To be fair town were very generous here. I'm sure the small list makes it easier for spy and that was the point, but I'm not sure this game is a fair test because.. well.. I think the Q and A's were quite obvious.
What's will all the food questions..
I was looking forward to referencing iconeum somehow in my answer.
Iconeum contains o n e m
Nemo
Finding Nemo
Something about escaping an aquarium fate or something IIRC. I watched it a reeeeeeaally long time ago.
And even with this one I was worried it would not be subtle enough for a 20-locations game.
Town knows the location. They know it. Don't underestimate the brain's ability to make connections when it actually knows the location. Be as subtle as you can. If they think you are the spy they will ask more questions.
I'm kinda with you there, Ico and Buj. It is probably pro town play to have a couple of rounds of silently cycling questions and answers between ALL players and just asking and answering with '3 degrees of separation' shit. Ideally the spy will be so flustered, when you look back on their answers you'll nail em.
For the record I am not blaming inferno. Game is hard. My point was this game is not an accurate representation of how balanced a list of 20 actually is.
"Do I have permission to....refute some of the bs that Inferno just spewed out?"--TywinL
“Does anyone know if Inferno is prone to going of on huge tangents of twisted logic regarding basically alignment neutral posting? Asking for a friend ...”—MagnaofIllusion
"Do I have permission to....refute some of the bs that Inferno just spewed out?"--TywinL
“Does anyone know if Inferno is prone to going of on huge tangents of twisted logic regarding basically alignment neutral posting? Asking for a friend ...”—MagnaofIllusion
In post 47, Irrelephant11 wrote:I have a game theory question idea. Let me know what you think:
If we as a team can find a subtle way to choose one obvtown player (I don't know if I should volunteer but I doubt it, and also if I did it would undercut some of the strength of this plan), when we are ready to vote, the obvtown player chooses someone they find scummy. That player must then vote first. If they vote someone else obvtown, we have found the spy. If they vote another very scummy player, then the one voting is likely town, as they can correctly identify what makes another player scummy. This is a way to narrow things down when there are two or three scummy players but asking more questions would give up too much information.
Is there a way this could help the spy? If so, we can skip it.
Onions?
Also yes someone else thought of Finding Nemo! That and Finding Dory both include aquariums, which is what my Pixar question was about. Invisibility's answer still confuses me, but maybe it wasn't a vague enough question.