Open 530 "WSoB" (Stack the Deck): GAME OVER


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Post Post #675 (ISO) » Wed Oct 23, 2013 4:07 am

Post by InflatablePie »

I blocked Ank last night for his hammer-but-not-really on ETL and his support but non vote on Brian yesterday.

Now if you'll excuse me, I'm gonna go bang my head against a wall for the rest of Day phase
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Post Post #676 (ISO) » Wed Oct 23, 2013 4:10 am

Post by Sakura Hana »

If anything him claiming roleblocked AND flipping tracker confirms you as roleblocker, and hence town.

Unvote


I was thinking on the basis that they voted brian immediately after the claim, also DE's hammer was terrible. Will look at Ank.
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Post Post #677 (ISO) » Wed Oct 23, 2013 4:14 am

Post by Sakura Hana »

Looking through Ank's ISO he stated early townreads on me and brian, then when i accidentally misread something of his, he moves me to null and his read lists shows alduskel and brian as town, if all lines up and Ank's indeed scum, based on what I know from Ankamius anyone in his townread is not in his team, most likely either Alduskel is a traitor or town, and in that case scum remaining would be Ankamius and Hiraki.

This is assuming scum did shoot last night.
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Post Post #678 (ISO) » Wed Oct 23, 2013 5:27 am

Post by Alduskkel »

Hmm, I've had a vague (better than slight) townread on Ankamius for most of the game. I'll iso him later (Thursday or Friday maybe), but I'm not inclined to damn him over the RB. I don't have a solid town read on the slot, though.

Now if it had been on DE or NS I would have said, yes, probably [whoever was RB'd] is scum.

JS pisses me off because he does basically nothing and is actually really scummy but I don't want to lynch him because if he's scum he's forcing the team to keep IP alive and if he's town then he's liable to take the bullet (while keeping IP alive).

At the same time Hiraki would be scum but his push to make the ETL wagon happen makes me reconsider my scumread, though bussing is apparently quite common in the meta of today, based on the MD threads I've read.

@Ankamius: What was the deal with that not-hammer on ETL?
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Post Post #679 (ISO) » Wed Oct 23, 2013 5:39 am

Post by InflatablePie »

there's also probably a scum in [Aldusk/Hiraki/DE] given that all of those votes had... not much or any reasons really, just piled on after the tracker claim.

this supports Sakura's logic, even if that's on the basis of her assuming Ank is scum first. not sure if that means I'm on the right track or terribly off-base again.
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Post Post #680 (ISO) » Wed Oct 23, 2013 7:30 am

Post by Ankamius »

In post 678, Alduskkel wrote:@Ankamius: What was the deal with that not-hammer on ETL?
I meant exactly what I said; that it was a compromise lynch. I was feeling incredibly bleh about the lynch in general, both from how it ended up winning out the other wagons and because half the other wagons were ones I would have preferred.
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Post Post #681 (ISO) » Wed Oct 23, 2013 7:44 am

Post by Ankamius »

In post 677, Sakura Hana wrote:Looking through Ank's ISO he stated early townreads on me and brian, then when i accidentally misread something of his, he moves me to null and his read lists shows alduskel and brian as town, if all lines up and Ank's indeed scum, based on what I know from Ankamius anyone in his townread is not in his team, most likely either Alduskel is a traitor or town, and in that case scum remaining would be Ankamius and Hiraki.

This is assuming scum did shoot last night.
This is circular logic.
In post 675, InflatablePie wrote:I blocked Ank last night for his hammer-but-not-really on ETL and his support but non vote on Brian yesterday.

Now if you'll excuse me, I'm gonna go bang my head against a wall for the rest of Day phase
...Okay? The first point isn't that strong and the second one is just plain bad.

Scum obviously did a no-kill gambit. I find it more likely scum hit the traitor yesterday (since that gambit doesn't make any sense N2) than no-killed, but just the knowledge of a roleblocker existing suddenly makes no-killing more viable.
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Post Post #682 (ISO) » Wed Oct 23, 2013 8:41 am

Post by notscience »

In post 681, Ankamius wrote:Scum obviously did a no-kill gambit. I find it more likely scum hit the traitor yesterday (since that gambit doesn't make any sense N2) than no-killed, but just the knowledge of a roleblocker existing suddenly makes no-killing more viable.
VOTE: Ank

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Post Post #683 (ISO) » Wed Oct 23, 2013 3:55 pm

Post by Alduskkel »

In post 680, Ankamius wrote:I meant exactly what I said; that it was a compromise lynch. I was feeling incredibly bleh about the lynch in general, both from how it ended up winning out the other wagons and because half the other wagons were ones I would have preferred.
Yeah, but why get on the wagon after it's already reached lynch threshold?
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Post Post #684 (ISO) » Wed Oct 23, 2013 4:07 pm

Post by InflatablePie »

In post 681, Ankamius wrote:...Okay? The first point isn't that strong and the second one is just plain bad.
don't get cheeky wit me, boi

my points seem fine, actually, as well.

I actually don't think we lynch Ank here, sec
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Post Post #685 (ISO) » Wed Oct 23, 2013 4:16 pm

Post by InflatablePie »

yeah, even if Ank can possibly be scum, I don't think we lynch him.

it's 6:2 (6:1:1), we lynch today and go to 5:2 (5:1:1). scum are forced to kill tonight if they gambited and it's not Ank (4:2 / 4:1:1). meaning JS dies because if I die or something then JS is confscum. if they don't kill tonight or if I block right we get an extra lynch
and
it's one step closer to a lylo with confirmed town alive.
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Post Post #686 (ISO) » Wed Oct 23, 2013 4:18 pm

Post by Sakura Hana »

hmm, If you roleblocked correctly that means JS is conf town bodyguard just saying.
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Post Post #687 (ISO) » Wed Oct 23, 2013 4:24 pm

Post by InflatablePie »

well yeah. it's if I didn't that's the problem.

I
think
I keep blocking Ank here and force scum to show their hand, but we keep him alive in case I'm blocking right.

if a kill goes through he's confirmed as town, provided I keep blocking him.
if a kill doesn't go through, either he's confirmed scum or scum have to keep no-killing in order to not confirm him, giving us more lynches.

or we can lynch him here and see if scum gambit my block again.
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Post Post #688 (ISO) » Wed Oct 23, 2013 4:26 pm

Post by Sakura Hana »

In post 687, InflatablePie wrote:if a kill goes through he's confirmed as town, provided I keep blocking him.
This won't work unless they really did hit the traitor N2, since if the traitor is recruited then they can just send him, Do you wanna vote no lynch and try that?
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Post Post #689 (ISO) » Wed Oct 23, 2013 4:30 pm

Post by Alduskkel »

Is the objective to force scum to kill JS or something?
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Post Post #690 (ISO) » Wed Oct 23, 2013 4:39 pm

Post by InflatablePie »

I really don't think they no-killed both nights. that would require them having a rolecop (again then why kill the scummy gooncop n1?) or being super ballsy.

no lynching is bad (for now. and probably even at 4:2 if I'm alive.)

... could JS be the traitor? <_<

but yes, scum need to either kill JS (which if he's a traitor, and they tried to shoot him the other night, won't happen) or keep no-killing. and if they just no-kill all the way to lylo that's probably fine.
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Post Post #691 (ISO) » Wed Oct 23, 2013 4:41 pm

Post by InflatablePie »

I think it's super unlikely that JS is the traitor given that we have a flipped Strongman which seems like a huge coincidence but still.

killing JS the night after ETL died was probably the right play, especially if they only picked one upgrade.

... wait I need to think.
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Post Post #692 (ISO) » Wed Oct 23, 2013 4:41 pm

Post by Sakura Hana »

inb4 NL > No NK over and over until happy ever after.
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Post Post #693 (ISO) » Wed Oct 23, 2013 4:42 pm

Post by InflatablePie »

they picked strongman. other options are:
- bulletproof (no)
- recruit traitor (didn't happen)
- rolecop (90% sure no)
- daytalk (maybe?)

so either they picked daytalk or JS is scum.

which doesn't REALLY help us I guess.
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Post Post #694 (ISO) » Wed Oct 23, 2013 4:44 pm

Post by Sakura Hana »

A Bodyguard fakeclaim is pretty ballsy of them imo, and if they didnt recruit traitor and got daytalk then daytalk's already useless for them. gg?
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Post Post #695 (ISO) » Wed Oct 23, 2013 4:45 pm

Post by Sakura Hana »

There's actually another possibility.

Joat + Traitor recruit + Rolecop, if rolecop found out you were Roleblocker they could've No Killed N2 for framejob,
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Post Post #696 (ISO) » Wed Oct 23, 2013 4:46 pm

Post by Sakura Hana »

But then the goon cop kill doesnt make much sense unless they were scared their one goon would be found out.
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Post Post #697 (ISO) » Wed Oct 23, 2013 4:52 pm

Post by InflatablePie »

Ankamius, JS, Pie - not lynching

notscience - eh, TNE's slot was bad and he's kinda bad but I dunno, he may just be town.
DEagle - not getting good vibes from this slot; wouldn't mind lynching.
Alduskel - probably town after all.
Sakura - also probably town, although regrettably.
Hiraki - probably not scum, really bad at this game, would honestly not mind lynching before LYLO so he doesn't frak up.

I think chaining DE into Hiraki is a good start. 5:2 going into night and then we see if Ank is confirmed town or if scum wanna lay low (as always, assuming he's not scum).

vote Eagle


If JS is town and dies tonight, we lynch Hiraki tomorrow I
think
.
If there's no kill tonight, I think we lynch JS just in case and have me die that night if we frak up and he's town + scum no-kill-gambited twice, leaving Ank as confirmed town in lylo. If we lynch wrong, we're basically just SOL at the 3-way.

we can also lynch Hikari anyway, go to 4:2 into night. if scum kill (JS), we're at 3:2 with two confirmed townies and one in LYLO.

[pedit] congrats Sakura you're catching up to my line of thought.

actually that might be best.

we can change the planned lynchees as necessary; feel free to discuss.
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Post Post #698 (ISO) » Wed Oct 23, 2013 4:53 pm

Post by notscience »

In post 697, InflatablePie wrote:notscience - eh, TNE's slot was bad and he's kinda bad but I dunno, he may just be town.
VOTE: IP
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Post Post #699 (ISO) » Wed Oct 23, 2013 4:53 pm

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