Thestatusquo's Mini Normal Review, April 2023 (Released)


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Post Post #4 (isolation #0) » Sat Apr 29, 2023 3:54 am

Post by Thestatusquo »

Ok, so are there no suggestions then? I assume the solution is to add another TPR, any thoughts?
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Post Post #6 (isolation #1) » Sat Apr 29, 2023 4:23 am

Post by Thestatusquo »

I wanted to steer away from protectives for the town, but maybe that's foolish.
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Post Post #8 (isolation #2) » Sat Apr 29, 2023 5:46 am

Post by Thestatusquo »

The original setup that I am sort of copying and modifying had masons in it but I think that might be a little too on the nose. Neighbors doesn't feel like enough town power really.
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Post Post #11 (isolation #3) » Sat Apr 29, 2023 10:36 am

Post by Thestatusquo »

I kind of like that as a solution.
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Post Post #12 (isolation #4) » Sat Apr 29, 2023 3:16 pm

Post by Thestatusquo »

Could also just give town a UB instead of a VT.
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Post Post #15 (isolation #5) » Sun Apr 30, 2023 11:51 am

Post by Thestatusquo »

I like the change that mastina suggested which would be:
5 VT
1 Friendly Neighbor
1 Regular Neighbor
1 RB
1 Role cop
1 Vig
1 Mafia 2-shot doc
1 goon
1 Mafia 1-shot BP

or

6 VT
1 Universal backup
1 RB
1 Role cop
1 Vig
1 Mafia 2-shot doc
1 goon
1 Mafia 1-shot BP
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Post Post #17 (isolation #6) » Sun Apr 30, 2023 12:37 pm

Post by Thestatusquo »

I am aware, I thought I was implying "neighbor friendly neighbor" but I understand if that wasn't clear. That is what I thought mastinas suggestion was.
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Post Post #19 (isolation #7) » Sun Apr 30, 2023 12:55 pm

Post by Thestatusquo »

I'd like to hear your thoughts if you think there are improvements.
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Post Post #21 (isolation #8) » Sun Apr 30, 2023 1:09 pm

Post by Thestatusquo »

The problem I have with lazy is that it likely makes the RB a complete clear for the role cop right? Like scum can be lazy technically but realistically its way more likely a lazy rb is town.
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Post Post #24 (isolation #9) » Mon May 01, 2023 7:39 am

Post by Thestatusquo »

Setup

5 VT
1 Friendly Neighbor Neighbor
1 Regular Neighbor
1 non-consecutive RB
1 Role cop
1 Vig
1 Mafia 2-shot doc
1 goon
1 Mafia 1-shot BP

I think this is what I am going to go with.

Role PMs

Welcome to game! You are a
Vanilla Townie
.

You have no additional abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
town friendly neighbor neighbor
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player will receive a message from the moderator that states that you are Town.
  • You have access to a neighborhood where you may talk to (player name) any time, here.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
town neighbor
.

You have the following abilities:
  • You have access to a neighborhood where you may talk to (player name) any time, here.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
town non-consecutive roleblocker
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player's active abilities will be blocked that night.
  • You may not use this action two nights in a row.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
town rolecop.


You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, you will learn that player's role (but not their alignment)
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
town vigilante
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player will die.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Mafia 2-shot doctor
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities, but may use only one per Night:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Twice in the game at night, you may target a player. Assuming no interference with your action, that player's will be protected from kills that night.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment


Welcome to game! You are a
Mafia 1-shot bulletproof
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • You are passively protected from the first kill that targets you.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment


Welcome to game! You are a
Mafia goon
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment


Rule set/first post



Mini Normal #####


Current Game State:

Pregame

Current Deadline:

none

The Basics
  1. Day Phase: 10 days. Night Phase 2 days
  2. 36 hours before prod, 24 hours before replacement.
  3. I have a "Don't play if you're not having fun" rule. Please avail yourself of it. There's no shame in requesting replacement if you're not enjoying yourself.
  4. Respect everyone's basic humanity. Do not be an asshole to people. Don't be a racist or sexist or really any other -ist. Respect other players displayed pronouns.
  5. Mafia has daytalk
  6. Mafia may not multitask

General Rules
  1. Have fun. This is not an option. Games are only good when players are having fun. If you are not having fun, replace out. There is no shame in this. I have no problem with it. You are not a bad person. Both you and the game will be happier for it.
  2. The mod is always right. Always. Yes, even then. However, if you think there’s some confusion, and it absolutely can’t wait until the end of the game, send me a PM; do not break my game because you died when you didn’t think you should’ve.
  3. Days will continue until one of two things happen: a player is killed or a deadline passes.
  4. Do not be toxic in my game. Being toxic is subjective and I am the final say on what that means. If you have a problem with that, don't play my games. But I will forcibly remove players from the game if I feel like they are playing in a way that is insulting or rude to the other players in the game. You don't get to be an asshole just because you're playing a game on the internet.
  5. Do NOT quote your role PMs, OR any other form of communication from me unless it is something I have already posted on this thread. This is a modkillable offense. Depending on severity of the infraction you might get a warning instead of a modkill. Don't test this. You probably won't. Two warnings is an automatic modkill.
  6. Do not discuss the game outside of the game thread unless your role allows you to, in which case you may only do it during the specified times and in the specified threads. This is a modkillable offense.
  7. You’re required to post regularly. I prod after 36 hours of inactivity and replace after 24 hours of no response to the prod. This can be flexible if you PM me in advance.
  8. Once you’re dead, you’re no longer subject to the previous rule. As a matter of fact, once you’re dead, stop posting. I will permit one simple “bah” post and nothing more.
  9. In the event of a modkill, it will end the day.
  10. If a deadline passes without a player receiving the majority of the votes the day will end with no kill.
  11. The days in this game will last 10 days.
  12. If you don't get your choices in, your default action is NO ACTION.
  13. I will be especially harsh on players who are prod dodging. I will count posts with little or no game contact, or a pattern of posts with little or no game content as a prod dodge and will replace you out of my game. I expect activity and I expect everyone to be playing. See rule 1 about replacing out if you are not having fun or do not have the time to play.



Welcome to game! You are a
Vanilla Townie
.

You have no additional abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.



Player List (bold confirmed)
  1. Player
  2. Player
  3. Player
  4. Player
  5. Player
  6. Player
  7. Player
  8. Player
  9. Player
  10. Player
  11. Player
  12. Player
  13. Player


Spoiler: Alive (13)
  1. Player
  2. Player
  3. Player
  4. Player
  5. Player
  6. Player
  7. Player
  8. Player
  9. Player
  10. Player
  11. Player
  12. Player
  13. Player


Spoiler: Dead (0)
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Post Post #25 (isolation #10) » Mon May 01, 2023 7:39 am

Post by Thestatusquo »

Ready to go whenever there's approval.
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Post Post #27 (isolation #11) » Mon May 01, 2023 8:09 am

Post by Thestatusquo »

Setup

5 VT
1 Friendly Neighbor Neighbor
1 Regular Neighbor
1 non-consecutive RB
1 Role cop
1 Vig
1 Mafia 2-shot doc
1 goon
1 Mafia 1-shot BP

I think this is what I am going to go with.

Role PMs

Welcome to game! You are a
Vanilla Townie
.

You have no additional abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Town Friendly Neighbor Neighbor
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player will receive a message from the moderator that states that you are Town.
  • You have access to a neighborhood where you may talk to (player name) any time, here.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Town Neighbor
.

You have the following abilities:
  • You have access to a neighborhood where you may talk to (player name) any time, here.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Town Non-Consecutive Night Roleblocker
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player's active abilities will be blocked that night.
  • You may not use this action two nights in a row.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Town Rolecop
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, you will learn that player's role (but not their alignment)
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Town Vigilante
.

You have the following abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player will die.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.


Welcome to game! You are a
Mafia 2-shot Doctor
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities, but may use only one per Night:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Twice in the game at night, you may target a player. Assuming no interference with your action, that player's will be protected from kills that night.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment


Welcome to game! You are a
Mafia 1-shot Bulletproof
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • You are passively protected from the first kill that targets you.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment


Welcome to game! You are a
Mafia Goon
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment


Rule set/first post



Mini Normal #####


Current Game State:

Pregame

Current Deadline:

none

The Basics
  1. Day Phase: 10 days. Night Phase 2 days
  2. 36 hours before prod, 24 hours before replacement.
  3. I have a "Don't play if you're not having fun" rule. Please avail yourself of it. There's no shame in requesting replacement if you're not enjoying yourself.
  4. Respect everyone's basic humanity. Do not be an asshole to people. Don't be a racist or sexist or really any other -ist. Respect other players displayed pronouns.
  5. Mafia has daytalk
  6. Mafia may not multitask

General Rules
  1. Have fun. This is not an option. Games are only good when players are having fun. If you are not having fun, replace out. There is no shame in this. I have no problem with it. You are not a bad person. Both you and the game will be happier for it.
  2. The mod is always right. Always. Yes, even then. However, if you think there’s some confusion, and it absolutely can’t wait until the end of the game, send me a PM; do not break my game because you died when you didn’t think you should’ve.
  3. Days will continue until one of two things happen: a player is killed or a deadline passes.
  4. Do not be toxic in my game. Being toxic is subjective and I am the final say on what that means. If you have a problem with that, don't play my games. But I will forcibly remove players from the game if I feel like they are playing in a way that is insulting or rude to the other players in the game. You don't get to be an asshole just because you're playing a game on the internet.
  5. Do NOT quote your role PMs, OR any other form of communication from me unless it is something I have already posted on this thread. This is a modkillable offense. Depending on severity of the infraction you might get a warning instead of a modkill. Don't test this. You probably won't. Two warnings is an automatic modkill.
  6. Do not discuss the game outside of the game thread unless your role allows you to, in which case you may only do it during the specified times and in the specified threads. This is a modkillable offense.
  7. You’re required to post regularly. I prod after 36 hours of inactivity and replace after 24 hours of no response to the prod. This can be flexible if you PM me in advance.
  8. Once you’re dead, you’re no longer subject to the previous rule. As a matter of fact, once you’re dead, stop posting. I will permit one simple “bah” post and nothing more.
  9. In the event of a modkill, it will end the day.
  10. If a deadline passes without a player receiving the majority of the votes the day will end with no kill.
  11. The days in this game will last 10 days.
  12. If you don't get your choices in, your default action is NO ACTION.
  13. I will be especially harsh on players who are prod dodging. I will count posts with little or no game contact, or a pattern of posts with little or no game content as a prod dodge and will replace you out of my game. I expect activity and I expect everyone to be playing. See rule 1 about replacing out if you are not having fun or do not have the time to play.



Welcome to game! You are a
Vanilla Townie
.

You have no additional abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with your role name and alignment.



Player List (bold confirmed)
  1. Player
  2. Player
  3. Player
  4. Player
  5. Player
  6. Player
  7. Player
  8. Player
  9. Player
  10. Player
  11. Player
  12. Player
  13. Player


Spoiler: Alive (13)
  1. Player
  2. Player
  3. Player
  4. Player
  5. Player
  6. Player
  7. Player
  8. Player
  9. Player
  10. Player
  11. Player
  12. Player
  13. Player


Spoiler: Dead (0)
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Post Post #28 (isolation #12) » Tue May 02, 2023 6:41 am

Post by Thestatusquo »

We gucci?
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Post Post #30 (isolation #13) » Tue May 02, 2023 6:47 am

Post by Thestatusquo »

yes me too.
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Post Post #32 (isolation #14) » Tue May 02, 2023 10:21 am

Post by Thestatusquo »

I can change the doctor PM.

I have never been asked to write results PMs out in advance before is that a requirement? Seems like a lot of wasted effort for very little gain.
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Post Post #34 (isolation #15) » Tue May 02, 2023 10:27 am

Post by Thestatusquo »

So what do I have to do, write out a result PM for each potential result the role cop could receive?
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Post Post #39 (isolation #16) » Thu May 11, 2023 4:50 am

Post by Thestatusquo »

I'll get to the PMs today, I don't want special treatment.
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Post Post #40 (isolation #17) » Thu May 11, 2023 8:17 am

Post by Thestatusquo »

Result PMs:

Roleblocked:
No Result.
VTs and Goon:
Player is Vanilla.
Friendly Neighbor Neighbor
Player is Friendly Neighbor Neighbor
Neighbor
Player is Neighbor
Vig
Player is Vigilante
2-Shot Doc
Player is 2-Shot Doctor
1-Shot BP
Player is 1-Shot Bulletproof
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Post Post #41 (isolation #18) » Thu May 11, 2023 8:19 am

Post by Thestatusquo »

friendly neighbor pm
Player A is now confirmed town to you.
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Post Post #42 (isolation #19) » Thu May 11, 2023 8:26 am

Post by Thestatusquo »

Think its good to go with the assumption that I change the doctor PM in the way Mastina described and both mastina and datisi give it the green light.
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Post Post #44 (isolation #20) » Thu May 11, 2023 8:52 am

Post by Thestatusquo »

ok so just
Player A has targeted you with their friendly neighbor ability and is now confirmed town to you
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Post Post #46 (isolation #21) » Fri May 12, 2023 4:16 am

Post by Thestatusquo »

Hellllooooo mastina
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Post Post #47 (isolation #22) » Sat May 13, 2023 2:53 pm

Post by Thestatusquo »

mastina has posted that she got in a car accident so I don't really know if we'll be getting more feedback?
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Post Post #49 (isolation #23) » Sun May 14, 2023 4:02 am

Post by Thestatusquo »

Welcome to game! You are a
Mafia 2-shot Doctor
.

Your teammates are names. You may talk to them here at any time.

You have the following abilities, but may use only one per Night:
  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Twice in the game at night, you may target a player. Assuming no interference with your action, that player will be protected one kill that night.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with your role name and alignment
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Post Post #50 (isolation #24) » Tue May 16, 2023 6:49 am

Post by Thestatusquo »

In post 37, implosion wrote: Sorry I'm sort of behind the ball on thinking about my queue right now because of RL drawing focus - I'm happy to put this in signups as is if you want, given how little is left to do.
So are we good to go on this?
tout comprendre c'est tout pardonner
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Post Post #54 (isolation #25) » Fri May 19, 2023 4:38 am

Post by Thestatusquo »

shut up.
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