Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #1725 (ISO) » Tue Mar 22, 2016 12:29 pm

Post by callforjudgement »

Omnipotent Serial Killer


Each night, you can use any night action that exists in this setup:
list of night actions
. (Note that passive effects, including communicative passives that happen at night such as private topic access, are not night actions.) You may not use two killing actions on the same night, but other than that, you may use multiple different actions at the same time.

You win when everyone else is dead, or nothing can prevent the same.
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Post Post #1726 (ISO) » Tue Mar 22, 2016 12:32 pm

Post by Sméagol »

Plus one
(neutral survivor until ability is succesfully used)
You may have the mod PM a person from outside the game to invite into the game. If that person accepts, the mod will roll 2 roles for both of you. You will be neighbours in addition.
No one accepts your invite? Well that's a shame.
Last edited by Sméagol on Wed Nov 23, 2016 10:00 am, edited 1 time in total.
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Post Post #1727 (ISO) » Tue Mar 22, 2016 2:14 pm

Post by Ircher »

Mafia Neapolitan

Each night, you may target a player to learn if they are a VT or not.
Last edited by Ircher on Sun Jun 09, 2019 12:48 pm, edited 2 times in total.
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Post Post #1728 (ISO) » Tue Mar 22, 2016 2:34 pm

Post by RadiantCowbells »

Can we stop adding ridiculously overpowered, swingy, or game changing 3p roles?
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #1729 (ISO) » Tue Mar 22, 2016 4:33 pm

Post by callforjudgement »

Vanilla Townie

In post 1726, Sméagol wrote:
Plus one
(neutral survivor until ability is succesfully used)
At any point after someone has died, you may have the mod PM a person from outside the game to invite into the game. If that person accepts, the mod will roll 2 roles for both of you. You will be neighbours in addition.
No one accepts your invite? Well that's a shame.

Sadly, this violates mini/micro queue rules in a 13p and 9p respectively, so might have to be banned on that basis. (In a Large, go wild.)
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Post Post #1730 (ISO) » Tue Mar 22, 2016 4:42 pm

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)

I was hoping the disclaimer would get around that. Oh well.
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Post Post #1731 (ISO) » Tue Mar 22, 2016 5:21 pm

Post by callforjudgement »

Town Hated Supersaint
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Post Post #1732 (ISO) » Tue Mar 22, 2016 5:22 pm

Post by callforjudgement »

Town Shepherd


You win if all Werewolves are dead and at least one Townie is alive. The survival of other factions is irrelevant.
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Post Post #1733 (ISO) » Tue Mar 22, 2016 5:31 pm

Post by Cheery Dog »

Saulus


In post 1728, RadiantCowbells wrote:Can we stop adding ridiculously overpowered, swingy, or game changing 3p roles?

...no
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Post Post #1734 (ISO) » Tue Mar 22, 2016 5:43 pm

Post by callforjudgement »

Town Shopkeeper


You win if all Mafia are dead and at least one Townie is alive. The survival of other factions is irrelevant.
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Post Post #1735 (ISO) » Tue Mar 22, 2016 5:51 pm

Post by callforjudgement »

Alien 1-shot Deathproof


The first time you would die for any reason, instead you don't. If this happens when your faction still has its nightkill shot remaining, that shot is lost.

Saulus is completely broken (a little less so if you don't let them know who their original scumpartners are, and it's not clear from just the rolename itself). Let's add a scum role that looks indistinguishable so that at least if they "claim partners" you have to trust that they aren't scum any more. Alien because this is way too powerful in a full-kill setup (and Alien was invented as a scum faction with powerful power roles). Keyword for people searching the thread: Lynchproof.
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Post Post #1736 (ISO) » Tue Mar 22, 2016 5:51 pm

Post by callforjudgement »

Alien Alien


You are a member of the Alien faction. You can talk to the other Aliens
here
. Your faction shares a 1-shot factional kill; once during the game, one of you can kill another player overnight.

Each night, you can choose one player. That player will be fully roleblocked and rolestopped (i.e. cannot use, nor be afffected by, any other night actions, including kills).

You win when Aliens make up half the player list.
Last edited by callforjudgement on Tue Mar 22, 2016 5:53 pm, edited 1 time in total.
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Post Post #1737 (ISO) » Tue Mar 22, 2016 5:51 pm

Post by Zulfy »

gun each night you target a player and that player gains an nk ability if they use it you take one less lynch to kill
no investigation no right to speak
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Post Post #1738 (ISO) » Tue Mar 22, 2016 5:52 pm

Post by Zulfy »

broken record you can only communicate using quote fragments from other players
no investigation no right to speak
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Post Post #1739 (ISO) » Tue Mar 22, 2016 5:54 pm

Post by callforjudgement »

Mafia Goon

In post 1737, Zulfy wrote:gun each night you target a player and that player gains an nk ability if they use it you take one less lynch to kill

Most players only take one lynch to kill, so wouldn't this mean you'd just die?
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Post Post #1740 (ISO) » Tue Mar 22, 2016 5:56 pm

Post by Zulfy »

*vote
no investigation no right to speak
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Post Post #1741 (ISO) » Tue Mar 22, 2016 5:58 pm

Post by callforjudgement »

Town Forcefield


As long as you are alive, all players have 1-shot Deathproof (i.e. the first time each player would die, if you are alive at the time, that player stays alive). If a player would die but is saved by your ability, this is announced publicly.

We need the public announcement here otherwise there's a lot of wasted time as every day happens twice. With it available, the scum have to decide between not shooting, shooting a previously lynched player, shooting a townie who still has their lynchproof available, or shooting a buddy for the WIFOM; in any case, the scum nightkill being visible will give town something to think about on the even-numbered days.
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Post Post #1742 (ISO) » Tue Mar 22, 2016 6:00 pm

Post by callforjudgement »

Town 2-Shot Star Voter


Twice during the game, you can change another player's vote so that it matches yours. You cannot use this to place the hammering vote, unless the lynch threshold is 2 or lower. A vote changed in this manner is frozen in place for the rest of the game day.
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Post Post #1743 (ISO) » Tue Mar 22, 2016 6:03 pm

Post by Cheery Dog »

Town Double-Eliminator


If you are on the elimination-wagon, the lynch happens twice. (if the voted person can survive one elimination, they're still eliminated, otherwise you're just hanging up a dead body)


(Edited to remove L-word)
Last edited by Cheery Dog on Mon Mar 25, 2024 4:27 am, edited 1 time in total.
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Post Post #1744 (ISO) » Tue Mar 22, 2016 6:04 pm

Post by callforjudgement »

Town Alignment Randomizer


If this role exists in a setup, reshuffle the correspondences between alignments and roles (including this one) before sending out the setup, then replace this role with a vanilla. (For example, if the setup contains the Town Alignment Randomizer, a Town Cop, 5 VTs, and 2 Mafia Goons, the resulting setup would be a 7:2 with a Cop included somewhere; a 7/9 chance of being Town and a 2/9 chance of being Mafia.)

Let's not just randomize the alignments, but hide the evidence.
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Post Post #1745 (ISO) » Tue Mar 22, 2016 6:08 pm

Post by callforjudgement »

Town PGO Miller
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Post Post #1746 (ISO) » Tue Mar 22, 2016 6:11 pm

Post by callforjudgement »

Town Bulletproof Weak Doctor
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Post Post #1747 (ISO) » Tue Mar 22, 2016 7:59 pm

Post by callforjudgement »

Vengeful Mafia Traitor
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Post Post #1748 (ISO) » Tue Mar 22, 2016 8:17 pm

Post by callforjudgement »

Role-Informed Townie


The mod will let you know of one other (random) role that exists in the game, but not who has it.
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Post Post #1749 (ISO) » Tue Mar 22, 2016 8:19 pm

Post by Cheery Dog »

Vanilla Werewolf


I have no idea if this is actually correct, but we're like 1,000 roles since it was last done.
Spoiler: Alignment Distribution
Town 670
(of which VT 118)

Mafia 198
Survivor 31
Lyncher 9
Unlyncher 3
Jester 12
Serial Killer 41
Underdog 7
Catherine 2
Cult 15
Alien 65
Assassin 2
Werewolf 119
Deathster 5
Inquisitor 3
Pikachu 6
UrScum 15
Hitman 1
Werewolf Mafia Alien 1
Deathly Ill 9
Nuclear Bomb 6
Can of Whoopass 5
Serial Reviver 1
Hipster 1
Prophet 1
Jester Lyncher 2
Lynchee Jester 2
Mercy Killer 1
Townie Lyncher 1
Probably Banned Immediately 1
Mime 1
Devil 1
Role 1000 1
Neighbor Killer 1
Monsters 3
mucsrU 1
God Killer 1
Sandbox Player 1
Vanilla Seeker 1
Batman 1
Gun Guru 1
Spook 12
Logician 1
Dictator 1
Arch-necromancer 1
Politician 1
Guesser 1
Gambler 2
Lover of Green 1
Reverse Pikachu 1
Blueberry Pie Lord 1
Winner 1
I Chun Dhu Anytin 1
Obvtown 1

No Initial Alignment 43

This only goes up to because I got bored of doing it
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