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Post Post #39 (isolation #0) » Wed Jan 22, 2014 7:12 am

Post by RayFrost »

Hi guys. RayFrost#1613 is my battletag. I got this game and I am very happy except fuck the level system. Why I gotta play a ton of games to have the extremely useful basic cards for each class individually? I basically start out unable to beat anybody that isn't braindead cuz "ohey this guy has access to truesilver champion, I wish I did."

>.>
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Post Post #41 (isolation #1) » Thu Jan 23, 2014 12:58 am

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I just had a rogue use vanish right after I had called out two murloc tidehunters.

Apparantly the 1/1s are 0 cost. I ended up with a lot of value thanks to his error. Keheheheh.
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Post Post #43 (isolation #2) » Thu Jan 23, 2014 8:50 pm

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I'm using murlocs because I have no better 2 drops right now.
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Post Post #51 (isolation #3) » Fri Jan 24, 2014 2:41 pm

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I'm finding a pretty decent amount of success with druid, mage, and priest. Rogue seems almost impossible. Others are hit and miss (though I think shaman is the closest to "consistent")
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Post Post #55 (isolation #4) » Mon Jan 27, 2014 2:34 am

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Went 3-0 in arena with a solid deck only to get stomped by super amazing decks with good draws all the way down to 3-3.

I'm 4-0 in another arena and am super afraid of continuing because I actually feel this deck is weak and I've been getting lucky.

7-1 now. I'm a scrub, this deck is solid. THE DREAM.

8-3 ending ain't bad. Last match came down to his topdeck was better than my topdeck.
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Post Post #73 (isolation #5) » Fri Feb 07, 2014 4:09 am

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I know a guy who got the coin shadowstep defias turn one play like three games in a row, and it's disgusting.
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Post Post #194 (isolation #6) » Sun Mar 09, 2014 4:26 am

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Mind vision mindgames mind control?
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Post Post #473 (isolation #7) » Sun Jul 06, 2014 11:28 pm

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I'd do this I guess

Also, I have only ever opened two legendaries. Velen and Mukla.

But I have like almost 900 dust that I'm holding
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Post Post #491 (isolation #8) » Mon Jul 07, 2014 2:54 pm

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You're better off using a mogu'shan warden for that, methinks
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Post Post #497 (isolation #9) » Mon Jul 07, 2014 4:50 pm

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In post 492, AGar wrote:Pretty much the same card in that particular situation.
I coulda swore mogu'shan cost less, only reason I posted.

I don't play enough to actually have costs memorized tho, silly me. :oops:
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Post Post #503 (isolation #10) » Tue Jul 08, 2014 10:06 pm

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Alarm-o-bot!
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Post Post #558 (isolation #11) » Wed Jul 16, 2014 5:59 pm

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the dreaaaaaaaaaaaaam
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Post Post #567 (isolation #12) » Thu Jul 17, 2014 2:20 pm

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My birthday!

Yaaaaaaay.
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Post Post #633 (isolation #13) » Thu Jul 24, 2014 1:20 pm

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In post 628, InflatablePie wrote:
I pulled a Captain Greenskin the other day and can't remember if I was talking to Ray or esurio (or just thinking) but I remember saying "it could be worse, it could be Millhouse!"


I said that to you.
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Post Post #636 (isolation #14) » Thu Jul 24, 2014 4:08 pm

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If you think about it, egg-mage is super super inefficient. It's two turns + 6 mana for a 4/4 with summoning sickness, making it effectively three turns' worth of waiting.
The BEST case scenario is turn one coin egg, turn two hero power, turn three hero power for a 4/4 on turn 4, but your opponent likely will have punished you already.

You'd be better off putting another yeti in its place if that's how you plan to use it.
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Post Post #637 (isolation #15) » Thu Jul 24, 2014 4:32 pm

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So guys, I figured I'd try to make a poison-seed rush druid deck for funzies. I faced a zoolock. It was glorious. I got complete momentum off of a spider + mark turn 2/3 into innervate truesilver turn 5. He leeroy'd to clear it, put down shieldbearer, and then my next turn ended the board like this:

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Post Post #640 (isolation #16) » Thu Jul 24, 2014 9:01 pm

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You can blame it all on me, baaaaaby.
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Post Post #642 (isolation #17) » Fri Jul 25, 2014 2:28 am

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Elementals you slap down like "board control, bb" because 3/6 is hard to kill efficiently (except for priest sw:pain)

Drakes you slap down and they want to get rid of it, but it's already given you card draw and 4/4 is durable (one off yeti).
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Post Post #1271 (isolation #18) » Thu Dec 11, 2014 8:00 pm

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Unless it's cairne, of course.
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Post Post #1305 (isolation #19) » Tue Dec 23, 2014 4:49 pm

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The stars that pop up after a game are inidicators of rank.

The progress bar with the levels is for that character - you get cards when you reach certain levels.
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Post Post #1381 (isolation #20) » Thu Jan 01, 2015 5:57 pm

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Klazam: crafting a single legendary is 1600 dust. So, assuming you need even just two or three legendaries, you're a few dozen packs behind on dust at least.

And glork did mention crafting in his post.

By the way, what's your battle id? Just realized you never shared.
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Post Post #1391 (isolation #21) » Fri Jan 02, 2015 5:32 pm

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I have velen, mukla, and rag (crafted rag). Also have maexxna, but I don't count her because she's trash.
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Post Post #1401 (isolation #22) » Mon Jan 05, 2015 3:16 pm

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If you didn't emote spam, you were bm'ing after playing jaraxxus.

Jaraxxus = OBLIVION OBLIVION YOU FACE JARAXXUS OBLIVION

It's the right thing. It's the polite thing.
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Post Post #1604 (isolation #23) » Wed Feb 25, 2015 9:25 pm

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Swap bgh and hemet nesingwary's abilities, mayhap?
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Post Post #1606 (isolation #24) » Wed Feb 25, 2015 10:40 pm

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But that would make it borderline worthless against decks that run heavy taunt to guard larger bodies (and would act as a better-than-silence on non-belcher taunts). Feels a bit iffy.

Could make it deathrattle, but then it'd have to be random (as there are no controlled deathrattle effects) and probably wouldn't get played.

I saw a suggestion that they could make giant a race (just like dragon) and turn bgh into an anti-dragon anti-giant card.
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Post Post #1707 (isolation #25) » Thu Mar 19, 2015 2:46 pm

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In post 1705, theelkspeaks wrote:Oh yeah, it can happen in Mech-anything, as those are basically core mech cards whether you're playing mechzoo, mechdruid, mechmage, mechshaman, or whatever.

I just hadn't been lucky enough to have that full combo in my hand before that game.


I faced the more severe version of this in ladder once.

Cogmaster into mechwarper coin mechwarper annoyotron.

Into harvest golem harvest golem.

I conceded.
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Post Post #2249 (isolation #26) » Thu Aug 27, 2015 1:12 am

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In post 2244, AngryPidgeon wrote:I built pirate rogue :S


The pirate rogue I faced earlier had a godlike start that was so great he skipped an entire turn and still won the game. :(
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Post Post #2530 (isolation #27) » Wed Oct 07, 2015 5:18 am

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In post 2529, itlepip wrote:
In post 2526, Sudo_Nym wrote:Nozdormu hardcounters Patron.
Watch Nozdormu see competitive play for this reason :lol:


It also counters lifecoach and trump.
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Post Post #3234 (isolation #28) » Fri Jan 15, 2016 12:28 pm

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My current arena deck is disgusting (7-2 atm, had some awful curves against aggro heavy decks):

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Post Post #3236 (isolation #29) » Fri Jan 15, 2016 1:01 pm

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Ended up 7-3 because mage went unstable portal -> alex -> etheral conjurer lethal, so. Yeah.
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