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This forum is specifically for discussing non-Mafia games
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Playing
such games should happen in the Mish Mash forum, of course.
30 posts
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RayFrost
RayFrost
Survivor
RayFrost
Survivor
Survivor
Posts: 10769
Joined: August 2, 2009
Location: Japan
Post
Post #39 (isolation #0) » Wed Jan 22, 2014 7:12 am
Postby RayFrost »
Hi guys. RayFrost#1613 is my battletag. I got this game and I am very happy except fuck the level system. Why I gotta play a ton of games to have the extremely useful basic cards for each class individually? I basically start out unable to beat anybody that isn't braindead cuz "ohey this guy has access to truesilver champion, I wish I did."
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Post #51 (isolation #3) » Fri Jan 24, 2014 2:41 pm
Postby RayFrost »
I'm finding a pretty decent amount of success with druid, mage, and priest. Rogue seems almost impossible. Others are hit and miss (though I think shaman is the closest to "consistent")
Post
Post #633 (isolation #13) » Thu Jul 24, 2014 1:20 pm
Postby RayFrost »
In post 628, InflatablePie wrote:
I pulled a Captain Greenskin the other day and can't remember if I was talking to Ray or esurio (or just thinking) but I remember saying "it could be worse, it could be Millhouse!"
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Post #636 (isolation #14) » Thu Jul 24, 2014 4:08 pm
Postby RayFrost »
If you think about it, egg-mage is super super inefficient. It's two turns + 6 mana for a 4/4 with summoning sickness, making it effectively three turns' worth of waiting.
The BEST case scenario is turn one coin egg, turn two hero power, turn three hero power for a 4/4 on turn 4, but your opponent likely will have punished you already.
You'd be better off putting another yeti in its place if that's how you plan to use it.
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Post #637 (isolation #15) » Thu Jul 24, 2014 4:32 pm
Postby RayFrost »
So guys, I figured I'd try to make a poison-seed rush druid deck for funzies. I faced a zoolock. It was glorious. I got complete momentum off of a spider + mark turn 2/3 into innervate truesilver turn 5. He leeroy'd to clear it, put down shieldbearer, and then my next turn ended the board like this:
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Post #1381 (isolation #20) » Thu Jan 01, 2015 5:57 pm
Postby RayFrost »
Klazam: crafting a single legendary is 1600 dust. So, assuming you need even just two or three legendaries, you're a few dozen packs behind on dust at least.
And glork did mention crafting in his post.
By the way, what's your battle id? Just realized you never shared.
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Post #1606 (isolation #24) » Wed Feb 25, 2015 10:40 pm
Postby RayFrost »
But that would make it borderline worthless against decks that run heavy taunt to guard larger bodies (and would act as a better-than-silence on non-belcher taunts). Feels a bit iffy.
Could make it deathrattle, but then it'd have to be random (as there are no controlled deathrattle effects) and probably wouldn't get played.
I saw a suggestion that they could make giant a race (just like dragon) and turn bgh into an anti-dragon anti-giant card.
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Post #1707 (isolation #25) » Thu Mar 19, 2015 2:46 pm
Postby RayFrost »
In post 1705, theelkspeaks wrote:Oh yeah, it can happen in Mech-anything, as those are basically core mech cards whether you're playing mechzoo, mechdruid, mechmage, mechshaman, or whatever.
I just hadn't been lucky enough to have that full combo in my hand before that game.
I faced the more severe version of this in ladder once.
Cogmaster into mechwarper coin mechwarper annoyotron.