Board Games!
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PJ. Hell in a Cell
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Reading this thread got me interested in board games, so I looked up a few games I could play with just 1 or 2 others. I found Jaipur. Me and my girlfriend played a couple rounds of it and we really liked it. I recommend it.
I also grabbed munchkin but I'm sure everyone interested in munchkin has already played and knows everything they need to know about that.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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It probably is? Idk man, we are new to board games, have never played it, and i knew it was fairly popular, so w/e and I won't be playing it that often because it's 3-6 players and as long as it's fun 3 times, it'll be worth the price of admission.
Jaipur is real good tho.
Do you have any suggestions for 2 players(probably me and my girlfriend)?Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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She likes crafts(quilting and crocheting and shit), love novels, grey's anatomy, minecraft, she liked nino kuni so probably digs ghibli things. And she likes pro wrestling.
She read a little blurb on agricola and liked it but idk if she knows how complicated it is.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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In post 2518, Nexus wrote:Jaipur is probably my favourite 2p game that I own. It's so simple, but can be sort of complex in places.
we played like 4 games today, It's really good. It's a lot like rummy. Except with more shit.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Okay, played patchwork for the first time. Do you have to fill up the 7x7 perfectly to get the bonus tile? Do you put the bonus tile on your quilt board? Do you count the Leather Patches as squares when you're moving? Do you count the buttons as squares?
Has anyone finished with more than 0 points?
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We also played Machi Koro, That game is an absolute gem. Simple, fun, fast, perfect.Last edited by PJ. on Sat Feb 11, 2017 2:10 pm, edited 1 time in total.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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I posed this question to LLD, but I wanted more of a sound off because one of the games she mentioned immediately jumped toward the top of our list.
So me and my girlfriend have recently been getting into games, the ones we currently own are Machi koro, Patchwork, Jaipur, Pandemic, and Munchkin. We've played a number of the mainstream party games as well and stuff like parcheesi and monopoly, obv. Also, I've played MtG but not really interested in teaching her that. But the question is, what games should we look into/add to that would give us even more variety to what we have and open us up to more themes/mechanics? LLD suggested a hidden movement game and it appealed to us and it's definitely on the list.
The requirements would be: 4-5 players max but probably best played with 2-3 people and preferably not to much more complicated than pandemic(anything rated above a 3.25 on board game geek for complexity is probably going to be a hard sell).Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Even if what Reck says is true, I think that's actually a selling point in my case, tbh.
The List
Order now because I'm just 100% sold on these: Onirim(good solo), Icecool(FLICKING PENGUINS THAT FUCKING BOUNCE), Mystic Vale(Dope as fuck gimmick and theme)
Order later once the games we just bought + the ones above start to get a little old: Letters of Whitechapel(hidden movement intro), Rococo(Make dresses/Jaipur level 2), 7 Wonders(maybe Duel)(a little bit better of a card drafting game then machi koro), CV(she seemed really interested, i'm 50/50), Hanamikoji (2 player, looks great)
Deep future/general interest from at least my side: Ticket to Ride/Splendor(just cause), Onitama(simply strategy), Tokaido(have a dope vacation!), Santorini(variable player powers in a strategy shell!!), Hanabi(the quiet game), Raptor(great theme), Five Tribes(versatile and good for introducing a few mechanics), Dominion(because it's not an LCG), Alhambra(classic), MechvMinions(these miniatures are dope), Sherlock Holmes(couch cuddle detectives), T.i.m.e stories (couch cuddle not detectives?), Love Letter(pocket game with a cool theme), Dead of Winter(won't consistantly have enough for the traitor game I really want), Sushi Go(pocket game), Coconuts(brainless, fun dexterity game), Specter Ops(the other hidden movement game i liked), Legendary: Marvel(co-op deck building with sperheroes seems good), sushi go(pocket game with a sushi theme), Carcassonne(classic), Catan/catan duel(classic), Neuroshima Hex(cool little strategy game I liked the look of that didn't seem too heavy), Aracne Academy(I am interested in card drafting and this looks dope), Forbiddan Desert/Island(co-op pandemic lite game that seems nice), Bill and Ted's Excellent Board Game(I have not idea what this is or how it plays but..bill and ted, ya know)
Super interested but it's just probably not in the works for various reasons(people limit, money limit, or way past the complexity threshold): Captain Sonar(8 people!!!), Millennium Blades(not sure how many prints this will get and not sure if i know people interested in this), Shadow of Camelot(people), Mage Knight(complex), Netrunner(money/interest of peopel I know), Kingdom Death: Monster(complex), Sekigahara(no one will play this with me)Last edited by PJ. on Fri Feb 17, 2017 6:08 am, edited 2 times in total.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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What hidden movement game would you put above it?In post 2631, xRECKONERx wrote:Whitechapel is meh. I like it. But it's not fantastic?Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Catacombs is my tough sell list for a number of reasons. Long set up/rules phase that would be mostly my responsibility, complex looking enough to turn her off, no penguins, out of print(copies on amazon are 150), no weeble wooble penguins, also games like ice cool and coconuts appeal to me precisely because I can turn my brain all the way off for 30 minutes to an hour to smack some penguins around. Catacombs is not that. I am interested, I do think it's cool, there are just a lot of obstacles.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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In post 2644, Gammagooey wrote:
mm, could have sworn I saw it for around $40 on board game geek or something but I guess that was just the expansionIn post 2638, PJ. wrote:150 tho =((((
You can get the new version (Catacombs and Castles) that's more 1v1 in a single big room (each player gets 2-4 heroes each) for around $75 USD being a late backer for their kickstarter and get that in March/April, but yeah if it's not $40-$60 it miiiight not actually be worth it for you for a while.
@reck- tbf we did play the stun monsters pretty wrong. i basically stunlocked one or two of you when I wasn't supposed to be able to do that.
There is a second edition copy for 60, but I kinda like the 3rd addition art.Sometimes a sandwich is just a sandwich.-
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Not that I could find.
This is what we did.In post 2654, xRECKONERx wrote:you mean from your own personal hand/deck?
it's like dominion rules
you reshuffle the discard pile when it runs out but if you already have cards in your "hand" or whatever you don't reshuffle those and you don't reshuffle the top visible card
It's nice to know about the fertile soils tho.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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I went to board game night at the loval game store yesterday. I played Deus, Inis, and Love Letter. Inis is really cool, man. The theme is great, I love the drafting aspect, and i like that you can go a bunch of different ways to win. I didn't really like Deus, but it was one guy(who was...slow) teaching it to 3 people at once, so it took like 2 and a half hours. Which is tough when other people around you are playing games that you are kinda interested in, and you're stuck playing 1 game of Deus and you only have a limited time to play. Love Letter was awesome, for the record.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Yeah that's it. We didn't use the flight expansion because the owner was teaching 3 people how to play the base game and was newish himself, so he didn't want to add anything confusing
I got suckered into the dreaded "first play through of catacombs where no one read the rulebook" tonight. It was an objectively bad gaming experience. I am somewhat excited for the less dreaded 2nd and 3rd playthroughs but whatever. Also played tokaido, and it was also completely un-opened, everyone mostly fresh, but it's much lighter. I also had the joy of getting to play on their collector's edition of the game: with the miniatures that represent each available character, the music cd, and the metal coins. It was incredibly cool but has kinda spoiled me from buying a regular copy of tokaido.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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I haven't played it. I'm a scrub board gamer, i'm just starting to play stuff. I just researched real hard into Rising Sun because it looked so damn cool.In post 2663, Untrod Tripod wrote:
I've got a copy of blood rage sitting unplayed right now. Planning on getting to that this weekend. Is it good?In post 2660, PJ. wrote:yeah, idk. it's supposed to be similar to Blood Rage, but like..Blood Rage is 60..so idk brother.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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I think we're saying the same thing. 1 play through, everyone was digging through the rulebook the entire time. "Flick flick wait for rules flick flick are those rules right, let's check" is objectively not fun. The game is fine, the next few playthroughs should be cool.In post 2671, Untrod Tripod wrote:
Maybe read the rules this time...? I can see how people could not like it, but it's not an "objectively bad" game. My first playthrough was pretty frustrating, but we were mistaken about a few key rules (like how stuns work) and when I played it with the actual rules it was a lot of funIn post 2668, PJ. wrote:I got suckered into the dreaded "first play through of catacombs where no one read the rulebook" tonight. It was an objectively bad gaming experience. I am somewhat excited for the less dreaded 2nd and 3rd playthroughs but whatever.
How exactly DO stuns works because we couldn't find it.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Board game night again last night, played colosseum and covert. Colosseum great, covert not great. I disliked covert from like...second 1. I never felt like a spy. Huge analysis paralysis on the early turns. No direct interaction with other individual players. Just like incidental contact.Sometimes a sandwich is just a sandwich.-
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Bought Hanamikoji, Carcassonne, Lords of Waterdeep, and Tokaido. I've only played Tokaido of the 4, but Carcassonne is a award winning classic(some say dated but it'll provide an excellent basis for every tile laying game we play in the future), and hanamikoji is a cute little two player card game which is right up my girlfriend's alley. Lords of waterdeep is the only ? but I'm trusting the thread and it has more flavor than Stone Age. My girlfriend really wants to try Agricola, and I can't find the All creatures big and small edition, so I'm trying to work us up the worker placement tree. Gonna go with Lords of Waterdeep, then Rococo, then Agricola. Unless they reprint an easy version of Agricola again.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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I haven't played any of the 3, so I can't really spoke for it. If Amazon didn't have Kanagawa on 300% mark up, I would of grabbed that. Also was looking at Kingsburg, Stone Age and Champions of Midgard. LoW simply got talked about most prior to placing my order.
Stone Age just looks very very generic.Sometimes a sandwich is just a sandwich.-
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It's average is higher than Jamaica and Abyss, the algorithm is just pushing it lower on the list due to it only having 1200 votes vs the 5000-10000 his over games have. It only has 1 edition, and is waiting for a second print run. Like I said earlier , most places sold out and it's 300% mark up on Amazon, so that's probably holding a lot of people back from playing itSometimes a sandwich is just a sandwich.-
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She plays games a moderate amount, but mostly like minecraft. But yeah mykonian has the right of it. I need to be able to learn the game myself, then be able to teach her/help her also learn it within a reasonable amount of time. And beside level of difficulty, the other hurdle is she likes city building/farming stuff, basically minecrafty type things, which I have little interest in, so something like agricola or caverna where I have very little will to learn it and it's complicated enough to be a chore is just gonna be hard, especially if I'm not familiar with the mechanics myself being new to board games.
She digs stuff like uncharted and ni no kuni as well but I haven't really found board game equivalents to those.
Another weird thing is I'm trying to find stuff I like that she can get into because most of the board games I liked prior this year are basically abstract strategy or 2 player ccg beat the person in front of you games that she'd rather watch paint dry then play. For example, I'm massively interested in Millennium Blades but quite simply I have no play group.
But yeah, it's a weird space of not really knowing where the common ground is and not even knowing everything I enjoy, while also helping her get into it as well.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Alright, I've been going to a board game meet up at my local store for about 2 months or so, and now I've played like 40 games. Only problem is now my list of stuff I want is large and fractured into two groups - stuff I can take to game night vs stuff that I would want around the house to play with my girlfriend and various friends/family. An example of what I mean: Power Grid. I played the deluxe europ version and I really really enjoyed, but it's something I just would never be able to get to the table outside of board game night. My girlfriend/sister/various non-board gamer friends are just simply not gonna want to play power grid. Which is fine, it's a mathy game but if I don't buy it, I have to rely on others to bring it and for me to not be in the middle of a game when they are finding people to play.
I think my favorite upper midweight-heavy games that I've played have are Colosseum, Inis, and Power Grid.
I think my lower weight games that I'm a big fan of are Tokaido, Adrenaline, Takenoko
For 2 players, I super enjoy hanamikoji. Jaipur is still pretty fun. And I played 7 wonders duel once and I thought it was an absolute blast and It's on my list of things to pick(I know pantheon is a must grab).
I found I'm not sure I enjoy co-op games(my sister also doesn't enjoy co-ops much). She doesn't like the end game state of a lost co-op(everyone sad) compared to the losing state of a competitive game(one person doing a dance, preferably me, and everyone else booing that person). But, we've only played Pandemic. Which might I know is the most popular co-op but maybe not the best? Quote from my sister: "the first game of pandemic, I basically felt like I was the pawn, not a player controlling the pawn".
Also found that 2 player abstract strategy games are probably entirely off the list as a "couples" game. Played Onitama with Alicia and it was like my little kung fu dudes were Jet Li, Jackie Chan, Bruce Lee, Donnie Yen, and whoever played Tong Po in Bloodsport and hers were the nameless mooks mowed down in the various kung fu movies of those guys.
Least favorite games so far have been Carcassone, Catan/Deus(catan was worse but they are p similar), and Covert.
Lords of Waterdeep, Potion Explosion, Broom Service, Celestia were other games that I can remember of the top of my head that I liked a alot/ did well with alicia?.
Any recommendations? Anything I should look into?Sometimes a sandwich is just a sandwich.-
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In post 2723, Andrius wrote:
Not gonna lie, pretty jealous.In post 2722, PJ. wrote:Colosseum
Before the reprint this thing was pretty hard to find.
How'd you like it? Was there a lot of downtime between turns? Did you find you were able to build/show the attractions you wanted to with a decent amount of work, or was it more finding stuff to match what youcoulddo?
Have you played any of the Co-op with a defector games?Panzer wrote:I found I'm not sure I enjoy co-op games(my sister also doesn't enjoy co-ops much).
I have friends who aren't keen on the co-op part but will play defector games for the paranoia/tension/chance to feed someone else to the zombies.
And I gotta say, if you're after the "one person doing a dance" feeling,betrayinga whole table of people and watching their faces as they lose is the best dance.
I'm glad I'm not the only one who cringes whenever this thread goes on about how either of these is great.Panzer wrote:Least favorite games so far have been Carcassone, Catan
We like Sushi Go (and Sushi Go Party). Fun little card game that has a ton of replayability.
7 Wonders (and Duel) are both great games for different size crowds.
I bought Alicia Sushi Go Party as part of her birthday present. She absolutely loves it, and I like how customizable it is. There's a ton of different ways to play and it feels like a bit of a different game if you mix the menus. I would be cool with playing regular 7 wonders but Duel is the only one i'd consider buying(also with the Pantheon exp)
I forgot, I had played Shadows over Camelot at a game night, and that IS pretty fun, but the 1st time our traitor joined late, and the second time our traitor was the only new player at the table so didn't get to be particularly traitorous. I've also played Betrayal at House on the Hill and Mysterium. For whatever, reason I forgot both of these, but at least with Mysterium and Shadows, I'm just never really gonna have enough people to play those games to their full compacity(both basically need 5-7). Betrayal played pretty fine with 4, so It'd probably be more in the realm of possibility. Betrayal was neat, but obviously less serious. Mysterium I really enjoyed cause imo, it is just strictly better than dixit(which, again imo, is strictly better than every other form of that apples to apples style game). Elder Sign in another, but i'm not a big c'thulu guy, and it was mostly unmemorable, tbh(aside from me being the dog guy and I had to sacrifice poor Duke). We won pretty easy, despite it supposedly being fairly difficult, again the theme didn't really do it for me, and i've played funner Yahtzee style games.
I loved Colosseum man. I got to play on a kickstarted version of the reprint, and the production value was wonderful. I felt that the downtime was very little, because of how the game is designed. The choices for your the first phase of the a round are pretty simple, buy some shit, roll the dice, move the mans, next player. That moves directly into an auction phase, which is obviously interactive, and then the trade phase, which is again interactive. I felt that, I *mostly* was able to make actions that were at least semi-desirable, with obviously a little changes of plan based on what bigger shows other people purchased(people can't purchase the same show from the show menu). So with a large portion of the game being interactive, you're never waiting around, dick in hand, for your turn. I really REALLY like this game man. I think it's my favorite, and I'm definitely pre-ordering the non-kickstarter reprint. I think it's been pushed back until Q3 of this year for retail.
Yes?Vi wrote:Go get a real co-op game.
I've looked into Letters at Whitechapel and there seemed to be a bit of excitement to that. Specter Ops is possibly also an easy sell. Fury of Dracula was a hard no because it takes fucking 4 hours.Chickadee wrote:
I'm a big fan of Spector Ops, but I know a lot of people aren't.In post 2723, Andrius wrote:
I'm glad I'm not the only one who cringes whenever this thread goes on about how either of these is great.Panzer wrote:Least favorite games so far have been Carcassone, Catan
I think this Saturday I might finally get to try Captain Sonar. Me and a few other people have been wanting to play it, the problem is being able to get 8 people together.
Please let me know how Captain Sonor turns out. I've been dying to play it. Have you thought about just trying the 4 player varient?Sometimes a sandwich is just a sandwich.-
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I think actually getting lancelot is better. Cause you can filter the black deck for cards hurt most.In post 2728, Fenchurch wrote:I like Shadows over Camelot but it saddens me that I think the technically best play for a traitor is:
1. Go fight Lancelot, hang around a few turns putting cards in
2. Leave before completing to ensure tge Lancelot quest fails
3. Get accused and revealed as traitor
4. Spend rest of game sticking trebuchets on the board or stealing from people's hands.
Which is a shame because it's more fun if the traitor can be more subversive in their actions, it's just less effective.
My favourite co-op game is Space Alert... I think the best co-ops create a game situation that couldn't be solved by just one person, either by setting rules on how and what you can say (e.g. Hanabi, Witness, Mysterium) or by adding a time limit (e.g. Space Alert, Fuse).Sometimes a sandwich is just a sandwich.-
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I haven't played Dead of Winter, but I don't really like the concept of everyone having to act traitory to fulfill their side missions. And I believe that in Dead of Winter that there can also be multiple traitors? Also I don't understand there being a traitor in the first place from a thematic perspective. Why would anyone side with the zombies? That's weird. Again, haven't played it, but it just has a lot of question marks.
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Why not just go with Legndary: Marvel instead of Sentinels of the multiverse? Instead of generic superhero-y stuff you get cards with the avengers on them. That has to be cooler, right?
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As far as other Co-Ops I haven't played, Robinson Crusoe(and the soon-to-be released First Martians) is interesting but it seems to be on the complex side(and a lesser point of contention is Ignacy literally asking people how they died when they tell him that they played Robinson Crusoe because no one ever wins); Mech vs Minions is definitely something I want to try; I definitely would want to try Sherlock's Couch Cuddle Detectives but it's very out of print; Gloomhaven but it'd probably end up being a solo game; and Ghost Stories is by Bauza so that immediately makes me interested despite being touted as crushingly difficult.
Has anyone here played Mice and Mystics, The Grizzled, or Aeon's End?
And has anyone heard anything definitive about City of Kings? It looks dope, but I want a little more info before backing stuff, mostly cause I've never backed something on kickstarter before, so i'm nervous.
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Also I had good success with Lords of Waterdeep when you guys recommended that as a good introduction to worker placement, so what would be a good intro to dungeon crawl games? Arcadia Quest? Descent? Claustrophobia?Last edited by PJ. on Thu Apr 20, 2017 2:05 am, edited 1 time in total.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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This sounds like pretty good news. I'll keep an eye on more news about First Martians then, because it uses the same system as Crusoe with some updates and a few new dealies so I'm sure some of the fiddly-ness and bad rule book stuff might be worked out, and I kinda like the Mars theme better.In post 2744, Faraday wrote:Robinson Crusoe is also really good, probably a bit more difficult but a fun experience. It's kind of fiddly and the old rule book was awful were the only negatives. Once you play a round it's not particularly complicated and fairly intuitiveSometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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PJ. Hell in a Cell
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I really, really dislike the scoring in carcassone. Alicia loves that like...we make the board, but also hates the scoring.
Catan is just.....bleh. played with like 6, or something. And it was just not fun. Got boxed in and just basically not allowed to do anything.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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PJ. Hell in a Cell
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Right, I was talking to Yaw about this yesterday, there are some cooperative games that simply be "alpha gamer"ed into 1 person controlling all the actions. When we were teaching my sister Pandemic, we played two games, after the second she said after the first game she didn't really like it because she felt like she was the pawn on the table and not a player. The second game, once she got the rules, she was able to contribute and liked the game a lot better, but there 's definitely some personalities where people would be apt to take over the entire game cause they know what's right and everyone else doesn't, ect. He brought up liking games like Hanabi(and the new Hanabi-ish Beyond Baker Street), that are designed to not let that sort of thing happen. I believe there are also Co-Op games with secret action selection that help prevent that sort of thing. So if you aren't into the traitor games, there are still co-ops out there that aren't going to be alpha-gamer'd.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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PJ. Hell in a Cell
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PJ. Hell in a Cell
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PJ. Hell in a Cell
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I suggested Mysterium, Bang the Dice Game(which obsoletes Samurai Sword and Bang!), Deus(hippo likes catan), Sushi Go Party, Coup, Love Letter Premium, Shadows over Camelot, Deception: Murder in Hong Kong, and Resistance.
Other games that I didn't mention, party games: Spyfall, Insider, Shadow Hunters, Sheriff of nottingham
Smaller(sometimes) group, actual boardgames: 7 Wonders, Mission Red Planet, Jamaica, Captain Sonar(sounds like it could be loud tho), Ticket to ride, Tokaido, San Juan, TakenokoSometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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Nah but like....rules.
That's been my biggest hurdle about the video game > board game transition is that a video game doesn't have a "rules" phase, because the video game is programmed to process that stuff and you're just doing the inputs.
One game that feels A LOT like a video game is Potion Explosion, but tops out at 4.Sometimes a sandwich is just a sandwich.-
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PJ. Hell in a Cell
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