Best Role Ideas?

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Post Post #126 (isolation #0) » Tue Jan 20, 2009 9:56 am

Post by xelada »

Adel wrote:
PokerFace wrote:
Addictive Cop
- You may investigate any player at night in order to learn if they are scum via an inocent or guilty read. You know that you are sane but if you are targeted by a doc your results for that night could be wrongly influenced.You win with the town when all scum are elimnated. Good luck.

Mod Notes -
if Cop is protected from a kill, his result will be paranoia
if Cop is protected and not targeted for a kill, his result will be naive
Inspiration: CEScum rules!
http://www.mafiascum.net/forum/viewtopi ... 72#1363572
that is a really awesome role. It adds nifty layers of wifom and neuters the cop+doc combo.
That is how the original newbie game setup should have been fixed!

Super Classic Newbie Game Setup Remix

2 Mafia Goons
1 Addictive Cop
1 Doctor
3 Townies

daystart
add a vig and a Mafia doc (like a regular doc but for the mafia) and it is better.
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Post Post #156 (isolation #1) » Sun Feb 15, 2009 2:35 pm

Post by xelada »

syndromeofadown wrote:
You are
Caterpie
. You desperately want to become a Butterfree at all costs.

During the day, if whomever you vote for is also lynched, even if you did not cast the deciding vote, you will gain experience and level up. You are currently level 5. At level 7, you will evolve into
Metapod
, gaining the ability to harden during the night, preventing you from any night kills. At level 10, you will finally evolve into
Butterfree
and fly away at dusk (at the end of the day in which you leveled up, but before nightfall). You win if you evolve into Butterfree. However, evolving into Butterfree does not end the game.

A WILD POKEMANIAC APEARED
You are
Weedle
.

During the day, if whomever you vote for is also lynched, and if you cast the deciding vote, you will gain experience and level up; also during the night you may poison someone,so the next night they die unless doc protected either night, this will gain you enough EXP to level up. You are currently level 5. At level 7, you will evolve into
Kakuna
, gaining the ability to harden during the night, protecting you from any night kills or use your poison ability that now can only be stopped if the target is protected the same they are targeted. At level 10, you will finally evolve into
Beedrill
making your poison so potent it can't be stopped; also you NK immunity has been replaced with the immunity to one NK in which the attacker is poisoned by your brand of poison. You win if you survive to endgame
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Post Post #165 (isolation #2) » Fri Feb 27, 2009 2:11 am

Post by xelada »

You are a
Voltorb
. If you are lynched the person who hammers you is killed. If you are NKed the killer is killed as well. You have a 1-shot kill that can penetrate a docs protection.
You are an
Electrode
. If you are lynched the people who voted for you are killed. If you are NKed the everyone who targets you are killed as well. You have a 1-shot kill that also kills anyone who targets you and can penetrate a docs protection.
You are a
Ditto
. At night you can target someone and your role becomes that of the targeted.

You win by transforming then completing your new win condition.
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Post Post #169 (isolation #3) » Sat Feb 28, 2009 11:30 am

Post by xelada »

You are a
Neutraliser
. At night you may target someone, that person will have everything except there alignment, win condition and vote removed.
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Post Post #184 (isolation #4) » Thu Mar 05, 2009 9:58 am

Post by xelada »

More Pokémon roles
You are a
Slowpoke
. Your vote counts for the next day and you can't change your vote until after after a lynch.
You are a
Shellder
. At night you can clamp onto someone, roleblocking them for that night and the next.
You are {part of} a
Slowbro
. To win you must survive for 2 days and 2 nights.
MOD NOTES: If a Shellder clamps a Slowpoke then both there roles are changed to this (the {part of} only appears if the above mentioned role-change takes effect).
You are a
Cloyster
. At night you can clamp onto someone, removing there power.
You are a
Slowking
.To win you must survive for 1 day and 1 night.
You are an
Evolver
. Each night you may choose a target, if it evolves change it's role to that of it's evolved form.
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Post Post #219 (isolation #5) » Mon Mar 30, 2009 10:17 am

Post by xelada »

You are a
Protective Freind
.

At night, you may target any player. Anyone who targets your target instead targets you.
You are a
Defensive Freind
.

At night, you may target any player. If your target targets anyone, your target targets you instead.
You are an
Over-Protective Freind
.

At night, you may target any player. Anyone who targets your target instead targets you and if your target targets anyone, your target targets you instead.
You
Glow In The Dark
.

At night, whoever you target will see that you targeted them but not what you did.
You are
Bioluminescence
.

At night, whoever you target will see that you targeted them and what you did.
You have
Very Good Eyes
.

At night, whenever someone targets you, you see who it was but not what they did.
You have
Night Vision
.

At night, whenever someone targets you, you see who it was and what they did.
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Post Post #223 (isolation #6) » Tue Mar 31, 2009 7:26 am

Post by xelada »

>.< sorry
but any of you got any better ideas for what to put in the PM?
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Post Post #241 (isolation #7) » Sun Apr 12, 2009 10:21 pm

Post by xelada »

You are a Big Bomb.
If you are lynched the people who voted for you are killed. If you are NKed the everyone who targets you are killed as well. You have a 1-shot kill that also kills anyone who targets you and can penetrate a docs protection.
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Post Post #263 (isolation #8) » Fri May 15, 2009 11:12 am

Post by xelada »

You are a
Chain Role-Blocker
. At night you can target someone, for that night there role is changed to Chain Role-Blocker. You win with the town.
Notes: Target keeps alignment, pretty much can stop alot of actions.
You are a
Chain Vig
. At night you can target someone, for that night there role is changed to Chain Vig. The target also dies. You win with the town.
Notes: Target keeps alignment, pretty much kills the target and changes the effect of there action to kill, and continue the chain.
You are a
Chain Doc
. At night you can target someone, for that night there role is changed to Chain Doc. The target is also protected from kills. You win with the town.
Notes: Target keeps alignment, pretty much protects the target and changes the effect of there action to protect, and continue the chain.
You are a
Chain Framer
. You are Mafia, your scum buddies are {insert names here}. At night (if you aren't killing) you can target someone, for that night there role is changed to Chain Framer. The target. You win with the scum.
Notes: Target keeps win condition but makes the target look scum to cops, and continues the chain. Those in the chain do not count towards the scum win condition.

When clash occurs consult below diagram:
RB+Anything= RB (overrules Framer)
Doc+Vig= RB (if you kill and protect someone at the same time it would have no effect)
Framer+Anything=Both (Kills/protects and spreads framing)
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Post Post #300 (isolation #9) » Mon Jul 27, 2009 2:38 pm

Post by xelada »

You are a
Pharmacist
!
If someone targets you, they get protected.

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