Legacy of the Ancients Mafia (That's All, Folks!)


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Post Post #50 (isolation #0) » Sun Nov 08, 2009 9:28 am

Post by Bogre »

If we have a night with no kills, she'd be shown as targetting someone random, FL. I don't think a killer could target someone and not kill them.

It's odd to me that most games now start out with at least a couple votes for the mod. I don't remember that ever happening much when I started play. Was there actually a no lynch in Tradittnm or whatever when players did it?
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Post Post #54 (isolation #1) » Sun Nov 08, 2009 9:39 am

Post by Bogre »

Boxman wrote:^Doctors. That is all.
Without other people blocking the kill, I mean.
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Post Post #55 (isolation #2) » Sun Nov 08, 2009 9:43 am

Post by Bogre »

And I didn't say it was likely we'd have no kills...just that in the rare possibility it happens (and someone tracks it) you could see. Highly improbable all that would happen, though.
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Post Post #160 (isolation #3) » Mon Nov 09, 2009 9:09 am

Post by Bogre »

xRECKONERx wrote:No.

I'm advocating a policy lynch on zwet based on past games with him.
Lynching someone with no feelings about their alignments is not smart.

Slicey was a bit too fast on the wagon, but I'm not sure I like how DoS jumped on him and Xyl then quickly backed off.
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Post Post #199 (isolation #4) » Mon Nov 09, 2009 1:10 pm

Post by Bogre »

xRECKONERx wrote: Town-zwet is bad for town because he's a distraction/mislynch target.
And so lynching him if he's townie wouldn't be wasting the lynch?
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Post Post #243 (isolation #5) » Tue Nov 10, 2009 9:17 am

Post by Bogre »

xRECKONERx wrote:Meh.

Let's not lynch zwet anymore. But I refuse to vote SSK, as I refuse to be a part of a lynch on something that could potentially blow me the fuck up. Instead?

Vote: Slicey
Wait, why now unsold on the zwet lynch? You were just claiming that ANYTHING he did, whether scum or town, was anti-town and deserving a lynch. What's changed?
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Post Post #574 (isolation #6) » Mon Nov 16, 2009 11:57 am

Post by Bogre »

animorpherv1 wrote: Yea. I know. Lucky, huh?

Either way, I don't really have much to say as of yet. Will get back with something when I see someone do something scummy.
[/quote]

Alright. So I've been absent the past weekend and stuff in travel and schools, thought I'd be back sooner, sorry.

Amino, why aren't you hunting for someone doing something scummy? There is, at the moment, a bunch of things to think about. What do you think about Deathnote? It seems to me very easy to see his fluffy play to support his 'presence' in the game that's pretty non-contributory. Popping in to say 'I'll watch for scum' implies that you're passively looking at this game, not researching the past and looking in-depth.

Secondly, I don't like how Snow_bunny is hard and loose with her FOS's and voting on DN. She's parroting cases on the people that look the most scummy. Also, your accusation that FL's vigging leading the town is misleading...he has vigged people and we are lynching other people. He's not vigging and saying 'now we kill this guy'.

Anyways, back to the bigger matter. Pretending to scum hunt and noncontribution > lurking and parroting. DN, why the hell would you think forsaken are not scum? Perhaps they send diplomats? It looks like from the race list that only their relics are present and they are CAUSING HAVOC.

His answers to his accusations and his lack of play/defense since then make me think he's given up. Which is a tell itself- scum give up more often than townies do.

Vote: DN


Now you'll have to respond, -1.
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Post Post #575 (isolation #7) » Mon Nov 16, 2009 12:00 pm

Post by Bogre »

animorpherv1 wrote:So, I'll go back and read the last few pages. I'll note whatever I see scummy.
This should have been your first instinct.

Not your 'okay, I guess..."

Passively waiting = antitown.
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Post Post #579 (isolation #8) » Mon Nov 16, 2009 12:27 pm

Post by Bogre »

forbiddanlight wrote:

His answers to his accusations and his lack of play/defense since then make me think he's given up. Which is a tell itself- scum give up more often than townies do.
Can you cite anything for this?
Hrmm, that should read "His answers to his accusations are non-existent"

Post 402

His defense is basically laughing at it and ignoring it.

I mean since then, he's not answered anything, though he is playing actively in other games, except his 'well I guess my theory is thrown out the window'. Sounds like 'blah, i guess you got me there', and unwillingness to actually participate.

And sorry, I had just read that you were a female too. *facepalm*
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Post Post #725 (isolation #9) » Fri Nov 20, 2009 11:20 am

Post by Bogre »

SocioPath wrote:
Mufasa wrote:I am a informational role with a very large reason to believe Sociopath is scum. Sociopath, full claim.

Vote Sociopath
Thats ridiculous, and wrong. Well, the process might not be wrong, but the conclusions you are drawing are.
I mean, why? What conclusions -should- he be drawing?

Vote: Sociopath

Maemuki wrote: I'm not sure on who I'll believe...Mufasa or Socio? Why is everybody ignoring post 700?
That statement looks odd to me. Like...she's trying to mention it and talk about it without really committing or caring about it...Socio hadn't even responded yet.
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Post Post #844 (isolation #10) » Tue Nov 24, 2009 1:55 pm

Post by Bogre »

Yea, I second using the investigations these two days.
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Post Post #846 (isolation #11) » Tue Nov 24, 2009 2:21 pm

Post by Bogre »

forbiddanlight wrote:
If I were you people, I'd use Investigate on two people ASAP.
And can we trust our fellow members? It depends on how it works and I'll ask for clarification. But I'm not sure who gets the result.

Secondly, saving the investigations for later game seems more logical, IMO. You get a lot more impact out of them.
Any fellow member -not- revealing the information to the group would be pretty anti-town, imo.

I think there are pros and cons to leaving it to endgame. Leaving them would probably have a better gain, you're right. But also, you're kind of leaving it up to luck about who has the power to do it, if scum are on the council or know about any of its members. I mean, if they wipe out the council or gain control of it, saving them is kind of moot.
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Post Post #1357 (isolation #12) » Fri Dec 11, 2009 4:20 pm

Post by Bogre »

UncertainKitten wrote:I love how my reflect basically caused Starbuck to kill Bogre :P.

Actually, I had a few accurate reflects, didn't I?
It really sucked that Sociopath and I were right under Starbuck very quickly.

I had the immunity, I should have sold Starbuck out instead of trying to save him, I think. :(
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Post Post #1390 (isolation #13) » Sat Dec 12, 2009 12:17 pm

Post by Bogre »

/pre in for MS4
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Post Post #1402 (isolation #14) » Mon Dec 14, 2009 2:05 pm

Post by Bogre »

lol.

You can't tell me you actually thought I was scum when I died though.
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Post Post #1405 (isolation #15) » Mon Dec 14, 2009 2:58 pm

Post by Bogre »

:)
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