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Post Post #106 (isolation #0) » Thu Feb 20, 2014 8:41 am

Post by vezokpiraka »

How do people in Arena get Legendaries and tons of useful rares and epics and I get 4 Hungry crabs?

Mage most OP class, although I have to say Paladin has grown on , due to opening Tirion Golden and some other golden cards for Pala.
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Post Post #108 (isolation #1) » Thu Feb 20, 2014 8:56 am

Post by vezokpiraka »

In post 107, Siveure DtTrikyp wrote:Imo, Hunter is VERY combo-based. You really need unleash the hounds, but put it with a starving buzzard/scavenging hyena/timber wolf and it's ridiculously strong. Mitigated in arena by just getting a ton of those cards, and in constructed with tracking. Personally, I wouldn't touch hunter in arena b/c if you don't get enough of your good cards you are screwed.

What were the other ptions with hungry crab? That's a rare/epic itself isn't it?
Useless crap. IIRC I had the guy who gives pirates +1/+1 (no pirates in the entire pool), Blood Knight, the 1/1 assassin with stealth that kills anything it damages and 1 Big Game Hunter. The others were way worse cause I don't even remember them.
Also once I got a pool with only 5 rares in the entire 30 cards. Nothing else. Had solid commons and that helped.
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Post Post #131 (isolation #2) » Fri Feb 21, 2014 1:57 am

Post by vezokpiraka »

@Reck: Remove Holy Light. Heal is bad and Holy Light is no exception.
If you like to use your hero power a lot I don't really understand why you are playing Wild Pyromancer. You have 10 spells and out of those 10 only 4-6 are usable with Pyromancer. Equality Pyromancer isn't the best thing in the world.
Add more Blessing of kings. One of the best cards in Pala.
Twilight Drake should be out. Or at the very least add a Divine Favor for good card draw.
I also feel that Repentance and the secret that spawns a 2/1 when opponent attacks are good cards fr pala.


Battle tag is Vezok#2837. I'd be more than happy to play with any of you.
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Post Post #136 (isolation #3) » Fri Feb 21, 2014 7:54 am

Post by vezokpiraka »

In post 133, xRECKONERx wrote:heal isn't bad in a control deck. are you high
I don't like to use my hero power a lot so ??? and the idea behind Pyromancer is it gives cheap combo board wipes w/ Consecration & Equality, and if not, then it's a 3/2 that can trade with a x/4 dude if I play a spell and swing
why would I run Blessing of Kings in a pallycontrol deck? I'm not aggro in the slightest, Kings is pretty useless here
Twilight Drake is fine since by the time I play it I usually havent played anything else anyway so I'm getting a 4/8 on turn 4 aka VALUEEEEE
Divine Favor isn't very good card draw when playing control and I have more cards in hand than my opponent 9/10 times
Heal isn't bad. A card that only heals is bad. You heal when you are losing. If you are already losing healing won't do much for you.
Cards that heal you and do something else are good i.e. Lay on Hands.
Heal can keep you out of Aggro range, but only barely.
I see your points with Wild Pyro, but I still think there are other options.
You are probably right with Blessing of Kings. I'm biased about that card, because I've won and lost a lot of games because of that card.
Twilight Drake is fine if you get it out on turn 4. Otherwise it's a mediocre card. I'd play the 4 mana 4/3 that silences as battlecry instead of him.
As for Divine Favor: I'm also biased here:)) I've opened two of them and one gold and I tried them out and they aren't as bad as they seem, but they aren't good either.

I like how you've built your deck suited to your own taste. The only I strongly advocate removing is Holy Light.
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Post Post #148 (isolation #4) » Fri Feb 21, 2014 8:56 pm

Post by vezokpiraka »

How do you get Legendaries in arena? I got one. I've done over 30 arena runs.
My biggest winstreak is 7 or 8 wins (the one with the silver key and blue diamond) and I've done with a deck with mostly commons.
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Post Post #151 (isolation #5) » Sat Feb 22, 2014 5:09 am

Post by vezokpiraka »

OMG.
I played Pala in arena and I got 10 creatures with spell power in the pool and the only cards that dealt damage that I got were : 1 consecration, 1 Hammer of Wrath.
Why arena why?
+ I got like 7 pirates plus the Southsea captain (+1/+1 to all other pirates) and no weapons.
+ I got 5 Murlocs. Most of them rare, but they weren't worth it.
+ I got 3 Argent Commanders and 1 Avenging Wrath, 1 defender of argus and 1 Secretkeeper and 3 secrets in the entire pool.

First game against Warlock: Everything is going well. Then he plays Ragnaros, Lord of the Arena, Voidwalker, Doomguard. Really? I don't even get 1 legendary and he gets Ragnaros.
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Post Post #155 (isolation #6) » Sat Feb 22, 2014 9:35 am

Post by vezokpiraka »

In post 152, Siveure DtTrikyp wrote:You picked murlocs. And pirates. What were you thinking? You had other picks, that weren't part of a "get everything in this set to be useful" set. Don't blame rag. And don't take stuff that's reliant on combos in arena, unless you've already got the rest of the combo.

I mean, taking one of murlocs or pirates is usually foolhardy but both... wow.
I didn't pick them. I just had them in the pool. I'll post my list later.

Also if anyone want to challenge me, just add me and if I'm online I'll gladly accept it.

Spoiler: My list
1 noble sacrifice
2 redemption
1 repentance
1 secretkeeper
1 argent protector
1 bloodfen raptor
1 bloodsai raider
1 dire wolf alpha
1 frostwolf grunt
1 ironbeak owl
1 murloc tidehunter
1 acolyte of pain
1 ironfur grizzly
1 raging worgen
1 razorfen hunter
1 blessing of kings
1 consecration
1 hammer of wrath
1 defender of argus
1 Sen'jin Shildmasta
1 silvermoon guardian
2 spellbreaker
1 avenging wrath
3 argent commander
1 guardian of kings
1 stormwind chapmion


It isn't a bad pool, but that's just cause I'm paladin.
Last edited by vezokpiraka on Sat Feb 22, 2014 9:58 am, edited 1 time in total.
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Post Post #157 (isolation #7) » Sat Feb 22, 2014 9:59 am

Post by vezokpiraka »

In post 156, Siveure DtTrikyp wrote:You on NA?
I'm on Europe, but it there is only one Hearthstone server.
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Post Post #159 (isolation #8) » Sat Feb 22, 2014 10:09 am

Post by vezokpiraka »

In post 158, Siveure DtTrikyp wrote:Don't think so. Which server you made your hearthstone account on is important, or at least it was in closed beta.

I'm siveure #2278 Idk what you are and cba looking at thread.
The battlenet server where your battletag is stored is only one. Hearthstone uses that server.
One of my friends made an account for NA and I made my account for Europe and we were allowed to duel.

Edit: Accept my challenge:D
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Post Post #161 (isolation #9) » Sat Feb 22, 2014 11:19 am

Post by vezokpiraka »

In post 160, xRECKONERx wrote:WHEEEE! just went 10-3 in Arena (best record so far) and pulled an Al'Akir the Windlord out of the prize pack!!

Second legendary yay (although he's rather underwhelming).

Never touched Shaman, so I just got my Shaman to level 10 and I'm running this:

2 Forked Lightning
2 Lightning Bolt
1 Stormforged Axe
2 Acidic Swamp Ooze
2 Kobold Geomancer
2 Novice Engineer
2 Feral Spirit
2 Hex
2 Lightning Storm
2 Questing Adventurer
2 Shattered Sun Cleric
2 Ogre Magi
1 Spellbreaker
2 Windspeaker
1 Bloodlust
2 Fire Elemental
1 Al'Akir the Windlord

Thoughts?
I suggest more things like a Razorfen Hunter or Murloc tidecaller that come with more than one body. Bloodlust is practically: Win the game if you have at least 3 creatures on the board.
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Post Post #170 (isolation #10) » Sat Feb 22, 2014 9:51 pm

Post by vezokpiraka »

All the cards you guys mentioned are bad, cause that's what arena gave me. I don't remember exactly what the other cards were, but I can tell you they were pretty bad.
For Secretkeeper (first pick) I remember I had to choose between the murloc that gives +2 health to other murlocs as battlecry and the 4/5 giant that can't attack.
I spent 3 minutes thinking what I should pick. I went with secret keeper cause Paladin has secrets and they are cheap and she can be useful sometimes.
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Post Post #172 (isolation #11) » Sat Feb 22, 2014 10:14 pm

Post by vezokpiraka »

In post 171, pickemgenius wrote:
In post 170, vezokpiraka wrote:All the cards you guys mentioned are bad, cause that's what arena gave me. I don't remember exactly what the other cards were, but I can tell you they were pretty bad.
For Secretkeeper (first pick) I remember I had to choose between the murloc that gives +2 health to other murlocs as battlecry and the 4/5 giant that can't attack.
I spent 3 minutes thinking what I should pick. I went with secret keeper cause Paladin has secrets and they are cheap and she can be useful sometimes.
I mean coldlight seer is probably the best of the bunch. ancient watch is pretty great with sunfurys and argus'(and silences!) but you cant depend on getting those.

I mean you could take secret keeper but don't build a deck around that pick. just treat it as a garbage 1 drop and don't amplify the problem by taking other shitty picks just because you got forced into making one bad pick.
I didn't pick the secrets because they are good. I picked them because I had other useless things. One had Holy Light, Redemption and Wisp. I don't try to pick useless cards, but sometimes I'm forced to do it. The next time I'll start an arena run I'll post my pool and what I've picked.
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Post Post #179 (isolation #12) » Sun Feb 23, 2014 8:03 pm

Post by vezokpiraka »

In post 176, pickemgenius wrote:
In post 175, xRECKONERx wrote:Mind Control Tech is completely dependent upon letting your opponent get massive board control over you and then hoping you grab something good and not the 1/1.

He's not the worst rare but he's far from one of the best. I can think of like at least 10-20 off the top of my head I'd want over him.

mind control tech is still good as a 3/3 for 3 <_>.

quoting someones explanations on why mind control tech is incredible.
""Mind Control Tech is a Vanilla Test passer at 3/3 for 3 and he would get played without any ability at all. Regardless of the variance and conditional nature of his ability, it is still purely upside on an otherwise playable minion"

also its borderline top 5 one of the best neutral rares.
You advocate that 3/3 for 3 is good and mind control tech is one of the best rares, but you told me that grizlly bear is a bad card.
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Post Post #182 (isolation #13) » Wed Feb 26, 2014 5:17 am

Post by vezokpiraka »

Started an arena run with mage and got an incredible amount of 4 rares.
They were : Knife Juggler, Imp Master, Ancient Mage and Blizzard.
In rest I've got decent cards. Unfortunately only one fireball and one flamestrike (I had to choose between flamestrike and Polymorph ffs)
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Post Post #184 (isolation #14) » Wed Feb 26, 2014 8:49 am

Post by vezokpiraka »

In post 183, xRECKONERx wrote:You always get at least 4 rares? Are you saying all those are bad
No. I'm saying I was hoping for more rares or epics. My opponent's always have 2 epics and some rares. I got only four which is pretty annoying.
All of those rares are pretty good in arena. Maybe Ancient Mage isn't in the same league as them, but I had to pick him out of three not so good cards ( I don't remember what)
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Post Post #197 (isolation #15) » Mon Mar 10, 2014 2:00 am

Post by vezokpiraka »

In post 196, pickemgenius wrote:
In post 195, Siveure DtTrikyp wrote:I think one was a faceless manip, mebbe?

2x thoughtsteal(both late in game drew at 12 cards and 7 cards left), one faceless, one mind control(for bm)
Faceless doesn't copy goldiness?
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Post Post #205 (isolation #16) » Tue Mar 11, 2014 3:36 am

Post by vezokpiraka »

What patch are you talking about guys?
I can't seem to find anything related to this.
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Post Post #224 (isolation #17) » Fri Mar 14, 2014 9:21 am

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Anything with two flamestrikes will probably win a lot.
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Post Post #227 (isolation #18) » Fri Mar 14, 2014 9:45 am

Post by vezokpiraka »

In post 226, xRECKONERx wrote:Oh I didn't see Mirror Entity or Ice Barrier (both are bad usually).

It's more than the two Flamestrikes though... it's that Argent Commander/Silver Hand Knight/Water Elemental/Sen'jin Shieldmasta/Mana Wyrm are some of the best creatures to have for mage

I don't see Pyroblast anywhere?
It's not in the screenshot. He said he has stormwind champion and pyroblast in the deck, but they aren't seen in the screen.

Mana wyrm is a beast. That card dishes so much damage. It's incredible.
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Post Post #235 (isolation #19) » Sat Mar 15, 2014 7:06 am

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I had to choose between Eye for an Eye, Wisp and Hand of Protection(?) (The 1 mana spell that gives divine shield)
I went with Hand of Protection, but this was the worst pick I had to make in a long time. I mean all these cards are awful in arena.
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Post Post #244 (isolation #20) » Wed Apr 02, 2014 7:44 am

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Synergy helps, but expect to lose over and over again to decks that get very lucky.
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Post Post #246 (isolation #21) » Fri Apr 04, 2014 2:35 am

Post by vezokpiraka »

In post 245, Uite wrote:So, I checked out this game a few days ago, and it does seem pretty nice. So far I'm doing pretty well on casual with the basic decks, but I know that's not exactly the whole game. I'm a little bit overwhelmed by the deckbuilder though. I just don't know how to begin or where to aim for. Does anyone have some good tips on how to get started with that?
Play some casual games until you understand the game better with whatever deck you want.
You will then see what your deck lacks and what it needs more.
There are usually three types of decks:
1)Control: Aim for staying alive as much as possible and kill them late game with your very big threats. Control decks play a lot of removal and cards that keep them alive long enough to drop big and powerful creatures that are preferably hard to destroy.
2)Aggro: Deal damage and fast. The purpose of this deck is to kill its opponent as fast as possible. You don't care about your HP or anything at all. Your goal here is to kill the opponent before they can kill you.
3)Combo: Have two cards that synergies with each other and do crazy shit. An example would be the Priest deck that ramps a Lightspawn or similar and gives it HP bonuses.

All other decks are usually variations of these. You should aim to have cards that help one of these decks.
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Post Post #260 (isolation #22) » Mon Apr 07, 2014 7:30 am

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In post 257, zoraster wrote:downloaded this. i guess i'll just unlock all the characters first. anything else i should do or not do? any character it makes sense to go for first?
Play Mage if you want to fast unlock all characters.
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Post Post #274 (isolation #23) » Tue Apr 08, 2014 7:03 am

Post by vezokpiraka »

I can tell you that you can friends no matter what the server. You can also play against them even if they aren't form your server.
I've done it,
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Post Post #289 (isolation #24) » Wed Apr 09, 2014 3:50 am

Post by vezokpiraka »

In post 286, Uite wrote:
In post 274, vezokpiraka wrote:I can tell you that you can friends no matter what the server. You can also play against them even if they aren't form your server.
I've done it,
Absolutely not true.

I just connected to the NA server and I finally saw the invites. Sadly, all of the progress I made on the EU server doesn't transfer there, and now that I'm back on EU my friends list is empty again. It seems like they're pretty much completely separate. Great job, Blizzard :facepalm:
What? I'm pretty sure it works. I even added someone from this thread to my friend list.
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Post Post #304 (isolation #25) » Fri Apr 11, 2014 1:59 am

Post by vezokpiraka »

In post 303, Uite wrote:I remember playing Shadow Word: Death on a 20/20 Lightwell a couple days ago. So satisfying.
Fuck Lightwell. That and the 1 mana 1/3 priest that draws cards. They are the bane of my existence.
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Post Post #307 (isolation #26) » Fri Apr 11, 2014 3:10 am

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In post 305, Uite wrote:I love playing them. If I can coin to get my Shieldbearer and Northshire Cleric up on turn one, then get Lightwell on the next, I'm a happy priest :)
If you want to play a game with me add me.
I haven't played that much and I want to play against someone I know to feel better if I win and be bitter if I lose :D
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Post Post #308 (isolation #27) » Fri Apr 11, 2014 3:25 am

Post by vezokpiraka »

Anyone know why Hearthstone is now looking like it has 200 pixels?
It's like I'm watching low quality '90 games. And it's not form my options either. If I set them to high I see pixels. If I see them to low I see fewer pixels.
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Post Post #341 (isolation #28) » Thu Apr 17, 2014 8:33 am

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In post 339, Siveure DtTrikyp wrote:It's like playing vs mages. Don't put tons of creatures out.
Flamestrike and Blizzard are predictable. They have 6 mana you have to not overextend.
Hunter is more like you have two creeps at turn 2? Lol too bad UtH and the 1 mana pumper. All your board is gone. HAHA.
Unfortunately UtH is one of the few cards that make hunter good. Most cards Hunter plays are just fillers. Although I hate that hunters have Tracking. That is supposed to be in the Mage's pie.
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