War in Heaven II - Spirit of Vengeance (Over!)


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Post Post #6 (isolation #0) » Wed Mar 18, 2009 4:24 pm

Post by Cybele »

/confirm
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Post Post #20 (isolation #1) » Wed Mar 18, 2009 9:05 pm

Post by Cybele »

Drench wrote:/confirm before Ybele-Cay.
Too late!
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Post Post #50 (isolation #2) » Fri Mar 20, 2009 2:17 am

Post by Cybele »

Right. So, I think it will be key to pay attention to the health of each player, and to check for any discrepencies. Each one is a clue for town. In the other games, the Fallen had a rage ability, allowing them to hurt other players secretly, but that damage did appear in the updates.

That being said, I don't plan to participate in any random hurting phase, and will only heal until we see someone acting scummily.
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Post Post #52 (isolation #3) » Fri Mar 20, 2009 2:22 am

Post by Cybele »

Well, that was quick. *sigh*
Heal: DGB
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Post Post #72 (isolation #4) » Fri Mar 20, 2009 8:24 am

Post by Cybele »

Nuwen wrote:If we do choose to focus fire, I think we should avoid mass-firing in a short time and always have a heal cooldown ready for a rage damage dump.
This. After everyone has used their hurt/heal is the best time for scum to pick off a mislynch.
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Post Post #82 (isolation #5) » Fri Mar 20, 2009 8:55 am

Post by Cybele »

I agree, in a semi-open game such as this, claims are nearly useless. If we have a target for lynch, waiting for a claim won;t help.
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Post Post #113 (isolation #6) » Fri Mar 20, 2009 10:48 am

Post by Cybele »

Ok, I wasn't really seeing it before, but ABR's summarized case against Kinetic is convincing.
Vote: Kinetic


Also: I really do agree with the idea of fake-voting instead of hurting. New mechanics means we need to adapt.
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Post Post #339 (isolation #7) » Sat Mar 21, 2009 6:16 pm

Post by Cybele »

Mod:
I'm regretfully going to have to ask to be replaced. In about a week, I'm going to be V/LA for about 3 months, and this game is going to fast for me to keep up if I can't guarantee being on every day. I'm really sorry, especially since I enjoyed the last game so much. :(

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