BooneyToonz Discussion

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Post Post #41 (isolation #0) » Mon Apr 01, 2019 4:11 pm

Post by callforjudgement »

In post 39, BNL wrote:Intestingly, Bunyip is now Normal; it’s a Combined Vanilla Cop Simple Doctor
Not quite, Bunyip protects from all kills, CVCSD from only one. It's close enough, though.
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Post Post #42 (isolation #1) » Mon Apr 01, 2019 4:21 pm

Post by callforjudgement »

And on the subject of normalizing BooneyToonz roles: I think Cleric is "Loud Announcing Combined Loyal Cop Disloyal Weak Roleblocker" (depending on how "the blessing succeeded" is interpreted in the role PM). I'd personally be uncomfortable putting that sequence of mostly modifiers into a Normal, though (the role only really makes sense to understand when you start theming it). Desperate is Disloyal (or Disloyal + Weak) under a different name. PT Cop is now Normal under the same name.

Symbiotic is not Normal because it has a permanent target; Enchantress is not Normal because triggers on an alignment can only be made on the alignment of the person targeted, and Commuter is not targeted; StickyFruit Vendor and Inventor are not Normal because they grant actions to others; Willbooster is not Normal because it has a unique effect (there's been some discussion about role-specific immunities, but not about granting them to other people).
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Post Post #44 (isolation #2) » Tue Apr 02, 2019 12:54 am

Post by callforjudgement »

I just thought it was interesting to see the parallel evolution (and see what sort of roles ended up on both lists). Both sorts of game are aiming for a similar (but not identical) goal, I think.
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Post Post #109 (isolation #3) » Fri May 17, 2019 12:53 pm

Post by callforjudgement »

In post 108, Jingle wrote:Also, someone figure out how to combine Reflexive and Simple and not make it Vanilla.
Inventors. (That is, elsewhere in the setup, not on the Reflexive Simple slot itself.)
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Post Post #142 (isolation #4) » Sat Dec 14, 2019 6:44 am

Post by callforjudgement »

One issue with Superstar is that it necessarily creates huge amounts of modWIFOM: you can know the mod added it to the setup, but can't know why. So the game turns into something of a psychological battle between mod and player, when it should be a psychological battle between player and player.
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Post Post #168 (isolation #5) » Mon Nov 02, 2020 6:12 pm

Post by callforjudgement »

In post 14, Flavor Leaf wrote:
To Do List• Add links to all the roles onto the MafiaScum Wiki.
• Create Wiki pages for Bunyip and the other unique roles.
I created a wiki page for Bunyip.
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