The game is over. Thanks to all the players!
Just like a regular smalltown game, everyone has a public role which is known to all players. Unlike a regular smalltown game, some players have a part of their role which is secret, too. The regular roles and the secret roles are both assigned randomly and independently. Players with more than one ability can only use one of them each night.
If your role PM doesn't say your alignment, you're a townie.
If your role PM doesn't say you have a secret part, you don't.
7. hasdgfas (
10.
5. Crazy (
3. cerebus3 (
8. icemanE (
1. Alabaska J (
12. ZombieSlayer54 (
6. Empking (
9.
11. wolframnhart (
2. armlx (
4. charter (
Bus Driver wrote:You are aBus Driver. You can choose two target players (not yourself) each night. Any actions targeting one of them will secretly affect the other one instead.
Human Shield wrote:You are aHuman Shield. You can target another player at night. If that player would be night killed, you die instead.
Inventor wrote:You are anInventor. You can target another player at night to give them one of your inventions. The invention will grant them a one-shot ability to protect, kill, inspect, or block at night. You can't choose which ability you give.
Jailkeeper wrote:You are aJailkeeper. You can target another player each night to throw in jail, both protecting them from kills and preventing their night action.
MUP wrote:You are aMUP. You can target another player each night. You will randomly either protect them, kill them, inspect them, or block them.
Night Watchman wrote:You are aNight Watchman. You can watch another player's house each night. You will learn who targets that player with a night action.
Poisoner wrote:You are aPoisoner. You can PM me the name of a player to poison during the day. That player will die of poisoning at the end of the day.
Roleblocker wrote:You are aRoleblocker. You can target another player each night to block their night action.
Suicide Bomber wrote:You are aSuicide Bomber. You can suicide bomb another player during the day. PostSuicide-bomb:in the thread. Both you and your target will die, with no possibility of protection.Name
Super Backup wrote:You are aSuper Backup. You inherit the public-role powers of the first player to die. If more than one player dies at the same time, you choose which role you get.
Tracker wrote:You are aTracker. You can target another player at night to learn who they targeted with their action.
Vote Motivator wrote:You are aVote Motivator. You can target another player at night to give them an extra vote the following day. This doesn't raise the votes required to lynch.
[1] I will enforce the rules strictly, because I'm evil like that.
[2] You vote must be in bold and at the start of a line. You don't need to unvote before voting.
[3] Lynching requires a simple majority. You may vote no lynch, which also requires a simple majority. You can post during twilight.
[4] Once your death scene has been posted, you're dead. Dead people don't make forum posts. If you make a post after you are dead, I will replace its text with something humiliating.
[5] Each day will have a deadline arbitrarily selected be me. If the game reaches the deadline, I'll remove any players not voting from the total and check again for a majority. If there isn't, there's no lynch for the day.
[6] Post at least once every 48 hours. If you don't, I'll prod you. If you don't post within 24 hours after a prod I'll start looking for a replacement.
[7] No funny stuff like invisible text, tiny text, or cryptography.
[8] Don't edit posts. Don't quote PMs. Don't talk about the game outside the thread, unless your role says you can.
[9] If my vote count doesn't seem to reflect your vote, just revote.
[10] Play to win the game for your team. If you don't know what team you are on, you aren't following this rule.
[11]
[12] Have fun and be nice to the other players and me, even if they don't deserve it.
The Suicide Bomber and his target die at the same time.
Someone who is poisoned dies at the same time as someone who is lynched.
Jailkeeper and Roleblocker don't stop day abilities.
If the Bus Driver switches the Tracker's target, the Tracker silently gets info on the wrong person. If the Tracker's choice targets someone who was swapped, the Tracker learns the intended target, not the actual target.
The Night Watchman is totally unaffected by the Bus Driver. He always learns who picked the same target he did.
The action the Inventor gives is selected randomly.