use, nor be afffected by, any other night actions, including kills).
You win when Aliens make up half the player list.
Last edited by callforjudgement on Tue Mar 22, 2016 5:53 pm, edited 1 time in total.
As long as you are alive, all players have 1-shot Deathproof (i.e. the first time each player would die, if you are alive at the time, that player stays alive). If a player would die but is saved by your ability, this is announced publicly.
We need the public announcement here otherwise there's a lot of wasted time as every day happens twice. With it available, the scum have to decide between not shooting, shooting a previously lynched player, shooting a townie who still has their lynchproof available, or shooting a buddy for the WIFOM; in any case, the scum nightkill being visible will give town something to think about on the even-numbered days.
Twice during the game, you can change another player's vote so that it matches yours. You cannot use this to place the hammering vote, unless the lynch threshold is 2 or lower. A vote changed in this manner is frozen in place for the rest of the game day.
If you are on the elimination-wagon, the lynch happens twice. (if the voted person can survive one elimination, they're still eliminated, otherwise you're just hanging up a dead body)
(Edited to remove L-word)
Last edited by Cheery Dog on Mon Mar 25, 2024 4:27 am, edited 1 time in total.
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
If this role exists in a setup, reshuffle the correspondences between alignments and roles (including this one) before sending out the setup, then replace this role with a vanilla. (For example, if the setup contains the Town Alignment Randomizer, a Town Cop, 5 VTs, and 2 Mafia Goons, the resulting setup would be a 7:2 with a Cop included somewhere; a 7/9 chance of being Town and a 2/9 chance of being Mafia.)
Let's not just randomize the alignments, but hide the evidence.
I have no idea if this is actually correct, but we're like 1,000 roles since it was last done.
Spoiler: Alignment Distribution
Town 670
(of which VT 118)
Mafia 198
Survivor 31
Lyncher 9
Unlyncher 3
Jester 12
Serial Killer 41
Underdog 7
Catherine 2
Cult 15
Alien 65
Assassin 2
Werewolf 119
Deathster 5
Inquisitor 3
Pikachu 6
UrScum 15
Hitman 1
Werewolf Mafia Alien 1
Deathly Ill 9
Nuclear Bomb 6
Can of Whoopass 5
Serial Reviver 1
Hipster 1
Prophet 1
Jester Lyncher 2
Lynchee Jester 2
Mercy Killer 1
Townie Lyncher 1
Probably Banned Immediately 1
Mime 1
Devil 1
Role 1000 1
Neighbor Killer 1
Monsters 3
mucsrU 1
God Killer 1
Sandbox Player 1
Vanilla Seeker 1
Batman 1
Gun Guru 1
Spook 12
Logician 1
Dictator 1
Arch-necromancer 1
Politician 1
Guesser 1
Gambler 2
Lover of Green 1
Reverse Pikachu 1
Blueberry Pie Lord 1
Winner 1
I Chun Dhu Anytin 1
Obvtown 1
No Initial Alignment 43
This only goes up to 1312 because I got bored of doing it
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.