Already resorting to ad hominem?Minineko wrote:vote Yosarian2
This way someone will call me out saying WIFOM/revenge voting is a scumtell,then I argue that they are a moron, and then we get discussion going!
Die scum.
I want in on thisMonkey wrote: I wasn't aware someone had self voted. Definatley scummy.
Vote: UltimaAvalon
Very true. That still doesn't explain at all how self-voting is scummy. You say it "seems scummy". I want to know why.Monkey wrote: Self voting either means you are voting for someone you know is town, which seems scummy, or you are scum
If you are trying to work out who is town and who is scum based on people's conduct, then it is absolutely vital that you know or, failing that, be prepared to take full account of people's behavioural tendencies. Why don't you think meta is important?Monkey wrote: I don't care about meta.
ButMonkeyMan576 wrote:If you are town, you are voting for a townie(yourself). Voting for a townie is scummy behavior, meaning, either scummy in appearance, or scummy in fact.vollkan wrote: Very true. That still doesn't explain at all how self-voting is scummy. You say it "seems scummy". I want to know why.
Yay, another one.FL wrote: I should vote you for that if you weren't making a point.
Nice strawman.Monkey wrote:I just prefer to analyze behavior in the current game. In my experience meta lynching leads to more mistakes than scum.Vollkan wrote: If you are trying to work out who is town and who is scum based on people's conduct, then it is absolutely vital that you know or, failing that, be prepared to take full account of people's behavioural tendencies. Why don't you think meta is important?
1) Thankyou for completely ignoring everything in my post except for the last point (and even then you didn't even address the strawmanning point)MonkeyMan576 wrote:You can do whatever you want, when I decide who I am going to vote for, I will base it on the current gamevollkan wrote:ButMonkeyMan576 wrote:If you are town, you are voting for a townie(yourself). Voting for a townie is scummy behavior, meaning, either scummy in appearance, or scummy in fact.vollkan wrote: Very true. That still doesn't explain at all how self-voting is scummy. You say it "seems scummy". I want to know why.whyis it scummy? You can keep repeating again and again that "voting for a townie is scummy" without explaining why.
Also, let me try a different line of questioning:
Why might a townie self-vote at this point in the game?
Yay, another one.FL wrote: I should vote you for that if you weren't making a point.
I repeat my question:
Why is self-voting scummy?
Nice strawman.Monkey wrote:I just prefer to analyze behavior in the current game. In my experience meta lynching leads to more mistakes than scum.Vollkan wrote: If you are trying to work out who is town and who is scum based on people's conduct, then it is absolutely vital that you know or, failing that, be prepared to take full account of people's behavioural tendencies. Why don't you think meta is important?
I never mentioned "meta lynching".
I wanted you to explain why, in light of the fact that a large proportion of this game involves judgnig behaviour, we shouldn't take account of people's tendencies across the site. You responded with an assertion that your "experience" (do you mean statistical evidence, or just fluffy intuition) tells you meta-lynching is inaccurate.more thanmeta.
I don't mind. If he proclaims that he agrees with you, then I will expect him to be able to defend your (and, purportedly, his) position.FL wrote: Do you really want me to answer for MM?
Uh...I don't think your voting for the mod is scummyFL wrote: Oh, I'll also mention it's the same reason that my voting for the mod is scummy.
To clarify, are you saying that your partner was caught because of a random vote, or just because of general early game interactions?FL wrote: K. Voting the mod or voting yourself is scummy because it denies the town the random vote information that exists since scum random votes, or even the "reasons" used can set the character of the relationship between two players. Most notably, I was caught as scum once when I prematurely claimed victory, and my partner was caught because of my early interactions with the person I attempted to frame saying we'd lost with all the protective roles we didn't kill. Long story short, going back to D1, while not enough to actually determine someone as scum or town from nothing, can be an excellent tiebreaker if it gets iffy in late game. So, denying the town an actual vote, by voting yourself, the mod, or basically anything not a player in the game can be construed as a slight scumtell.
MonkeyMan576 wrote:1) Sorry, didn't realize you required a response for every sentence.vollkan wrote:1) Thankyou for completely ignoring everything in my post except for the last point (and even then you didn't even address the strawmanning point)
2) You've now used the weaker phrase of "more than". Finessing disagreement? Though, clearly, we must be setting the bar pretty high if "more than" allows you to completely ignore UA's record of self-voting.
3) I think ignoring meta is anti-town. I've explained the basis for my reasoning that way. You've refused to either justify yourself or alter your play. Tell me, do you think it is acceptable that people can do anti-town things and not be expected to justify themselves?
I don't expect a response to every individual sentence. I do, however, expect that where I make a post containing a reasonable number of points (4 is a reasonable number), that they will all be addressed, rather than receiving a half-assed answer to the last one of them.vollkan wrote:ButMonkeyMan576 wrote:If you are town, you are voting for a townie(yourself). Voting for a townie is scummy behavior, meaning, either scummy in appearance, or scummy in fact.vollkan wrote: Very true. That still doesn't explain at all how self-voting is scummy. You say it "seems scummy". I want to know why.whyis it scummy? You can keep repeating again and again that "voting for a townie is scummy" without explaining why.
Also, let me try a different line of questioning:
Why might a townie self-vote at this point in the game?
Yay, another one.FL wrote: I should vote you for that if you weren't making a point.
I repeat my question:
Why is self-voting scummy?
Nice strawman.Monkey wrote:I just prefer to analyze behavior in the current game. In my experience meta lynching leads to more mistakes than scum.Vollkan wrote: If you are trying to work out who is town and who is scum based on people's conduct, then it is absolutely vital that you know or, failing that, be prepared to take full account of people's behavioural tendencies. Why don't you think meta is important?
I never mentioned "meta lynching".
I wanted you to explain why, in light of the fact that a large proportion of this game involves judgnig behaviour, we shouldn't take account of people's tendencies across the site. You responded with an assertion that your "experience" (do you mean statistical evidence, or just fluffy intuition) tells you meta-lynching is inaccurate.
2) You said: " I will base it on the current game more than meta". Yes, that's a preference, but it is also a policy. Moreover, you're now saying that there are some situations where you will use meta and some situations where you won't. On what basis do you make that decision? It seems fairly arbitrary to say that, because you don't like self-voting (and again I scream from the rooftops: "WHY IS SELF-VOTING SCUMMY?!"), UA's meta isn't relevant, but in other circumstances meta will be relevant.Monkey wrote: 2) My dislike of using meta is a preferance, not a policy. Clearly there are situations where it can be useful. I'm not ignoring UA's record of self voting, I'm stating my dislike of self voting as a tactic and my dislike of using meta as a tactic.
3) How does your view on self-voting outweigh his meta?Monkey wrote: 3) First of all, I'm not ignoring meta. I'm stating that my view on self voting outweighs his meta, in my opinion in this instance. I don't believe that's anti town, I believe that's pro town. You're entitled to your opinion and I'm entitled to mine.
Was it the random vote itself, or an early interaction? And please see my point about about utility.FL wrote: EBWOP: that example is convoluted. There were a lot of protective roles, so in my last day of life (after premature declare victory), I tried to frame someone by "giving up", and purposely mentioning my "partner". It was WIFOM that almost went in my favor. But someone went back to D1 and found an interaction in the random votes that boiled down to "that really doesn't feel like scumbuddy's interacting"
I think I addressed most of this in the above, but just to respond specifically to your post:Fritzler wrote:Well, if you're town your job is to find scum. You indicate this with your vote. If you are voting yourself you are saying you think you are most likely to be scum/you have a better chance of being scum than other players. I know I am innocent this game, and I will not vote myself since my role tries to kill guilty people. By voting for yourself however, you either don't know your role or add nothing to the town (or even hamper them) by preventing discussion.vollkan wrote:I repeat my question:
Why is self-voting scummy?
I wouldn't say it is "MORE anti-town" if you do it regularly; it just becomes less likely to generate reactions (provided people are aware of your meta)Yos wrote: Self voting when everyone else is random voting is pretty much irrelevent. So is random voting the mod, or not random voting, or random voting a small orange housecat. Actually, assuming the primary purpose of random voting is to get reactions, I would actually think self voting is MORE anti-town if you do it every game then if you only do it once, since you're less likely to get reactions if you do it every time. It still dosn't really matter though.
Self voting at any other point in the game is very anti-town, and is usually good reason to lynch the guy doing it.
Okay. Then this is one case where random voting was important. Do you agree, however, that such cases are the exception and self-voting in the random stage is also reasonable, given my previous post's argument?FL wrote: The random vote itself, with the explanation. If the random vote hadn't been made, there would not have been any subsequent "explanation", and thusly it wouldn't have caught him out.
Yeah, self-voting for reaction-fishing relies on people having a problem with it. If it didn't spark anything, it wouldn't be worth doing.FL wrote: But if self voting isn't considered scummy, the meta shifts and we end up dealing with it being stagnant again like normal self votes. And I'm not sure that prospect is so minute. It doesn't happen often, but I'm sure others have tales of being screwed as scum by random votes or winning as town.
Monkey wrote: 2) My dislike of using meta is a preferance, not a policy. Clearly there are situations where it can be useful. I'm not ignoring UA's record of self voting, I'm stating my dislike of self voting as a tactic and my dislike of using meta as a tactic.
2) You said: " I will base it on the current game more than meta". Yes, that's a preference, but it is also a policy. Moreover, you're now saying that there are some situations where you will use meta and some situations where you won't. On what basis do you make that decision? It seems fairly arbitrary to say that, because you don't like self-voting (and again I scream from the rooftops: "WHY IS SELF-VOTING SCUMMY?!"), UA's meta isn't relevant, but in other circumstances meta will be relevant.
I don't think my opinion is more "important" than everyone else's.Monkey wrote: One of my pet peeves is people who think their opinion is more important than everyone else's. I think self-voting is scummy regardless of meta, you don't. You think my opinion is "Loony", I think it's pro-town. That's your opinion versus mine. One person versus One person. You're accountable to me as much as I'm accountable to you. Get over it.
Yeah, it happens. But I haven't seen or heard of it happening enough to think that self-voting discussion doesn't at least do an equally good job.FL wrote: Not necessarily. Just because I'VE only seen one case personally, I'm sure it happens more often than that.
Yeah. But, trust me, it's like clockwork that somebody will always sweat.FL wrote: But since the discussion focuses on the self vote, it doesn't really get relevant unless someone starts sweating for no reason.
Only if everybody is aware of the meta.FL wrote: So, in other words, a meta of self voting ends up making it useless.
Monkey wrote: Not to mention that not liking self voters is a meta, and a null tell.
On the first element: I don't think it provides "reduced" information, so much as it provides "different" information. A normal random vote can provide information of the sort that FL refers to in her meta example. A self-vote sparks a discussion which provides a different source of information. I don't think either is demonstrably better than the other.Seol wrote: There are two elements to it. Firstly, the effect, which is reduced information for the town to act upon later, and secondly the intent, which is divestment of accountability (trying to avoid responsibility for your actions) - one of the strong scum behavioural patterns. If it didn't attract such a predictable response - back before self-voting had really been considered - it would be a good shielding tactic.
I have a meta practice of self-voting precisely, but I don't think it is at all harmful to the town.Seol wrote: The question then, of course, is why anyone would want to establish a meta practice which they acknowledge is harmful to the town? The thing is, I can see why it's beneficial to its user (countered attacks of any sort make it harder to launch additional attacks later - and it's the response to the self-vote, not the vote itself, that ends up being effective), and that's going to be helpful to them in all situations. Town doesn't want to support an easily-adopted individual defensive strategy, but at the same time it's genuinely meaningless in the majority of cases (just because there are good reasons why scum would do it and bad reasons why town would do it doesn't mean it's driven by scum intent). So, the best approach is to neutralise the part of the strategy which has an impact - namely the argument over whether it's scummy or not, by ignoring it and moving onto other matters.
Well, what I look for is not whether or not people like self-voting, but "how" they respond to it. Newer players will tend to see it as scummier than experienced players will, but that isn't the important thing. My focus is on why people find it scummy, and how they justify themselves.Seol wrote: Reaction-fishing for demonstrably anti-town behaviour (even if it's demonstrably non-scummy) is, however, a fundamentally flawed approach. Fire attracted from doing something wrong is, relatively speaking, poor fire to analyse - scum and town approach it the same way. Either they know about its meta context, in which case they'll know to ignore it (or make the point about it being anti-town and move on), or they'll be new, and they'll attack what they see as being a valid tell. What you are very likely to get, however, is fire from someone in the game, which is then easily defended and supported by others - and that process of attracting fire is a pre-emptive defence. The tactic has a very definite effect, and it's a different effect to that (I believe) most people think it has.
You're using your meta to defend yourself against any charge that your attitude to self-voting is inherently scummy (which it isn't). You still haven't explained why UA's meta is not equally relevant.MonkeyMan576 wrote:Certainly I have a meta, I just meant that it shouldn't be used as a primary method for determining my alignment. Clearly I could use my meta as a way to show that not liking self voters is not a scumtell, but I'd prefer people to look at the logic behind my opinion, my voting history, and things like that. And I'll look at other people's in game behavior first before looking at meta.forbiddanlight wrote:First, I thought meta didn't inflect your play?
Not to mention that not liking self voters is a meta, and a null tell.
Second, do you mean site wide meta, in which case no, it's not a null tell, it depends on the person
And Third, if you mean personal meta, I suppose I could see that.
I mean, if someone state's in every applicable game they play in that they don't like self voters, then not liking self voters is not a scum tell, because they are saying it weather they are town or scum. I haven't been here long enough to know what the site meta is on self voting, I was referring to self meta.
Obviously, newer people are more likely, but they by no means exclusively find self-voting scummy.FL wrote: True enough, and most are with most people who do it. I guess you could trip up new people to the site.
No. Again, my focus is not on what people think about self-voting, but how they explain themselves. That is to say, I look for craplogic, strawmanning, etc. rather than simply what a person's opinion is.FL wrote: But are they scum?
Hmm.FL wrote: I'll have to agree to disagree since I think we have different thresholds for cost/benefit.
How is the statement an appeal to authority?MonkeyMan576 wrote:(-) appeal to authority;vollkan wrote:
Well, what I look for is not whether or not people like self-voting, but "how" they respond to it. Newer players will tend to see it as scummier than experienced players will, but that isn't the important thing. My focus is on why people find it scummy, and how they justify themselves.
The statement you just made seems pretty revealing to me. Pretty much the whole game so far you've been implying that the town should trust you more because your view is the view of experience, and that they should trust other players less because of their inexperience. Experience doesn't your argument any more valid, or make you less likely to be scum.
*facepalm*Monkey wrote: Here you use probability scenarios to further your case, without backing them up, and are implying that people should trust you based on your knowledge of mafia probability.
No. I am saying that I don't really care what people think (argue that the best scumhunting strategy is to randomly lynch, for all I care), provided they have good reasons for their positions.Monkey wrote:Here you are insulting other players perfectly valid ideas.vollkan wrote: People are entitled to whatever loopy ideas they want, but they have to be able to either justify themselves, or face accountability.
Again, no I am not.Monkey wrote: Here you are assuming that your experience makes your opinion more worthwhile.
Yes, I don't keep mental tabs on "Games Where Self-Voting has Created Discussion". My apologies for that.Monkey wrote: Here you say we should "trust you" without giving examples.
No, I didn't.Monkey wrote: And here you actually go right out and say that you think new players opinions are less relevant.
Thank you for stealing a few hours of my lifeMonkeyMan576 wrote:Eek, I just relalized I'm like totally posting in the wrong game here...
my apologies.
I agree with you on the first issue.Seol wrote: There are two issues to consider here. The first is the information gain from the original vote, where it's better to vote someone else (some, but not a great deal of information) than yourself (no information). The second is the result of that vote - the discussion - on which I think that discussion on self-voting has the effects of a) providing a defence to the self-voter (at least in this meta), b) providing an easy target in whoever attacked the self-vote, and c) forcing the agenda onto a specific topic early, whereas more organic discussion topics are, I feel, more educational.
I see what you mean. My reasoning on this is basically that the average random vote, like the one I made before I decided to self-vote and have go a round with MM, is extremely unlikely to attract suspicion anyway. Obviously, it's unfortunate when a player can simply say "It's my meta", even if they have no justification for what they do. However, I think that, given there is little risk in the alternative path of a standard random vote, a self-vote, which at least exposes the self-voter to scrutiny in argument, is a reasonable course. (having said that, it's obviously true that if a person simply self-votes for the sake of self-voting and then says "It's my meta" without any wider point, then their conduct is self-insulating and has no net benefit of any sort)Seol wrote: In the case of a meta self-vote, where it's something someone does all the time, the stock defence is "I do it all the time, therefore it's a null tell". The frustrating thing about that defence it it's valid, and to pursue someone on something, no matter how retarded, that they do all the time regardless of alignment, isn't productive.
It's a typo. I use Google Chrome and as my browser it has this annoying tendency to appear to delete words when in fact they aren't deleted.Seol wrote:What do you mean by self-voting precisely?vollkan wrote: I have a meta practice of self-voting precisely, but I don't think it is at all harmful to the town.
I've never thought of this before, but you make a very good point (or, rather, four very good points) here. The one point I have in response is that the same can be said for any early game debate. Obviously, though, that becomes somewhat more problematic when a self-voter deliberately creates a debating environment. I need to think about this some more.Seol wrote: There are a few key points which result in attack fatigue:
Firstly, if you attack someone and lose the debate, you will be more reluctant to attack that person again on the basis that the last time you did you were defeated - you will feel you need a stronger case to launch an effective attack.
Secondly, if you attack someone and lose, when you have additional arguments you will be concerned that the original defeated argument is still affecting your judgment and you will need a greater body of evidence to feel prepared to launch an attack.
Thirdly if you launch repeated attacks on the same person, you run the risk of being viewed as having a "hard-on" for that person and your opinions not being taken as seriously by the town.
Fourthly, every time a given player wins an argument, outside observers will generally view that person as more town, regardless of whether it says anything about their alignment or not, and they will therefore be more reluctant to attack.
That's the psychology behind it.
I know this, and I do try to account for it. The same goes for any argument with a newer player.Seol wrote: The underlined point is key. Generally, newer players are much less adept at explaining why they think things are scummy, mostly because they don't have a solid theory of their own yet and much of their theory is learned only superficially - effectively all they have is appeal to zeitgeist. It's therefore much easier to deconstruct them on a justification and/or consistency basis.
I operate on the assumption that the people posting here are meant to be posting here. Clearly, I may have to revise that assumption. (I just checked to make sureSir T wrote: This makes me look like an absolute idiot. Not as much as Vollkan though :p
It would depend on how you justified yourself.Occam wrote: So my question is - what am I going to be able to get away with? I don't have a developed meta on this site - so would voting the mod or myself (something I already did) be a scumtell?
I don't agree with the premise of your question. I think scumtells are inseparable from meta. Sure, we can objectively reason certain things to be more likely to come from scum than town, but putting them into practice within a game, I think, requires that you look at a person's history.Occam wrote: Are we going to forgive scumtells later in the game based on meta?
It was hardly a "majority" that he was arguing against and, anyway, I can't see what is un-scummy about going against a majority.Minineko wrote:He didn't seem like he would be arguing so much against the majority as scum, who probably would have handled the argument less aggressively. And they probably wouldn't have made a one-sentence response to a really long post.
Meow.
Fonz wrote: It's not actually entirely true. Monkeyman certainly did look like a newish town player with a particular viewpoint which he stuck to, and defended pretty reasonably. Players' reactions to this remain relevant.
Vote: Vollkan
Looks like opportunistic scum browbeating a newbish townie.
1) He didn't defend himself reasonably. He stated his opinion on self-voting initially, and never once directly explained his reasoning as to why he held that view, dodging my points in the process, and deflecting with bogus attacks against me. To say nothing of his double standard in relation to the relevance of meta.Fonz wrote: I don't think MM's 'play' was remotely evasive. He seemed remarkably forthcoming and straightforward to me. Vollkan was looking like he was trying to win the argument and paint the other guy as scummy, rather than figure out if the other guy was actually scum. It struck me that the argument being had was the same old 'Doing things that scum are likely to do/ doing things that hurt the town' argument that he has in every game, at least every one i've been in with him, and disagreeing over the validity of lynching for one thing over another is the kind of thing town players can, and do disagree on all the time.
Case in point: MafiaSSK lurks every game, but I still try to get him lynched every game for it.
I wasn't being more tl;dr than I normally am when I am arguing with somebody.Fonz wrote: Also, is being even more pointlessly tl;dr than usual, which in addition to being incredibly annoying makes me wonder if he's overcompensating for being caught out 'not looking like town vollkan' in his last game as scum.
I don't think so.The Fonz wrote:I think it's more a case of 'Well if you think meta is an acceptable defence, then why isn't the fact that I always vote self-voters relevant?'UltimaAvalon wrote:. He then proceeded to paint vollkan with scummy attributes rather than answering the question of "Why should UA's meta of self-voting be discarded while your meta of voting self-voters is ok?"
Basically, he's relying on his own meta as a defence, albeit muddying the waters and avoiding outright hypocrisy by saying it shouldn't be a "primary method". It comes back to the point I was making about an arbitrary distinction:. He treats his meta as relevant. He dismisses UA's out of hand. And, of course, he still doesn't explain why UA's isn't relevant.MM wrote: Certainly I have a meta, I just meant that it shouldn't be used as a primary method for determining my alignment. Clearly I could use my meta as a way to show that not liking self voters is not a scumtell, but I'd prefer people to look at the logic behind my opinion, my voting history, and things like that. And I'll look at other people's in game behavior first before looking at meta.
I mean, if someone state's in every applicable game they play in that they don't like self voters, then not liking self voters is not a scum tell, because they are saying it weather they are town or scum. I haven't been here long enough to know what the site meta is on self voting, I was referring to self meta.
I agree it was most likely a PR.Occam wrote: That's what I figured. It didn't seem like the right time to use that ability for either alignment. We hadn't got into anything, really. We were still discussing whether or not MM's involvement in the game was worth anything... but that was about it. I don't see why someone would end the day at that point in time.
Sorry, I meant to add that it would have to have a limited number of uses; obviously, it would be impossible otherwise.Seol wrote:That's a really strange idea - a compulsive town day-ender would render lynches impossible, making the game almost completely pointless. Also, I most strongly object to the suggestion that it's a good idea to use it before proper discussion gets going - sure, interrupting a big debate will hamper that debate, but a partial debate is better than none.vollkan wrote: Now, 3 scenarios come to mind (I don't pretend these are the only 3; they're just the only three that occur to me):
1) The PR is town and compulsive (has to use their power once per day) - In this case, it is understandable to use the power before it will risk disrupting a major discussion (We were only discussing the MM stuff, and the day ending didn't significantly cut anything)
I hadn't thought of that; but it is another viable explanation for what happened.Seol wrote: I wouldn't be surprised if it was a mod action, intended to find a middle ground between day start and night start (giving us a pre-night discussion phase, but no lynch) and an artificial discussion point. I can't cite any precedents, but it makes sense from a design perspective.
Possibly, but that would be a really weird role.Yosarian2 wrote:OMGWTFBBQ
Does that mean he caused the day 1 to end so fast? I notice the mod mentioned a storm with the sudden end of D1
I also noticed he self destructed 4 days into day 2, and day 1 lasted 4 days; I wonder if he had to choose each day, 4 days into it, to either end the day early, or self destruct? [/rampent speculation]
Nobody expects speculation to create any definite answers, but it is helpful to have ideas on the table about what might be going on in this game so we can potentially better prepare.UltimaAvalon wrote:Fixed your tags for youYosarian2 wrote:I also noticed he self destructed 4 days into day 2, and day 1 lasted 4 days; I wonder if he had to choose each day, 4 days into it, to either end the day early, or self destruct? [/uselessspeculation]
alsoVote: Occamsimply because it makes me feel better
Hmm, I don't agree with you here. Fritz suggested a quicklynch on the (dubious) premise that we were at risk of having another day cut short. In that context, Yos's remarks were perfectly valid.Seol wrote:Yeah, me too. I wouldn't be surprised for him to make a post pushing for a quicklynch day 2 even in normal circumstances, for that matter - that's just how Fritz rolls, and I don't think 106 tells us anything about him.Yosarian2 wrote:Meh...I would expect Fritzler to be especally frustrated at a day then ended without a lynch like that.Seol wrote:Fritzler knows full well that the likelihood of an early day-ending happening again today is remote - it would be really bad bastard-modding. Taking that into consideration, the comment is not helpful at best - but it's exactly what I'd expect from Fritzler. I'm kind of surprised you took it at face value.
But that's not what got my attention - what got my attention was your approaching his comment as if it were a serious strategic suggestion, because it seemed obvious to me (and I would have thought to anyone who knows Fritz at all) that that wasn't its purpose. Especially given how it ties into a heavy focus on early day-ending, and how to handle that situation.
vote: Yosarian2.
Why are you seeking Fonz's endorsement of your opinion? If you think the post was anti-town, state so bluntly (rather than asking leading questions), and explain why you think that way.Meow wrote: @Fonz: Do you not agree that his post was incredibly antitown? I don't know the players here all that well.
The four day thing is a reasonable mistake. I don't think it makes Yos more likely to be scum.Seol wrote: I don't have a case on Yos, just a gut feeling. It's just that he's done a couple of things that felt odd to me - the Fritz thing was the more minor of the two (the other being the 4-day speculation, which I'm still uneasy about but am not quite sure why), but one that at least merited explanation. Nothing he said was invalid, it just seemed strange to me for him to take a Fritz comment like that seriously - and sometimes being overly literal and clinical in approaching a game can be a sign of deliberate detachment. Of course, it could simply be that he approaches Fritz differently from how I do.
Sure, it isn't inherently "invalid". Two points:The Fonz wrote:#Occam wrote: @ Fonz - That's nice and all, that your gut has become more reliable to you over time - but why should anyone else trust it? That doesn't work as a valid reason or point of evidence for me.
You are of course, correct that one player's gut isn't likely to convince another. Doesn't mean it's an invalid basis for a vote.
Fonz wrote: Obviously, that's the ideal, but it's not always possible. The case I gave you is this: someone's giving you strong scum vibes, but you can't pin down exactly why. Nonetheless, he's your top suspect. You can either a) lie about the basis of your suspicions b) vote him and explain it's a gut thing or c) vote someone else, who you don't actually suspect as much, but for whom you can articulate a reason why their play might be seen as scummy. That lists covers all the options.
That's not true.Fonz wrote: The logical extension of your argument, if your best indicator of someone else being scum is a gut feeling, but it isn't acceptable to vote on gut feelings, then you have to make a case against someone who you don't actually think is as likely to be scum. Which, obviously, in my eyes is scummy, and therefore your position is scummy.
Do you have any meta precedent for this view?Fonz wrote: Lynch all claimed millers.
I disagree.Fonz wrote: If millers were not policy-lynched, it becomes too good of a claim for scum. They essentially get immunity from being busted by a cop. Therefore, millers should not claim, and claimed millers should be lynched. It's a policy lynch because it's not based on the likelihood of the individual miller claimant being scum- but because it hurts towns, in general, to allow miller to become an acceptable claim.
Well, it doesn't ensure scum can't use it. Miller-claiming makes sense for scum if they anticipate a serious risk of cop investigation. Better to run the gamut of a miller claim and have a decent chance of survival than to get guilty-ed.UltimaAvalon wrote:But in the end, all it really does its make it really suck to be a Miller. But then, nothing's changed, except that the policy insures Scum can't use it. Either way, it makes for a great Jester claim.vollkan wrote:I disagree.Fonz wrote: If millers were not policy-lynched, it becomes too good of a claim for scum. They essentially get immunity from being busted by a cop. Therefore, millers should not claim, and claimed millers should be lynched. It's a policy lynch because it's not based on the likelihood of the individual miller claimant being scum- but because it hurts towns, in general, to allow miller to become an acceptable claim.
A miller claim inevitably places a player under greater-than-usual scrutiny; and it makes people a lot more comfortable with their lynch. The cop immunity incentive for scum is basically outweighed by these factors.
Moreover, let's say Occam didn't claim. N1 he is investigated by cop. On D2, cop claims guilty on Occam. Occam claims miller (along the lines of the Christmas Carol I wrote in the GD tread ). The obvious outcome is a D2 mislynch of Occam and town praying that it has a sensible doc on N2. It is MUCH better for town to avoid that whole sorry scenario by simply having the miller out him/herself.