I've been wanting to make a larger post all the way, but I felt that I didn't have enough to say. First, I want to bring it to everyone's attention that there are not 16 possible roles. You're leaving out random cops from the equation, and I believe that random cops are entirely possible.
Also, while this may
seem
a game of dethy (we really don't know), it doesn't necessarily mean it is one. If it would be a supposed dethy game, there'd be 8 working vigs and 8 working docs. No, we don't have all the possibilities regarding sanity of the three roles.
And to finish it off, I don't believe that we should play this game like a game of dethy. This may seem hypocritical, as I have two scum investigations on me, but I don't believe that figuring out sanities via lynching is the way to go here (at least not today). I believe that we should lynch who we find suspicious, not someone who just happens to have two scum investigations on him/her (out of context, this line is awesome).
Now, I had an idea. Basically, everyone throws all his/her vigs and cop investigations at a predetermined target next night.
ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed