[Standard] Survivor: Wes Anderson (Congrats Malkon05!)

For large social games such as Survivor where the primary mechanic is social interaction.
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[Standard] Survivor: Wes Anderson (Congrats Malkon05!)

Post Post #0 (isolation #0) » Mon Aug 16, 2021 5:36 am

Post by bippy »

bippy, Sirius9121, and Skelda present...


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Reviewed and listmodded by Cephrir


If you would like to play or spectate, you should check out the application >>> HERE <<<.

The application deadline is August 29th, and the game is planned to start on Wednesday, September 1. This is a
Standard
level game that we hope will be fun for new and experienced players alike. There is no need to be familiar with the work of Wes Anderson for this game, but we will lean into it for flavor purposes.

Spoiler: Complexity rating scale
Complex or Bastard Game: 17+ points

Advanced Game: 11-16 points

Standard Game: 6-11 points

Vanilla Game: 0-5


4 points each

Idols & Items:
Idols and unique items/powers are heavily prevalent in the game and exceed previous qualifiers.
Communication Methods:
The way communication occurs significantly changes the foundation of how the game will be played.
Swaps & Game Shakeups:
The game is in a fairly constant state of flux, or there are extreme methods of game shakeups.
Eliminations:
Multiple elimination rounds will be common, and/or players can expect eliminations in non-traditional methods.
Mechanics & Twists (count double):
The game will feature multiple unique/themed mechanics that are mostly or entirely secretive and players should expect to be surprised by design.

2 points each

Idols & Items:
Idols could be re-hidden, or there could be more than one idol per tribe / Items & powers in this game are fairly standard.
Communication Methods:
PM communication exists, but there are incidents of cross-tribal communication, or unusual communication methods/restrictions.
Swaps & Game Shakeups:
Tribe swaps occur frequently, or there are non-traditional game shakeups.
Eliminations:
Players should expect that there will be occurrences of multiple eliminations in a round, or players being voted out in a non-traditional methods.
Mechanics & Twists (count double):
Mechanics/twists in this game should be expected, but there are not many, they are lower in impact and/or they may be partially explained ahead of time to allow players to play around them.

1 point each

Idols & Items:
The number of possible idols is no more than the number of starting tribes plus one, with no re-hiding of idols. / One or two different items exist
Communication Methods:
Communication is mostly limited to PMs, and is strictly on tribal lines (not including potential challenge smack talk).
Swaps & Game Shakeups:
Tribe swaps occur with more frequency, but there are no more than 2 swaps {16-20 players} or 3 swaps {20+ player}.
Eliminations:
There's some potential for more than one player to be eliminated in a round.
Mechanics & Twists (count double):
Mechanics/twists only include twists/mechanics from the TV show, and/or any new mechanics/twists are relatively simple and fully explained ahead of time.

0 points each

Idols & Items:
There are few to no hidden immunity idols in this game, with no re-hiding of idols. / No other items or powers are present.
Communication Methods:
Communication in this game is strictly limited to PMs within tribes.
Swaps & Game Shakeups:
There are one or fewer tribe swaps in the game.
Eliminations:
Players will be eliminated once per round and voting is the only method of elimination.
Mechanics & Twists:
Nothing in this game would be surprising to see on the first few seasons of Survivor (TV).
Game classification is subject to change until signups are posted, in response to any changes the mods wish to make during that time.

The purpose of a review is to have an objective person make sure there are no glaring flaws with your design. You are not required to change your set-up if a reviewer makes suggestions, but it is highly recommended that you take their guidance under advisement; a lot of times a fresh set of eyes will notice unbalanced mechanics or challenges that will fail to run smoothly that you and your co-moderators may have missed.



{ GENERAL RULES }


{01} This is a game. The main objective is to have fun, so no excessive flaming, spamming, or otherwise being a jerk. Toxicity and personal attacks by players (whether they're still in the game or have been eliminated) or by spectators will not be tolerated.

{02} This is a game. The secondary objective is to win.

{03} We are not infallible, so if we make a moderating mistake, please point it out and we will correct it if needed.

{04} We have worked extensively to produce a game that is enjoyed by all involved. As such, we promise to offer each player respect but expect to be shown the same in return. We also expect you to respect all other players.

{05} Survivor: Wes Anderson is ANONYMOUS. All participants are strictly prohibited from behaving in a way that will reveal or imply their or another player's identity. This DOES NOT include your confessional. If you are talking with other people outside of this forum, you must not state or imply that you are playing in this game. If you are talking with other players on this forum, try not to say anything that would allow people to easily ID you. Communication outside the private message system is also forbidden until otherwise stated. Failure to follow this rule can result in a variety of consequences ranging from a terse warning to one's elimination from the game. We reserve the right to determine the severity of possible infractions.

{06} Exercise common sense. If you are unsure as to whether an action conflicts with the rules, just ask. Yes, this is a competition, but do not try to sneak something past us that you know may be against the rules. Do not attempt to undermine challenges or game mechanics for your own gain. This violates both the spirit of the game and common respect mentioned above. If intentional cheating occurs, you will punished accordingly.

{07} Private communication with players outside of your tribe or eliminated players is strictly prohibited unless otherwise stated. PMs are only to be used for communication within your tribe unless otherwise specified. Spectators ARE NOT "in your tribe"--don't message them. Any player found in violation of this rule will be penalized.

{08} Any and all posting about this game outside the provided forums unless SPECIFICALLY STATED is illegal.

{09} The posting of Private Messages (whether via text (paraphrasing is fine) or via image) in a public forum is explicitly disallowed. You may, however, post them in your confessional. You are also prohibited from taking a screenshot of private messages and showing them to other players. Forwarding is not allowed. Quoting is NOT allowed in Private Messages, as is pretending to quote. You may paraphrase, and you may also quote very short snippets, like you might in a real conversation. If you have any questions about what does and does not constitute "quoting" or "paraphrasing", ask the moderators.

Don't show other players screenshots of anything in your confessional, any challenge scores, or any game information they do not already have access to, which includes items.

{10} This forum software allows group PMs to be created. You are free to use those; go hog wild.

{11} The moderators may discipline any player that breaks the rules however we see fit, depending on the specific situation. We also reserve the right to implement new rules if needed.

{12} If you have any issues that cannot be resolved by the game mods, or if the game mods are breaking rules, please report that to Cephrir.

{13} All MS conduct rules will apply as well as punishments for breaking them.

ADAPTABILITY

{14} If you need an extension at any point in the game please inform a moderator and we will do our best to accommodate you, no questions asked. Please inform us at the earliest possible time, but please don't abuse this rule. If the request comes in less than 2 hours before results (whether challenge or TC) we may not be able to accommodate this. Likewise if you know you're going to be away from the game for longer than 24 hours please inform us so we can plan ahead.

{15} If for whatever reason you cannot do a challenge please inform us and we will attempt to find a suitable alternative or stand in if we can accommodate. We ask that you contact the moderators directly so that we can plan accordingly.

{16} Please understand that it's possible moderators will need some flexibility too. We may need to make some changes to the game if something comes up (such as a website going down). Please be patient with us during this time.

{ GAME MECHANICS }


IMMUNITY CHALLENGES

{17} Winners of Immunity Challenges will be safe from elimination and cannot be voted out at the Tribal Council during that particular round. Note that giving away the Immunity Necklace is allowed, but only for the first 12 hours of a Tribal Council.

{18} The outcomes of all Challenges are final, except in case of incorrect tallying by the mods. If you see something we may have missed, please bring it up, and if we feel an error was made, we may reverse the outcome.

{19} We appreciate the fact that prospective players will enter this game with a range of skills. With this in mind, understand that we as mods can't cater to all players' needs and time constraints in challenges. We will, however, consider extreme circumstances brought to our attention making judgment calls if need be.

{19a} Unless otherwise stated, you MAY NOT USE OUTSIDE RESOURCES FOR ANY CHALLENGE.

{19b} Unless otherwise stated, you may not discuss any part of any immunity challenge with other players.

TRIBAL COUNCIL

{20} Tribal Councils are where players are voted out. Before the merge, unless there is an individual challenge, only the losing tribe or tribes will visit Tribal Council, and will vote at least one player off. After the merge, all remaining players will go to Tribal Council, including immunity challenge winners.

{20a} When we reach a predetermined point, players voted out will make up the jury and will vote for who they want to win the game from a set of finalists, instead of who to eliminate.

{21} On a general basis, our goal is to ensure Tribal Councils last 24 hours from the end of the challenge, but may change at the mods discretion if need be. PLEASE PAY ATTENTION TO THE TIMER WHEN POSTED. if a player fails to submit a vote within the given time frame, they will receive a publicly known self-vote. In the event that a player knows he or she will be unable to vote by deadline, that player may notify the moderators and cast a conditional vote to avoid penalization.

{22} The results of Tribal Councils will not be posted before the deadline.

{22a} Unless an extension has been given, votes made after the deadline expires will not be counted, even if moderators are late to posting results.

{23} The modification of votes after they have been submitted is allowed. Please submit this as a new post instead of editing an old post, as edits may be missed. Players are able to change their votes as many times as they want until the deadline expires.

{24} If a player has failed to vote three times or is gaming the mechanics with intentional self-votes, the mods may choose to eliminate that player at their discretion.

BREAKING TIES

{25} In the event of an initial tie for most votes at Tribal Council, a revote shall take place. Players may only vote for one of the tied players, and all tied individuals may not vote. Items may not be used in this revote, but any items that have already been played WILL remain in play.

{25a} If a revote is necessary to break a tie, 24 hours will be added to the clock.

{26} If no single player receives the most valid votes, players tied for the most votes become immune, in addition to already immune players. Remaining players will draw rocks for elimination. Note that this applies even if, say, a three-way tie becomes a two-way tie. In this scenario, only the players in the two-way tie would be immune for the rock draw. In a four-player TC, rocks will not be drawn, and tied players will participate in a tiebreaker challenge.

TWISTS

{27} Twists will be implemented without warning at predetermined points in the game, so as to neither give an unfair advantage or disadvantage to a player or group of players.


Thank you for your interest. We're looking forward to seeing you out there!

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Last edited by bippy on Sun Oct 10, 2021 3:31 pm, edited 2 times in total.
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Post Post #2 (isolation #1) » Mon Aug 30, 2021 9:48 am

Post by bippy »

Signups are closed, and we currently remain on track to launch on our September 1 start date. Login PMs will go out at 7:30PM EDT on that day. I intend to send out confirmation PMs by that time tomorrow and will post here if that changes.
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Post Post #3 (isolation #2) » Wed Sep 01, 2021 12:42 pm

Post by bippy »

All player invites have now been sent and the game is live! Non-player invites will be going out soon, so the rest of you should hang tight!
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Post Post #4 (isolation #3) » Fri Oct 08, 2021 1:00 pm

Post by bippy »

This game is now in Final Tribal Council, with
M. Gustave, Oracle,
and
Richie Tenenbaum
currently competing for the win.

The game will be concluding on Sunday, and the live reveal will take place beginning 7:45 PM EDT. We invite you all to be online and in attendance for the grand conclusion!

The forum is available here: https://www.mafiascum.net/social-games/ ... /index.php
There will be discord discussion as well.
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Post Post #9 (isolation #4) » Sun Oct 10, 2021 3:23 pm

Post by bippy »

Congratulations to Oracle (Malkon05) on the win! Thanks to everyone who joined us along the way. The forums are now open for all to see. I'll just casually drop a link here to the full episode recap page: https://www.mafiascum.net/social-games/ ... board=35.0

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