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18. Hypnotist
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You are a
Hypnotist.
Each night, you can hypnotize a player into thinking they’re strong enough to withstand any attack…making them immune to not only one night kill, but all for that night! The effect wears off by morning, however, and you can’t target the same player twice.
You may not choose to hypnotize yourself…the consequences could be dire however, as no one will be able to snap you out of it…
You win when all threats to the town are eliminated.
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Mod Notes: Hypnotizing people has the sad effect of turning them into
The Brainwashed Cult
members. The Brainwashed Cult thinks that the Hypnotist is their cult leader, but in reality, he is not cult aligned. The Brainwashed Cult members may speak amongst themselves at night. They cannot talk to the Hypnotist. Lynching the Hypnotist will not break apart The Brainwashed Cult. Culting players who are not town aligned fails.
I put this one in a game. I've also seen a Mafia Don who would kill his buddies and win by himself if the Mafia would win and he was still alive, a Silent Ghost who couldn't post and had an anonymous vote, and a couple of other ones.
ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed