Mini 918 - A Hot, Steaming Bowl of Mafia - Game Over!


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Mini 918 - A Hot, Steaming Bowl of Mafia - Game Over!

Post Post #0 (isolation #0) » Wed Feb 03, 2010 12:08 am

Post by sigma »

Mini 918 - A Hot, Steaming Bowl of Mafia


Welcome to Oatville, home to one of the largest manufacturers of oatmeal, cream of wheat, granola, and assorted porridges in the world. It's always been a peaceful town... until now.

The mafia have infiltrated Oatville in an all-out attempt to seize control of their beloved breakfast cereal operation. To them, it seemed like the perfect target -- a legitimate business operation in a perfectly harmless industryl Who would suspect cereal manufacturers of having mafia ties? To gain control of it, all they'd need to do was intimidate a bunch of milk-drinking cereal makers.

But the denizens of Oatville are far from weak. Fueled by a healthy breakfast of whole grains each morning, they're ready to fight for their factory. More importantly, they may love their breakfast, but they know this:

When the mafia's in town, mob justice is the most important meal of the day.


Game Status: Game over!


Still eating a healthy diet:


Col.Cathart
d3x
RedCoyote
Bio Hazard
Zachrulez
Locke Lamora

Gone from this world:


Sotty7,
Vanilla Townie

Moai Interceptor Cannons,
Mafia Roleblocker

Dry-fit,
Vanilla Townie

Hoopla,
Day Vigilante

Shotty to the Body,
Vanilla Townie

charter,
Mafia Goon
Last edited by sigma on Wed Mar 17, 2010 11:38 pm, edited 15 times in total.
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Post Post #1 (isolation #1) » Wed Feb 03, 2010 12:17 am

Post by sigma »

Rules:


1) Please vote in the format
Vote: Sigma
. I appreciate but do not require unvotes. No vote tricks are allowed.
2) Lynches are majority format: a simple majority of votes on a player will get that player lynched. You may also vote No Lynch. When a player has been lynched, the game goes into the twilight phase. You may continue to talk in this phase until I post the death scene and bring the game into the night phase.
3) Deadlines are two weeks, unless moderator or replacement issues require an extension. If the deadline occurs and no majority is reached, no one will be lynched.
4) Do not discuss this game outside the thread unless specifically instructed on how to do so.
5) Do not post after your death scene has been posted. This includes 'bah!' posts.
6) Do not edit or delete your posts.
7)
Do not quote my PMs, in whole or in part.
In other words, do not try and confirm yourself by including phrases from my PM, or quoting the flavor, etc. This should not happen in a Normal game, and violation is subject to modkill.
8) If you have a night action, submit it by the deadline given or no action will occur. Each night will last 72 hours. No takebacks -- the first night action I receive will be the one that occurs.
9) Please let me know if you are unavailable for more than a 72-hour period by posting in the thread and letting us know that you will be away.
10)
I will be using green this game.
Please do not use this color. Do not attempt to impersonate me. No invisible/small text either, please.
11) Players are subject to a prod if that player has gone at least 72 hours without posting. Once a prod is given, that player has 48 hours to respond before being replaced. I will try and keep on top of this, but feel free to post prod requests in thread. I reserve the right to forcibly replace players who only post things like 'Really busy, will post soon.'
12) Please address any in-thread requests to me in bold.
13) Please, please ask me if you have any questions about rules, PMs, or other aspects of the game.
14) Personal attacks, poor sportmanship, and other trollery is absolutely unacceptable and is likely to result in modkill.
15) Punishment for rule infraction is subject to my judgment. I reserve the right to modkill when the offense merits it, but this punishment will be used only when clearly deserved.
16) All flavor is strictly for entertainment purposes only. It is not relevant to the game in the least.
17)I hope everyone has fun -- this is just a game, as I hope my silly flavor text makes clear. Play nice and enjoy the game.
Vanilla Townie PM wrote:You are a Vanilla Townie. Fueled by a high-fiber diet, you're ready to take on the Mafia who have infiltrated your town. Each day, you may vote to lynch one of the other people in town. You win when all threats to the town have been eliminated.
Last edited by sigma on Wed Feb 03, 2010 1:05 am, edited 3 times in total.
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Post Post #2 (isolation #2) » Wed Feb 03, 2010 12:22 am

Post by sigma »

The game is currently in confirmations. Please respond to your PM to confirm that you are ready to play.
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Post Post #3 (isolation #3) » Wed Feb 03, 2010 2:01 pm

Post by sigma »

The game has started!

Vote Count:
Nobody voting!

Deadline: Feb. 17th, 8:00 PM (EST)
Last edited by sigma on Wed Feb 03, 2010 3:51 pm, edited 1 time in total.
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Post Post #17 (isolation #4) » Thu Feb 04, 2010 1:12 am

Post by sigma »

With 12 alive, it takes 7 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
Sotty7 ( 0 )
RedCoyote ( 0 )
Shotty to the Body ( 0 )
Hoopla ( 1 ) Locke Lamora
Moai Interceptor Cannons ( 3 ) dry-fit, d3x, Col.Cathart
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 4 ) Moai Interceptor Cannons, charter, Nikanor, Hoopla
dry-fit ( 0 )
No Vote ( 4 ) RedCoyote, sotty7, Shotty to the Body, Konowa

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Post Post #44 (isolation #5) » Sat Feb 06, 2010 2:47 am

Post by sigma »

With 12 alive, it takes 7 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
Sotty7 ( 0 )
RedCoyote ( 0 )
Shotty to the Body ( 2 ) Konowa, charter
Hoopla ( 2 ) Locke Lamora, Shotty to the Body
Moai Interceptor Cannons ( 5 ) dry-fit, d3x, Col.Cathart, sotty7, Hoopla
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 2 ) Moai Interceptor Cannons, Nikanor
dry-fit ( 0 )
No Vote ( 1 ) RedCoyote

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Post Post #50 (isolation #6) » Sun Feb 07, 2010 2:28 am

Post by sigma »

As you are discussing who to kill over the day's breakfast, an awful noise comes from the end of the table. As one, you turn to look at Sotty7, who is turning red. Before she collapses, she manages to gasp out two words:

"oatmeal... poisoned..."


Sotty7 has been killed.


You search her, but can find no evidence of mafia ties in her possessions, thus revealing her as a
Vanilla Townie.


---

The day continues.

With 11 alive, it takes 6 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
Shotty to the Body ( 2 ) Konowa, charter
Hoopla ( 2 ) Locke Lamora, Shotty to the Body
Moai Interceptor Cannons ( 4 ) dry-fit, d3x, Col.Cathart, Hoopla
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 2 ) Moai Interceptor Cannons, Nikanor
dry-fit ( 0 )
No Vote ( 1 ) RedCoyote
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Post Post #73 (isolation #7) » Tue Feb 09, 2010 1:19 am

Post by sigma »

With 11 alive, it takes 6 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 4 ) Col.Cathart, Locke Lamora, Hoopla, Shotty to the Body
Shotty to the Body ( 2 ) Konowa, charter
Hoopla ( 0 )
Moai Interceptor Cannons ( 2 ) dry-fit, d3x
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 2 ) Moai Interceptor Cannons, Nikanor
dry-fit ( 1 ) RedCoyote
No Vote ( 0 )
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Post Post #91 (isolation #8) » Fri Feb 12, 2010 12:32 am

Post by sigma »

With 11 alive, it takes 6 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 1 ) Shotty to the Body
d3x ( 0 )
RedCoyote ( 3 ) Col.Cathart, Locke Lamora, Hoopla
Shotty to the Body ( 2 ) Konowa, charter
Hoopla ( 0 )
Moai Interceptor Cannons ( 2 ) dry-fit, d3x
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 2 ) Moai Interceptor Cannons, Nikanor
dry-fit ( 1 ) RedCoyote
No Vote ( 0 )
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Post Post #92 (isolation #9) » Fri Feb 12, 2010 12:33 am

Post by sigma »

Nikanor and Hoopla have been prodded.


There is a high level of 'be back later' type posts in this game. Making these posts occasionally is fine, but please be active as time permits. Note that you may be replaced if you are not contributing. Thank you!
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Post Post #109 (isolation #10) » Sun Feb 14, 2010 1:29 am

Post by sigma »

With 11 alive, it takes 6 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 2 ) Col.Cathart, Locke Lamora
Shotty to the Body ( 2 ) Konowa, charter
Hoopla ( 1 ) RedCoyote
Moai Interceptor Cannons ( 4 ) dry-fit, d3x, Shotty to the Body, Hoopla
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 2 ) Moai Interceptor Cannons, Nikanor
dry-fit ( 0 )
No Vote ( 0 )
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Post Post #124 (isolation #11) » Tue Feb 16, 2010 12:57 am

Post by sigma »

Nikanor is being prodded and will be replaced if I need to prod him again.
Last edited by sigma on Tue Feb 16, 2010 1:02 am, edited 3 times in total.
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Post Post #125 (isolation #12) » Tue Feb 16, 2010 12:59 am

Post by sigma »

With 11 alive, it takes 6 to lynch.

Deadline: Feb 17th, 8:00 pm (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 1 ) Konowa
Shotty to the Body ( 1 ) charter
Hoopla ( 3 ) RedCoyote, Locke Lamora, Moai Interceptor Cannons
Moai Interceptor Cannons ( 5 ) dry-fit, d3x, Shotty to the Body, Hoopla, Col.Cathart
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 1 ) Nikanor
dry-fit ( 0 )
No Vote ( 0 )
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Post Post #143 (isolation #13) » Wed Feb 17, 2010 12:18 am

Post by sigma »

With 11 alive, it takes 6 to lynch.

Final Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 1 ) Konowa
Shotty to the Body ( 1 ) charter
Hoopla ( 3 ) RedCoyote, Locke Lamora, Moai Interceptor Cannons
Moai Interceptor Cannons ( 6 ) dry-fit, d3x, Shotty to the Body, Col.Cathart, charter, hoopla
charter ( 0 )
Konowa ( 0 )
Nikanor ( 0 )
Locke Lamora ( 1 ) Nikanor
dry-fit ( 0 )
No Vote ( 0 )

Moai Interceptor Cannons has been lynched.

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Post Post #144 (isolation #14) » Wed Feb 17, 2010 12:26 am

Post by sigma »

After deliberating at length, you decide that Moai Interceptor Cannons is an infiltrator from the mafia. Despite his protests, you lynch him in a forthright fashion.

After searching him, you discover a mafia ID card, proving him to be guilty of the accusations. You also discover a small case of industrial-grade cream of wheat -- perfect for sabotaging vehicles. These could only be the tools of a
Mafia Roleblocker.

It looks like the world is one step closer to being safe for oatmeal.

It is now nighttime. Please submit your night actions by Feb. 20th, 6:30 AM (EST).
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Post Post #145 (isolation #15) » Sat Feb 20, 2010 2:26 am

Post by sigma »

First, a game note:

Zachrulez is replacing Nikanor. Thanks Zach!
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Post Post #146 (isolation #16) » Sat Feb 20, 2010 2:28 am

Post by sigma »

After a good night's sleep, you head out for the town's traditional morning breakfast, but you soon discover one of the town is no longer among you...


Dry-fit,
Vanilla Townie
,
has been killed.


With 9 alive, it takes 5 to lynch.

Deadline: March 6th, 8:30 AM (EST)

Vote Count:

Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
Shotty to the Body ( 0 )
Hoopla ( 0 )
charter ( 0 )
Konowa ( 0 )
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 0 )
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Post Post #160 (isolation #17) » Mon Feb 22, 2010 12:57 am

Post by sigma »

With 9 alive, it takes 5 to lynch.

Deadline: March 6th, 8:30 AM (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 1 ) Konowa
Shotty to the Body ( 1 ) charter
Hoopla ( 3 ) Shotty to the Body, Col.Cathart, d3x
charter ( 0 )
Konowa ( 1 ) RedCoyote
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 4 ) Locke Lamora, Hoopla, Zachrulez
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Post Post #171 (isolation #18) » Wed Feb 24, 2010 12:47 am

Post by sigma »

Konowa has been prodded.
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Post Post #185 (isolation #19) » Wed Feb 24, 2010 3:16 pm

Post by sigma »

With 9 alive, it takes 5 to lynch.

Deadline: March 6th, 8:30 AM (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 1 ) Konowa
Shotty to the Body ( 0 )
Hoopla ( 4 ) Shotty to the Body, Col.Cathart, d3x, charter
charter ( 0 )
Konowa ( 1 ) RedCoyote
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 3 ) Locke Lamora, Hoopla, Zachrulez
[/quote]
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Post Post #186 (isolation #20) » Wed Feb 24, 2010 3:17 pm

Post by sigma »

Konowa has requested replacement.
I will be getting one in as soon as possible.
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Post Post #231 (isolation #21) » Fri Feb 26, 2010 12:38 am

Post by sigma »

Bio Hazard is replacing Konowa. Thanks Bio Hazard!

Zachrulez has been prodded.

This is your friendly reminder not to use small text. It's annoying.

Please also note that any sort of flavor-quoting that appears to impersonate the mod is forbidden, according to Rule 7. I wouldn't kill someone for a
reworded
paraphrase, but bear in mind that flavor is for entertainment purposes according to Rule 16.
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Post Post #232 (isolation #22) » Fri Feb 26, 2010 12:40 am

Post by sigma »

With 9 alive, it takes 5 to lynch.

Deadline: March 6th, 8:30 AM (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 1 ) Konowa
Shotty to the Body ( 1 ) RedCoyote
Hoopla ( 3 ) Shotty to the Body, Col.Cathart, charter
charter ( 0 )
Konowa ( 0 )
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 4 ) Locke Lamora, Hoopla, Zachrulez, d3x
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Post Post #273 (isolation #23) » Fri Feb 26, 2010 4:03 pm

Post by sigma »

With 9 alive, it takes 5 to lynch.

Final Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
Shotty to the Body ( 1 ) RedCoyote
Hoopla ( 5 ) Shotty to the Body, Col.Cathart, charter, Zachrulez, Bio Hazard
charter ( 0 )
Bio Hazard ( 0 )
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 3 ) Locke Lamora, Hoopla, d3x
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Post Post #274 (isolation #24) » Fri Feb 26, 2010 4:42 pm

Post by sigma »

Hoopla was too suspicious to live.

After her lynch, you search her and find a small quota of poisoned oatmeal sewn into the lining of her jacket... and a note. It seems she foresaw that her use of poison might get her lynched one day...


To the denizens of Oatville:

If you are reading this, I have been lynched. I know that you may be convinced of my guilt, as I've commited a heinous crime by poisoning our town's oatmeal. However, I'd like you to know that I did it for the best; I only became a
Vigilante
to save our town. I only hope that you can do it...

without me.


It is now nighttime. Please send in your night actions by Monday, March 1st, 11:00 PM (EST).
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Post Post #275 (isolation #25) » Tue Mar 02, 2010 12:00 am

Post by sigma »

The town gathers after a restless night, still stunned over the lynching of one of their own. After a quick headcount, you discover that one of you will eat breakfast no more...

Shotty to the Body,
Vanilla Townie
,
has been killed.


---

With 7 alive, it takes 4 to lynch.

The deadline is March 16th at 7:00 AM (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
charter ( 0 )
Bio Hazard ( 0 )
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 7 )
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Post Post #333 (isolation #26) » Wed Mar 03, 2010 4:28 pm

Post by sigma »

With 7 alive, it takes 4 to lynch.

The deadline is March 16th at 7:00 AM (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
charter ( 1 ) Col.Cathart
Bio Hazard ( 0 )
Zachrulez ( 1 ) d3x
Locke Lamora ( 0 )
No Vote ( 7 )
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Post Post #372 (isolation #27) » Sun Mar 07, 2010 8:25 am

Post by sigma »

With 7 alive, it takes 4 to lynch.

The deadline is March 16th at 7:00 AM (EST)

Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
charter ( 3 ) Col.Cathart, Locke Lamora, RedCoyote
Bio Hazard ( 0 )
Zachrulez ( 1 ) d3x
Locke Lamora ( 0 )
No Vote ( 3 ) Zachrulez, charter, Bio Hazard
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Post Post #405 (isolation #28) » Sat Mar 13, 2010 1:37 am

Post by sigma »

With 7 alive, it takes 4 to lynch.

Final Vote Count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
charter ( 4 ) Col.Cathart, RedCoyote, Zachrulez, Locke Lamora
Bio Hazard ( 0 )
Zachrulez ( 1 ) d3x
Locke Lamora ( 0 )
No Vote ( 2 ) charter, Bio Hazard
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Post Post #406 (isolation #29) » Sat Mar 13, 2010 1:41 am

Post by sigma »

You decide to lynch Charter. As he hangs, a telltale ID card falls out of his pocket...


Charter

Mafia Goon


It is now night. You have until Tuesday, March 16th at 7:30 AM (EST) to submit night actions.
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Post Post #407 (isolation #30) » Tue Mar 16, 2010 5:15 am

Post by sigma »

You wake up with a feeling of dread, waiting to see who would be missing from the community breakfast... but then you count the arrivals... and a feeling of hope comes over you.


No one has died.


Deadline: March 30th, 12:30 PM (EST)


With 6 alive, it takes 4 to lynch.

Vote count:


Col.Cathart ( 0 )
d3x ( 0 )
RedCoyote ( 0 )
Bio Hazard ( 0 )
Zachrulez ( 0 )
Locke Lamora ( 0 )
No Vote ( 6 ) All
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Post Post #456 (isolation #31) » Wed Mar 17, 2010 11:30 pm

Post by sigma »

The town quickly decides that Zachrulez is most likely to be in the mafia, and you string him up.

After searching him... it looks like this is one
Mafia Goon
who won't be terrorizing Oatville anymore.


---

The town has destroyed all the scum and has won! Congratulations to these players for winning:

d3x
Locke Lamora
Col.Cathart
Hoopla
Bio Hazard
RedCoyote
Shotty to the Body
Sotty7
Dry-fit

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Post Post #457 (isolation #32) » Wed Mar 17, 2010 11:36 pm

Post by sigma »

This PM went to d3x, Dry-fit, Sotty7, Bio Hazard, RedCoyote and Shotty to the Body:
Vanilla Townie PM wrote:You are a Vanilla Townie. Fueled by a high-fiber diet, you're ready to take on the Mafia who have infiltrated you're town. Each day, you may vote to lynch one of the other people in town. You win when all threats to the town have been eliminated.
This went to Hoopla:
Day Vigilante PM wrote:You are a Day Vigilante. For reasons that are too complicated to detail in a short message, you have in storage a variety of poisoned granola and oatmeal. You may use this during the day only to kill one of the other people in town. You may do so by PMing me with the name of the player you wish to kill. The kill will take effect as soon as I get your message. Unfortunately, due to the town's schedule, you can only use this ability once per day. Please note that you are a Day Vigilante, and as such, must use your power before night falls. Please also note that twilight is not defined as 'day', so any kills received after someone has reached majority vote that day will not be accepted. You may also vote to lynch one of the other people in town. You win when all threats to the town have been eliminated.
This went to Col.Cathart:
Tracker PM wrote:You are a Tracker. Each night, you may attempt to find out who, if anybody, a player has targeted that night by PMing me the name of the player you wish to track. I will then PM you with one of these results: 'Sigma targeted Player', 'Sigma had no target', or 'Investigation failed.' You may also vote to lynch one of the other people in town. You win when all threats to the town have been eliminated.
This went to Locke Lamora:
Town Roleblocker PM wrote:You are a Roleblocker. During the night, you may pour cream of wheat into a player's gas tank, rendering them unable to perform any night action that they may have. You may do so by PMing me with the name of the player that you wish to roleblock. You will not be informed of the results of your roleblock. You may also vote to lynch one of the other people in town. You win when all threats to the town have been eliminated.
This went to charter and Zachrulez:
Mafia Goon PM wrote:You are a Mafia Goon. Together with your partners, xxx (Mafia Goon) and xxx (Mafia Roleblocker), you must take over the town. During the night, you may converse with your partners in this quicktopic. The mafia may select one of their number to kill one person during the night. To do so, PM me with the name of the player you wish to kill and the mafia member performing the kill. You may also vote to lynch one of the other people in town. You win when the mafia makes up the majority of the town or nothing can prevent the same.
This went to Moai Interceptor Cannons:
Mafia Roleblocker PM wrote:You are a Mafia Roleblocker. Together with your partners, xxx (Mafia Goon) and xxx (Mafia Goon), you must take over the town. During the night, you may converse with your partners in this quicktopic. The mafia may select one of their number to kill one person during the night. To do so, PM me with the name of the player you wish to kill and the mafia member performing the kill.

During the night, you may also pour cream of wheat into a player's gas tank, rendering them unable to perform any night action that they may have. You may do so by PMing me with the name of the player that you wish to roleblock. You will not be informed of the results of your roleblock. You are allowed to both kill and roleblock in the same night.

You may also vote to lynch one of the other people in town. You win when the mafia makes up the majority of the town or nothing can prevent the same.
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Post Post #458 (isolation #33) » Wed Mar 17, 2010 11:40 pm

Post by sigma »

Night Actions:

Night 1

charter kills dry-fit
Col.Cathart tracks RedCoyote
Locke Lamora blocks Hoopla

Night 2

charter kills Shotty to the Body
Col.Cathart tracks Charter
Locke Lamora blocks d3x

Night 3

Zachrulez kills Col.Cathart
Col.Cathart tracks d3x
Locke Lamora blocks Zachrulez

And of course, Hoopla killed Sotty day 1.
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Post Post #459 (isolation #34) » Wed Mar 17, 2010 11:49 pm

Post by sigma »

Thanks, for playing the game everyone. I hope you liked the setup and my modding -- I thought it went pretty well. Please feel free to discuss the game and let me know if you have any feedback for me.

One thing I don't like about closed setups is the necessary 'try and guess the setup' that everyone has to do, and that seemed to be an issue that cropped up in this game. Really, the key turning point for this game after a bad day 2 for town was a nice track by Col.Cathart, but I recall that the scum were afraid of a doctor being in the setup due to having a scum roleblocker in the setup, so they killed elsewhere. Obviously, if they had killed the tracker, the game would have been very different. Maybe I'll try modding a semi-open game next time and see what issues crop up there.

I've honestly never seen scum hammer in the situation Bio did -- it always seems to be townies that do the really reckless hammers. Maybe that WIFOM will change over time. I thought charter and Zach did a nice job there setting up Hoopla for the lynch.

Hope you guys had fun!
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