This forum is specifically for discussing non-Mafia games
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Playing
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Gamma Emerald
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Post #162 (isolation #0 ) » Tue Jun 12, 2018 11:48 am
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by Gamma Emerald » Tue Jun 12, 2018 11:48 am
This is just stupid
That's all I have to say
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Post #164 (isolation #1 ) » Tue Jun 12, 2018 12:00 pm
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by Gamma Emerald » Tue Jun 12, 2018 12:00 pm
Maybe I am but this really is stupid
they kinda flipped the table on this one
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Post #175 (isolation #2 ) » Wed Jun 13, 2018 9:45 am
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by Gamma Emerald » Wed Jun 13, 2018 9:45 am
I still think Ridley was better saved for closer to release
On a very positive note I like the Technique additions and Modifications quite a bit
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Post #177 (isolation #3 ) » Wed Jun 13, 2018 10:50 am
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by Gamma Emerald » Wed Jun 13, 2018 10:50 am
just the level of over-doing it
I'm happy for the inclusion of everyone from the past but it just feels a little insane that they're doing it. I kinda feel like they're taking a small step back in some parts, like not giving all pokemon trainer mons their own slot, which means that pokemon trainer technically has the most options out of anyone.
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Post #179 (isolation #4 ) » Wed Jun 13, 2018 11:41 am
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by Gamma Emerald » Wed Jun 13, 2018 11:41 am
Well weren't they both bottom tier even with that?
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Post #184 (isolation #5 ) » Sat Jun 23, 2018 5:04 am
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by Gamma Emerald » Sat Jun 23, 2018 5:04 am
In post 182 , vonflare wrote: more characters =/= better
more diverse characters = better
let's hope there's less 'clone' in these 'echo' fighters
Honestly even before they weren't too cloney imo
Lucina had different damage distribution across her blade (even rather than more at the edge), and Dark Pit was kinda slower and more powerful than Pit
As for Daisy I think she moved faster than Peach when she was shown off but that's just an at-a-glance thought
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Post #186 (isolation #6 ) » Sat Jun 23, 2018 5:09 am
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by Gamma Emerald » Sat Jun 23, 2018 5:09 am
Custom moves were annoying to grind for
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Post #191 (isolation #7 ) » Thu Jun 28, 2018 7:36 am
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by Gamma Emerald » Thu Jun 28, 2018 7:36 am
Roy was DLC in Sm4sh tho
Honestly I wish they'd have a rotating roster of FE characters to cut down on them, not that I dislike the series but for a niche franchise they have a lot of reps
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Post #196 (isolation #8 ) » Fri Aug 10, 2018 3:20 am
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by Gamma Emerald » Fri Aug 10, 2018 3:20 am
Yeah that direct was insane
Let's hope the blurred out mode is a story mode of some sort
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Post #203 (isolation #9 ) » Mon Aug 13, 2018 4:42 am
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by Gamma Emerald » Mon Aug 13, 2018 4:42 am
In post 202 , Davsto wrote: It'll be interesting to see how they play out in competitive legality. I'm thinking it's unlikely they'll be introduced since it's not on by default?
I bet the competitive community is absolutely thrilled about the stage hazard toggle. It'll make it more interesting to watch when it's not five stages lmao
I honestly think the smash meters should be a thing as long as it's not 1v1
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Post #211 (isolation #10 ) » Tue Aug 14, 2018 5:17 am
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by Gamma Emerald » Tue Aug 14, 2018 5:17 am
In post 208 , Invisibility wrote: because i think it wont affect things most of the time and when it does it would probably just feel like a cheap kill
keeep in mind the smash meter means nerfed final smashes
<Embrace The Void>
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Post #214 (isolation #11 ) » Thu Nov 01, 2018 4:42 am
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by Gamma Emerald » Thu Nov 01, 2018 4:42 am
World of Light looks hype AF
Spirits seem to be how they’re implementing custom builds
<Embrace The Void>
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Post #220 (isolation #12 ) » Thu Nov 01, 2018 8:35 am
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by Gamma Emerald » Thu Nov 01, 2018 8:35 am
I think they did increase the price for the DLC tbh
Each pack for Sm4sh iirc was $5USD, with each one having more than what is promised for Ultimate’s DLC packs I think.
<Embrace The Void>
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Post #225 (isolation #13 ) » Thu Nov 01, 2018 11:11 am
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by Gamma Emerald » Thu Nov 01, 2018 11:11 am
The Pitanha Plant is a pre-order bonus or paid DLC
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Post #230 (isolation #14 ) » Thu Nov 01, 2018 1:20 pm
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by Gamma Emerald » Thu Nov 01, 2018 1:20 pm
Kirby is mediocre because he’s meant as the gateway character
Which seems to be driven home by the new adventure mode, which looks like Subspace Emissary part 2, but with less platforming and more fighting
Also I love that meme vonflare
<Embrace The Void>
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Post #232 (isolation #15 ) » Thu Nov 01, 2018 1:27 pm
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by Gamma Emerald » Thu Nov 01, 2018 1:27 pm
Probably just powercreep
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Post #370 (isolation #16 ) » Thu Oct 01, 2020 3:11 pm
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by Gamma Emerald » Thu Oct 01, 2020 3:11 pm
rage/salt?
I'm just kinda like "neato" in regards to the new fighter tho
<Embrace The Void>
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Post #389 (isolation #17 ) » Fri Oct 02, 2020 8:43 am
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by Gamma Emerald » Fri Oct 02, 2020 8:43 am
Midna and Wolf Link is the only acceptable answer
<Embrace The Void>
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Gamma Emerald
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Post #394 (isolation #18 ) » Fri Oct 02, 2020 9:46 am
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by Gamma Emerald » Fri Oct 02, 2020 9:46 am
Honestly Pig Ganon fits the currently unfilled bracket of a classic 2D Zelda rep, so that’s okay with me
<Embrace The Void>
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Post #397 (isolation #19 ) » Fri Oct 02, 2020 10:07 am
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by Gamma Emerald » Fri Oct 02, 2020 10:07 am
If they add Funky Kong I want him to have the Flame Runner in one of his attacks
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
Gamma Emerald
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Post #403 (isolation #20 ) » Fri Oct 02, 2020 10:25 am
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by Gamma Emerald » Fri Oct 02, 2020 10:25 am
holy s*** someone played that in a discord music bot VC once
<Embrace The Void>
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Post #407 (isolation #21 ) » Thu Dec 10, 2020 2:13 pm
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by Gamma Emerald » Thu Dec 10, 2020 2:13 pm
I’m fine with this. Wanted someone from an already-done IP, and he qualifies.
<Embrace The Void>
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Post #427 (isolation #22 ) » Sat Dec 12, 2020 9:22 am
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by Gamma Emerald » Sat Dec 12, 2020 9:22 am
woooosh
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Post #441 (isolation #23 ) » Thu Feb 18, 2021 6:21 am
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by Gamma Emerald » Thu Feb 18, 2021 6:21 am
Technically they ARE the swords
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Post #445 (isolation #24 ) » Tue Jun 15, 2021 12:41 pm
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by Gamma Emerald » Tue Jun 15, 2021 12:41 pm
Add Ganondorf to the Smash reveal body count I guess
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