Zilch--A Dice Game of Skill and Chance (Tragedy's Turn)

For completed/abandoned Mish Mash Games.
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Post Post #75 (ISO) » Fri Sep 30, 2011 11:06 am

Post by JDGA »

Score the 1 for 100

Original Roll String: 5d6
5 6-Sided Dice: (4, 1, 6, 6, 5) = 22
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #76 (ISO) » Fri Sep 30, 2011 11:07 am

Post by JDGA »

Score the 1 for 100 (Total 200)

Original Roll String: 4d6
4 6-Sided Dice: (4, 5, 1, 1) = 11
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #77 (ISO) » Fri Sep 30, 2011 11:07 am

Post by JDGA »

Score 1 1 5 for 250 (Total 450)
BANK
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #78 (ISO) » Fri Sep 30, 2011 11:15 am

Post by Cybele »

You had so little to risk, you should have taken the roll for a 1/3 chance at a free roll right after. Or taken less dice and just rolled again.
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Post Post #79 (ISO) » Fri Sep 30, 2011 4:34 pm

Post by Jeffcole1 »

Original Roll String: 6d6
6 6-Sided Dice: (6, 5, 6, 1, 6, 2) = 26
Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion
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Post Post #80 (ISO) » Fri Sep 30, 2011 4:35 pm

Post by Jeffcole1 »

Score the three 6's, the 1 and the 5 for 750 and bank.
Current Games:
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Post Post #81 (ISO) » Fri Sep 30, 2011 8:51 pm

Post by swyellowtail »

Original Roll String: 6d6
6 6-Sided Dice: (3, 2, 5, 3, 2, 4) = 19
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #82 (ISO) » Fri Sep 30, 2011 8:51 pm

Post by swyellowtail »

Almost had three pairs. Score one 5 (50).

Original Roll String: 5d6
5 6-Sided Dice: (5, 6, 5, 1, 3) = 20
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #83 (ISO) » Fri Sep 30, 2011 8:52 pm

Post by swyellowtail »

Score one 1 (150).

Original Roll String: 4d6
4 6-Sided Dice: (3, 1, 1, 2) = 7
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #84 (ISO) » Fri Sep 30, 2011 8:52 pm

Post by swyellowtail »

Score two 1s (350).

Original Roll String: 2d6
2 6-Sided Dice: (5, 2) = 7
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #85 (ISO) » Fri Sep 30, 2011 8:53 pm

Post by swyellowtail »

Score one 5 (400).

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #86 (ISO) » Fri Sep 30, 2011 8:53 pm

Post by swyellowtail »

Score one 1 (500).

Free roll.

Original Roll String: 6d6
6 6-Sided Dice: (2, 5, 1, 6, 2, 1) = 17
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #87 (ISO) » Fri Sep 30, 2011 8:53 pm

Post by swyellowtail »

Score two 1s (800).

STOP.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #88 (ISO) » Fri Sep 30, 2011 9:00 pm

Post by Cybele »

There was a five there, too.
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Post Post #89 (ISO) » Sat Oct 01, 2011 1:17 am

Post by animorpherv1 »

Original Roll String: 6d6
6 6-Sided Dice: (6, 3, 5, 3, 6, 4) = 27
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

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Post Post #90 (ISO) » Sat Oct 01, 2011 1:18 am

Post by animorpherv1 »

take the 5. (50)

Original Roll String: 5d6
5 6-Sided Dice: (1, 4, 3, 6, 6) = 20
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
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Post Post #91 (ISO) » Sat Oct 01, 2011 1:18 am

Post by animorpherv1 »

take the 1. (150)

Original Roll String: 4d6
4 6-Sided Dice: (3, 4, 3, 2) = 12
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
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Post Post #92 (ISO) » Sat Oct 01, 2011 1:18 am

Post by animorpherv1 »

Zilch...
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
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Post Post #93 (ISO) » Sat Oct 01, 2011 5:32 am

Post by swyellowtail »

In post 88, Cybele wrote:There was a five there, too.
I know, but I didn't think about it when I made the post.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #94 (ISO) » Sat Oct 01, 2011 9:32 am

Post by Tragedy »

Original Roll String: 6d6
6 6-Sided Dice: (5, 5, 5, 3, 4, 5) = 27
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #95 (ISO) » Sat Oct 01, 2011 9:33 am

Post by Tragedy »

Taking the three 5's.
Probably banking.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #96 (ISO) » Sat Oct 01, 2011 12:21 pm

Post by JDGA »

dot
dot
dot
I won't point out what's wrong with that. :D

Original Roll String: 6d6
6 6-Sided Dice: (4, 1, 3, 3, 1, 3) = 15
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #97 (ISO) » Sat Oct 01, 2011 12:22 pm

Post by JDGA »

Score 3-3-3 1 1 for 500
BANK
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #98 (ISO) » Sat Oct 01, 2011 12:23 pm

Post by animorpherv1 »

for fun;

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
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Post Post #99 (ISO) » Sat Oct 01, 2011 12:33 pm

Post by Tragedy »

Tragedy & JDGA = +500

Based on previous scores.
For shits and giggles;

Original Roll String: 3d6
3 6-Sided Dice: (5, 6, 3) = 14
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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