Guilds?

Older threads and ideas relating to the Amstaad RPG.
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Post Post #1 (isolation #0) » Fri Jul 27, 2007 8:33 am

Post by Yaw »

The government district of the city has a guild administration building, so yes. The original intent was to have the guilds defined by mods as they created their sections of the city (with no guilds in the Old City). Due to mod slackerism, that's left us without specified guilds so far.

It might be worth working this out similarly to the flora/fauna -- that is, have everyone work together in coming up with a list of guilds that should be in the city, then get the list distributed to the appropriate districts for implementation.
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Post Post #3 (isolation #1) » Fri Jul 27, 2007 10:11 am

Post by Yaw »

Nice list...but I'm not sure I know what some of those are. The players won't either. Is there some source for that list which has descriptions?
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