Mastermind of Sin - 4(Zindaras, Primate, TheEyeOfMordor, ~N9V~)
Raffles - 4(Raffles, Cephrir, Battle Mage, Panzerjager)
Kison - 1(mole)
Cheesefan - 1(Kison)
Rand Althor - 1(Rand Althor)
mole - 1(AndrewS)
Panzerjager - 1(livingod)
Now let's not jump to conclusions here...Even if Panzer has this ability, it's not necessarily wise to let the same player have it repeatedly.Mastermind of Sin wrote:But can you get two vetoes every time you are Tribune? Ask the mod for clarification if you don't know. If we can eventually confirm you are protown, it makes sense for you to be Tribune EVERY day, since that'll give us an extra veto each day.
Hence me saying that "If we can eventually confirm you protown, it makes sense for you to be Tribune EVERY day". Until then, I see no reason to elect him every day, since we can't necessarily trust him.AndrewS wrote:Now let's not jump to conclusions here...Even if Panzer has this ability, it's not necessarily wise to let the same player have it repeatedly.Mastermind of Sin wrote:But can you get two vetoes every time you are Tribune? Ask the mod for clarification if you don't know. If we can eventually confirm you are protown, it makes sense for you to be Tribune EVERY day, since that'll give us an extra veto each day.
It wouldn't be a huge benefit early on in the game as there are far more townies than scum. I'd say this role would have been better to use later in the game. Unfortunately, the role was claimed, so he'd probably be a target before then.Zindaras wrote:To be honest, I don't think Tribune vetos are as important as you're making them to be. I doubt that one extra veto will really help the town.
No, that's what MoS and I have said already.Battle Mage wrote:can we even be sure this is a protown role? i mean it could be a scum role that is used to protect their own...
BM
EverythingBattle Mage wrote:can we even be sure this is a protown role? i mean it could be a scum role that is used to protect their own...
BM
There are no vetos in Kingmaker.Raffles wrote:Zindy, I think your argumnet depends on how often a veto is used. I personally never played kingmaker before so I don't know, but someone else can fill me in for me on this one.
Zindaras wrote:EverythingBattle Mage wrote:can we even be sure this is a protown role? i mean it could be a scum role that is used to protect their own...
BMcouldbe a scum role. To be honest, I find it far more likely that he's town. Your attempt to cast doubt on Panzer is noted.
There are no vetos in Kingmaker.Raffles wrote:Zindy, I think your argumnet depends on how often a veto is used. I personally never played kingmaker before so I don't know, but someone else can fill me in for me on this one.
You're begging the question. Mith's "Better Mafia Principles" article, circa 2008, clearly suggests that we should verily cessate Battle Mage's awareness in terms of this game, i.e. compel him to expire.Mastermind of Sin wrote:Don't compare apples to oranges, Zindaras. In terms of relevance, the cessation of BM's awareness calls for a concrete analysis vis-a-vis our Consuls, as referred to in Jeep's "Mafia Principles" article, circa 2003.
Your use of logical fallacy combined with inescapably false factualizations astounds me, Zindaras. Mith, having yet to write said article, cannot yet have supplanted the established principles set forth by Jeep and amended by Pheobus in his "Mafia Principles Redux" article, circa 2005. These guidelines,Zindaras wrote:You're begging the question. Mith's "Better Mafia Principles" article, circa 2008, clearly suggests that we should verily cessate Battle Mage's awareness in terms of this game, i.e. compel him to expire.Mastermind of Sin wrote:Don't compare apples to oranges, Zindaras. In terms of relevance, the cessation of BM's awareness calls for a concrete analysis vis-a-vis our Consuls, as referred to in Jeep's "Mafia Principles" article, circa 2003.