Abandoned games

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Talitha
Talitha
Dr. Dead
User avatar
User avatar
Talitha
Dr. Dead
Dr. Dead
Posts: 4699
Joined: August 14, 2003
Location: KOWHAI MALL

Post Post #2 (isolation #0) » Mon Feb 21, 2005 11:23 pm

Post by Talitha »

I completely agree with Cadmium.

As for what to do about it.... hmm :|

Yeah, maybe require
everyone
to have an experienced co-mod, unless they have modded a certain number of games (3?) without any issues. (Eep, would there be enough co-mod volunteers?)

Maybe the list mod could give a pass or fail grade for the modding of each game? If someone gets a 'fail' they need to have a co-mod until they get 3 consecutive 'pass' grades or something?

Or maybe instead of a co-mod, maybe there should be a 'Mod co-ordinator', and all mods are required to submit a full set-up of the game to this person. If the mod then goes missing, it would be easier for another mod to pick up the game.

But most importantly, yes, it should be drummed into people that choosing to mod a game is taking on a serious commitment and should not be neglected except under the most extreme circumstances.

If only we could get people to sign a contract when they start modding, or dock their wages for non-performance.

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