was debating whether this would be the game for me...
Nomic II - Moratorium Wins!!!
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dizardin Townie
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dizardin Townie
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Vote: P6 - Yay
Vote: P9 - Yay
Vote: P16 - Nay
Certainly, both of these are good regardless of other mechanics. I'm not entirely convinced of the 'game of corporations' game as yet. =)
As for P16, it's not likely to be sufficient, I feel. I'd be happy to accept a 'no more than 1 rule submitted per day per person' rule.
I'm all for a time-limit (game end) rule of some sort - it could exist independent of the other framework given.-
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dizardin Townie
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The CFO would possibly also be called the Banker in any number of games. There is only one, and it is the job of the CFO to keep tabs on status. I would prefer this to be done via post to the thread, but also possibly in the proposals thread, so as to provide data appropriately.Moratorium wrote:
I need some clarification on this proposal before voting.P17 wrote: Game of Corporations -> Chief Financial Officer: The Chief Financial Officer (CFO) shall be responsible for maintaining all details related to the Game of Corporations as proposed by CEO Moratorium. This shall include, but not be limited to, currency ($$$), corporation name, chief officer's title, commodities, and such. This data shall be kept up-to-date as much as possible, with no less than one update per 3 calendar days. In recognition for this service, the CFO shall receive a wage of 10 $$$ every three calendar days. If a post is not made within the 3 calendar day limit, the corporation of the CFO is subject to a Grade 2 Offense. The first CFO shall be CEO Moratorium. A new CFO can be elected by a 50%+1 vote.
Is this a proposal to grant one of the 18 proposed CEO's a new responsibility? Or all of them?
Juls, is it possible to amend the rule to say 'Banker' rather than 'CFO'?-
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dizardin Townie
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Ok, let's discuss the proposals...
Moratorium:
P1-P6 are all good, they create a good basis for a game.
P7 has an interesting appendage at the end - you ought to define 'profit' in some sense, since I can think of a couple different possible interpretations. Specifically, are we talking profit as in making$$$, or are we talking receiving some benefit, tangible or otherwise? It makes a difference, and it maybe hard to determine at the time of an act.
P8 is good, except it doesn't address any assets other than current balance (call it 'cash on hand'). If I've got a dozen widgets, and 200$$$in the Bank, they should count for something, right?
P9: I already agree with that, eh? =)
P10 sets a time limit, which is generally good, but I'm curious about the dissolution clause - what was the purpose of that, if there's already a victory condition?
P11 has potential; I'm debating it with myself.
P12, well, hey, personal profit at the expense of the company is a time-honored tradition. =)
P13-14, all good.
Lawrencelot:
P19: I agree with a one-rule-at-a-time rule, but I'd prefer it weren't retroactive.
Rhinox:
P20-P21: I'm against outright banning anyone; at least, I am, until someone is proven to be an outright turd.
P22: It's a corp-laden version of my P15. Sure.
P23: Understand that a task, if this is voted it, may be rejected by the mod if the mod cannot assess the reward action has taken place.
Empking:
P24: Um, maybe.
xelada:
P25-P27: Um, no. Too silly, and difficult to deal with in the case of the last.
Lowell:
P28: Sure, sounds good.
farside22:
P29: I'd be willing to allow an opt-out with no penalty; there's nothing to prevent an alternate win condition.
So, thus reviewed, I vote:
Yay: P1-P6, P9, P13-P14, P22, P28-P29
Nay: P12, P19-21, P25-P27
Undecided on: P7-P8, P10-P11, P23-P24.-
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dizardin Townie
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dizardin Townie
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A small comment on rules:
SR3 currently states that there shall be no more than 25 rules in the game. Be aware that there are presently 9 rules in the game: GR1-GR5, SR1-SR3, and R1. By ratification of several rules, we'll be quickly pressed at the 25-rule limit; in fact, assuming that there are no major changes between now and the next vote count, there will be three new rules (my votes for P1-P3 would make the 11 presently necessary).
I'm proposing a removal of SR3 - it has been submitted. This will require a 2/3 majority vote (14 at present). This will allow sufficient legroom, so to speak, for other changes/modifications.-
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dizardin Townie
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Bleh - lots of action while I was working. =)
@Rhinox: P32 is about setting things up so they can be adjusted later. Specifically, I want to keep the 50% + 1 part of the original rule (SR1). I also want to assure every person gets a minimum of one vote (SR4). Later, we can introduce rules to give additional votes - and these new rules ought not require 2/3 majority, as they are not changing SR4.
So, back to things left over, I haven't voted on P7-P8, P10-P11, P23-P24, nor the new batch. Let's talk about those:
P7-P8, P11: Ok, I'll bite.
P23: I'm not convinced that tasks are all that great. How bout some more info? =)
P24: Sure, an alternate win condition is good.
Now, as far as having a constant value for cash in the game... When you played Monopoly as a kid, more money was injected every time someone went round the board, some was taken away if you landed on Luxury Tax or had to pay a fine to Get Out Of Jail. It wasn't constant - the variability added an element of fun.
In the rules as proposed thus far, there are possibilities for the money in the system to be leaked out -- which causes problems unless there's also an influx of cash, as well. That's the idea behind the CFO (or 'Banker'), and the Salary rules.
Now, let's talk about everything folks posted after I went to bed and work.
P30-P31: HP for players is another interesting game mechanic; I think I looked briefly at the other Nomic game, or maybe it was one elsewhere, and saw something similar. Lots of stuff about double posts being punches, similar stuff. Not so sure I like that. Some more context is necessary first before I'll vote this.
P32-P36: Great rules -- everyone should vote for them. =)
P37: I'm against any rule that targets a specific person. That's sucky.
P38: Random death. Not so fun. No sport in that.
P39: Hm. Not so sure about allowing new players after a certain point. I'd rather have people not be able to joint any longer (which is why I made my proposal P15).
P40: Um, no, not sharing a win with someone who has no desire to play. =)
P41: I like the way it's worded. Very solid. I'm scared of it. =)
P42: Sounds good.
Summary:
Yay - P7-P8, P11, P24, P42
Nay - P37, P38, P39, P40, P41
Undecided: P23, P30-P31-
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dizardin Townie
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dizardin Townie
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@chenhsi:
WRT P32, the current SR1 states two things: 50%+1 and One Vote Only. This is really two rules, IMO, and should be broken apart. This provides two benefitis:
1) We have a single 2/3 vote to make the break and clarify wording. Future actions on the current SR1 would then be targetted to either SR1 or SR4, allowing people to more easily make their case and create good verbage.
2) SR4 gives everyoneat leastone vote. This does no preclude regular rules (again, IMO) that grant additional votes. It also assures everyone that everyone has at least some say in what happens.
So, P32 opens up things a bit for us, and makes the rules less intertwined, IMO. BTW, I'll confess that I have an engineer's mind (it's stored on my 24th century optical storage device affixed to my computer via Bluetooth - cool, huh?).-
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dizardin Townie
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dizardin Townie
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And things keep on rollin...
I left a few things undecided, and there's a batch of new props to votedownon.
P23: Still not sure bout that one.
P30-31: Sure, I'll give those a chance. Not thrilled about a hp-based game (means lots of fighting in some form or fashion), but hey, give some folks a chance.
About P41: This is a seriously powerful thing... locking someone out for three days, and reducing the threshold for a vote. Actually,hey Mod: How bout a ruling on majority if P41 passes? If X cannot vote, does X still count for majority? I'd prefer that X still counts, but cannot vote, so it's simply a mechanism to gag someone temporarily. If it reduces majority (X doesn't count), then it's seriously powerful - possibly even Silver or Gold rule powerful. Just sayin.
P43: I assume it's simply a max 2000$$$that a corp/player can withdraw as a loan. What happens if you don't pay it back? Dissolution? Not specified in the rule - interesting idea, but need to fully qualify it.
P44: Eh, no, not wasting a rule on this. =)
P45: This one infringes on SR1. It's gonna need a 2/3 majority,right, Mod?
P46-47: (AKAThe Paperwork Reduction Act) Nice thought, but I like to post my thoughts, debate, etc. Plus if we limit the size of the rule, someone's likely to use words that people don't know.
Thus:
Yay to P30, P31
Nay to P43, P44, P45, P46, P47
As an aside, it seems we haven't made much progress toward anyone actually winning just yet... just an observation.-
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dizardin Townie
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Nomic wrote:dizardin wrote:P45: This one infringes on SR1. It's gonna need a 2/3 majority,right, Mod?I had not thought about this. I think I will allow it though. Because the rule says that every 2 neutral votes reduces the votes needed to pass/fail by 1 it is essentially the same as saying whichever side gets to the "new majority" wins all the neutral votes and the majority is still maintained. The rule just allows people to make their intentions clear (that they don't care if it passes or not but don't want to hold it up).
SR1 say explicitly:SR1 wrote: SR1. A proposed rule must reach a 50% + 1 vote majority of yay votes before it is added to the rule set. Every player has exactly one yay or nay vote. It is assumed that the person who proposes the rule has submitted a yay vote for the rule.
1) 50% +1 majority of Yay votes. P45 modifies that to something else.
2) Yay or Nay votes - no Neutral vote granted. Can I vote 'Fish'? How is it counted?
Your call, Mod, but this looks like a 2/3 majority change to SR1 to me.-
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dizardin Townie
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P50, P51: Um, what do those commodities do? Thought any ability of it had to be included in the proposal.
P52: I'm curious to know what Empking plans to do with that 8x8 grid - play Checkers? No rules given for method to change it.
P53: I'm surprised there's a following for this rule, given the propensity of some to have no cash inflow...
P54: Not sure what this one means -- care to elaborate, farside?
Nay to P50, P51, P52
Yay to P53
P54 I'll abstain on, until we get more info.-
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dizardin Townie
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As a general note to theMod, P32 is effectively dead, given that:
a) it requires 2/3 majority to pass,
b) there are 15 players at present, and
c) there are 6 votes against.
This is unfortunate, since it is my opinion that no one may have more or less than one vote unless SR1 is broken in two and then modified. Further, it guaranteed a minimum of one vote - it would suck to be unable to vote, wouldn't it?
Ah well; guess I'll have to try again another way. Bunch of proposals on the way. And, yes, I'm a rules lawyer. =)-
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dizardin Townie
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Hm. We've 'defeated' several proposals already. Should they remain until their expiration, then? Specifically, P10, P15, P16, P17, P20, P24, P25, P26, P27, P36, P40. Not trying to cause trouble, but figure out which way voting works.Juls wrote:@dizardin: P32 is not dead yet because votes are allowed to be changed. If nothing else changes it will go away on its expiration date.-
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Actually, since there's no invocation described with it, it wouldn't provide extra votes beyond the one that it provides normally. This was certainly the intent, and how I'd hope the Mod would rule it functions.Moratorium wrote: P55: There's no stipulation as to how many times this can be used (I hereby gavel 12 times on proposal 99 which states I automatically win, yay!).-
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dizardin Townie
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dizardin Townie
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With regard to the proposed censure of Moratorium and myself:
1:Lowell has proposed censure, per the guidelines of R11. This means he has posted in thread the motion, appropriately following the syntax of R11.
2:Censure isnota Rule, given it is posted in thread per R11, it is not PM'd to the Mod, and it does not show up in the Proposed Rules list.
3:SR1 states, with regard to Rules:It is assumed that the person who proposes the rule has submitted a yay vote for the rule.
4:R11 states that:To support the motion of censure, other players must post
vote to CENSURE {player name}
5:R11 states nothing about any implicit vote being cast in favor of censure, unlike SR1.
Therefore, it is my conjecture that there are 0 votes for censure of anyone, from what I've seen.
-- your friendly neighborhood Rules Lawyer
Fixed.-
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dizardin Townie
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New Job Title: OFMIC
A has a title X; B has a title A's boss. Any reference to B by B's proper title instantly invokes a penalty, as is a reference to A without proper title. Addressing B as X A's boss, however, is also a penalty, since B is being referenced without proper title.
THUS, we cannot ever address B directly. =) Unless, of course, B chooses to change title.-
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dizardin Townie
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Point of Order on R13:FromR13:
All fines are paid to the corporation infringed by the violation, in the same manner as a transfer. If the violation did not infringe a specific corporation, the fine is simply a deduction from the offending corporation’s balance entry
I'd think that failure under R18 to properly address a player/CEO would be an offense against that player/CEO, and not a non-specific infringement.FromR18:
Failure by any player entity to include a player’s title when referring to another player entity in any post in the thread is a violation of corporate standards.
My two bits.-
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dizardin Townie
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dizardin Townie
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The main purpose behind P71 is to make folks stop lurking and start paying attention. There are at least four players who have yet to vote on over 20 propositions. It's a bit frustrating, to me. If this fails, it'll be fine - I'm proposing an alternative to this rule. Hm... may have to propose a rule for most proposals, too. =)-
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