Haunted Mansion| GAME OVER (Feedback?)

For completed/abandoned Mish Mash Games.
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Post Post #8 (isolation #0) » Thu Jun 07, 2007 6:30 am

Post by autoload »

/in
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Post Post #37 (isolation #1) » Fri Jun 08, 2007 1:42 pm

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MOVE: Master Bedroom
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Post Post #38 (isolation #2) » Fri Jun 08, 2007 1:43 pm

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Bah!

MOVE: Master Bedroom
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Post Post #80 (isolation #3) » Sat Jun 09, 2007 9:15 am

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YagamiLight wrote:Wouldn't a ghost want to be with someone to take them down? Alone I am completly safe as long asI stay alone.
Forgive me if this has been addressed already since I haven't read the rest of the thread yet...

I don't think it is an absolute necessity for a ghost to be in the same room as someone to kill them. All these switches could trigger traps in other rooms. Of course I would imagine the ghosts could kill in the same room as well, but maybe they won't do that in the early game to see how things work out...
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Post Post #167 (isolation #4) » Mon Jun 11, 2007 11:01 am

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Xdaamno wrote:Searching, but bleh... I didn't get time to move. IGMEOY autoload :P
As my eye is on you...
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Post Post #330 (isolation #5) » Tue Jun 12, 2007 1:57 pm

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I'm going to stay right where I am.

Move: Nowhere
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Post Post #496 (isolation #6) » Fri Jun 15, 2007 5:58 pm

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The Greg wrote:-----------------------------------------------
BlueZebra

5 HP
Condition: Shotgun wound on back.
-----------------------------------------------
Grek

5 HP
Condition: Shotgun wound in chest
------------------------------------------------
Autoload, care to explain what happened here? Only it looks like you just blasted two people with a shotgun.
I wanted to see how much damage I caused. The damage chart is as follows:

5 Dmg. to innocents
4 Dmg. to Ghosts
3 Dmg. to Priests

I'm not sure of any modifiers, but it looks like my targets are both innocent...
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Post Post #536 (isolation #7) » Sat Jun 16, 2007 9:45 am

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Khelvaster wrote:
Move: Great Hall


Autoload is a ghost, and I'll kill him for it.
Bullshit dude. I'm guessing you are relying on gut to come to that conclusion and your gut is wrong. Perhaps my method was not the best way to go about it, but at least we have two confirmed innocents now.
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Post Post #542 (isolation #8) » Sat Jun 16, 2007 10:52 am

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Blue Zebra wrote:Hey, the Terrace is locked.
Should we
FoS
those that tried to get me to go there? I'm guessing it wouldn't be locked for ghosts...
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Post Post #588 (isolation #9) » Sat Jun 16, 2007 11:20 pm

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Move: Bloody Cage Room
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Post Post #643 (isolation #10) » Mon Jun 18, 2007 11:27 am

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Am I a ghost?
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Post Post #647 (isolation #11) » Mon Jun 18, 2007 12:16 pm

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Khelvaster wrote:
autoload wrote:Am I a ghost?
Why else would you shoot someone with a shotgun?
WRONG!

I already made my case. I will NOT be doing that again.
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Post Post #749 (isolation #12) » Wed Jun 20, 2007 5:23 pm

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I had a heart attack and lost 6 HP.
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Post Post #858 (isolation #13) » Fri Jun 22, 2007 11:20 pm

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Move: Master Bedroom
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Post Post #867 (isolation #14) » Sat Jun 23, 2007 9:31 am

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Xdaamno wrote:Anyway, if autload dosen't roleclaim I'm killing him.
Fuck You. I'm an innocent alright. I think I have already made that clear. You get out of the room I am in or I WILL attack you with my shotgun.
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Post Post #894 (isolation #15) » Sun Jun 24, 2007 11:51 am

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Xdaamno wrote:Autoload, in that case, I guess you wouldn't mind if I exorcised you, would you?

I'm a priest. After finding the crucifix I turned from innocent to priest; I can exorcise people but I can't use any other priestly abilities, apart from healing; I can heal 2 HP.


Oh, and btw, if you're priest
or
ghost you're 100% dead; My damage to ghosts/priests/innocents is 6/4/0. Any attempt to attack me will confirm to the group you are either priest or ghost, and thus lying.

Edit: While I'm talking, would anyone be interested in a mass 'prisoner's dilemma' mish mash game? I have a pretty well-balanced setup, and I wanted to check before hosting.
OK, I will take you at your word. Sorry for the swearing, I don't take too kindly to threats... I will allow you to exorcise me.
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Post Post #993 (isolation #16) » Wed Jun 27, 2007 11:24 am

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Move: Dining Room

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