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The changes I suggest for mercy, any ideas anyone suggests, should obv be in ptr before real games. I'd enjoy it if Blizzard tested more stuff on there even if most of it did not make real game
oops meant 2 draws
In post 782, Accountant wrote:they should literally fucking make it so you can't play mccree in competitive below a certain rank
I'm sick and tired of getting 3 offenses
and when I talk about it I'm told to chill and it's just a game
how about you stop playing competitive if you're not willing to be competitive
biggest issue i have at low ranks is people who only play soldier or who only play junkrat regardless of what the team needs, which mode it is etc. i dont see three offence too often, it tends to be 2 attack and 1 defence on attack that is mroe common
In post 769, Psyche wrote:once i realized sombra's ult stops turrets i stopped whining so much about her weaknesses
also, i like her spray! we don't want a game where everyone shoots the same do we?
Lucio is only character in game whose gun fires 3 shots every time you pull triger once. Everyone else has 1 bullet per triger pull unless you hold it down where everyone is rappid fire
I figure making sombra's gun burst fire will give her more consistent damage. Buffing her damage would be another way of not needing it to be burst fire
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Post #791 (isolation #3) » Fri Jan 13, 2017 1:37 am
Postby Randomnamechange »
PokerFace wrote:Current Overwatch meta outside ptr is
Lucio, Ana, 76, Rienhart, Road Hog, Dva
I think the meta could shift to
Lucio, Ana, 76, Rienhart, Road Hog, Symetra (She can make other players tanks)
with the ptr changes
I really wish Symetras Shield Gen was not everlasting. Capping a point just gives the shield generator back to her at 100%.
Teleporter gets 6 uses and then its done. Capping a point gives teleporter back at 100% regardless of how many times its used
There needs to be a 1 minute timer on shield generator. If point is capped, you get percent back based on how long it was up. Same based on how many teleports the teleport got off. 6 teleports vs 60 seconds of shield gen. Seems fair to me.
I played a lot of no limits last night. Saw multiple symetras on teams 90% of time. Took forever to get my 9 wins. Got them all in a row once I found people willing to counter and change to pharah or winston. People so against changing in no limits and yet they still want loot boxes. I really wish they had kept "Welcome to Oasis" in the arcade another week. Or at least add something in the arcade that is not gimicky and random. Random 1v1 deathmatch, Random 6v6, Random Brawl. I am beginging to think 3v3 is best mode there
3v3 is good fun if you've got a couple of friends to play with.
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Post #846 (isolation #5) » Sat Feb 18, 2017 2:27 am
Postby Randomnamechange »
its frustrating when you constantly have to solo tank/heal because only two people on your team are willing to change their hero to the teams needs, but now that I'm a bit higher it is starting to happen less.
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Post #849 (isolation #6) » Sat Feb 18, 2017 2:48 am
Postby Randomnamechange »
In post 847, Accountant wrote:I'm not the time to blame others when we lose but when I'm rein and my team is zen, sombra, hanzo, genji, tracer I have to wonder
if it works its fine, but when im rein with that sort of comp and have gold elims and damage it is an issue
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Post #856 (isolation #7) » Sun Feb 19, 2017 2:41 am
Postby Randomnamechange »
playing meta isnt a big deal tbh unless your hero is really bad at that point. Torb isn't meta but if you know how to use him (a.k.a not just sit behind your turret he is really effective
In post 856, Randomnamechange wrote:playing meta isnt a big deal tbh unless your hero is really bad at that point. Torb isn't meta but if you know how to use him (a.k.a not just sit behind your turret he is really effective
every fucking torbjorn i ever had the displeasure of meeting sat behind his fucking turret and kept getting his shit rekt....and he stayed with torbjorn and we lost because of his shit...
i know. but this means that when you play torbjorn properly you take people apart. you shred tanks, can 1v1 most champs and your ult turns fights easily.
it basically requires people to peel to let your disruptors get in, then combo with something like a pharah ult to try and blitz the team down. even doing that it is extremely tricky if the payload is in a choke and it won't work a lot of the time.
In post 1153, PokerFace wrote:
Getting back on overwatch topic, there's a new character. I like that she can be tank and support. Those are the two classes I play the most. But as she is no a very good support or a very good tank, I don't think she is going to be that great or meta changing. She'll end up being another niche character like most other hybrids. I feel like they need more unique characters and less hybrids. Zenyatta feels like his slowly getting replaced or phased out with Moira and now Bridgette having similar abilities to him.
I just started playing again after nearly half a year of not caring, and I really like Brigitte, actually. No longer must I choose between smacking enemies or healing friends, now I can do the latter by doing the former. I've found her shield to be not so useful but maybe I just need to git gud. Her ults really good for making pushes/shutting down a push as well. Idk how she fares on PC but on PS4 there's practically two Brigitte every match.
Moira seems like trash to me so far though and I don't know why I'd ever play her, and I'm really hoping there's something I'm missing because I like the concept and I'd like to be David Bowie but I just don't see it happening
the shield is so that you can run at people without being one hit rather than to defend people
or to tank a dva ult or something
also the day that i stop repping zenyatta will be the day i die