Guild Wars II GAME RELEASE happened a while ago
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Staeg Mafia Scum
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In post 48, Nikanor wrote:Guild Wars 2 is an MMO that encourages facerolling in PvE by not including a mana bar.
Well, kinda yeah, but mostly no.sa vrede?-
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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In post 129, xRECKONERx wrote:this is the last BWE before release right?
looks like I'll just see you all at release
In a month-or-so, that's when the release is. You'll be there, right?sa vrede?-
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Staeg Mafia Scum
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In post 141, Fate wrote:ON A QUEST CALLED "SAVING THE STAG"
Where is this?
Edit: does anyone have ANY idea about where the Bonus Exp from killing mobs comes from?sa vrede?-
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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In post 196, redFF wrote:Two players in GW2 with equal characters, the person who has paid money has acquired all their gear quicker and easier than the person who didn't pay anything.
In post 174, Staeg wrote:The items do absolutely nothing in PvP, did you know? Everyone gets the same stats relative to their profession!sa vrede?-
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Staeg Mafia Scum
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Those guys had a fetish for standing in red circles D:sa vrede?-
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Staeg Mafia Scum
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In post 267, Bitmap wrote:Are there any good warrior builds for PVP and PVE at the same time?
Good, as in, optimal? I'm not sure, but I'd say no.
Edit: ohhh hey I'm retarded; the thing Fate linked did indeed have traits and stuff.sa vrede?-
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Staeg Mafia Scum
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In post 281, xRECKONERx wrote:Is there any inherit advantage of taking certain class/race combos like in WoW? Or are there even racial bonuses?
You get special non-weapon skills. Not sure if there's stat bonuses.sa vrede?-
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Staeg Mafia Scum
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Staeg Mafia Scum
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In post 297, Brandi wrote:you'd probably make an ugly guild emblem
I don't think that this is within the sphere of influence of the guild leader (might be within yours)sa vrede?-
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Staeg Mafia Scum
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This series of events was really amusing, but on the serious side, I'd want Socio to take care of the economy, be the main person that coordinates things and does the general stuff that's important but not many people notice it, while having Fate as the spokesperson of sorts.
Also, I'd prefer SDC over MafiaScum (over ScumChat, but that's a horrible name)sa vrede?-
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Staeg Mafia Scum
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Staeg Mafia Scum
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In post 454, xRECKONERx wrote:Mesmer was a blast, but I could see it being rather tricky to play. Also some things didn't make sense to me... why waste time autoattacking when you have abilities that just straight up summon copies of yourself?
I'm not sure, but I'd guess that you can't chain the other 4 abilities infinitely due to cooldowns... I think?sa vrede?-
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Staeg Mafia Scum
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In post 465, Brandi wrote:They said that theymight be opening 3 hours early;So I'm going to be attempting to log in as early as9 PM PST TODAY.
But the OFFICIAL RELEASE DATE isMIDNIGHT PST
Uh, I believe that the official is 3 AM PST and the 'unofficial' is midnight?sa vrede?-
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Staeg Mafia Scum
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In post 470, UltimaAvalon wrote:I keep opening it, but I cant login to patch, it wont let me
You don't need to login to patch...?sa vrede?-
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Staeg Mafia Scum
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Woop woop the server firewall thingy hit me too~
In other news I apparently went weaponsmith/armorsmith because the names are so similar, but I'll probably reroll the weaponsmith to something like cooking.
Edit: oop it's patching something!
...and it's at 0.00 KB/s, and the file amount is increasing instead of decreasingsa vrede?-
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Staeg Mafia Scum
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So uh me and Fate did the first run of AC pretty smooth; didn't wipe and we had like 6 deaths over our team.
When nuwen got to 30, we did it again and we had a team of derps. The warrior refused to go back to waypoints and needed resurrection after being defeated until a certain point (let's not speak of how he decided to go to the dungeon entrance itself) and the ranger didn't seem to know that he had a pet. The last bossfight felt like we were part of a zerg colony, taking on a new life after we inevitably die in the fight.sa vrede?-
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In post 525, xRECKONERx wrote:also: how important is building for PvE versus building for PvP?
in WoW it was pretty much you were one or the other, but in GW2, since you autoscale in PvP, it seems like getting a gearset/weaponset/spec that fits PvP the best is the way to go (esp since there's no raid type hardcore PvE content for endgame)
like I REALLY love playing my greatsword Mesmer right now but it's super glass cannon and I know that shit won't fly in PvP
You build for PvE when you're doing PvP.
When you go to the Mists, you get a new set of perfect PvP weaponry and srmor which you can customize even further; this set of items returns to tou when you enter the Mists again.sa vrede?-
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Staeg Mafia Scum
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In post 541, Sudo_Nym wrote:So how does one gain levels? I'm level 17, and I've already done all the areas and quests up to that point, and the next area is level 20, and the mobs there wreck me. So either I'm missing some aspect of leveling up, or I need help, or something.
Aside from the obvious heart-doing thing:
1) Crafting (and gathering for that matter)
2) Exploring
3) Extra dynamic event doing
If all that fails, go to another 15-25 zone.sa vrede?-
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In post 564, Nuwen wrote:So uh
I looked up AC Explorable videos. First,allof the path choices involve defending somethingoranother from spawning burrows. The scenery is different, but the event is essentially the same.
Second, there's a trap trigger in the event room. Pulling the lever will spawn spike traps which KILL ENTIRE WAVES OF BUG SHIT at once. We tried to aoe everything down. Whoops.
Are you sure that there's trap triggers in every event? From what I gather, only the Soul Eater one has traps.sa vrede?-
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In post 602, hitogoroshi wrote:anyone have any experience to share on the pvp side of things?
1) Thieves are broken
2) The combat is generally balanced, but there are builds that are way better than others (but it's available to everyone so yeah)
3) Thieves are broken
4) Pubs can't help but fight that lone guardian outside any capturable points when they're down in score
5) Thieves are broken
I mean, there's a few observations, but what exactly are you looking for?sa vrede?-
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Staeg Mafia Scum
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PvP is a completely different beast from PvE from what I've seen so far - in PvE, you're generally fighting 1 big bad guy, so you have to look for his skillshots that you dodge out of, probably ward off some adds and then maybe something specific to the bad guy. In PvP, you have to keep an eye out for what weapons the enemies are using - you should memorize the general skillsets of all professions (most importantly, what kinds of CC do they have, how dangerous they are at which range with each set of weapons and their downed state skills); you have to look if you're getting backup soon or if the enemy's getting support, you have to see if fighting in the spot that you're currently in is beneficial to your winchance (aka, if you're winning 400-350 and you have 2 points to their 1, it's probably a good idea to spend people's time miles away from points), you need to know the specific strategies for each of the 4 maps (not that this is hard at all, but still).
All of the stuff for PvP is obviously only for tournament play - I've never actually seen a pub player have more than 2 of the mentioned skills (me included, probably .-.)sa vrede?-
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So, my experience in PvP as a warrior:
I first played a mace+mace/hammer combo, but I sucked at the game at that point and I decided that it wasn't fun (heh, I was wrong but more on that later).
I then switched to axe+axe/rifle glass cannon power-based combo. Used bull rush, that aoe fear thingy and the 5 second damage immunity. If I got a bull rush+double fury+spin2win combo off on an elementalist or necro, he was dead. The problem is, those two classes aren't actually that good in pvp and things like ranger, thief and mesmer could use lololo blink/trap/invis, go about 300 feet away from me and /laugh while I die a sad death (no, switching to rifle didn't help much because their ranged damage would be better than mine). I also encountered a problem where, when I faced another warrior I could get them into downed state but they'd just go lol I'm a warrior and VENGEANCE and they'd get backup and I'd be sad.
So, I switched to a more condition-damagey build with sword+axe/rifle, bull rush, aoe fear and the stability signet. This fared much better; very few things could go 1v1 with me... and by very few things, I mean some specific rangers and literally every competent thief ever. Those fucks would throw ten billion cc at me and when I activate stability they go lol I'm a thief and just disappear. If I was somehow winning the fight they would again go lol I'm a thief and just invis away.
One day, I fought another thief and got reasonably mad at him, so I decided to make my enemies cry: the dreaded stunlock brickwall warrior build. Axe+shield/hammer. Full vitality+toughness build, focused on extra stun durations and less cooldowns. Bull rush, stomp, AoE fear, Juggernaut. If I want a point, I'm getting that point and nobody's going to be capable of doing jack shit to stop me (CC me? I guess that'll work for .5 seconds. Kill me? hah). There's a slight problem where I don't actually do damage but points win games, not kills (although they certainly help).sa vrede?-
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So I finally managed to immerse myself in the world through reading literally every single article in the Lore section ever. The most important things that I managed to find are:
The Elder Dragons are not a unified force or team - they fight eachother just as much as us mortals. This is probably why we are still alive.
The Order of Whispers is a bunch of cheeky scumfucks and share less than 1% of what they know with the rest of mankind and a kinda civil war-ish thing is probably coming from the Order (one of the sides wants to protect mankind, the other wants to go fuckit and either join the dragons or use information to block themselves off the rest of the world or somesuch).
Not all undead things are Risen, so not all undead are evil.
There are probably eggs or even hatchlings of Glint, a champion of the Elder Dragons that turned good due to reading the minds of hundreds of mortals, hidden somewhere (probably the Crystal Desert). Not sure if said hatchlings will retain their mother's mindset (but even if they don't, they might eventually come around to it, like their mother).sa vrede?-
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