Mine was probably townsided, though. It was intentionally designed to have callbacks to the oldschool follow-the-cop-catch-the-doctor ways, with scum's victory hinging a fair amount on whether they could identify/draw out power roles, and town's information role potentially being a tool to help them do that. I tried to signal that this was important from the very start of the game with the scumteam's roles, and, um, I failed miserably. (Apparently DEFCON, given scum roles in both normal PMs, assumed mhsmith's game would be much more townsided just based on the scumteams' relative firepower.)
Neapolitans are kiiiiind of mine. I'm not the only or even the first person who came up with them independently, but they are probably more mine than they are anyone else's. I can get into the history if anyone cares.