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I think the problem with stuff like this is you're trying to create competitive communities that can root for "their" teams and feel like they're being represented. So ideally while you want to allow some fluidity between teams, you want some barriers to entry too. Otherwise you get massive forum shopping which negates the purpose of having separate leagues and decreases the feeling of ownership by fans.
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Post #266 (isolation #2) » Sun Sep 15, 2013 10:51 am
Postby zoraster »
what actually is the dividing line between what is and isn't allowed as a NA team? Do you have to live in a NA country?
Why do people have to meet the requirement for being president to play in Panz's league? Immigrants can be senators, governors, etc. why not play in an online game?
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Post #269 (isolation #3) » Sun Sep 15, 2013 10:59 am
Postby zoraster »
yeah, but my point was that panz said "born and raised" so I didn't need to address residency. You can be a resident of the US for the past 50 years and still not have been raised here, much less born.
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Post #403 (isolation #14) » Wed Sep 18, 2013 3:16 pm
Postby zoraster »
Maybe you have the number of wins wrong for TSM, GI? If TSM goes 4-0, they'll be 6-2 at the end, not 5-3. Which is why they controlled their own destiny as of last night, when they were 2-1 and about to face SKT1.
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Post #406 (isolation #15) » Wed Sep 18, 2013 4:50 pm
Postby zoraster »
What is the tie breaker for ties? Do they have a playoff? Because if TSM went 4-0 and STK1 won all but against TSM, then there'd be three teams at 6-2, assuming OMG win their other two matches.
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Post #440 (isolation #18) » Sun Sep 22, 2013 5:07 am
Postby zoraster »
Oh, I wasn't giving them a free pass at all. I'm just saying it's not that surprising. And footballers usually have mature coaches/managers to enforce professional behavior. I could easily imagine a self-coached U21 squad in the same situation pulling something similar(putting a defender up front, having a striker as keeper, etc.). That doesn't excuse it, but at the same time it's hard for me to get mad about something like this with few consequences for either team (it would have been totally different if some other team needed GG to lose or something) doing something they think might be fun.
In a way, it's been kind of refreshing to have these guys talk about stuff. They aren't as well versed in the cliched nothings of professional sports, so they're more likely to give insight into what they're saying to their team.
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Post #444 (isolation #20) » Sun Sep 22, 2013 6:54 am
Postby zoraster »
i mean, i edited it literally 5 seconds after i posted it.
anyway, LD beat TSM twice, so i think they would have had 3rd spot regardless of whether they were tied at 3-5 or not. At least that's the impression i got when the announcers were talking about potential 3 way ties (in that head to head comes first in breaking a tie before a tie breaker game is used)
EDIT: nevermind. read that wrong. they won one lost one. nevermind!
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Post #547 (isolation #26) » Sat Oct 05, 2013 12:52 am
Postby zoraster »
What is it about this game that makes people make hilarious overreactions because of one small thing? You know. The guy who says "gg" when a particular "OP" champion is picked before a counter is even picked. Or who, you know, says "RIP esports" after finals?
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Post #557 (isolation #27) » Sat Oct 05, 2013 6:20 pm
Postby zoraster »
I admit I don't understand lol as well as most, but I don't think there was a major problem with the way riot did this. I think the timing of matches could be improved so there isn't a hectic and exciting week 1 followed by only a couple of bursts, but over all they seem to have succeeded quite well.
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Post #583 (isolation #29) » Sun Nov 03, 2013 5:29 am
Postby zoraster »
In post 581, mykonian wrote:nope, but it's the same reason people dislike Manchester City.
I guess. But literally every team buys and sells players. TSM engaging in that seems to be progress, not regression. Don't try and push esports as a professional venture and then cry about the loss of amateurism.
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Post #586 (isolation #30) » Sun Nov 03, 2013 4:02 pm
Postby zoraster »
I think it's pretty easy to draw a distinction between a team that spends 80 million more than its nearest rivals (though down to just 10 million over the dodgers now!) and a team replacing someone because they're better. That happens in lots of sports, including junior high soccer.
"also known as the exact same argument" sounds nice, but is full of pointless bluster.
that said, I admit I sometimes find myself feeling this way:
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Post #1238 (isolation #35) » Sun Sep 07, 2014 12:11 pm
Postby zoraster »
i love group pools, but i don't know enough about most of these teams. What would be your theoretical easiest group and your theoretical hardest group?
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Post #1259 (isolation #37) » Mon Sep 08, 2014 5:30 am
Postby zoraster »
Is it worth noting that the group stages are being played in Taiwan and Singapore? It sounds like the SEA teams are thought to be pretty weak in Pool 2, but they do have the advantage of not having to travel. The Asian teams will have less jet lag too, being of similar time zones (Korea being 1 hour off, china the same time zone), whereas LA is 15 hours difference and Berlin 6 hours plus more significant travel time. I assume all will try to travel and play there for a while before, but that can't be an easy transition. Obviously Korean teams did okay coming over the US last time around, but at the margins it seems like it might make a difference, particularly in the opening games.
I'm really glad that there won't be byes this year. It'll be good to see all the teams play throughout.
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Post #1285 (isolation #41) » Tue Sep 09, 2014 2:56 am
Postby zoraster »
All right. Up for criticism before I do it, here's my plan:
Two-stage entry: group stage, knockout.
Group:
Everyone picks who they think will finish first and second in each group. +1 point for each team you pick who advances, +1 point for each team you get the seed right (max 16 points).
Knockout:
Very much like NCAA tournament bracket, everyone chooses the winner of each game going on to the finals. Quarterfinals: +4 points per correct pick, Semis: +8 points per correct pick, Finals: +16 points for the right pick. Tie breaker will be the best of 5 score for the finals.
If we get 15 or more people entered (stretch goal!), I'll throw in 520 RPs (basic skin) for any NA entrant winner. Could think of something else to do for non-NA people.
Anyway, thoughts on that setup people? The way it's set up now, the emphasis is definitely on the knockout rounds, but the group stages could come into play. I think that's more fun as people will still have a chance to win even if they miss a few of the teams that advanced.
I thought about doing it as a day-by-day thing, but I think we'll have far more people drop out and forget to do a day here or there particularly because these games are going to happen at 1-4am.
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Post #1287 (isolation #42) » Tue Sep 09, 2014 3:19 am
Postby zoraster »
for the ncaa tournament it's single elimination starting with 64 teams (so 32 games to start). The normal points system usually doubles the previous rounds per game because the number of games are halved. So in the NCAA case it's 1 point, 2 points, 4 points, 8 points, 16 points, 32 points, with each round having 32 points given.
Here, we have the group stage worked in which is a little awkward as it's not an apples to apples comparison, but the knockout works the same way. There are 12 points in the quarters to be earned, 12 in the semis, and 12 from the finals. The big deal is that if someone you had going to the finals loses in the quarters, you miss not just the quarters points, but the semis too.
If I could think of a way to award 2 more points to the group stages, that would make all the rounds even.
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Post #1372 (isolation #47) » Wed Sep 10, 2014 8:54 am
Postby zoraster »
Interesting that C9 and Fnatic have played well over twice as many soloqueue games as TSM has on the korean region. not sure which way that cuts (more emphasis on scrimmages? more carefully watching to make sure players don't burn out?)
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Post #1393 (isolation #48) » Wed Sep 10, 2014 11:29 am
Postby zoraster »
I watched much of that TSM gamecrib or whatever and I can't really figure out why people like their personalities, except maybe WildTurtle (admittedly, the roster has changed a ton since then. maybe the new guys are a lot of fun, not sure). Cloud9 seems way more likable to me if personal likability is the reason to root for a team.
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Post #1403 (isolation #49) » Wed Sep 10, 2014 12:31 pm
Postby zoraster »
so question: these promotions are to stay/get into the LCS. The losers are placed into the championship series? I saw somewhere that they'll have another chance to qualify for the LCS, but how if the spots are all filled?
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Post #1514 (isolation #55) » Tue Sep 16, 2014 4:14 am
Postby zoraster »
oh i've been meaning to ask: in the broadcasts of games during the ban phase there's a percentage under each ban. What do those mean? The % of the time that those champs have been banned overall? By the team who is doing the ban? Against the team that is having it banned from them? Percent of the time the team having it banned from them plays those champs?
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Post #1530 (isolation #56) » Wed Sep 17, 2014 8:01 am
Postby zoraster »
is it weird to anyone else that they're doing groups A and B the first 3 days then Groups C and D the next three? It seems like you put teams on more similar footing if you have all the groups competing throughout. I figure the reason is probably due to the split group stage venues?