How to win as Mafia: Calculated Inaction

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Charnel
Charnel
Mafia Scum
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User avatar
Charnel
Mafia Scum
Mafia Scum
Posts: 1156
Joined: June 2, 2009

Post Post #17 (isolation #0) » Mon May 09, 2011 9:40 pm

Post by Charnel »

I’ll add 13 then:

13) know your enemy. Meta is more important as scum then as town.

Some people are followers. Make a catchy case and put the 3rd vote on someone and you’ll see them coming.

Some people can’t have it that they are attacked. They make idiots of themselves when you unfairly attack them. If you make sure that you are logically sound, the town will disregard them later. Keep annoying such a player and it will be a cursing fest in which you look the good one.

Some people get lynched. Simple as that, there are players who almost always get lynched in the first three days. Don’t push them early, town is going to shoot itself in the foot there anyway, also without your help.

Contrary to the above, there are people who never get lynched. Either be fast in discrediting them with some clever case, or don’t start with it and kill them N1. Once they are settled, there is no way an attack on them isn’t going to backfire.

There are many subtilities here, of course, and each player should be handled differently. But if you know them all well, don’t be scared to abuse that knowledge.

Then, meta is important in knowing what tells your town prefers. Point such tells out in others while avoiding them specifically yourself. If you know your town isn’t bothered by classic scumtells (wagonning and OMGUS for example), be as scummy with them as you like, as long as you are pointing out some hip motivational scumminess one someone else.
one would hardly have joy without another's suffering, no?

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