Okay. Sorry about the lack of the promised post. Stuff happened... a bit with my internet, and a bit with real life issues, meaning I didn't have the ability or time for a proper post.
Secondly, mathcam, I voted Someone back in post 109.
I wrote:In any case, I'm gonna
Vote: Someone
.
Now, to respond to Someones' response to my attacks;
Someone wrote:Try to read some of the posts we've made, SO. There HAS to be an SK or some alternative killing force. There is no assumption there.
We know someone was killed last night. This means that a killing group either doesn't time travel or chose not to. Says nothing about multiple roles. If I'm misinterpreting what you were referring to, please point it out to me.
Someone wrote:Also, what keeps mafia from being revived? I think it's you who's making the assumption...better safe then sorry, no? The only person who would want not to follow my plan is scum...
The only way reviving would work that it wouldn't normally due to the mechanics of the game is a back-in-time doc protect. The only other way I can think of someone being revived is a more 'normal' reviver role - and either a) they're on the side of the town, and so SHOULD NOT REVIVE NON TOWNIES, or b) are mafia revivers, which is an extremely powerful role - but I'll admit not out of the question.
Someone wrote:Yes, I agree, docs should not go back and protect power roles...However, this is not the opinion of the whole town. Unless you suggest that everyone in the town is SURELY as good as attentive as me or you, there's the possibility of a screw up. Again, the plan is a backup measure, just incase something happens.
I prefer this as a backup plan. If a non-townie is revived for whatever reason, we lynch them.
Someone wrote:Argh. Completely not true. If Mr. Stoofer had info on me, me dismissing it doesn't make it go away, does it? Mr stoofer would still come out...and I would still get lynched...
But, as I said, you would've at least forced a cop claim, whereas he might've been able to get you lynched without claiming if it wasn't dismissed.
Someone wrote:What??? This is completely out of context. Firstly, note that it was Mr. Stoofer's idea, and not mine to do so. I was just assuming that was the better plan was to FOS. As you may have noted, there were no objections to the FOS plan, which means that most of the town agreed with it at the time...why am I the only one to be singled out?
Okay. Firstly, Mr Stoofer did gain suspicion from me for this, but so do you for agreeing with it easily. And yeah, there were no objections at the time. That by no means means that it's agreed with, that's an assumption right there. And foremost, you're 'assuming that the better plan is to FOS' to quote you. You're agreeing with this because you think the town agrees. That's classic scumminess... just agreeing with the town, attempting to lie low on that issue, at least, not actually going 'Hey... that's actually pretty stupid' and picking up on that.
Someone wrote:The logic of witholding your vote is this: if we're going to follow the plan cleanly, we're going to have to have everyone unvote whoever they're voting for at the end of the day. Now, for me, that's no problem since I log in almost every day. However, as you can see at mafiascum, everyone is not as active as us. If we had been using votes, I'd be willing to bet that there are some people that would have not been able to get back to unvote. It gives scum an excuse to leave their vote hanging on an innocent. The less people voting aimlessly, the better, IMO.
I'll concede you do have a point here... though the only case in which I can see us needing to change votes quickly before the deadline is if new information comes to light at the last minute, which is improbable but possible. So I'm prepared to be more cautious with my vote if I survive this day and night, cause given my difficulties of late there's no guarantee I'll be able to change my vote at the last minute, and no vote's better than one on a protown. Though I don't think the votes are as aimless as you suggest... I certainly think mine right now is in the right place.
With regards to the 'it's an advantage for townies to be lynched' issue - I'm guessing you responded to my attack in the same way I formulated it - going through everything in order, responding to each thing as it comes up.
And I'll accept your explanation on the topic, and withdraw my attack on that particular remark.
Someone wrote:You haven't. It's just, thats the general attitude of a lot of lurkers here at scum. I'm sorry for categorising you as so. Clearly I was wrong.
Thank you. Though I realize the irony of this, that you said this and then I go and give a short contentless post and not post for days. Again, I'm sorry for that.
Someone wrote:The plan is not useless if we don't revive non-townees. It also prevents other weird goings on like scum leading two or three alternative bandwagons who aren't really scummy, and then killing the main one.
I think we have enough decent players in this game that unscummy bandwagons wouldn't happen. And even if this does take place; scum make a false bandwagon then kill the main one - then we'd have an excellent lead on said scum.
Fishbulb, re my somewhat aggressive post on The Plan; while it may seem hypocritical to talk about this, one scum tactic is lurking, not attracting attention, letting everyone else point fingers at each other and lynch each other. The Plan gives them something to talk about, so they can say effectively nothing of consequence yet look like they're contributing.
[quote="Mr Stoofer]While I actually agreed with a lot of what SinisterOverlord said, I too found it interesting that SO had so much to say. He obviously had lots of thoughts in the game so why didn't he share them earlier? [/quote]
I didn't pick up on all of that as it was posted. Some of these things drew my attention to Someone, and with my attention on him I noticed more things as I wrote my initial attack.
SpeedyKQ wrote:I'm mostly bothered by his attacking Someone for his stupid comment. My experience is that obviously stupid statements aren't scummy, but those most eager to pounce on them are.
Someone wrote:Wow. Speedy managed to say what I was trying to say for like 3 humungo-posts in like three lines.
Yeah, scum would joyfully jump on a town slip. But a town player should just as joyfully jump on a scum slip. If you care about winning this game, if you want to win, wouldn't you take advantage of what you saw as a big slip by your opponent in a heartbeat?
Nox wrote:Now, I still don`t quite understand the 6/3 strategy, but as most people seemed to agree that it was a good plan, and you`re all more experienced than I, I`m going to assume its good. All I really got was the obvious; that the votes were to be separated into one main(6) and one secondary(3) bandwagon. If somebody could explain the concept to me a bit further though, I`d appreciate.
Here's the deal. Since 1) scum may be able to travel back in time for their kills and 2) the person with the most votes at deadline is lynched, then what could happen is Person A has 6 votes, everyone else has none. Scum B, who was dead, privately votes for Person C, who is protown. Then, if they can kill Person A with their nightkill before this day, so those 6 votes are null and void, and bring Scum B back from death, all the votes for this day are the one Scum B vote on Person C, so the timeline changes so Person C is lynched, and the mafia got a free lynch.
Hm. It seems this was already answered. Oh well, I'll leave this here anyhow. Doesn't hurt.
Mr Stoofer goes from agreeing with my large attack to attacking me. Going with what he sees as the flow much?
Similarly, Someone goes from [/quote="Someone"]I'm looking foward to your response. I don't think you're scum, just town that didn't really think through the posts you made.[/quote] to
Someone wrote:I just think SO is more scummy
with very little in between. And furthermore, in post 117 he unvotes me, and I haven't seen him revote me since, so why is his vote on me?
mole wrote:What the hell, I'll advocate a no lynch in all circumstances unless we're confident enough that someone's scum that we want them dead. The mafia kills are going to give us more information than lynching (since we know the mafia aren't going to kill their own members), and the doctors can revive the people who were killed--we can't do that if we lynch a pro-town player.
We will win this game by eliminating the scum. Either we can rely on possible vigs guessing well, or we can rely on educated guesses. I prefer the latter, myself.
A no lynch allows the scum an extra night to kill someone else. True, we get more information. However, I think that a cop who may be killed gaining information is not worth an additional protown death.
Yeah, we could lynch a protown player. That's just the risk you take playing this game. That's the point of the game - try and figure out who the scum are with deduction, logic of just gut instinct - and lynch them before they kill off the town. Yeah, we won't know if we made the right decision or not, but that doesn't mean we can afford to let them pick us off.
So for now, my vote stays on Someone, but a big
FOS: Mr Stoofer
. He's my second suspect by a narrow margin.
Heh, more irony. The way things are shaping up, even with all I said against The Plan, looks like I'll end up contributing to making it happen, even if it's not deliberate.