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Each night Can do one of the following things:
Kidnap a player. (Converting them into a
Hostage
, See below)
Kill someone you have already kidnapped.
Free someone who you kidnapped.
Also:
Can Anonymously communicate with all of their hostages
Can Anonymously Communicate with hostage negotiator.
When You are killed all hostages are freed
When You outnumber the town would be the ideal wincon, But one of the below would work too to encourage bargaining.
Lyncher wincon, Especially with multiple targets or targets that are power roles.
Survivor wincon
unlynchee with mafia target
No-Lynch jester (Wins if no-lynch)
Spoiler: Mafia Kidnapper
Mafia Kidnapper
Each night Can do one of the following things:
Kidnap a player. (Converting them into a
Hostage
, See below)
Kill someone you have already kidnapped.
Free someone who you kidnapped.
Also:
Can Anonymously communicate with all of their hostages
Can Anonymously Communicate with hostage negotiator.
You win With the Mafia
When You are killed all hostages are freed
Spoiler: Hostage
Hostage
You have been Kidnapped
You can no longer use your night action (If any)
You may no longer post in the game thread or any QT's
You may no longer vote
You may talk to other hostages and your kidnapper(Who will remain anonymous) In a QT
When you are freed you will return to normal
Spoiler: Hostage Negotiator
Hostage Negotiator (Town)
You are the Hostage Negotiator
You can talk anonymously to the Kidnapper in a QT
You can Also investigate a player each night to see if they are a kidnapper
Each night, you may investigate one player to determine if they are town or anti-town. However, if you ever target a pro-town player, you become discouraged with your own abilities and cease investigating.