for Vanilla Nightless games only
, the EV is actually identical calculated this way and by using random lims (it's not the same for non-Nightlesses since nk'ing at the top instead of randomly affects the likelyhood that the bottom is scum).(In fact, it is easy to see that, if p(m,x) is the chance of mafia winning when there are m mafiosi in x players, then p(m,x)=2m/x. In fact, note that one has p(0,x)=0, p(m,2m)=1 and
p(m,x)=p(last is scum)p(m-1,x-1)+p(last is town)p(m,x-1)=(m/x)p(m-1,x-1)+(1-x/m)p(m,x-1)
when 0<x<m/2; and by double induction those uniquely specify p (for all 0<=m and 2x<=m), and are satisfied by p(m,x)=2m/x. Your example has indeed p(3,9)=6/9=2/3.)