Best Role Ideas?

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Post Post #889 (isolation #0) » Sun Nov 27, 2011 12:10 pm

Post by Oversoul »

In post 884, Tragedy wrote:
In post 879, TheButtonmen wrote:
In post 876, BBmolla wrote:
Psychic
- You have access to the dead's quicktopic and can talk with the dead at any time. All dead players are informed of the Psychic's presence.
Aligned with the town.


I really really think this belongs in the worst roles thread rather then best roles thread.

How do you see this role improving the game?

It punishes optimal scumplay (kill good players / use kills to shape discussion) and ruins the Dead QT (which are quite interesting normally).

The point is, why should there NOT be two Dead QTs in the game?
One for the medium to talk with the dead and a separate one for the dead only.


I agree that if there were two dead QTs the role would be cool and probably fun, the fact that there are 2 dead QTs is a slippery slope asking for people to say something in the wrong QT.
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Post Post #949 (isolation #1) » Mon Jul 16, 2012 11:11 am

Post by Oversoul »

Elitebody guard? Been done in at least 1 Tar game.


I am somehow missed CES and Staeg's posts.
Last edited by Oversoul on Mon Jul 16, 2012 12:20 pm, edited 1 time in total.
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Post Post #979 (isolation #2) » Tue Feb 19, 2013 3:07 pm

Post by Oversoul »

Why not just have timed death but with a cult that starts off with 2/3 people
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