Pick Your Power II - Looks like the wine is gone (SCUM WIN)


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Post Post #1300 (ISO) » Wed Feb 24, 2010 3:20 pm

Post by Fate »

What do you think about CKD? That hardcore lurker hasn't posted yet today!
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Post Post #1301 (ISO) » Wed Feb 24, 2010 3:21 pm

Post by Fate »

Hoopla wrote:Yeah, Fate is town guys. That guarentees Jack scum.
(I thought scum wouldn't leave Jack alone by himself in a group D1 because they were afraid of your omniscient numbers theory)
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Post Post #1302 (ISO) » Wed Feb 24, 2010 3:22 pm

Post by Hoopla »

Fate wrote:What do you think about CKD? That hardcore lurker hasn't posted yet today!
:oops:
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Post Post #1303 (ISO) » Wed Feb 24, 2010 3:33 pm

Post by Fate »

ITT: We wait for Spyrex.

*waves*
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Post Post #1304 (ISO) » Wed Feb 24, 2010 5:52 pm

Post by SpyreX »

Official Vote Count

Players needed to lynch: 6


Devotress
- 1 - The1fifi - (L-5)
StrangerCoug
- 6 - Fate, Jack, Faraday, wolframnhart, TonyMontana, Ellibereth - (L-0)
The1fifi
- 1 - StrangerCoug - (L-5)

Players not voting: Devotress, Hoopla


StrangerCoug,
Vanilla Townie
, has been lynched.
Wolframnhart,
Town Neighborizer
, has been shot.
Ellibereth,
Town One-Shot Governor
, has been shot.


Fate,
Town Bomb
, has been end-gamed.
Devotress,
Vanilla Townie
, has been end-gamed.
TonyMontana,
Vanilla Townie
has been end-gamed.


Socrates,
Scum Cop
, drinks the victory beer posthumously.
Jack,
Scum Vigilante
, cheers his fallen comrade with a mug of ale.
The1fifi,
Scum Vengeful Lynchee
, gets hammered on the cheap booze.
Hoopla,
Scum Vanilla
, does a fabulous keg stand.
Faraday,
Scum Empowerer
, is wearing a beer hat.


The wine is destroyed! The scum win!
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Post Post #1305 (ISO) » Wed Feb 24, 2010 5:54 pm

Post by Cobalt »

Socrates, Scum Cop, drinks the victory beer posthumously.
Jack, Scum Vigilante, cheers his fallen comrade with a mug of ale.
The1fifi, Scum Vengeful Lynchee, gets hammered on the cheap booze.
Hoopla, Scum Vanilla, does a fabulous keg stand.
Faraday, Scum Empowerer, is wearing a beer hat.
sigh
hatersgonnahate.gif
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Post Post #1306 (ISO) » Wed Feb 24, 2010 5:55 pm

Post by Ellibereth »

Jack and Fate were scum>??????
VAT>
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Post Post #1307 (ISO) » Wed Feb 24, 2010 5:55 pm

Post by Ellibereth »

EBWOP: By fate I meant Faraday.
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Post Post #1308 (ISO) » Wed Feb 24, 2010 5:55 pm

Post by SpyreX »

Socrates 12,1 Cop Cop
Fate 13,4 Bomb Bomb
bouncy.bouncy 2,1 Role Cop Role Cop
Cobalt 2,10 Watcher Watcher
RayFrost 4,6 Tracker Tracker
Redcoyote 4,9 Bomb Vanilla
Jack 7,2 Vig Vig
FeFiFoFum 7,11 Universal Backup Universal Backup
StrangerCoug 3,1 Bomb Vanilla
The1fifi 3,7 Vengeful Lynchee Vengeful Lynchee
wolframnhart 3,7 Neighborizer Neighborizer
Devotress 8,3 Role Cop Vanilla
Porkens 8,9 Bomb Vanilla
DocPotter 8,10 Vengeful Lynchee Vanilla
Ellibereth 1,2 One-Shot Governor One-Shot Governor
Dramonic 1,1 Universal Backup Vanilla
Hoopla 1,1 One-Shot Governor Vanilla
TonyMontana 1,1 Bomb Vanilla
Farside 6,3 Vengeful Lynchee Vanilla
curiouskarmadog 6,12 Watcher Vanilla
Pomegranate 6,4 Universal Backup Vanilla
Faraday 6,4 Empowerer Empowerer

-----

NIGHT 1
Jack VIG Dramonic Successful
bouncy. ROLE COP Rayfrost Successful - Tracker
Soc COP Hoopla Successful - SCUM
Farday EMPOWER Faraday Successful
Faraday KILL Cobalt Successful
Cobalt WATCH Socrates Failed, Dead
Rayfrost TRACKS Porkens Nowhere
Wolf NEIGHBOR Faraday / Fate Successful

NIGHT 2
bouncy ROLE COP Hoopla Failed, Dead
Jack VIG RayFrost Successful
Farday EMPOWERS Jack Successful
Hoopla KILLS RedCoyote Successful
Wolf NEIGHBOR RF/Wolf Failed, RF Dead
Rayfrost TRACKS Ellibereth Failed, Dead

NIGHT 3
Faraday EMPOWERS Jack Sucessful
Jack KILLS Porkens, Farside Succesful
Wolf NEIGHBOR Wolf / Soc Succesful

Night 4
Faraday EMPOWERS Jack Successful
Jack KILLS DocPotter, CKD Successful

Night 5

faraday EMPOWERS Jack Successful
Jack kills Wolf and Ellibereth Successful
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I always lynch scum... sometimes they're just not mafia. :P

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Post Post #1309 (ISO) » Wed Feb 24, 2010 5:59 pm

Post by SpyreX »

Well, after the draft needless to say I thought town was going to have an uphill struggle.

And, god, I was right.

The only one that really surprised me this whole game was no one piping up D4 and going "wait, the chances of him being vig at this point aren't that great and the vig is obviously scum so YES we need to leave him alive and find that damn vig."

The draft was a hoot. Apparently no one wants to take the Hippocratic Oath these days. I think that hurt.

---

THAT SAID:

Overall thoughts?
What would you change?
What would you keep?

I know the impact of scum being able to talk before the draft really helped. A lot. Even more than I thought it would - with that said, although the scumteam played well Hoopla by far gets my MVP of this game. He, really, ran this show and ran it well. Kudos.
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Post Post #1310 (ISO) » Wed Feb 24, 2010 6:04 pm

Post by wolframnhart »

Was totally off on my faraday read, thought he was town.
Knew i had more of a suspicion on Jack then just attitude, and damn me for not pushing that.

Ah well, good win scum.
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Post Post #1311 (ISO) » Wed Feb 24, 2010 6:09 pm

Post by wolframnhart »

Overall thoughts on this game, it was a lot of fun, i wish i had participated a bit more (a habit i need to break out of) and I would love to sign up for it again. The roles and ways of getting the roles were fair i thought. If i had to change anything it would be scum able to talk before the draft, but maybe that is just disgruntled town talking, other then that I would keep everything else, maybe a role change here and there but I couldnt even point out what roles.
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Post Post #1312 (ISO) » Wed Feb 24, 2010 6:09 pm

Post by Ellibereth »

SpyreX wrote:Well, after the draft needless to say I thought town was going to have an uphill struggle.

And, god, I was right.

The only one that really surprised me this whole game was no one piping up D4 and going "wait, the chances of him being vig at this point aren't that great and the vig is obviously scum so YES we need to leave him alive and find that damn vig."

The draft was a hoot. Apparently no one wants to take the Hippocratic Oath these days. I think that hurt.

---

THAT SAID:

Overall thoughts?
What would you change?
What would you keep?

I know the impact of scum being able to talk before the draft really helped. A lot. Even more than I thought it would - with that said, although the scumteam played well Hoopla by far gets my MVP of this game. He, really, ran this show and ran it well. Kudos.
Two Lylo losses in 5 minutes for me. :) Yay!!!!!!!
On D4 I thought Soc was the scum vig and that Hoopla/Doc were trying to exactly that and make the town hunt for the vig elsewhere and out the governer since I thought Hoopla went for it and came up blank...

It was a good game, except for the fact that I was terrible...
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Post Post #1313 (ISO) » Wed Feb 24, 2010 6:10 pm

Post by wolframnhart »

Better then I was eli, but i can say that about everyone in this game really.
They tell you never hit a man with a closed fist, but it is on occasion hilarious. - Malcolm Reynolds

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Post Post #1314 (ISO) » Wed Feb 24, 2010 6:24 pm

Post by Jack »

Great game, I really enjoyed it. Hoopla was definitely the brains behind most of our strategy.

Funny thing to me is all that time we spent talking about who faraday should empower, and one time we weren't sure the order would get in...and the town didn't have doc, roleblocker, or bulletproof.

Mafia having a great draft and town having a terrible draft (except for Elli snagging governor two spots above hoopla) helped a lot.

Us believing Fate's breadcrumb and then knocking out the only 4 town roles that could hurt us in the first two days helped even more.

*******

One role that would be cool for the next game:

"Millers-Godfather": Makes town appear guilty upon investigation, and mafia appear innocent.
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Post Post #1315 (ISO) » Wed Feb 24, 2010 6:39 pm

Post by SpyreX »

For the next one I was thinking of going back to two scumgroups. Thoughts on that?

Additionally, I was half tempted (like I mentioned in the dead thread) http://www.quicktopic.com/43/H/iDRnGRqFYPcT to do a setup where there are two scum leaders that through ???? pick their teammates. Thoughts?
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Post Post #1316 (ISO) » Wed Feb 24, 2010 7:19 pm

Post by Jack »

I think make it so that everyone can send in a backup choice, and if they miss the first one they have a 50% shot at the second.

Multi scum group games are swingy, but a draft that ended up with less vanilla towns would be less swingy I think.

Town had some bad luck this game, I don't know that I'd put it on the setup. Except for the draft being so random and having such a big effect on the game.
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Post Post #1317 (ISO) » Wed Feb 24, 2010 7:21 pm

Post by SpyreX »

I toyed with the backup and I've decided against it for my PYP. ;) It spoils a lot of the fun of the draft.
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Post Post #1318 (ISO) » Wed Feb 24, 2010 7:29 pm

Post by farside22 »

farside22 wrote:I think all those saying they are waiting for Pom and missing the fact she is posting elsewhere is just sad.
She is scum. If soc is lying he is scum. If he's telling the truth he is most likely dead.
You people are driving me to drink.
Soc should have been an easy lynch. Also
scum list: wolf, jack, soc, tony, pom.
I think wolf is still scum. 1fifi just climbed up the list as scum. Jack is on my scum list if wolf is town. Just that feel I get reading his post. Devo just moved up my scum list. TM is not moving off my scum list either.
fifi, jack and soc. I had 3 scum listed through most of the game. sadly no one ever listens to me.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #1319 (ISO) » Wed Feb 24, 2010 7:30 pm

Post by Fate »

Jack fooled me completely. Faraday fooled me completely.

GG.

FARADAY WHY DID YOU TALK TO PORKENS AFTER YOU KILLED HIM!

Fifi was begging for a lynch.

Better sooner than later, imo, because I would've lost with a Faraday 3p endgame.
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Post Post #1320 (ISO) » Wed Feb 24, 2010 7:32 pm

Post by bouncy.bouncy »

Fate was most entertaining to watch after I was dead. Hitting scum right and left and then getting totally fooled on a few occasions.

Also, this was great:
Bouncy if you're still reading, NOW do you see why you should've role coped Socrates?

-_-'
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Post Post #1321 (ISO) » Wed Feb 24, 2010 7:33 pm

Post by Fate »

So lynching Jack and telling him to kill fifi on death would've been the past play...
And the only reason they knew where the bomb was because they believed in my WIFOM in the signup thread, not because fifi was a vanilla going for the bomb -_-'
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Post Post #1322 (ISO) » Wed Feb 24, 2010 7:38 pm

Post by SpyreX »

Ohh yea and Fate pretending to be Porkens is the best thing I've ever seen ever, btw.
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Post Post #1323 (ISO) » Wed Feb 24, 2010 7:43 pm

Post by Jack »

bouncy.bouncy wrote:Fate was most entertaining to watch after I was dead. Hitting scum right and left and then getting totally fooled on a few occasions.

Also, this was great:
Bouncy if you're still reading, NOW do you see why you should've role coped Socrates?

-_-'
Day 2 was such a gift. The role cop had to claim and then outed the tracker, and we knocked out the only two dangerous roles left.

I wanted fifi to take role cop pre game, it would have been super useful and could have been deadly if you'd checked Soc or me. But I guess it's just as well we didn't.
Fate wrote:And the only reason they knew where the bomb was because they believed in my WIFOM in the signup thread, not because fifi was a vanilla going for the bomb -_-'
That and the way you refused to claim basically cemented it. The only other person I considered was Coug after he claimed to have tried and failed to get it, that was just so weird.
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Post Post #1324 (ISO) » Wed Feb 24, 2010 7:50 pm

Post by Fate »

I thing my biggest screw up was that after I saw Jack's claim, I said "yeah let's lynch Jack and have him vengeful the next likely if he's town."

Then Hoopla resisted that idea. Later in the day I realized Hoopla was very much scum, but I didn't go back to my original plan because I had tunneled on SC at that point, and couldn't consider a Jack/Fifi scumteam.
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