Worst role ideas?

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Zindaras
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Post Post #22 (isolation #0) » Sat Feb 03, 2007 6:50 am

Post by Zindaras »

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18. Hypnotist
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
You are a
Hypnotist.
Each night, you can hypnotize a player into thinking they’re strong enough to withstand any attack…making them immune to not only one night kill, but all for that night! The effect wears off by morning, however, and you can’t target the same player twice.

You may not choose to hypnotize yourself…the consequences could be dire however, as no one will be able to snap you out of it…

You win when all threats to the town are eliminated.
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Mod Notes: Hypnotizing people has the sad effect of turning them into
The Brainwashed Cult
members. The Brainwashed Cult thinks that the Hypnotist is their cult leader, but in reality, he is not cult aligned. The Brainwashed Cult members may speak amongst themselves at night. They cannot talk to the Hypnotist. Lynching the Hypnotist will not break apart The Brainwashed Cult. Culting players who are not town aligned fails.

I put this one in a game. I've also seen a Mafia Don who would kill his buddies and win by himself if the Mafia would win and he was still alive, a Silent Ghost who couldn't post and had an anonymous vote, and a couple of other ones.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Zindaras
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Post Post #53 (isolation #1) » Mon Feb 05, 2007 6:04 am

Post by Zindaras »

Why would a Hated Townie be a bad role to have? You just take a little more care.

I've had a town role that said "You can't win."

Night 0, I got poisoned, which removed my abilities, so if I had gotten myself lynched Day 1, I could've won with the town. Instead, I just played it out like a normal Townie and the thing turned out to be a bastard role.

This one's a good one, too:

JayDreven: Can choose to protect, roleblock, or send a note which will give the guy a vote.
Protection and Roleblock don’t work. Comes back the first time the Town would win. Town can’t win as long as he’s alive.
(Italics is unknown)

I've played both.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #56 (isolation #2) » Mon Feb 05, 2007 8:53 am

Post by Zindaras »

So because your role is a liability in endgame you're going all out from Day One?
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Zindaras
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Post Post #107 (isolation #3) » Mon Feb 12, 2007 10:54 am

Post by Zindaras »

Mr. Flay wrote:A Werewolf/Mafia mason team, though, was just comedy gold. :twisted:
Oh, I've seen one of those before. Here. It's a goldmine of bastard modding.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Zindaras
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Post Post #321 (isolation #4) » Wed Sep 12, 2007 1:57 am

Post by Zindaras »

Mokina wrote:
Really, Really Insane Cop

Player is given a normal cop PM. Anyone he or she tries to investigate turns up innocent and is found dead the next day.
I've seen this one before. (I've even used it myself)
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Zindaras
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Post Post #426 (isolation #5) » Sat Sep 22, 2007 2:40 am

Post by Zindaras »

I hate you, Primate. I was just about to post that exact same post. :(

I got to play with that role. Awesome, huh? >.>
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
User avatar
Zindaras
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Post Post #455 (isolation #6) » Wed Sep 26, 2007 7:26 pm

Post by Zindaras »

I've been thinking about modding a collection of roles from this thread at some point.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
User avatar
Zindaras
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Post Post #476 (isolation #7) » Tue Oct 09, 2007 1:27 am

Post by Zindaras »

You are
Tim Kring, Heroes Writer
. Who cares about giving answers? All you care about are questions. Every night, you may investigate someone. You will get a result of "guilty" or "innocent"...after the game ends.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
User avatar
Zindaras
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User avatar
User avatar
Zindaras
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Posts: 4343
Joined: April 13, 2006
Location: The Netherlands

Post Post #502 (isolation #8) » Wed Oct 10, 2007 12:02 am

Post by Zindaras »

ChannelDelibird wrote:You are
The President of the United States of America
, so who am I to tell you what you can and can't do?
This is made of win.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed

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