GeorgeBailey's Mini Normal Review, October 2020


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Post Post #3 (isolation #0) » Mon Oct 26, 2020 8:30 pm

Post by Datisi »

ego

hello

i am back again with bodyguard neighbours and neapolitans in the same game

uhhh i saw a game that had a backup mason and i told georgebailey "what if there was a game with a backup neighbor" and he thought it was a great role and here we are

pedit: figured this was gonna maybe be slightly scumsided

honestly i think checker has become the default "town needs a bit more power, slap on a town checker"

i thinkkk i like the idea of an informed MD more, but i'll think about it after nsg guves thoughts
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #5 (isolation #1) » Mon Oct 26, 2020 8:36 pm

Post by Datisi »

oh whew, i thought the punishment would be
perma


i figured, i'm just saying i'm a fan of informed roles but also wanna wait for The Primary Reviewer to give thoughts first before making calls
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #6 (isolation #2) » Mon Oct 26, 2020 8:37 pm

Post by Datisi »

nooo why did that go in the other line

why don't i proofread
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #10 (isolation #3) » Tue Oct 27, 2020 6:12 am

Post by Datisi »

i think i like the idea of swapping a motion detector with a traffic analyst, however i worry about the neapolitan and the traffic analyst racking up too many clears in the VTs in the first few days.

odd-night neapolitan and even-night traffic analyst maybe?
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #12 (isolation #4) » Sun Nov 08, 2020 1:41 am

Post by Datisi »

In post 9, northsidegal wrote:you might consider it "gimmicky" but my first thought after thinking about that would be to expand the neighborhood aspect i.e. by making two scum backup neighbors and maybe by adding a third neighbor into the neighborhood. that makes scum getting in a better outcome with regards to dodging the TA, although it does make the game kind of swingy. i think it's interesting though, and i'm kind of just spitballing here.
thinking about something like this maybe...?

1x town traffic analyst
1x town bodyguard neighbour
1x town macho neighbour
1x town even-night neapolitan neighbour
6x vt
vs
2x mafia backup neighbour
1x mafia informed (there is a town traffic analyst)
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #13 (isolation #5) » Sat Nov 21, 2020 9:41 pm

Post by Datisi »

bump?
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #16 (isolation #6) » Sun Nov 22, 2020 11:24 am

Post by Datisi »

In post 15, northsidegal wrote:and now that i think about it unlimited neap in the neighborhood with the bodyguard isn't even
all
that scumsided, maybe it'c closer to even than i get it credit for. in the past sometimes i've overlooked the potential power of neighborhoods with power roles in them, so if the neighbors in this game could trust each other enough and work out some kind of gambit or something like that then they might be able to make it work.
my experience with town/town neighbourhoods in normals is that they generally quickly trust each other and are willing to protect each other, though my sample size isn't the biggest.

anyway, my thinking with gating the neapolitan was that he has less false positives than the traffic analyst, since he will know not to check his neighbours. though looking at it now, it does feel a bit weak for town, since the backup neighbours are never a hard guilty to him... even-night neap into full neap is a passable setup?
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #18 (isolation #7) » Sun Nov 22, 2020 12:01 pm

Post by Datisi »

[note: sample size is 2, one of those games is over a year old, *and* i was scum in both of those games so perhaps i'm a bit biased in how much they actually trusted each other and how quickly oh god i don't want to be responsible for whatever horror this brings to mafiasc--]

awesome! will do role PMs when i wake up tomorrow, and will ping george to post his ruleset
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #20 (isolation #8) » Sun Nov 22, 2020 12:04 pm

Post by Datisi »

In post 19, northsidegal wrote:the reviewer or the mod
the reviewer = northsidegal
the mod = georgebailey

nice
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #21 (isolation #9) » Sun Nov 22, 2020 9:08 pm

Post by Datisi »

1x town traffic analyst
1x town neapolitan neighbour
1x town bodyguard neighbour
1x town macho neighbour
6x vt
vs
2x mafia backup neighbour
1x mafia informed (there is a town traffic analyst)

Spoiler: role PMs
vanilla townieWelcome,
Playername
. You are a
Vanilla Townie
.

Abilities:
  • You have no special abilities, but you have your voice and your vote.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.


Town Traffic AnalystWelcome,
Playername
. You are a
Town Traffic Analyst
.

Abilities:
  • Each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player (you cannot distinguish between a player who is alone in a private topic, and a player who does not have private topic access at all).
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.

Game PMs: "
Playername
is able to privately communicate with another player.", "
Playername
is not able to privately communicate with another player.", "Your action failed, and you received no result."


Town Neapolitan NeighborWelcome,
Playername
. You are a
Town Neapolitan Neighbor
.

Abilities:
  • Neapolitan:
    Each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Vanilla Townie.
  • Neighbor:
    You are a Neighbor with
    Playername
    and
    Playername
    . Your Private Topic is here, where you may talk at any time.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.

Game PMs: "
Playername
is a Vanilla Townie.", "
Playername
is not a Vanilla Townie.", "Your action failed, and you received no result."


Town Bodyguard NeighborWelcome,
Playername
. You are a
Town Bodyguard Neighbor
.

Abilities:
  • Bodyguard:
    Once every Night, you may target another player to protect them from one killing action. Assuming no interference with your action, if you protect a player who would be killed that Night, you will die.
  • Neighbor:
    You are a Neighbor with
    Playername
    and
    Playername
    . Your Private Topic is here, where you may talk at any time.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.


Town Macho NeighborWelcome,
Playername
. You are a
Town Macho Neighbor
.

Abilities:
  • Neighbor:
    You are a Neighbor with
    Playername
    and
    Playername
    . Your Private Topic is here, where you may talk at any time.
  • Macho:
    (Passive)
    Doctors and Bodyguards targeting you will not save you from a nightkill.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.


mafia backup neighborWelcome,
Playername
. You are a
Mafia Backup Neighbor
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    , who is a
    Mafia Backup Neighbor
    , and
    Playername
    , who is a
    Mafia Informed
    .
  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time.
Abilities:
  • Backup Neighbor:
    Once a Neighbor has died, you will be added to a Neighborhood Private Topic.
You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.


mafia informedWelcome,
Playername
. You are a
Mafia Informed
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    and
    Playername
    , who are both
    Mafia Backup Neighbors
    .
  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time as long as you are alive.
Abilities:
  • You know that there is a Town Traffic Analyst in the game.
You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.


george is "busy" with "a job" or something so ruleset coming Soon™.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #24 (isolation #10) » Mon Nov 23, 2020 7:22 am

Post by Datisi »

err, i thought that part was covered in "target someone to protect them", but i'll edit that in to make it clear.

i took the macho description from the Normal section of the role: "This role modifier is considered Normal on mafiascum.net. It negates the effects of a Doctor or Bodyguard protecting it, although both would still be seen as having visited a Macho role." though i'll obviously follow your ruling on it.

Spoiler: fixed role PMs
vanilla townieWelcome,
Playername
. You are a
Vanilla Townie
.

Abilities:
  • You have no special abilities, but you have your voice and your vote.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.


Town Traffic AnalystWelcome,
Playername
. You are a
Town Traffic Analyst
.

Abilities:
  • Each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player (you cannot distinguish between a player who is alone in a private topic, and a player who does not have private topic access at all).
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.

Game PMs: "
Playername
is able to privately communicate with another player.", "
Playername
is not able to privately communicate with another player.", "Your action failed, and you received no result."


Town Neapolitan NeighborWelcome,
Playername
. You are a
Town Neapolitan Neighbor
.

Abilities:
  • Neapolitan:
    Each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Vanilla Townie.
  • Neighbor:
    You are a Neighbor with
    Playername
    and
    Playername
    . Your Private Topic is here, where you may talk at any time.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.

Game PMs: "
Playername
is a Vanilla Townie.", "
Playername
is not a Vanilla Townie.", "Your action failed, and you received no result."


Town Bodyguard NeighborWelcome,
Playername
. You are a
Town Bodyguard Neighbor
.

Abilities:
  • Bodyguard:
    Once every Night, you may target another player to protect them from one killing action. Assuming no interference with your action, if you protect a player who would be killed that Night, you will die instead.
  • Neighbor:
    You are a Neighbor with
    Playername
    and
    Playername
    . Your Private Topic is here, where you may talk at any time.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.


Town Macho NeighborWelcome,
Playername
. You are a
Town Macho Neighbor
.

Abilities:
  • Neighbor:
    You are a Neighbor with
    Playername
    and
    Playername
    . Your Private Topic is here, where you may talk at any time.
  • Macho:
    (Passive)
    You cannot be protected from nightkills in any way.
You win when all the threats to the Town have been eliminated.


The game thread is here. Please confirm by replying to this PM with your role name.


mafia backup neighborWelcome,
Playername
. You are a
Mafia Backup Neighbor
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    , who is a
    Mafia Backup Neighbor
    , and
    Playername
    , who is a
    Mafia Informed
    .
  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time.
Abilities:
  • Backup Neighbor:
    Once a Neighbor has died, you will be added to a Neighborhood Private Topic.
You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.


mafia informedWelcome,
Playername
. You are a
Mafia Informed
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    and
    Playername
    , who are both
    Mafia Backup Neighbors
    .
  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time as long as you are alive.
Abilities:
  • You know that there is a Town Traffic Analyst in the game.
You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M

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