DEFCON Mafia 2.0 - Over, American Victory!


Locked
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

DEFCON Mafia 2.0 - Over, American Victory!

Post Post #0 (isolation #0) » Tue Dec 07, 2010 5:12 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0]


"Everybody dies. Again."


Image


[NOARD SYSTEM] ...
[NORAD SYSTEM] System booting up...
[NORAD SYSTEM] Verifying architecture integrity...
[NORAD SYSTEM] Checking login credentials...
[NORAD SYSTEM] Connecting to network...
[NORAD SYSTEM] Done.
[NORAD SYSTEM] Looking for default scan range...
[NORAD SYSTEM] None found. Standing by for manual user input...

...


"I question your decision to put the systems back online."
"Yeah, I always knew you weren't a fan of national security."
"Oh please. It's poor taste. How can we justify strategic arms limitation talks while simultaneously arming ourselves to the teeth?"
"They're
limitation
talks. Not shut-down-everything talks. America will not be a sitting duck."
"I don't care what the media is calling them now. It sends a bad political message."
"It's called being prepared. It was never a crime to be prepared."
"It's like going to a diplomatic meeting wearing a bulletproof vest. It's not a crime, but it sure as hell makes it look like you expect one."
"Well, if the other players are carrying guns, that's not a half-bad idea."
"It puts us in a neverrending cycle."
"I disagree. But we'll see what the President says."
"Indeed. But for now, the system will run as planned."
"Over my objections."
"Yes."

...


Welcome to DEFCON Mafia 2.0! The modern world is a dangerous place, filled with weapons capable of inflicting catastrophic damage upon mankind, and people crazy enough to consider using them. Can you keep your wits about you and save the Western World from utter destruction?
Last edited by AlmasterGM on Tue Jan 25, 2011 4:52 pm, edited 15 times in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1 (isolation #1) » Tue Dec 07, 2010 5:13 pm

Post by AlmasterGM »

[Rules and Regulations]


[General Rules]


1) All site-wide rules apply.
2) Unless your role PM permits you to do so, do not discuss this game with any player outside the game thread.
3) Do not edit or delete posts.
4) Do not post in the thread when dead. A single "bah" post with no game-related content is permitted.
5) All posts must be readable. Using smaller-than-normal text, invisible text, or
external
encryption and decryption tools to hide information in your posts is prohibited.
This includes any posts made in quicktopics.

6) Do not quote any communication you have with the moderator, including timestamps. Careful paraphrasing is acceptable. Please contact me first if you are unsure of whether a post will violate this rule.
7) Inactivity kills games. Please be considerate and play the game you signed up for. If you do not post every 48 hours, you will be prodded. If you do not post 24 hours after that, you will be replaced. If you receive 3 or more prods, you may be automatically replaced without additional warning at the moderator's discretion. Please notify me if you will be V/LA.
8) Blue is the reserved moderator color. Please refrain from using it. Black will also be used by the moderator. It, however, is not reserved.
9) To cast a vote, post a bolded
Vote: PLAYERNAME
command in the thread. Unvotes are appreciated, but not mandatory.
10) A player will be lynched when they have received a majority of votes. Once a majority has been reached, all players may still converse until the moderator arrives to close the thread,
but no game actions may be taken (including nuclear launches).

11) If no player reaches a majority of votes by the deadline, a no-lynch will occur.
12) If you do not wish to lynch, you may
Vote: No lynch
just like a normal vote on a player.
13) This is a full reveal game. Upon death, that player’s alignment and any abilities they had will be flipped.
14) There is zero-tolerance for using subterfuge or deception with the moderator commands (posting
Nuke: PLAYERNAME
when you do not possess a missile silo in nuclear launch mode, for example). Violations of this rule are punishable by modkill on the first offense.
15) Flavor is written for your enjoyment only and has absolutely no relation to in-game alignment. Analyze it at your own risk.

[Setup]


There are 14 American players.
Spoiler: United States of America Role PM
[BEGIN MESSSAGE]

[CLEARENCE LEVEL: TOP SECRET]
[RECEPIENT: [PLAYER NAME]]

Welcome to DEFCON Mafia 2.0, [PLAYERNAME]! You are a well-established and important member of the American government. Although the nation breathed a sigh of relief when the Cold War ended, the battle was never really over – hate still hung between Washington and Moscow. In addition, a new contender soon rose to power on the global playground – the People's Republic of China. The PRC, armed with a massive population, strong economy, and most importantly, a sizeable nuclear arsenal and military, has been aggressively expanding and clashing with the US. Although US soil is oceans away from both of these superpowers, their looming encroachment makes you uneasy. You must do everything in your power to defend the American way of life from these threats.

You are aligned with the United States of America. You win if, for 72 hours, all threats to the USA have been neutralized and at least one member of your faction remains alive.

Please confirm in the game thread, located here.. Good luck!

[END MESSAGE]


There are 3 Chinese players.
Spoiler: People's Republic of China Role PM
[BEGIN MESSAGE]

[CLEARENCE LEVEL: TOP SECRET]
[RECEPIENT: [PLAYERNAME]]

Welcome to DEFCON Mafia 2.0, [PLAYERNAME]! You are a high-ranking Chinese military officer. For centuries, your nation has endured the weight of imperialism. With the rise of the modern era, however, it finally broke free of its oppressor’s chains and revolted against their entire way of life. Since then, your country has enjoyed astronomical population, economic, and military growth - and it's hungry for more. Standing in your way is the United States. The majority of their citizens do not even know what real work is, and there government is a massive corrupt mess. Knock them off their high horse and give them a little taste of their own imperialistic medicine. And take down Russia too, while you’re at it – you do communism better than they do, anyway.

[PLAYERNAME] and [PLAYERNAME] are your fellow Chinese compatriots. You may communicate with them at anytime here: . You are reminded that communications ... [url]here.. Good luck!

[END MESSAGE]


There are 3 Russian players.
Spoiler: Russian Federation Role PM
[BEGIN MESSAGE]

[CLEARENCE LEVEL: TOP SECRET]
[RECEPIENT: [PLAYERNAME]]

Welcome to DEFCON Mafia, [PLAYERNAME]! You are a high-ranking Russian general. Ever since the United States dropped the first pair of atomic bombs in 1945 and took the helm of the “western world,” you have been jealous of their status as the world’s only hyper-super power. Even more embarrassing than constantly playing catch-up in the nuclear race, though, was Russia's partial collapse at the end of the Cold War. You want to destroy the evils of capitalism, bring a bounty of goodness to your people, and see Russia restored to its former glory. To do this, the USA must be crushed. You also plan on obliterating China along the way, who you see as a massive liability and a traitor to the Marxist and Leninist philosophies. Fortunately, in order to get through this massive undertaking, you have a motto: “Take no prisoners, comrades.”

[PLAYERNAME] and [PLAYERNAME] are your fellow Russian operatives. You may communicate with them at any time here: . You are reminded that communications ... [url]here. Good luck!

[END MESSAGE]


[Game Phases]


This game will be divided into traditional day and night phases as well as a series of levels of “military alertness,” known as DEFCON. The levels and their various characteristics are as follows:

Image


DEFCON 5
Normal readiness
– 72 hours.
a) Discussion and confirmation only. Votes cannot yet be cast.
b) Players with private communication channels (quicktopics) may talk openly.

DEFCON 4
Increased intelligence watch and strengthened security measures
– 72 hours.
a) Discussion only. Votes cannot yet be cast.
b) Players must submit their deployment choices (missile silo, offensive troops, or defensive troops) via PM.
c) Players with private communication channels (quicktopics) may talk openly.

DEFCON 3
Increase in force readiness above that required for normal readiness
– Two weeks or until lynch.
a) Players may cast votes.
b) Following a lynch, a 48 hour night phase will occur.
c) During night phases, players may use any activated abilities they have.
d) All militaries switch to encrypted callsigns. Players with private communication channels may still talk openly at any time, but any messages sent during the day phase have a 10% chance of their contents being intercepted and posted publically in the thread.

DEFCON 2
Further increase in force readiness, but less than maximum readiness
– Two weeks or until lynch.
a) The PRC and the Russian Federation each gain the following activated ability:
Stealth Bomber:
In preparation for your campaign against the Americans, your military aerospace engineers have outfitted your Air Force with the cutting edge in stealth technology. You are capable of conducting air strikes anywhere in the world with precise and deadly force. {Kill target player.}
b) All other characteristics are identical to DEFCON 3.

DEFCON 1
Maximum readiness
– Two weeks or until lynch, repeating.
a) Nuclear launch becomes available to all players deploying missile silos in nuclear launch mode.
b) The game continues as normal in this DEFCON, cycling through the night and day phases, until a win condition has been achieved.
c) All other characteristics are identical to DEFCON 2.

[DEFCON 4 Specific Procedures]


During DEFCON 4, players choose what forms of military they wish to deploy – a missile silo, offensive troops, or defensive troops.

Missile silo


An unlimited number of players may choose to deploy a missile silo. Silos operate in one of two modes – nuclear launch mode, and anti-ballistic missile mode. Silos are deployed in nuclear launch mode by default. During the night phase, you may opt change the mode your silo is deployed in by PMing the mod.

Nuclear launch mode:


As the commander of a nuclear facility, you have the red button. One little push and a wave of destruction like no other will be unleashed upon the world. {Once per day, if the game is in DEFCON 1, you may attempt to kill another player by posting the command
Nuke: PLAYERNAME
in the thread. It will take 72 hours for any nuke to hit its target. Players may abort nuclear launches by posting
Abort launch
in the thread up to 48 hours after launch. Nuclear strikes continue regardless of whether the game is in day or night phase, or whether the launching player is still alive (note, however, that if the game enters night phase, a launch cannot be recalled as the thread will be locked)}.

Anti-Ballistic missile mode:


The ABM missile systems are counter-ICBM rockets designed to shoot down incoming enemy warheads. {The first nuclear launch made against you each day will fail.}


Troops


If you choose to deploy troops, you must choose whether to deploy them offensively, which grants you an activated ability, or defensively, which grants you a passive ability. Active abilities can be used during the night phases; passive abilities are constantly in effect. Unlike missile silos, which can switch between firing modes, armies take significant time to deploy. Your initial choice is permanent for the entire game.

Only
one
instance of each activated and passive abilities exists. If multiple players desire the same ability, a randomization system will be used to distribute it. It is
highly
recommended that you send a list of multiple choices ranked by preference in case you do not receive your first choice. If you do not send me a preference by the time DEFCON 3 begins (either because you sent me nothing OR you sent only a single activated ability choice and you did not win it), a missile silo will automatically be deployed for you.

Available Activated Abilities:


Fighter:
The fast and lightweight fighter is easily able to penetrate enemy territory, making it the perfect craft for reconnaissance. {I will reveal to you whether target player has deployed a missile silo, offensive troops, or defensive troops}.

Espionage:
Knowing is half the battle, and when a nation needs to know, it relies on its clandestine organizations like the CIA, MI6, or the KGB to get the job done. {Choose a faction you are NOT aligned with. I will reveal to you whether target player is aligned with that faction or not.}

Aircraft Carrier:
The monstrous aircraft carrier is capable of parking itself just outside territorial waters, allowing it to shoot down enemy troops or ICBMs before they leave enemy territory and become a threat to the globe. {All abilities activated by target player fail. During the following day, all nuclear launches made by target player fail.}

Battleship:
Mobile, hidden in the wide open sea away from population centers, capable of withstanding even the most directed air strikes, and armed with an array of incredibly powerful weapons, a battleship is one of the safest places on the planet. {Until the next night phase, the first time target player would be eliminated, that player survives instead. You cannot target yourself.}

Radar:
The night may be dark, but your radar screen is neon green. And it’s hard to miss stuff flashing in neon green. {I will inform you of who target player targets, if anyone.
Note: The Stealth Bomber is a shared activated ability and cannot be detected.
}

Available Passive Abilities:


Submarine:
Silent and deadly, a submerged nuclear submarines can survive for months without surfacing and can creep incredibly close to enemy shores without being detected. {You may launch nuclear weapons as though you possessed a missile silo in nuclear launch mode without revealing yourself as the aggressor.}

Eavesdrop:
A crucial part of the Allies’ success during WWII was its ability to crack into German communications. It worked then. Why wouldn’t it work now? {In DEFCON 3 or below, every time a member of an opposing faction communicates with another member of its faction privately during the night, there is a 10% chance the message will be intercepted and its contents PM’d to you. During the day, this possibility increases to 30%.}

Air Base:
Capable of deploying a wide variety of response aircraft within seconds and fortified to the brink, any infrastructure surrounding the air base becomes incredibly difficult to penetrate. {You are immune to all non-nuclear activated abilities
(this includes the Stealth Bomber)
.}

Fallout Shelter:
Duck and cover is for novices. {You are immune to nuclear strikes.}

Fail Safe:
Courtesy of Dr Strangelove or: How I learned to Stop Worrying and Love the Bomb.{If you are targeted by a player with a nuclear launch, you automatically launch a nuclear weapon targeting the player targeting you. Your launch cannot be recalled or prevented}.


If you have any questions at anytime, feel free to post them in the thread or PM me and I will answer as quickly as possible. Remember, this is a game and it is meant to be fun. Do your part and enjoy yourself!
Last edited by AlmasterGM on Fri Feb 25, 2011 9:05 am, edited 4 times in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2 (isolation #2) » Tue Dec 07, 2010 5:15 pm

Post by AlmasterGM »

[Game Information]


Image

...


[NORAD SYSTEM] Querying your request...
[NORAD SYSTEM] Standby..
[NORAD SYSTEM] Results found.

...


[Status]


Over, American Victory!
6 Nuclear weapons have detonated to date

[Deadline]


N/A

[Important Events]


Day 1, DEFCON 5 - Start
Day 1, DEFCON 4 - Start
Day 1, DEFCON 3 - Start
Day 1, DEFCON 3 - Toogeloo lynched
Day 2, DEFCON 2 - Start
Night 2, DEFCON 2 - Internet Stranger stealth bombed
Night 2, DEFCON 2 - RedCoyote stealth bombed
Day 3, DEFCON 1 - Start
Day 3, DEFCON 1 - SpyreX nukes SnakePlissken
Day 3, DEFCON 1 - Faraday nukes Katsuki
Day 3, DEFCON 1 - Fate nukes danakillsu
Day 3, DEFCON 1 - Fate's nuclear launch is prevented
Day 3, DEFCON 1 - SocioPath nukes inHimshallibe
Day 3, DEFCON 1 - Katsuki nukes Fate
Day 3, DEFCON 1 - SnakePlissken obliterated
Day 3, DEFCON 1 - Katsuki obliterated
Day 3, DEFCON 1 - inHimshallibe obliterated
Day 3, DEFCON 1 - Mina nukes bobsnox
Day 3, DEFCON 1 - Nuclear launch against Fate is prevented
Day 3, DEFCON 1 - DizzyIzzyB13 nukes danakillsu
Day 3, DEFCON 1 - Kitoari nukes danakillsu
Day 3, DEFCON 1 - bobsnox obliterated
Day 3, DEFCON 1 - danakillsu obliterated
Day 3, DEFCON 1 - DizzyIzzyB13 lynched
Night 3, DEFCON 1 - SocioPath stealth bombed
Night 3, DEFCON 1 - Percy stealth bombed
Day 4, DEFCON 1 - Fate nukes Jack
Day 4, DEFCON 1 - SpyreX nukes Fate
Day 4, DEFCON 1 - Fate recalls his nuke
Day 4, DEFCON 1 - Fate obliterated
Day 4, DEFCON 1 - Mina nukes AurorusVox
Day 4, DEFCON 1 - AurorusVox obliterated
Day 4, DEFCON 1 - The Russians (AurorusVox, Fate, & inHimshallibe) were defeated
Day 4, DEFCON 1 - Mina lynched
Day 4, DEFCON 1 - Endgame

[Living Players]


chesskid3 (American, Fail safe) - Survived
Faraday - (American, Missile silo) - Survived
Jack (American, Air base) - Survived
SharkFinn
Kitoari
(American, Missile silo) - Survived
SpyreX (American, Missile silo) - Survived

[Deceased Players]


Toogeloo (American, Missile silo) - Lynched Day 1
Bunnylover (American, Missile silo) - Lynched Day 2
Internet Stranger (American, Fallout shelter) - Stealth bombed Night 2
RedCoyote (American, Submarine) - Stealth bombed Night 2
SnakePlissken
Jed Cooper
(American, Fighter) - Nuked Day 3
Katsuki (Chinese, Missile silo) - Nuked Day 3
inHimshallibe
VasudeVa
(Russian, Battleship) - Nuked Day 3
bobsnox (Chinese, Radar) - Nuked Day 3
danakillsu (American, Aircraft carrier) - Nuked Day 3
DizzyIzzyB13
gandalf5166
(American, Missile silo) - Lynched Day 3
SocioPath (American, Missile silo) - Stealth bombed Night 3
Percy (American, Eavesdrop) - Stealth bombed Night 3
Fate (Russian, Missile silo) - Nuked Day 4
AurorusVox (Russian, Espionage) - Nuked Day 4
Mina
Baby Spice
(Chinese, Missile silo) - Lynched Day 4

[V/LAs]
Last edited by AlmasterGM on Tue Jan 25, 2011 5:07 pm, edited 40 times in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #4 (isolation #3) » Tue Dec 07, 2010 5:40 pm

Post by AlmasterGM »

[Frequently Asked Questions]


The following are inquiries and their answers from DEFCON Mafia 1.0. If you have a question, please check for the answer here first. Any questions asked in the thread will be added to this FAQ (in addition to being answered at their locations in the thread).

Q:
How does the randomization process work?
A:
Choices are resolved with a focus on first-choice maximization. I will begin by attempting to award each player his or her first choice. If multiple players are in contention for a single ability, random.org will determine who gets it. Once all possible first choices have been awarded, I will move on to the second choice echelon and attempt to award a second choice to each player who did not receive a first choice. This will continue, so on and so forth, until each player has received an ability.

Q:
At DEFCON 4, when we choose what to deploy, will that be our only chance to deploy something during the game?
A:
Yes.

Q:
Can I have a missile silo and an active or passive ability? 

A:
No, you can only have one. If you receive an active or passive ability, you don’t get a silo and cannot launch nuclear weapons.

Q:
How many times can I use my activated ability?
A:
Activated abilities are just like standard roles from normal mafia – you use them during the night phase and they have an unlimited number of shots unless otherwise specified.

Q:
Why is encryption banned when it was permitted in DEFCON Mafia 1.0?
A:
While encryption can be fun, it is also very annoying to have to continually cipher/decipher messages. There are also a whole host of technical problems associated with cryptology, such as player using it to establish early, confirmable claims (see MD thread here and the fact that some players may possess special technical abilities that can be used to encode/decode messages while others may not. Under the new rules, you can still obfuscate the intent of your messages, you just can’t use advanced cryptology that requires external aids to do it.

Q:
If someone has Eavesdrop, does the +30% chance of intercepting communications get added to the +10% chance at DEFCON 3 or above?
A:
The Eavesdrop calculation is made independently of the default 10% chance. So, if a message is posted during the day, there is first a 10% chance it gets posted publically, and then a 30% chance it gets sent to the player with Eavesdrop.

Q:
If communications are intercepted, is the author of the communication also revealed?
A:
No, only the text of the message is dropped. The author’s name will never be revealed.

Q:
Does Battleship save you from a lynch?

A:
Battleship protects its target from its first potential elimination. The save can come in any form, including lynches, Stealth Bomber strikes, and nuclear launches.

Q:
Does the fighter reveal a submarine before first strike? After?
A:
Fighter can never tell you that a player specifically has a Submarine. It will, however, reveal that the player is deploying defensive troops (the classification the Submarine falls under).

Q:
Does the Stealth Bomber qualify as a non-nuclear strike?
A:
Yes, the Stealth Bomber uses conventional weapons and is non-nuclear.

Q:
Does anything “reset” the DEFCON counts backwards?
A:
No, the DEFCON level continually decreases until it hits DEFCON 1, where it will remain until the game has completed.

Q:
If the town gets a lynch off before DEFCON 2, will the Warsaw Pact have access to Stealth Bombers?
A:
The DEFCON level decreases at the beginning of each day phase, so there should effectively be two lynches before the Stealth Bombers become active.

Q:
If Town is lynched at 3p and their are nukes in the air, do the scum win automatically or do the nukes land post-lynch and then win conditions are resolved?
A:
At least one member of a factions must survive for at least 72 hours after all enemy nations have been eliminated in order for that faction to win, which leaves ample time for any stray nukes in the air to land (even if their launchers are dead).

Q:
What if, because of fail safe or other retaliatory nuclear launches, everyone dies?

A:
Everybody loses. An unfortunate ending, but such is the reality of nuclear war.
Last edited by AlmasterGM on Sun Dec 12, 2010 5:00 pm, edited 1 time in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #5 (isolation #4) » Tue Dec 07, 2010 5:44 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 1, DEFCON 5]


[NORAD SYSTEM] Dispatching assignments. Standby...
[NORAD SYSTEM] All assignments dispatched.
[NOARD SYSTEM] Awaiting initial user input...
[NORAD SYSTEM] Received.
[NORAD SYSTEM] Attention all units, this is command. We are at DEFCON 5. Repeat, we are DEFCON 5. No irregular enemy movement detected. Readiness level is normal. Maintain your current positions. Over and out.

...


"So the system is up."
"Yes, yes it is."
"And it's doing what, exactly?"
"Well, right now ... nothing. We're in peace time."
"I love wasting taxpayer money."
"We could go to from DEFCON 5 to DEFCON 1 in under a few hours. It's a matter of being prepared."
"Whatever."

...


It is now Day 1, DEFCON 5. This phase will last until Friday, 10 December at 11:59pm EST.
Last edited by AlmasterGM on Sun Dec 19, 2010 5:30 pm, edited 5 times in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #387 (isolation #5) » Fri Dec 10, 2010 9:11 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 1, DEFCON 4]


Image


[NORAD SYSTEM] Enemy movement detected…
[NORAD SYSTEM] Checking for false positive…
[NOARD SYSTEM] Analyzing…
[NOARD SYSTEM] Threat legitimate. Forwarding…



"Have you read the latest intel?"
"No, I haven't. What's it say?"
"Enemy troop movement in the Pacific. Both Russia and China."
"The source of this intel?"
"...well, I don't want to say 'I told you so,' but the syst.."
"Oh stop. It's probably a false positive.
"It matches the intel Langley has. They're prepared to back it up."
"Fine. This still means nothing. The Pacific is big and stuff gets shuttled around there all the time."
"It's heading eastward, this time. Not north and south."
"What could possibly happen, Pearl Harbor 2.0? I think everyone knows how that one ended."
"I'm taking is down to DEFCON 4."
"WHAT? Are you out of your mind?"
"It's DEFCON 4, not a fucking nuclear launch or declaration of war. They move, we move. No big deal. We're just going move a few units around, reposition a few satellites ... the usual drill."
"You're not even going to ask the President first?"
""The President is sleeping and has a lot on his plate. I'm not going to bother him with, Excuse me, sir, I know you're busy, but I'd like you to approve moving our carriers a few inches and a few routine reconnaissance missions.'"
"You're out of your mind. This is going to get really bad, really fast, and it's going to be your fault."
"Fine, it's my fault. Feel free to whine all you want during morning briefing. I'm making the call."



[NORAD SYSTEM] ALERT. ALRET.
[NORAD SYSTEM] Attention all units, this is command. We are at DEFCON 4. Repeat, we are DEFCON 4. Enemy movement and reconnaissance is suspected in multiple sectors. Begin routine surveillance and be on cold standby for future orders. Do not fire unless fired upon. Over.



It is now Day 1, DEFCON 4. All players must submit their deployment choices via PM at this time. The deadline is Monday, 13 December 2010 at 11:59pm EST.
Last edited by AlmasterGM on Thu Dec 16, 2010 3:40 pm, edited 1 time in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #587 (isolation #6) » Sun Dec 12, 2010 5:17 pm

Post by AlmasterGM »

[Day 1, DEFCON 4 - Announcement]


"Have you sent out the new assignments yet?"
"No, sir."
"What do you mean, 'no?'" Why the hell not?"
"There are still unsubmitted request forms. The system needs a full array of input data in order to run, which will take a while. Then the output needs to be approved ... and then I can send the notifications. It's going to take a bit of time."
"Well that's one thing we don't have, isn't it? Tell everyone to hurry the fuck up. Just because they're in charge of some big fancy toys now doesn't mean they can sit around on their asses all day and talk about shit over tea."
"Yes, sir, but to be fair, these things take time. Personal considerations and such..."
"Did my words fly right over your head? I want those forms and I want them NOW. Word's out from the big whigs in Washington that we're at DEFCON 4. And that could tank fast. I don't like the idea of being a sitting duck."
"Of course not, sir. I'll get right on it."

...


Deployment preferences are due in just over 24 hours. Late submissions will not be accepted. It will take a bit of time to calculate the results, so expect the deployment PMs to be distributed and DEFCON 3 to begin late Tuesday night (EST).
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #680 (isolation #7) » Tue Dec 14, 2010 6:49 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 1, DEFCON 3]


Image


[NORAD SYSTEM] ALERT. ALERT. Enemy movement detected.
[NORAD SYSTEM] Analyzing...
[NORAD SYSTEM] Threat is within striking distance of priority targets.
[NORAD SYSTEM] Forwarding...Done.
[NORAD SYSTEM] Parsing possible response scenarios...

...


"...and so, Mr. President, this is while I firmly believe we are acting prematurely and should cease this aggression at once..."
"Excuse me for interrupting, but some urgent new data has just come in that must be addressed."
"Again? Fine, go ahead."
"The enemy movement has become more aggressive. They have several carriers just outside our territorial waters."
"What? Since when?"
"Since ten seconds ago. I just got the update from the sys..."
"They have no reason to be this aggressive."
"I beg to differ. They have every reason. We are weak now. They are strong. One plus one equals boom."
"Mr. President, you can't possibly be buying this..."
"Quiet both of you and let me see the intel for myself."
...
"Everyone to the situation room. Put us at DEFCON 3. Now. Go."
"Mr President..."
"This is a potential crises and we will deal with it as such. We will be calm, cool, and collected. Now, let's go."
"Yes, sir."

...


[NORAD SYSTEM] Attention all units, this is command. We are at DEFCON 3. Repeat, we are DEFCON 3. Enemy movement in multiple sectors has been confirmed. We are preparing a non-nuclear response. Keep your weapons hot and be ready to be Oscar Mike immediately when ordered. You are cleared to engage any confirmed hostiles. Over and out.

...


It is now Day 1, DEFCON 3. Voting and lynching may now occur. Regular vote counts will be posted, along with prods. The deadline is Wednesday, 29 December at 11:59pm EST. Good luck!
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #797 (isolation #8) » Wed Dec 15, 2010 3:24 pm

Post by AlmasterGM »

[Day 1, DEFCON 3 - Game Event]


[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
from the first post by mod here skipping duplicate words
Whatever.

Appear clean dare fyi furry -naturally.
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #810 (isolation #9) » Wed Dec 15, 2010 6:20 pm

Post by AlmasterGM »

[Day 1, DEFCON 3 - Vote Count I - The Beginning]



"The purpose of all wars…is peace." --Saint Augustine



[Votes]


AurorusVox
(1) - Jack
Baby Spice
(0)
bobsnox
(0)
bunnylover
(0)
chesskid3
(0)
danakillsu
(5) - Faraday, Fate, SpyreX, gandalf5166, Internet Stranger
Faraday
(0)
Fate
(5) - Toogeloo, chesskid3, bunnylover, danakillsu, Katsuki
gandalf5166
(0)
Internet Stranger
(1) - bobsnox
Jack
(0)
Jed Cooper
(3) - SocioPath, AurorusVox, RedCoyote
Katsuki
(0)
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SocioPath
(0)
SpyreX
(0)
Toogeloo
(0)
VasudeVa
(0)

Not voting
(5) - Baby Spice, Jed Cooper, Kitoari, Percy, VasudeVa

[Activity]


The deadline is Wednesday, 29 December at 11:59pm EST. Eleven votes are required to lynch.

No prods currently needed.
Last edited by AlmasterGM on Thu Dec 16, 2010 7:14 am, edited 3 times in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #893 (isolation #10) » Fri Dec 17, 2010 7:47 pm

Post by AlmasterGM »

[Day 1, DEFCON 3 - Vote Count II - Fatekillsu]



"Don't talk to me about atrocities in war; all war is an atrocity." --Herbet Kitchener



[Votes]


AurorusVox
(2) - Jack, Percy
Baby Spice
(0)
bobsnox
(0)
bunnylover
(1) - VasudeVa
chesskid3
(0)
danakillsu
(5) - Faraday, SpyreX, gandalf5166, Internet Stranger, Kitoari
Faraday
(0)
Fate
(5) - Toogeloo, chesskid3, bunnylover, danakillsu, Katsuki
gandalf5166
(0)
Internet Stranger
(1) - bobsnox
Jack
(1) - AurorusVox
Jed Cooper
(2) - SocioPath, RedCoyote
Katsuki
(0)
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SocioPath
(0)
SpyreX
(0)
Toogeloo
(1) - Fate
VasudeVa
(0)

Not voting
(2) - Baby Spice, Jed Cooper

[Activity]


The deadline is Wednesday, 29 December at 11:59pm EST. Eleven votes are required to lynch.

Jed Cooper
has received his first prod.
Anyone else who hasn't posted is over 48 hours has a declared V/LA.
Last edited by AlmasterGM on Fri Dec 17, 2010 7:50 pm, edited 1 time in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #955 (isolation #11) » Sun Dec 19, 2010 4:08 pm

Post by AlmasterGM »

[Day 1, DEFCON 3 - Vote Count III - Eclectic]



"A visitor from Mars could easily pick out the civilized nations. They have the best implements of war." --Herbert V. Prochnow



[Votes]


AurorusVox
(1) - Percy
Baby Spice
(1) - Toogeloo
bobsnox
(2) - Internet Stranger, Katuski
bunnylover
(1) - VasudeVa
chesskid3
(0)
danakillsu
(3) - Faraday, SpyreX, Kitoari
Faraday
(0)
Fate
(2) - bunnylover, danakillsu
gandalf5166
(1) - chesskid3
Internet Stranger
(1) - bobsnox
Jack
(1) - AurorusVox
Jed Cooper
(1) - RedCoyote
Katsuki
(1) - Faraday
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SocioPath
(0)
SpyreX
(0)
Toogeloo
(4) - Fate, Jack, SocioPath, gandalf5166
VasudeVa
(0)

Not voting
(2) - Baby Spice, Jed Cooper

[Activity]


The deadline is Wednesday, 29 December at 11:59pm EST. Eleven votes are required to lynch.

Jed Cooper
is being replaced.
No other prods are currently needed.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1080 (isolation #12) » Tue Dec 21, 2010 5:14 am

Post by AlmasterGM »

[Day 1, DEFCON 3 - Vote Count IV - Blaze]



"A soldier will fight long and hard for a bit of colored ribbon." --Napoleon



[Votes]


AurorusVox
(0)
Baby Spice
(0)
bobsnox
(1) - Internet Stranger
bunnylover
(1) - VasudeVa
chesskid3
(1) Percy
danakillsu
(1) - Faraday
Faraday
(0)
Fate
(2) - bunnylover, danakillsu
gandalf5166
(0)
Internet Stranger
(1) - bobsnox
Jack
(0)
Katsuki
(1) - Faraday
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SnakePlissken
(1) - RedCoyote
SocioPath
(0)
SpyreX
(0)
Toogeloo
(10) - Fate, Jack, SocioPath, gandalf5166, Baby Spice, Katsuki, SpyreX, chesskid3, AurorusVox, SnakePlissken
VasudeVa
(0)

Not voting
(2) - Toogeloo, Kitoari

[Activity]


The deadline is Wednesday, 29 December at 11:59pm EST. Eleven votes are required to lynch.

SnakePlissken
replaces
Jed Cooper
. Please welcome him!
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1123 (isolation #13) » Tue Dec 21, 2010 8:06 pm

Post by AlmasterGM »

[Day 1, DEFCON 3 - Vote Count V - The Final Vote Count]



"The aim of military training is not just to prepare men for battle, but to make them long for it." --Louis Simpson



[Votes]


AurorusVox
(0)
Baby Spice
(0)
bobsnox
(1) - Internet Stranger
bunnylover
(1) - VasudeVa
chesskid3
(1) Percy
danakillsu
(1) - Faraday
Faraday
(0)
Fate
(1) - bunnylover
gandalf5166
(0)
Internet Stranger
(1) - bobsnox
Jack
(0)
Katsuki
(1) - Faraday
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SnakePlissken
(1) - RedCoyote
SocioPath
(0)
SpyreX
(0)
Toogeloo
(11) - Fate, Jack, SocioPath, gandalf5166, Baby Spice, Katsuki, SpyreX, chesskid3, AurorusVox, SnakePlissken, danakillsu
VasudeVa
(0)

Not voting
(2) - Toogeloo, Kitoari

[Activity]


The deadline is Wednesday, 29 December at 11:59pm EST. Eleven votes are required to lynch.
No prods currently needed.

...


"Mr President, we've received an intelligence breifing from some of our top-level analysts."
"Good, good."
"It's about one of our recently appointed nuclear facility commanders."
"What? I thought we were done with all that. We have an international crises to handle."
"Sir, it's related ... apparently, he confessed to being a communist."
"What the hell?! When did this happen? And why in god's name...?"
"A secret internal affairs investigation took place. Very comprehensive. When confronted with the evidence, he confessed."
"Just like that."
"Yes, sir. Very cut and dry. Congratulations."
"Congratulations my ass. First, why wasn't I informed of this? Second, bullshit. No one confesses to treason."
"This one did, apparently."
"And under what circumstances was this 'confession' obtained?"
"No idea, sir."
"Of course you don't."
"That's right, sir."
"Smells like a load of bullshit to me. How long was he locked in a room being berated? Or worse?"
"I have no idea, sir. But it makes no difference."
"What do you mean 'it makes no difference?' Of course it makes a diference! This is fishy as hell. There's a significant chance this man is innocent!"
"Yes, but...he confessed, sir. And the majority of the people in the loop agree the confession was legitimate. We cannot simply ignore them."
"I'll ignore them if I want to."
"Sir, we may be on the brink of a war. We need to keep our eye on the prize."
"And I thought we would start by talking about the prize. You know, the
enemy.
Not one of our own operatives on American soil!"
"It's unfortunate, sir."
"Unfortunate doesn't even begin to cover it. How do you plan to handle this man, exactly? The last thing we want right now is a public spectacle. I can see the headlines now, "High ranking official falsely accused..."
"Don't worry, sir. I'll handle it."
"Oh, I'm sure you will. If my name wasn't on this before, I sure as hell don't want it added now."
"Of course, sir."

...


Toogeloo (American, Missile silo) - transferred to a secret CIA detention facility on Day 1.


...


It is now Night 1. Because of the upcoming Christmas holiday, night will last until Sunday, 26 December at 9am EST. Please submit all your actions by this time.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1124 (isolation #14) » Sun Dec 26, 2010 11:24 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 2, DEFCON 2]



Image


[NORAD SYSTEM] ALERT. ALERT. Enemy movement detected.
[NOARD SYSTEM] Checking for false positive…
[NOARD SYSTEM] ALERT. ALERT. Threat legitimate.
[NOARD SYSTEM] Deploying automatic interception…
[NOARD SYSTEM] ALERT. ALERT. Enemy movement detected.
[NORAD SYSTEM] Checking for...
[NOARD SYSTEM] ALERT. ALERT. Enemy movement detected.
[NORAD SYSTEM] ALERT. ALERT. Enemy movement detected.



"Sir, multiple Russian Tu-95s have been detected in our airspace."
"What's their flight path?"
"They diverted immediately after interception, sir."
"What's the big deal, then? Forward the incident briefing to our embassy and have them deal with it."
"Sir, at the same time, there have been reports of Chinese aircraft carriers entering our territorial waters."
"What the hell!? they're within 200 miles of our shores?!"
"Yes, sir. We can't know for certain…but given the Russian incidents, we might have to assume the attacks are coordinated."
"They wouldn't dare. Get me the Russian and Chinese ambassadors immediately."
"Yes, sir."
"Seriously, what the hell do they think they're playing at."
"Looks like a power grab."
"Well the damned commies won't be grabbing shit from us - not on my watch. We will have an appropriate military response at the ready. Assemble our top military generals and intelligence analysts. I want a suggested target within the hour."
"Right away, sir."
"Thank you … and move us to DEFCON 2. I want everyone on their toes for this one."
"Hell yes, sir."



[NORAD SYSTEM] Attention all units, this is command. We are at DEFCON 2. Repeat, we are DEFCON 2. Numerous hostiles in our territory have been confirmed. You are cleared to shoot to kill on sight. Over and out.



It is now Day 2, DEFCON 2. The deadline is Tuesday, 11 January at 11:59pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1223 (isolation #15) » Wed Dec 29, 2010 7:30 am

Post by AlmasterGM »

[Day 2, DEFCON 2 - Vote Count I - Ramirez, Kill Every Communist!]



"I think war might be God's way of teaching us geography." --Paul Rodriguez



[Votes]


AurorusVox
(0)
Baby Spice
(0)
bobsnox
(1) - Internet Stranger
bunnylover
(1) - Fate
chesskid3
(4) - gandalf5166, Baby Spice, AurorusVox, Percy
danakillsu
(2) - Spyrex, SocioPath
Faraday
(0)
Fate
(2) - danakillsu, SnakePlissken
gandalf5166
(1) - Katsuki
Internet Stranger
(1) - bobsnox
Jack
(0)
Katsuki
(1) - Faraday
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SnakePlissken
(1) - RedCoyote
SocioPath
(0)
SpyreX
(0)
VasudeVa
(0)

Not voting
(4) - Bunnylover, Jack, Kitoari, VasudeVa

[Activity]


The deadline is Tuesday, 11 January at 11:59pm EST. Ten votes are required to lynch.

VasudeVa
is being replaced.
Jack
has received his first prod.
Baby Spice
has received his first prod.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1244 (isolation #16) » Wed Dec 29, 2010 10:31 am

Post by AlmasterGM »

[Day 2, DEFCON 2 - Announcement]


inHimshallibe
replaces
VasudeVa
, effective immediately. Please welcome him!
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1340 (isolation #17) » Thu Dec 30, 2010 8:58 pm

Post by AlmasterGM »

[Day 2, DEFCON 2 - Vote Count II - The Final Vote Count]



"I hate war for its consequences, for the lies it lives on and propagates, for the undying hatreds it arouses, for the dictatorships it puts in the place of democracies, and for the starvation that stalks after it. I hate war, and never again will I sanction or support another." --Harry Emerson Fosdick



[Votes]


AurorusVox
(1) - Jack
Baby Spice
(0)
bobsnox
(1) - Internet Stranger
bunnylover
(10) - Fate, SocioPath, AurorusVox, Internet Stranger, danakillsu, inHimshallibe, SpyreX, bobsnox, Kitoari, Faraday
chesskid3
(3) - gandalf5166, Baby Spice, Percy
danakillsu
(0)
Faraday
(0)
Fate
(1) - SnakePlissken
gandalf5166
(1) - Katsuki
inHimshallibe
(0)
Internet Stranger
(0)
Jack
(0)
Katsuki
(0)
Kitoari
(0)
Percy
(0)
RedCoyote
(0)
SnakePlissken
(1) - RedCoyote
SocioPath
(0)
SpyreX
(0)

Not voting
(1) - Bunnylover

[Activity]


gandalf5166
is being replaced.
Baby Spice
is being replaced.
The deadline is Tuesday, 11 January at 11:59pm EST. Ten votes are required to lynch.

...

"Sir, we've got a report back."
"So soon? I would have expected longer."
"I would have too, but apparently our analysts uncovered some incriminating evidence early. The individual in question is 'Bunnylover.'"
"Can I see his file?"
"Certainly."
"...pulling a 180 on official government policy...what the hell is this crap. I expected better from what's supposed to be our best. I want
real
evidence."
"I don't know, sir ... I've spoken to them, and they sound pretty convinced. Maybe you should finish the briefing?"
"If flip flopping was a crime every politician in Washington would be facing the death penalty....and what's this?
ANOTHER
nuclear facility operator? What the hell went wrong with those appointments? I thought they were combed over and over. We've had two of them accused of treason in the past hour!"
"It's unacceptable. I'll have a word with Langley."
"Thoe whole damn situation is unacceptable. I am about to meet with the Russian and Chinese ambassadors and instead of being able to hand them hard evidence regarding espionage or other aggressive military activities, all I have to show for it is an internal document declaring that THIS administration royally fucked up. How the hell does that look, huh?"
"Terrible, sir."
"Damn right it does. I'LL be the one having the word with Langley."
"Yes, sir."
"Now...with regards to Mr. Bunnylover...What's the status of the indictment? Is he cooperating? Has he confessed?"
"No confession. He is, however, cooperating fully."
"As to be expected. Well, we don't have time to deal with this now. Just get him as far away from our warheads as humanly possible. We're not taking any chances, not given what's happening right now."
"Already on top of it, sir. Facility security has been notified, choppers are on the way now, and I'll personally go make sure NORAD has his launch codes revoked immediately."
"Excellent work. And we're explaining this how?"
"We can just call it a drill, or something. I'll have someone cook the live fire exercise manifests."
"Good, good. Keep me updated."
"Yes, sir."
"One more thing: No. More. Screw. Ups. We are at DEFCON 2. We are in a diplomatic crisis. There are enemy units in our territory. I want MY people on MY side. I don't want them under investigation or arrested. The next report time a report comes in, I want it to be about the ENEMY, and I want it to be a slam dunk, not a pile of bullshit. Got it?"
"Loud and clear. I'll relay the message."
"See that you do."

...

Bunnylover (American, Missile silo) - Relieved of command on Day 2.


...

It is now Night 2. Because of the upcoming New Year's holiday, Night 2 will last until Sunday, 2 January at 11:59pm EST. Please submit all actions by this time.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1341 (isolation #18) » Sun Jan 02, 2011 8:19 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Night 2, DEFCON 2 - Announcement]


DizzyIzzyB13
replaces
gandalf5166
. Please welcome her!
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1342 (isolation #19) » Sun Jan 02, 2011 8:26 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 2]


Image

...



"...what to do, what to do..."
"Sir?"
"The enemy is on our doorsteps. Their ambassadors ASSURED me no blood will be shed, but obviously that's bullshit. We've made two internal arrests, but nothing good has come of it except probably some bad PR and a few lawsuits down the road. We need to do
something
, and we need to do it
now."

"What about one of our many first-strike scenarios?"
"This nation will not first-strike. It absolutely, positively will not. To do so would be to give our enemies exactly what they want - an excuse to rip and tear away our very way of life."
"Yes, sir, but we need to be realistic - given the enemy movement, there is a good chance that is going to happen anyway. Do you want your administration to be written into the history books as one that stood by and took defeat in the face, or one that went down fighting like a true American?"
"It isn't 1776. We aren't fighting with muskets and longswords. If we screw up, there might not be anyone left to even write the history books."
"All I'm saying is ... wait just a second, I'm getting an urgent report ... my god ..."
"What is it?"
"..."
"What the fuck is it!?!"
"Sir...they've struck."
"...what ... where?"
"Just outside Colorado Springs ... near Cheyenne. It looks like they're aiming for NORAD HQ, sir."
"The fuck if they are... why did we not intercept this attack? How the hell did they get past our defense systems?"
"The preliminary reports say it was a stealth craft using conventional weapons...must be technology we've never seen before."
"Non-nuclear, then ... praise god. Damages?"
"Low civilian casulaties. However, we did lose an important military facility - one of NORAD's nuclear safety bunkers was completely destroyed."
"...those motherfuckers...they're trying to limit our ability to resist a nuclear attack!"
"Wait...there's more?"
"God."
"The Navy is reporting an attack on one of their nuclear submarines, the USS Missouri. It was stationed in the North Pacific, just off the Russian and Chineese maritime border."
"An attack?"
"The submarine has been completely destroyed, sir."
"...shit..."
"What are your orders, sir?"
"Assemble the cabinet. And bring us to DEFCON 1."
"...DEFCON 1, sir?"
"You heard me. This is the second Pearl Harbor. They hit us first. They want war. If it's war they want, it's war they'll get. America will not stand by while enemies threaten its soil. We will respond with the full force of our military, and we will make them regret for an eternity the decision to provoke us."
"Yes, sir."
"Tell our commanders that Executive Order 3057 is in effect. Offensive activity, including .... nuclear launch, is authorized at their sole discretion."
"Yes, sir."
"May god save us all."

...

[NORAD SYSTEM] Attention all units, this is command. We are at DEFCON 1. Repeat, we are DEFCON 1. Repeat again, we are at DEFCON 1. All units must be at maximum readiness. Your standing firing orders are to shoot to kill on sight. Barring override from command, you are cleared to make all combat decisions in-field. If the situation meets the combat operation standards, nuclear launch is authorized. Proceed with the utmost caution. Over and out.

...

Internet Stranger (American, Fallout shelter) - obliterated Night 2.

RedCoyote (American, Submarine) - obliterated Night 2.


...

It is now Day 3, DEFCON 1.
The use of nuclear weapons is now permitted.
The deadline is Monday, 17 January at 11:59pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1345 (isolation #20) » Sun Jan 02, 2011 8:45 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-912, currently commanded by
SpyreX.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
SnakePlissken
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Thursday, 6 January at 3:31am EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1376 (isolation #21) » Mon Jan 03, 2011 6:32 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-226, currently commanded by
Faraday.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
Katsuki
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Thursday, 6 January at 10:57am EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1377 (isolation #22) » Mon Jan 03, 2011 6:34 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-719, currently commanded by
Fate
.
[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] ALERT. ALERT. Contact lost.
[NORAD SYSTEM] Reanalyzing…
[NORAD SYSTEM] Unable to detect ICBM.
[NORAD SYSTEM] Notifying personell for manual verification…Done.
[NORAD SYSTEM] Resetting scan range...
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1431 (isolation #23) » Mon Jan 03, 2011 1:37 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-226, currently commanded by
SocioPath.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
inHimshallibe
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Thursday, 6 January at 6:50pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1502 (isolation #24) » Tue Jan 04, 2011 1:52 pm

Post by AlmasterGM »

[Day 3, DEFCON 1 - Vote Count I - Artificial Sunrise]



"Now I am become Death, the destroyer of worlds." --J. Robert Oppenheimer



[Votes]


AurorusVox
(2) - Jack, Percy
bobsnox
(0)
chesskid3
(0)
danakillsu
(3) - SpyreX, Fate, bobsnox
DizzyIzzyB13
(1) - chesskid3
Faraday
(0)
Fate
(0)
Jack
(0)
Katsuki
(0)
Kitoari
(0)
Mina
(0)
Percy
(0)
SnakePlissken
(0)
SocioPath
(0)
SpyreX
(0)

Not voting
(9) - AurorusVox, danakillsu, DizzyIzzyB13, Faraday, Katsuki, Kitoari, Mina, SnakePlissken, SocioPath

[Activity]


The deadline is Tuesday, 11 January at 11:59pm EST. Eight votes are required to lynch.
Warning:
The vote count WILL NOT reset after a nuclear strike, so be aware that what was once a not a majority could become a majority.

Mina
replaces
Baby Spice.
Please welcome her!
Kitoari
has received his first prod.
Last edited by AlmasterGM on Tue Jan 04, 2011 2:02 pm, edited 1 time in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1503 (isolation #25) » Tue Jan 04, 2011 1:53 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-729 currently commanded by
Katsuki.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
Fate
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Thursday, 6 January at 9:04pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1504 (isolation #26) » Tue Jan 04, 2011 1:58 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
oh stupid me. cant be pr cos he nuked you LOL
What are you doing claim
You have to.

You HAVE to.
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1557 (isolation #27) » Wed Jan 05, 2011 1:34 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
BUSSING TEAPARTY-
BUSSING TEAPARTY!!
Eavesdrop: A crucial part of the Allies’ success during WWII was its ability to crack into German communications. It worked then. Why wouldn’t it work now? {In DEFCON 3 or below, every time a member of an opposing faction communicates with another member of its faction privately during the night, there is a 10% chance the message will be intercepted and its contents PM’d to you. During the day, this possibility increases to 30%.}
Is English your first language Mina?
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1605 (isolation #28) » Wed Jan 05, 2011 7:15 pm

Post by AlmasterGM »

[Day 3, DEFCON 1 - Vote Count II - Five Minutes to Zero Time]



"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." --Albert Einstein



[Votes]


AurorusVox
(3) - Percy, inHimshallibe, Fate
bobsnox
(1) - Jack
chesskid3
(0)
danakillsu
(2) - SpyreX, bobsnox
DizzyIzzyB13
(2) - chesskid3, AurorusVox
Faraday
(0)
Fate
(0)
Jack
(0)
Katsuki
(0)
Kitoari
(0)
Mina
(0)
Percy
(0)
SnakePlissken
(0)
SocioPath
(0)
SpyreX
(0)

Not voting
(8) - danakillsu, DizzyIzzyB13, Faraday, Katsuki, Kitoari, Mina, SnakePlissken, SocioPath

[Activity]


The deadline is Tuesday, 11 January at 11:59pm EST. Eight votes are required to lynch.
Warning:
The vote count WILL NOT reset after a nuclear strike, so be aware that what was once a not a majority could become a majority.

Kitoari
is being replaced.
No prods currently needed.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1638 (isolation #29) » Wed Jan 05, 2011 9:31 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...

...


"...my god...what have we done..."
"...the unthinkable...struck one of our own bases with a nuclear warhead. Some of our best pilots...most decorated war heroes..."
"...gone. Forever."
"God forgive us."
"For this, there is no forgiveness."

...


SnakePlissken (American, Fighter) - nuked Day 3.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1688 (isolation #30) » Thu Jan 06, 2011 8:59 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...

...


"Sir! Sir! I have good news!"
"What good news could their
possibly
be at a time like this?"
"One of our recently instated nuclear facility commanders took a risk, sir, and..."
"Annnd what?!"
"We've struck a crippling blow to China, sir. One of their launch centers, located just outside Beijing, has been completely destroyed."
"...well...this is fabulous news!"
"Yes, sir, it is. We must not get down. We can still win this fight."
"So we can. We can! Send that commander my congratulations. And let's get back to winning this war!"
"Right away, sir! Although...I must warn you, just before we struck, the facility did make a rushed emergency launch..."
"...we must brace for the worst. Prepare all first responders. However, whatever hits us, we will still emerge victorious. We can and will defeat the communist bastards."

...


Katsuki (Chinese, Missile silo) - nuked Day 3.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1756 (isolation #31) » Thu Jan 06, 2011 1:29 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...

...


"Sir! More good news!"
"The only kind I want to hear."
"We've got another hit in. This time on the Russian bastards."
"Well, that's fabulous news!"
"Yes, sir. The commander took a huge risk and targeted a realtively quiet naval base on the coast of the Sea of Okhotsk. Reports, however, indicate that a substantial portion of the Russian naval fleet was stationed there for repairs. They've suffered massive casualties."
"So we've chopped off another tentacle of the Communist kraken. That'll teach them not to mess with the sound of motherfuckin' freedom!"
"Hell yes."
"Send that commander my regards as well. And make a note that we have a full commendation ceremony when we get the time. These men must be recognized for their bravery and skill. If not for them, we would still be stumbling around in committees, conducting internal investigations on our own people."
"Yes, sir."

...


inHimshallibe (Russian, Battleship) - nuked Day 3.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1798 (isolation #32) » Thu Jan 06, 2011 3:33 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


*Several hours ago aboard the USS Vermont in the Northern Pacific*

"Well well ... what have we here?"
"Looks like a nuclear warhead, Captain."
"Do we know its target?"
"One second...looks like a nuclear facility commanded by the recently appointed Fate."
"Eh? I always liked that guy. Nuclear warhead, you say?"
"Yes, Captain."
"Very few people deserve that kind of death, and Fate sure as hell ain't one of them. Shoot that bitch down."
"Um, Captain ... not be a coward, but we can only fire a limited number of countermeasures in a given period of time. Shouldn't we be a bit more cautious? Get clearance? Conserve our firing power?"
"Fuck that. I said shoot it down."
"But Captain..."
"I SAID SHOOT THAT GODDAMNED SON OF A BITCH DOWN. NOW."
"Yes, Captain."

...


[NORAD SYSTEM] ALERT. ALERT. MISSILE IMPACT IMMINENT.
[NOARD SYSTEM] Nautical interception routines activated.
[NORAD SYSTEM] Tracking threat...
[NORAD SYSTEM] Lock achieved.
[NORAD SYSTEM] Launching countermeasures...3...2...1...
[NORAD SYSTEM] Countermeasures fired.
[NORAD SYSTEM] Intercepting...
[NORAD SYSTEM] Interception successful. Threat neutralized.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1799 (isolation #33) » Thu Jan 06, 2011 3:35 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-112 currently commanded by
Mina.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
bobsnox
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Sunday, 9 January at 8:57pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1889 (isolation #34) » Fri Jan 07, 2011 6:26 pm

Post by AlmasterGM »

[Day 3, DEFCON 1 - Vote Count III - Ground Zero]



"Anyone who considers using a weapon of mass destruction against the United States or its allies must first consider the consequences. ...We would not specify in advance what our response would be, but it would be both overwhelming and devastating." --William Perry



[Votes]


AurorusVox
(2) - Percy, Fate
bobsnox
(0)
chesskid3
(0)
danakillsu
(1) - Jack
DizzyIzzyB13
(3) - chesskid3, AurorusVox, Mina
Faraday
(0)
Fate
(0) -
Jack
(1) - bobsnox
Kitoari
(0)
Mina
(0)
Percy
(0)
SocioPath
(0)
SpyreX
(0)

Not voting
(6) - danakillsu, DizzyIzzyB13, Faraday, Kitoari, SocioPath, SpyreX

[Activity]


There will be
no modkill.
Rule #14 exists to prevent anyone from exploiting the setup and gaining an unfair advantage. In this case, danakillsu clearly made a mistake, and no substantial advantage has been gained. A modkill also would cause unnessecary disruption to the game state. Thus, there won't be one.

The deadline is Tuesday, 11 January at 11:59pm EST. Seven votes are required to lynch.

Kitoari
is being replaced.
No prods currently needed.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1890 (isolation #35) » Fri Jan 07, 2011 6:28 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
gonna try the crosskill tonight

our only hope is to get the russian scum and hope rouge can stay under the radar
aityu
THIS MASTERPIECE SHALL NOT BE FORGOTTEN
IT SHALL BE CONTINUED FOR ALL ETERNITY
FATE DEEMS IT SO, AND FATE SHALL HAVE THE FINAL SAY
MY NUKE WILL BE THE LANCE OF VENGEANCE THAT SHATTERS THE UNSUSPECTING DREAMS OF THE AMERICAN PEOPLE WHILE THEY SHOP AND EAT BURGERS WAITING FOR DEADLINE.
Don't claim! They'll figure it out.
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1971 (isolation #36) » Sat Jan 08, 2011 7:43 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-942 currently commanded by
DizzyIzzyB13.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
danakillsu
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Tuesday, 11 January at 6:05am EST.
Last edited by AlmasterGM on Sat Jan 08, 2011 9:12 pm, edited 1 time in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1974 (isolation #37) » Sat Jan 08, 2011 9:12 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-942 currently commanded by
Kitoari.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
danakillsu
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Tuesday, 11 January at 10:06pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1975 (isolation #38) » Sat Jan 08, 2011 9:16 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
GREETING. THIS IS TEAM 1.

WE SPEAK TO TEAM 2 IN ONLY WAY OPEN.

TOO MUCH TOWN AND NUKES BE ALIVE. WE MUST SPILL MORE TOWN BLOOD. WE WORK TOGETHER UNTIL TOWN BE CRATER.

TEAM 1 WANT TEAM 2 KILLS PERCY.

TEAM 2 POST TWO NAMES IN QUICKTOPIC UNTIL THEY LEAKED.

AS SHOW OF FAITH, TEAM 1 BE KILLING ONE NAME.

TOGETHER OUR COMMUNIST ALIANCE DESTROY AMERICA.

REPLY BY QT.
*

GREETING. THIS IS TEAM 1.

WE SPEAK TO TEAM 2 IN ONLY WAY OPEN.

TOO MUCH TOWN AND NUKES BE ALIVE. WE MUST SPILL MORE TOWN BLOOD. WE WORK TOGETHER UNTIL TOWN BE CRATER.

TEAM 1 WANT TEAM 2 KILLS PERCY.

TEAM 2 POST TWO NAMES IN QUICKTOPIC UNTIL THEY LEAKED.

AS SHOW OF FAITH, TEAM 1 BE KILLING ONE NAME.

TOGETHER OUR COMMUNIST ALIANCE DESTROY AMERICA.

REPLY BY QT.
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #1982 (isolation #39) » Sun Jan 09, 2011 1:30 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...

...


"Sir, another report is in. More fantastic news."
"God, I love this. A few more of these and we'll be ready for a press conference, I think. We can announce the glorious destruction of communism to the world."
"Yes, sir. Another one of our tactical warheads has been successfully detonated in the PRC. It destroyed one of their early warning radar sites."
"That IS good news."
"Analysis indicate should severely cripple their ability to locate and track our forces."
"And casualties?"
"Very few civilians. Mostly military personnel. Importantly, sir, Langley informed us that one of their top commanders, bobsnox, was located on site. He has supposedly perished in the blast. Combined with their loss of Katsuki in our previous nuclear strike, we have severely damaged the Chinese chain of command."
"Good...I like the way this is going. They dare to strike at the very central nerves of our home terrirotry, and we retalitate only on their offensive military facilities. The world shall know of their treachery. We will be heroes in the eyes of the globe."
"Hearts and minds, sir. Additionally, our conventional combat teams are moving into position. Our commanders should have voted on strike orders and have them ready for your approval shortly."
"Excellent. Get our speechwriters started on something for the media. I want to go live the minute the Chinese have been brought to their knees."
"Right away."

...


bobsnox (Chinese, Radar) - nuked Day 3.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2000 (isolation #40) » Sun Jan 09, 2011 6:32 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]



[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
Greetings Comrade,

Team 2 agrees that it is in our combined interests to kill off town together.
However, I have a catch: I know who you are. It is already obvious right now to town, so I will claim as such: I have Espionage and I used this ability on you last night. I know you are of Team 1, and as such we have a certain leverage:

Your team will kill Percy tonight. I will kill someone that is not you and also a detriment to our win conditions.

If Percy is dead tomorrow, you will live another night. This is provided that no nuclear missiles are sent my way during the day, or else there will be consequences. If I die at night and flip it will be obvious that you are the guilty I have given my posts today.

It is in your best interest not to try and attempt cross us tonight, and we will be doing the same. Do not let our petty disputes allow Americans to cruise to victory. Do not attempt anything underhanded or traitorous. There is honor among communists, prove to me that you are worthy of your name.

Tomorrow, Percy and another American will lie dead. The path to victory will be hard and long, but it will be at least exist.
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2097 (isolation #41) » Tue Jan 11, 2011 10:10 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...

...


"Is that press conference ready yet?"
"No, sir. In fact...I think we might want to hold off for now."
"What? Why? With every passing moment victory becomes closer and closer."
"Sir...one of our commanders got a little trigger happy. She accused one of our vice admirals of being a communist...and promptly launched a nuclear warhead at his position."
"WHAT?!"
"I'm not quite sure how to say this, so I'll just say it: The entire United States Seventh Fleet has been destroyed."
"...holy mother of god...I thought we had this war under control. Now we're NUKING our own offensive naval fleets? What the hell is wrong with whoever authorized this? Why were they given control of a nuclear facility, for crying out loud?"
"It's a disaster, sir, I agree. we need to majorly rethink or strategy. That fleet, comprised of mostly carriers, was our primary method of blockading enemy movement in the Pacific."
"You're damn right it's a disaster. How am I supposed to explain this to the American public?"
"I suggest you cancel the press conference. Make a few more attacks in China - preferrably with conventional weapons. Then, afterwards, blame the loss on a heated battle with the Chinese."
"Hmmm."
"It's the only way. We cannot allow the American public to know what happened. It would be terrible for PR and morale."
"Do it. And this can never - and I mean NEVER - happen again. Hear me?"
"Yes, sir."


...


danakillsu (American, Aircraft carrier) - nuked Day 3.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2100 (isolation #42) » Tue Jan 11, 2011 10:27 am

Post by AlmasterGM »

[Day 3, DEFCON 1 - Vote Count IV - Dust and Echoes]



"If we don't end war, war will end us." --H.G. Wells



[Votes]


AurorusVox
(2) - Percy, Jack
chesskid3
(0)
DizzyIzzyB13
(4) - chesskid3, Faraday, AurorusVox, Kitoari
Faraday
(0)
Fate
(0)
Jack
(0)
Kitoari
(2) - Fate, DizzyIzzyB13
Mina
(0)
Percy
(0)
SocioPath
(0)
SpyreX
(0)

Not voting
(3) - Mina, SocioPath, SpyreX

[Activity]


The deadline is Monday, 17 January at 11:59pm EST. Six votes are required to lynch.

No prods currently needed.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2101 (isolation #43) » Tue Jan 11, 2011 10:43 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]



[NORAD SYSTEM] Unidentified transmissions detected.
[NORAD SYSTEM] Capturing...
[NORAD SYSTEM] Audio files captured.
[NORAD SYSTEM] Descrambling...
[NORAD SYSTEM] Descramble complete.
[NORAD SYSTEM] Cleaning up files...
[NORAD SYSTEM] Cleanup complete.
[NORAD SYSTEM] Playing...
TEAM 1 HERE AGAIN.

TEAM 1 AGREES PERCY WILL DIE TONITE.

TEAM 1 WANT SOCIO DEAD.

SHOW OF FAITH PLEASE SOCIOPATH KILL. HIS WINK SCARY.

TEAM 1 WANT TEAM 2 RECONSIDER PERCY KILL NOW. PERHAPS CHESSKID AS PERCYS READS ARE NO THREAT. CHESSKID ROLE IS THREAT.

TOGETHER OUR COMMUNIST ALIANCE DESTROY AMERICA.
[NORAD SYSTEM] Playback complete.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2128 (isolation #44) » Tue Jan 11, 2011 7:15 pm

Post by AlmasterGM »

[Day 2, DEFCON 2 - Vote Count V - The Final Vote Count]



"My first wish is to see this plague of mankind, war, banished from the earth." --George Washington



[Votes]


AurorusVox
(2) - Percy, Jack
chesskid3
(0)
DizzyIzzyB13
(6) - chesskid3, Faraday, AurorusVox, Kitoari, SpyreX, Fate
Faraday
(0)
Fate
(0)
Jack
(0)
Kitoari
(1) - DizzyIzzyB13
Mina
(0)
Percy
(0)
SocioPath
(0)
SpyreX
(0)

Not voting
(2) - Mina, SocioPath

[Activity]


The deadline is Tuesday, 11 January at 11:59pm EST. Ten votes are required to lynch.

No prods currently needed.

...

"The PR surrounding the Seventh Fleet has been handled. It won't be going live for a while, and when it does, it will look entirely like the Chinese's fault."
"Excellent. Now to handle the individual that authorized this disaster..."
"Sir?"
"I want her arrested. For treason."
"Sir, combat situations can be stressful, and this particular field operative was new to the position. While I agree that there should be consequences..."
"She directly aided the enemy in combat and caused the deaths of American soldiers. It was treason."
"But we are..."
"Immediately. Dispatch the Secret Service and have her taken into custody."
"Yes, sir."

...

DizzyIzzyB13 (American, Missile silo) - Arrested Day 3.


...

It is now Night 3. The deadline is Thursday, 13 January 2010 at 11:59pm EST. Please submit all night actions by this time.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2129 (isolation #45) » Sat Jan 15, 2011 7:31 am

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 4, DEFCON 1]


Image



"Can I get an update?"
"Short or long version?"
"Short first. Then I'll decide if I want to hear the long."
"Things are not going well."
"Why the hell not? We just made three successful hits on the enemy. I thought we had their infrastructure and chain of command crippled. That sounds pretty damn 'well' to me."
"We believed that, sir…but… It seems their bombers are operating under contingency orders."
"And?"
"There have been two more attacks."
"TWO MORE ATTACKS? Christ. Where?"
"A nuclear launch site in Ohio. Besides the immediate loss of infrastructure, an extremely decocted commander, SocioPath, who was up to receive another commendation for his bravery and strategic skill in the current crises, was killed in the blast."
"…continue."
"They've also hit the NSA."
"The NSA? But…but…but… that's in Maryland…practically on our doorstep…"
"Yes…sir…"
"How did they even get NEAR the NSA?"
"…I don't know, sir."
"Please tell me the NSA is still operational."
"…I'm afraid they are not, sir. The head of the NSA, Percy, is dead. As are 80% of its technicians."
"…"
"…"
"So where do we stand?"
"Well, sir, we haven't lost yet, but we've suffered heavy casualties. Between the enemy attacks, some disastrous friendly fire, and our own internal arrests, our ability to strategically retaliate has become severely diminished. If we don't bring this situation under control soon, America's next flag may have a hammer and a sickle on it."
"Over. My. Dead. Body."
"And mine, sir."
"Alright, here's what we're going to do. I want fresh intel. I want fresh targets. I want a brand, shiny new plan that is going send those communist bastards crying back to their huts in their wheat fields. I want every single one of our personnel communicating and cooperating with one another so we can will this war. And I want all this information on my desk ASAP, so we can make an informed decision. This is it. No more mistakes. I said it before, but now it's really true. If we fuck up now, the world will be sent back to the dark ages."
"It will be done."
"Don't fail me."
"Never, sir."



Percy (Eavesdrop, American) - Stealth bombed Night 3

SocioPath (Missile silo, American) - Stealth bombed Night 3




It is now Day 4. The deadline is Sunday, 30 January at 11:59pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2291 (isolation #46) » Sun Jan 16, 2011 3:22 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-495 currently commanded by
Fate.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
Jack
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Wednesday, 19 January at 1:50am EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2292 (isolation #47) » Sun Jan 16, 2011 3:22 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-991 currently commanded by
SpyreX.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
Fate
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Wednesday, 19 January at 3:13am EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2332 (isolation #48) » Tue Jan 18, 2011 1:27 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 4, DEFCON 1 - Announcement]


SharkFinn
replaces
Kitoari
. A billion thanks to him for taking a slot that would have otherwise been incredibly challanging to fill.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2387 (isolation #49) » Tue Jan 18, 2011 8:22 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 4, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...

...


"This is going fucking terribly."
"I agree, sir. We must consider our contingency plans…"
"Contingency plans?"
"Well, sir…right now, our commanders are using tactical nuclear missiles. This precision weapons are designed to have a small blast radius. They are for use against enemy military facilities. We have also been using conventional armies. However, we still have another card we can play…"
"And that is?"
"Total war. An all-out nuclear attack with strategic ICBMs."
"But that would mean…the end of the world."
"As we know it. Yes."
"We cannot possibly…"
"Our very best and brightest would survive - underground. They would emerge one day to repopulate the earth. We would effectively be pressing a reset button."
"The lives lost … the number would be…"
"Unthinkable, yes. But no more unthinkable than a world under Communist rule."
"Better dead than red. I know the rhetoric. But is that really the case?"
"Sir, I believe so. And I know you do in your heart as well. We have talked the talk. Now we must walk the walk. We must do our duty. Freedom demands it."
"…and if I order this…doomsday…how soon will we be ready to attack?"
"Immediately. Our B-52's are currently on standby in Russian and Chinese airspace. Give the world and their payloads drop."
"…well then, it seems we have no choice. Do…"
"Wait, sir, there's an important message coming in…yes…yes…right away…excellent work. Truly outstanding…yes, I'll let him know right away."
"The fate of the world is hanging in the balance. Don't keep me hanging. What is it?"
"You're not going to believe it, sir. We may stand a chance after all. One of Moscow's primary nuclear arsenals has been destroyed."
"What?!?! How?!"
"I've been told a tactical warhead was launched in the early hours by order of Major General SpyreX. Apparently, the location had been previously targeted for a nuclear strike by the Chinese, but their attack was intercepted by Russian defense systems. This lead the majority of our intelligence committee to write the target off as low priority."
"Why would the Russians intercept a missile that was heading towards our territory?"
"I'm not entirely sure on that one. The committee said something about declining Russian-Chineese relations, wanting to control the number of nuclear weapons in the air, and demonstrating the capabilities of their defense systems."
"Sounds fair. But SpyreX felt differently, and decided to act of his own accord."
"Yes, sir. It turns out the Russians had indeed been protecting one of their largest nuclear arsenals and launch facilities. This attack has left them utterly crippled."
"Absolutely fantastic news.
"There's more, sir. We've also received word that Russian General-Poruchik Fate was personally on site overseeing the facility's operation. He's been killed in the blast. This should put a serious dent in the Soviet's morale and tactical abilities."
"Well thank god for that. At least we still have SOME people with their wits about them left. Promote SpyreX to Lieutenant General. Immediately. We're canceling the end of the world. We've got a new plan: win."
"Yes, sir."

...


Fate (Russian, Missile silo) - nuked Day 4.
Last edited by AlmasterGM on Tue Jan 18, 2011 8:27 pm, edited 1 time in total.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2501 (isolation #50) » Thu Jan 20, 2011 12:31 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 3, DEFCON 1 - Game Event]


Image

...


[NORAD SYSTEM] ALRERT. ALERT. NUCLEAR LAUNCH DETECTED.
[NORAD SYSTEM] Attempting to locate launch site...
[NORAD SYSTEM] Missile tracked to facility XR-752 currently commanded by
SharkFinn.

[NORAD SYSTEM] Analyzing flight trajectory…
[NORAD SYSTEM] Missile is currently targeting coordinates registered to
AurorusVox
.
[NORAD SYSTEM] Estimating time until impact...
[NORAD SYSTEM] Warhead will detonate on Saturday, 22 January at 8:57pm EST.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2512 (isolation #51) » Sat Jan 22, 2011 2:37 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 4, DEFCON 1 - Game Event]



Image



[NORAD SYSTEM] ALERT. ALERT. NUCLEAR STRIKE DETECTED.
[NORAD SYSTEM] Analyzing damages...



"Sir, we've got the Russians running like sheep from wolves. We need to deliver the coup d'grace."
"Yes, yes, yes…but where do we strike? There is no room for error here. If we mess up, we'll lose all our momentum."
"I concur, sir. I suggest we target their foreign intelligence services. This will leave them without weapons, intel, or a way to escape. Their death will be certain."
"Sounds good. Do we have any leads on their intelligence?"
"Yes, sir. Our reports have indicated that an individual known only as "AurorusVox" is currently heading Russian intelligence operations in Europe."
"How do we know this?"
"One of their agents began to fear for his life when AurorusVox began to threaten him if he did not produce results. One of Langley's operatives convinced him to switch to the other side."
"The irony is so delicious. But how are we certain he isn't leading us on?"
"I don't believe he is, sir. He would have nothing to gain."
"Alright. I'll buy it. Where do we blow up next?"
"I've got the coordinates right here."
"Good. Give the order."
"Right away, sir."

*Meanwhile, in an isolated snow fortress across the Atlantic…*


AurorusVox drained the last sip of vodka from his flask and spun once around in his black leather swivel chair to face the computer screen, praying he would see words other than "WARNING: NUCLEAR STRIKE IMMINENT" flashing across the screen.
The computer let out an angry *BLEEP* and the text "WARNING: NUCLEAR STRIKE IMMINENT" flashed across the monitor. AurorusVox angrily threw his flask at the screen. It shattered loudly, causing the computer to beep even louder.
"Mikhail! Fetch me another bottle!"
"We're all out, sir."
AurorusVox cursed. No more nukes, no more vodka...and soon, no more dream. All this work... for nothing. Soon, the American pigs would win. Fuck it. Fuck it all. He reached into his coat, pulled out a cigar, lit it, and began to puff…patiently awaiting the ultimate demise of himself and everything he stood for.



AurorusVox (Russian, Espionage) - Nuked Day 4.

The Russians (AurorusVox, Fate, & inHimshallibe) were defeated on Day 4!
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2628 (isolation #52) » Sun Jan 23, 2011 4:32 am

Post by AlmasterGM »

@ MOD: If there are 2 living players, and one player votes no lynch, does the day end?
No, the game would idle until the deadline. You need a majority to end the day.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2675 (isolation #53) » Tue Jan 25, 2011 9:15 am

Post by AlmasterGM »

[Day 4, DEFCON 1 - Vote Count I - The Plan]



"A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him." --Winston Churchill



[Votes]


chesskid3
(0)
Faraday
(0)
Jack
(0)
Mina
(0)
SharkFinn
(2) - chesskid3, SpyreX
SpyreX
(1) - SharkFinn

Not voting
(3) - Faraday, Jack, Mina

[Activity]


The deadline is Sunday, 30 January at 11:59pm EST. Four votes are required to lynch.

No prods currently needed.
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2781 (isolation #54) » Tue Jan 25, 2011 4:51 pm

Post by AlmasterGM »

[DEFCON Mafia 2.0 - Day 4, Vote Count II - Endgame]



"He who is brave is free." --Seneca


[Votes]


chesskid3
(0)
Faraday
(0)
Jack
(0)
Mina
(4) Jack, SpyreX, chesskid3, SharkFinn
SharkFinn
(0)
SpyreX
(0)

Not voting
(2) - Faraday, Mina



"The Russians have been destroyed, sir."
"Serves them right. Fuckers."
"Precisely, sir.
"Haha. Now for the Chinese bastards."
"Sir?"
"Let's blast them into oblivion."
"Yes, sir. Our intelligence is suggesting an immediate attack on Beijing. Apparently, the supreme Chinese leader Mina is located there, and…"
"Do it."
"Um, sir? If I may, I think that we should take a more calculated approach. That area will most certainly be heavily defended and…"
"I don't care. We're winning this war and we're winning it now. NOW. Order the B-52's inbound."
"Sir, this is a suicide mission."
"…I know."

*Aboard a B-52 in Chinese airspace*


"Approaching target area. All stations check in."
"Weapons confirmed."
"Communications confirmed."
"Flight deck confirmed."
"Alright boys, let's do this. Get ready to…"
"Enemy bogeys detected at 2 o'clock!"
"Looks like this is going to be a hot drop.Take evasive action. Set flight path to 302. Repeat, flight path to 302."
"Copy that, changing flight path … changed."
"Confirmed. Prepare the payload."
"Payload ready to deploy."
"Bogeys at our 6. They've got a lock!"
"Put us in a full dive."
"Hang on to your hats, gentlemen. We're going in."
"Standby to drop in 3…2…1…"
"Payload away."
"It's been a pleasure serving with you, gentlemen. To freedom."
"To freedom."
"To freedom."
"To freedom."

*BOOM*




"Fellow soldiers - a short time ago, our country was attacked by forces of evil. These nations struck at the very core of our nation. They besieged our soil. They attacked our values. They killed many brave men and women of this country. But they underestimated America. They underestimated our resolve and ability to to fight. Fellow Americans - we have won. The communist threat has been defeated. Russia and China are no more. Let our victory stand for centuries to come as a symbol that America can never be defeated, no matter the odds. That freedom can never fail. Thank you for your service, and goodnight."



Mina (Chinese, Missile silo) - Killed in an airstrike on Day 4.



The Chinese (Mina, Katsuki, & bobsnox) were defeated on Day 4!




The Americans (chesskid3, Faraday, Jack, SharkFinn, SpyreX, Toogeloo, Bunnylover, Internet Stranger, RedCoyote, SnakePlissken, danakillsu, DizzyIzzyB13, SocioPath, & Percy) were victorious on Day 4! Congratulations!



Image
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2792 (isolation #55) » Tue Jan 25, 2011 4:59 pm

Post by AlmasterGM »

Thank you all for playing! The setup was open and can be found on the first page. I can also post preference lists, if anyone wants to see them. The quicktopics are as follows.

Dead thread - http://www.quicktopic.com/45/H/5cwDMDqGZ7r
Russians - http://www.quicktopic.com/45/H/hjmTXwGt459w
Chinese - http://www.quicktopic.com/45/H/hXcmtC22nTT

This was a very enjoyable game to moderate. There were a few bumps in the road, but I think everything worked out okay in the end. Your constructive feedback is always welcome to improve any other games I run in the future. Thanks again for playing!
User avatar
AlmasterGM
AlmasterGM
Mafia Scum
User avatar
User avatar
AlmasterGM
Mafia Scum
Mafia Scum
Posts: 4471
Joined: May 29, 2009

Post Post #2915 (isolation #56) » Thu Feb 03, 2011 8:07 am

Post by AlmasterGM »

Thanks very much for the nomination and all the feedback. I will most likely run a 3.0 at some point in the distant future that implements many of the changes suggested here. I will be sure to let you all know when signups for that are approaching.

I remember reading somewhere the sentiment that, "A town is only as strong as its weakest member, while the scumteam is as powerful as its best member." I think this game flipped that notion around entirely - a few skilled townies armed with nukes can easily decimate a scumteam (the nuke on inHimshallibe followed by the quicktopic leaks absolutely obliterated the Russians, for example).

Thanks again to everyone for playing!
Locked

Return to “Completed Large Theme Games”