Loser Mafia (Game Over)


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Post Post #13 (isolation #0) » Fri Apr 11, 2008 5:25 pm

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/confirm.
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Post Post #42 (isolation #1) » Mon Apr 14, 2008 11:37 pm

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I think a strategy we can do here is to just go and randomly lynch someone for today. We have a 11/13 shot at taking out a townie, why not just go for it?
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Post Post #54 (isolation #2) » Tue Apr 15, 2008 7:38 am

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I'm completely confused.
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Post Post #56 (isolation #3) » Tue Apr 15, 2008 8:08 am

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Yea, everyone wants to die in this game. Though I still stand by my proposition of random lynch, the odds are much in our favor.
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Post Post #82 (isolation #4) » Wed Apr 16, 2008 11:37 pm

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ZombieSlayer54 wrote:Anti-vote Dahill1.

I.E. Do not expect me to vote for you unless extremely good evidence comes up that you are a townie.

PokerFace: I am using "anti-FOS/HOS" because, in this game, we are trying to lynch TOWNIES, not Mafia. Normally, I would put an HOS on someone I intend to lynch. However, since I do NOT intend to lynch dahill1, I am putting an ANTI-HOS on him.

Yeah, it makes no sense to me, either, now that I think about it.
That's why I was somewhat confused. Why not just FoS him like normal, but not vote him?
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Post Post #85 (isolation #5) » Thu Apr 17, 2008 7:42 am

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Original Roll String: 1d13
1 13-Sided Dice: (8) = 8
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Post Post #86 (isolation #6) » Thu Apr 17, 2008 7:42 am

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Vote:TheSweatpantsNinja
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Post Post #96 (isolation #7) » Thu Apr 17, 2008 3:15 pm

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The Jester wrote:Zombie understands, listen to him.

On a side-note: Random voting is stupid. Just because rolling dice is not, does not mean putting the two together will help you. Besides, that's a silly way to win-gambling-the nerve.
But aren't the odds well in the town's favor for the first day or two?
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Post Post #109 (isolation #8) » Fri Apr 18, 2008 8:48 am

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thevampireofdusseldorf wrote:Hmmm A recent thought I just had was that giving too long a list of town suspects is going to favour the mafia too, hmm so I guess I will be keeping my list as short and helpful as possible to get the right lynch.
Hmm...that's a good idea. I kind of like that.

As for my whole stat-gambling-playing, there are 11/13 townies. Why is it not feasbile to go for a random lynch today, have a 85% chance we take out a townie, and then can try and narrow down the scum when there are 11 tomorrow?
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Post Post #161 (isolation #9) » Sat Apr 19, 2008 2:23 pm

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DrippingGoofball wrote:
Flameaxe wrote:You see, whenever DGB says someone is scum, they are town. Don't take it too hard.
An invaluable skill in Loser Mafia.
Yea...that may help us. If DGB always votes town, don't we sort of want that?

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