Nomic II - Moratorium Wins!!!

For completed/abandoned Mish Mash Games.
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Post Post #41 (isolation #0) » Mon Apr 27, 2009 3:19 pm

Post by dizardin »

too late to be /in ?
was debating whether this would be the game for me...

Not too late...
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Post Post #47 (isolation #1) » Mon Apr 27, 2009 4:39 pm

Post by dizardin »

Vote: P6 - Yay
Vote: P9 - Yay
Vote: P16 - Nay


Certainly, both of these are good regardless of other mechanics. I'm not entirely convinced of the 'game of corporations' game as yet. =)

As for P16, it's not likely to be sufficient, I feel. I'd be happy to accept a 'no more than 1 rule submitted per day per person' rule.

I'm all for a time-limit (game end) rule of some sort - it could exist independent of the other framework given.
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Post Post #92 (isolation #2) » Tue Apr 28, 2009 2:27 pm

Post by dizardin »

Moratorium wrote:
P17 wrote: Game of Corporations -> Chief Financial Officer: The Chief Financial Officer (CFO) shall be responsible for maintaining all details related to the Game of Corporations as proposed by CEO Moratorium. This shall include, but not be limited to, currency ($$$), corporation name, chief officer's title, commodities, and such. This data shall be kept up-to-date as much as possible, with no less than one update per 3 calendar days. In recognition for this service, the CFO shall receive a wage of 10 $$$ every three calendar days. If a post is not made within the 3 calendar day limit, the corporation of the CFO is subject to a Grade 2 Offense. The first CFO shall be CEO Moratorium. A new CFO can be elected by a 50%+1 vote.
I need some clarification on this proposal before voting.

Is this a proposal to grant one of the 18 proposed CEO's a new responsibility? Or all of them?
The CFO would possibly also be called the Banker in any number of games. There is only one, and it is the job of the CFO to keep tabs on status. I would prefer this to be done via post to the thread, but also possibly in the proposals thread, so as to provide data appropriately.

Juls, is it possible to amend the rule to say 'Banker' rather than 'CFO'?
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Post Post #95 (isolation #3) » Tue Apr 28, 2009 3:00 pm

Post by dizardin »

Ok, let's discuss the proposals...

Moratorium:

P1-P6 are all good, they create a good basis for a game.

P7 has an interesting appendage at the end - you ought to define 'profit' in some sense, since I can think of a couple different possible interpretations. Specifically, are we talking profit as in making
$$$
, or are we talking receiving some benefit, tangible or otherwise? It makes a difference, and it maybe hard to determine at the time of an act.

P8 is good, except it doesn't address any assets other than current balance (call it 'cash on hand'). If I've got a dozen widgets, and 200
$$$
in the Bank, they should count for something, right?

P9: I already agree with that, eh? =)

P10 sets a time limit, which is generally good, but I'm curious about the dissolution clause - what was the purpose of that, if there's already a victory condition?

P11 has potential; I'm debating it with myself.

P12, well, hey, personal profit at the expense of the company is a time-honored tradition. =)

P13-14, all good.

Lawrencelot:

P19: I agree with a one-rule-at-a-time rule, but I'd prefer it weren't retroactive.

Rhinox:

P20-P21: I'm against outright banning anyone; at least, I am, until someone is proven to be an outright turd.

P22: It's a corp-laden version of my P15. Sure.

P23: Understand that a task, if this is voted it, may be rejected by the mod if the mod cannot assess the reward action has taken place.

Empking:

P24: Um, maybe.

xelada:

P25-P27: Um, no. Too silly, and difficult to deal with in the case of the last.

Lowell:

P28: Sure, sounds good.

farside22:

P29: I'd be willing to allow an opt-out with no penalty; there's nothing to prevent an alternate win condition.

So, thus reviewed, I vote:
Yay: P1-P6, P9, P13-P14, P22, P28-P29
Nay: P12, P19-21, P25-P27


Undecided on: P7-P8, P10-P11, P23-P24.
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Post Post #96 (isolation #4) » Tue Apr 28, 2009 3:02 pm

Post by dizardin »

@Juls:
Understood about the precedent -- would want to avoid that, and cause a problem with votes already being cast and such. It's a small issue, which is now hopefully resolved with the clarification given.

And so it goes...
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Post Post #100 (isolation #5) » Tue Apr 28, 2009 5:00 pm

Post by dizardin »

A small comment on rules:
SR3 currently states that there shall be no more than 25 rules in the game. Be aware that there are presently 9 rules in the game: GR1-GR5, SR1-SR3, and R1. By ratification of several rules, we'll be quickly pressed at the 25-rule limit; in fact, assuming that there are no major changes between now and the next vote count, there will be three new rules (my votes for P1-P3 would make the 11 presently necessary).

I'm proposing a removal of SR3 - it has been submitted. This will require a 2/3 majority vote (14 at present). This will allow sufficient legroom, so to speak, for other changes/modifications.
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Post Post #133 (isolation #6) » Wed Apr 29, 2009 4:03 pm

Post by dizardin »

Bleh - lots of action while I was working. =)

@Rhinox: P32 is about setting things up so they can be adjusted later. Specifically, I want to keep the 50% + 1 part of the original rule (SR1). I also want to assure every person gets a minimum of one vote (SR4). Later, we can introduce rules to give additional votes - and these new rules ought not require 2/3 majority, as they are not changing SR4.

So, back to things left over, I haven't voted on P7-P8, P10-P11, P23-P24, nor the new batch. Let's talk about those:

P7-P8, P11: Ok, I'll bite.

P23: I'm not convinced that tasks are all that great. How bout some more info? =)

P24: Sure, an alternate win condition is good.

Now, as far as having a constant value for cash in the game... When you played Monopoly as a kid, more money was injected every time someone went round the board, some was taken away if you landed on Luxury Tax or had to pay a fine to Get Out Of Jail. It wasn't constant - the variability added an element of fun.

In the rules as proposed thus far, there are possibilities for the money in the system to be leaked out -- which causes problems unless there's also an influx of cash, as well. That's the idea behind the CFO (or 'Banker'), and the Salary rules.

Now, let's talk about everything folks posted after I went to bed and work.

P30-P31: HP for players is another interesting game mechanic; I think I looked briefly at the other Nomic game, or maybe it was one elsewhere, and saw something similar. Lots of stuff about double posts being punches, similar stuff. Not so sure I like that. Some more context is necessary first before I'll vote this.

P32-P36: Great rules -- everyone should vote for them. =)

P37: I'm against any rule that targets a specific person. That's sucky.

P38: Random death. Not so fun. No sport in that.

P39: Hm. Not so sure about allowing new players after a certain point. I'd rather have people not be able to joint any longer (which is why I made my proposal P15).

P40: Um, no, not sharing a win with someone who has no desire to play. =)

P41: I like the way it's worded. Very solid. I'm scared of it. =)

P42: Sounds good.

Summary:
Yay - P7-P8, P11, P24, P42
Nay - P37, P38, P39, P40, P41


Undecided: P23, P30-P31
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Post Post #136 (isolation #7) » Wed Apr 29, 2009 5:29 pm

Post by dizardin »

@Moratorium: Why on earth would you ever vote Yes to P38? That's crazy talk, that is... =)

As for P18, a favorite of mine, I notice it hasn't passed yet.

Drench, Max, populartajo, ortolan, yabbaguy: How bout a vote on P18?
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Post Post #139 (isolation #8) » Wed Apr 29, 2009 5:48 pm

Post by dizardin »

@chenhsi:
WRT P32, the current SR1 states two things: 50%+1 and One Vote Only. This is really two rules, IMO, and should be broken apart. This provides two benefitis:

1) We have a single 2/3 vote to make the break and clarify wording. Future actions on the current SR1 would then be targetted to either SR1 or SR4, allowing people to more easily make their case and create good verbage.
2) SR4 gives everyone
at least
one vote. This does no preclude regular rules (again, IMO) that grant additional votes. It also assures everyone that everyone has at least some say in what happens.

So, P32 opens up things a bit for us, and makes the rules less intertwined, IMO. BTW, I'll confess that I have an engineer's mind (it's stored on my 24th century optical storage device affixed to my computer via Bluetooth - cool, huh?).
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Post Post #140 (isolation #9) » Wed Apr 29, 2009 5:50 pm

Post by dizardin »

@chenhsi:
WRT P36, I didn't think it necessary to state that the CEO is an employee - assuming passage of P5, it becomes implicit in the structure of the rules.
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Post Post #174 (isolation #10) » Thu Apr 30, 2009 4:43 pm

Post by dizardin »

And things keep on rollin...

I left a few things undecided, and there's a batch of new props to vote
down
on.

P23: Still not sure bout that one.
P30-31: Sure, I'll give those a chance. Not thrilled about a hp-based game (means lots of fighting in some form or fashion), but hey, give some folks a chance.

About P41: This is a seriously powerful thing... locking someone out for three days, and reducing the threshold for a vote. Actually,
hey Mod
: How bout a ruling on majority if P41 passes? If X cannot vote, does X still count for majority? I'd prefer that X still counts, but cannot vote, so it's simply a mechanism to gag someone temporarily. If it reduces majority (X doesn't count), then it's seriously powerful - possibly even Silver or Gold rule powerful. Just sayin.

P43: I assume it's simply a max 2000
$$$
that a corp/player can withdraw as a loan. What happens if you don't pay it back? Dissolution? Not specified in the rule - interesting idea, but need to fully qualify it.

P44: Eh, no, not wasting a rule on this. =)

P45: This one infringes on SR1. It's gonna need a 2/3 majority,
right, Mod?


P46-47: (AKA
The Paperwork Reduction Act
) Nice thought, but I like to post my thoughts, debate, etc. Plus if we limit the size of the rule, someone's likely to use words that people don't know.

Thus:
Yay to P30, P31
Nay to P43, P44, P45, P46, P47


As an aside, it seems we haven't made much progress toward anyone actually winning just yet... just an observation.
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Post Post #178 (isolation #11) » Fri May 01, 2009 12:28 am

Post by dizardin »

Nomic wrote:
dizardin wrote:P45: This one infringes on SR1. It's gonna need a 2/3 majority,
right, Mod?
I had not thought about this. I think I will allow it though. Because the rule says that every 2 neutral votes reduces the votes needed to pass/fail by 1 it is essentially the same as saying whichever side gets to the "new majority" wins all the neutral votes and the majority is still maintained. The rule just allows people to make their intentions clear (that they don't care if it passes or not but don't want to hold it up).
SR1 wrote: SR1. A proposed rule must reach a 50% + 1 vote majority of yay votes before it is added to the rule set. Every player has exactly one yay or nay vote. It is assumed that the person who proposes the rule has submitted a yay vote for the rule.
SR1 say explicitly:
1) 50% +1 majority of Yay votes. P45 modifies that to something else.
2) Yay or Nay votes - no Neutral vote granted. Can I vote 'Fish'? How is it counted?

Your call, Mod, but this looks like a 2/3 majority change to SR1 to me.
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Post Post #200 (isolation #12) » Fri May 01, 2009 3:31 pm

Post by dizardin »

P50, P51: Um, what do those commodities do? Thought any ability of it had to be included in the proposal.
P52: I'm curious to know what Empking plans to do with that 8x8 grid - play Checkers? No rules given for method to change it.
P53: I'm surprised there's a following for this rule, given the propensity of some to have no cash inflow...
P54: Not sure what this one means -- care to elaborate, farside?

Nay to P50, P51, P52
Yay to P53


P54 I'll abstain on, until we get more info.
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Post Post #201 (isolation #13) » Fri May 01, 2009 5:40 pm

Post by dizardin »

As a general note to the
Mod
, P32 is effectively dead, given that:
a) it requires 2/3 majority to pass,
b) there are 15 players at present, and
c) there are 6 votes against.

This is unfortunate, since it is my opinion that no one may have more or less than one vote unless SR1 is broken in two and then modified. Further, it guaranteed a minimum of one vote - it would suck to be unable to vote, wouldn't it?

Ah well; guess I'll have to try again another way. Bunch of proposals on the way. And, yes, I'm a rules lawyer. =)
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Post Post #203 (isolation #14) » Fri May 01, 2009 5:57 pm

Post by dizardin »

Juls wrote:
@dizardin: P32 is not dead yet because votes are allowed to be changed. If nothing else changes it will go away on its expiration date.
Hm. We've 'defeated' several proposals already. Should they remain until their expiration, then? Specifically, P10, P15, P16, P17, P20, P24, P25, P26, P27, P36, P40. Not trying to cause trouble, but figure out which way voting works.
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Post Post #207 (isolation #15) » Sat May 02, 2009 1:11 am

Post by dizardin »

@Empking: Ok, sounds like the board rule is good; need some rules to make it do stuff. =)

Yay to P5


I can't believe you voted no to my proposals 55-59 -- mind sharing your thoughts?
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Post Post #208 (isolation #16) » Sat May 02, 2009 1:12 am

Post by dizardin »

Oops, sorry, no idea how I got P5 in there...

Yay to P52
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Post Post #220 (isolation #17) » Sat May 02, 2009 5:14 am

Post by dizardin »

Lowell wrote:yabba I'd support a one-time correction for YOU personally. propose it as an amendment or something, it'll pass.

If not I'll give you 10 $$$ instead. How's that sound???
Count me as a vote, too. I would hate for someone to get shafted by not being in quite early enough.
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Post Post #221 (isolation #18) » Sat May 02, 2009 5:19 am

Post by dizardin »

Empking wrote: I don't like 59 and I don't like the thought of you having three commodities when I have 0.
Hey, go propose three of your own! =) Seriously, just trying to put some ideas out there. If they don't pass, ah well. Just trying to be helpful.
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Post Post #239 (isolation #19) » Sat May 02, 2009 6:57 am

Post by dizardin »

Moratorium wrote: P55: There's no stipulation as to how many times this can be used (I hereby gavel 12 times on proposal 99 which states I automatically win, yay!).
Actually, since there's no invocation described with it, it wouldn't provide extra votes beyond the one that it provides normally. This was certainly the intent, and how I'd hope the Mod would rule it functions.
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Post Post #240 (isolation #20) » Sat May 02, 2009 6:58 am

Post by dizardin »

Lowell wrote:
MOTION TO CENSURE dizardin
. Too many rules!
That sucks. Obviously not voting for that.
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Post Post #245 (isolation #21) » Sat May 02, 2009 7:14 am

Post by dizardin »

With regard to the proposed censure of Moratorium and myself:

1:
Lowell has proposed censure, per the guidelines of R11. This means he has posted in thread the motion, appropriately following the syntax of R11.
2:
Censure is
not
a Rule, given it is posted in thread per R11, it is not PM'd to the Mod, and it does not show up in the Proposed Rules list.
3:
SR1 states, with regard to Rules:
It is assumed that the person who proposes the rule has submitted a yay vote for the rule.

4:
R11 states that:
To support the motion of censure, other players must post
vote to CENSURE {player name}

5:
R11 states nothing about any implicit vote being cast in favor of censure, unlike SR1.

Therefore, it is my conjecture that there are 0 votes for censure of anyone, from what I've seen.

-- your friendly neighborhood Rules Lawyer

Fixed.
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Post Post #247 (isolation #22) » Sat May 02, 2009 8:33 am

Post by dizardin »

Yay to P60, P68, P64, P68, P69
Nay to P61, P62, P65, P66, P67


Like the P64 'commodity', which I assume it is. Nicely done.

As for P65-P67, I don't like the idea of someone stealin my stuff.

P68 -- good catch.
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Post Post #267 (isolation #23) » Sat May 02, 2009 2:23 pm

Post by dizardin »

New Job Title: OFMIC


A has a title X; B has a title A's boss. Any reference to B by B's proper title instantly invokes a penalty, as is a reference to A without proper title. Addressing B as X A's boss, however, is also a penalty, since B is being referenced without proper title.

THUS, we cannot ever address B directly. =) Unless, of course, B chooses to change title.
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Post Post #268 (isolation #24) » Sat May 02, 2009 2:34 pm

Post by dizardin »

Point of Order on R13:
From
R13
:
All fines are paid to the corporation infringed by the violation, in the same manner as a transfer. If the violation did not infringe a specific corporation, the fine is simply a deduction from the offending corporation’s balance entry
From
R18
:
Failure by any player entity to include a player’s title when referring to another player entity in any post in the thread is a violation of corporate standards.
I'd think that failure under R18 to properly address a player/CEO would be an offense against that player/CEO, and not a non-specific infringement.

My two bits.
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Post Post #269 (isolation #25) » Sat May 02, 2009 2:44 pm

Post by dizardin »

Oh, by the way, two rules are listed as R19.
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Post Post #274 (isolation #26) » Sat May 02, 2009 3:44 pm

Post by dizardin »

Bleh. Guess I spent too much time doing a couple other things instead of updating while I'm writing a post. =)

Interesting how things move... for example, GR11 is a surprise. Reasonable, and shuts up folks like me. =)
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Post Post #289 (isolation #27) » Sun May 03, 2009 6:35 am

Post by dizardin »

The main purpose behind P71 is to make folks stop lurking and start paying attention. There are at least four players who have yet to vote on over 20 propositions. It's a bit frustrating, to me. If this fails, it'll be fine - I'm proposing an alternative to this rule. Hm... may have to propose a rule for most proposals, too. =)
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Post Post #290 (isolation #28) » Sun May 03, 2009 6:39 am

Post by dizardin »

Nay to P54, P70.
Yay to P63.
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Post Post #293 (isolation #29) » Sun May 03, 2009 8:14 am

Post by dizardin »

Ok...
Yay to P70
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Post Post #298 (isolation #30) » Sun May 03, 2009 3:35 pm

Post by dizardin »

Ok, folks, time to put up or shut up: we have 23 rules active, with a max of 25. Either:
a) we pass P33,
b) we stop passing rules, or
c) we start killing existing rules.
Let me note that there are at present 0 rules stating win conditions.
Have a nice day. =)
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Post Post #299 (isolation #31) » Sun May 03, 2009 3:44 pm

Post by dizardin »

Nay to P72
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Post Post #301 (isolation #32) » Sun May 03, 2009 4:32 pm

Post by dizardin »

@Moratorium: No on P73? Aw, come on... the Aussies have got it right: if ya don't vote, you pay a fine. Sounds good to me. =)
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Post Post #332 (isolation #33) » Mon May 04, 2009 12:42 pm

Post by dizardin »

I tell ya, a Grade 3 Offense is a serious kick in the teeth. Dang. Now I gotta sit on my hands for two weeks. Expect a lot of 'Nay' votes here. =)
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Post Post #333 (isolation #34) » Mon May 04, 2009 12:45 pm

Post by dizardin »

BTW, Post 328 appears to refer to a player without title. Man, talk about losing money left and right...
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Post Post #339 (isolation #35) » Mon May 04, 2009 2:52 pm

Post by dizardin »

A few votes, without name or title:
Yea - P74, P61, P58, P57, P56, P55, P43
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Post Post #373 (isolation #36) » Tue May 05, 2009 4:18 pm

Post by dizardin »

My two votes:
Nay to 75-81
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Post Post #400 (isolation #37) » Wed May 06, 2009 3:09 pm

Post by dizardin »

With my two votes:
Vote to Reset


To be honest, I've enjoyed things thus far -- it's been fun and interesting. =)
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Post Post #402 (isolation #38) » Wed May 06, 2009 3:34 pm

Post by dizardin »

I assume that Post 401 wasn't directed at me... who was it for?
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Post Post #427 (isolation #39) » Thu May 07, 2009 2:48 pm

Post by dizardin »

Yea - P82

Of course, I'd vote for it given the idea in post 423, as well.
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Post Post #455 (isolation #40) » Mon May 11, 2009 2:41 pm

Post by dizardin »

Sure, I'll vote
Yes to LT
.
Hey, wait, we playin a game here? =)
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Post Post #470 (isolation #41) » Tue May 12, 2009 5:00 pm

Post by dizardin »

Big red reset button punched - chaos ensues.
Personally, not a big gambler myself. I'm interested to see other ideas, though. Maybe I'll have a few tomorrow - today it's too hard.
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Post Post #489 (isolation #42) » Wed May 13, 2009 4:15 pm

Post by dizardin »

Hm. Interesting stuff. I'm not so sure I'm into currency as a way of counting coup - though I don't have any good suggestion on alternatives yet.
Nay to all
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Post Post #515 (isolation #43) » Fri May 15, 2009 4:39 pm

Post by dizardin »

Yea to P104-P110
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Post Post #556 (isolation #44) » Mon May 18, 2009 5:14 pm

Post by dizardin »

Nay to all I have not voted as yet
Yay to P119
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Post Post #557 (isolation #45) » Mon May 18, 2009 5:16 pm

Post by dizardin »

I'm currently out of ideas, looking for brains in my other trousers, so hopefully I'll have some rule proposals soon. =)
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Post Post #576 (isolation #46) » Tue May 19, 2009 5:14 pm

Post by dizardin »

Yea on P129, P128
Nay on all others I've not previously voted
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Post Post #601 (isolation #47) » Wed May 20, 2009 5:36 pm

Post by dizardin »

Nay to all unvoted
Yea to P133, P131, P130


Not so sure about P134 yet; we don't have any way to make cash yet (and I'm still without a good way to insta-win the game).
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Post Post #625 (isolation #48) » Sat May 23, 2009 7:05 pm

Post by dizardin »

Nay to all props I've not yet voted.
Yea to P136.
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Post Post #638 (isolation #49) » Mon May 25, 2009 4:51 pm

Post by dizardin »

Nay to P137


As for voting 'nay' on various rules based on not liking them, it's not that I'm not knowledgable of Nomic (though this is my first game), it's that I don't think the proposed rules would be very beneficial to me personally. After all, it's all about me, right? =)
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Post Post #653 (isolation #50) » Wed May 27, 2009 2:30 pm

Post by dizardin »

Nay to all I've not voted
Yea to P139


The Prisoner's Dilemma rule appeals to me. =)
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Post Post #654 (isolation #51) » Wed May 27, 2009 2:34 pm

Post by dizardin »

By the way, with 13 active, only 7 need to pass a prop (as opposed to the 8 listed on the prop page). Methinks P139 passes.
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Post Post #660 (isolation #52) » Thu May 28, 2009 4:40 pm

Post by dizardin »

Nay to all I've not voted
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Post Post #679 (isolation #53) » Fri May 29, 2009 4:02 pm

Post by dizardin »

Yea on P144


As for the money exchange, I'm open to discuss exchanges with others. Seems some folks have already paired up. Anyone willing to pair?
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Post Post #692 (isolation #54) » Sat May 30, 2009 11:53 am

Post by dizardin »

Nay on P145


Inactives can reap what they sow - nothing! =)
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Post Post #695 (isolation #55) » Sat May 30, 2009 3:24 pm

Post by dizardin »

@yabba: 100$$$ on the way.

Sell 1 bat's blood @ 379$$$
Sell 1 button @ 583$$$
Sell 1 power supply @ 509$$$
Buy 5 toothpick @ 51$$$
Buy 5 walkie talkie @ 64$$$
Buy 5 ash lumber @ 83$$$
Buy 1 wool cloth @ 279$$$
Buy 1 debit card @ 216$$$


Total sale: 1471$$$
Total buy: 1485$$$
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Post Post #702 (isolation #56) » Sun May 31, 2009 6:33 am

Post by dizardin »

Yea to P138


Just re-read it and understand the purpose; would really suck if you can't vote and end up getting fined as a result.
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Post Post #707 (isolation #57) » Mon Jun 01, 2009 2:08 am

Post by dizardin »

Yea to P146
Nay to all I've not voted


@yabba: and another 100$$$ on the way
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Post Post #731 (isolation #58) » Tue Jun 02, 2009 4:13 pm

Post by dizardin »

Nay on all props I've not yet voted
Yea on P153, P156, P157
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Post Post #743 (isolation #59) » Wed Jun 03, 2009 2:59 pm

Post by dizardin »

Re: P155
I'm thinking the mod has lots of stuff to keep up with already. =) Otherwise, I don't care so much. You could just as easily use "1d6 comes up 1" or something similar... it's a little less deterministic.
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Post Post #746 (isolation #60) » Wed Jun 03, 2009 5:39 pm

Post by dizardin »

100$$$ to yabba
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Post Post #749 (isolation #61) » Thu Jun 04, 2009 2:04 pm

Post by dizardin »

Yea on P159
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Post Post #754 (isolation #62) » Thu Jun 04, 2009 4:38 pm

Post by dizardin »

Nay to P160

Not so sure I like bandwagon/piling on.
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Post Post #759 (isolation #63) » Fri Jun 05, 2009 3:06 pm

Post by dizardin »

@Lowell -- game ain't over; someone could repeat the rules, again, and you'd be back in. =)
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Post Post #760 (isolation #64) » Fri Jun 05, 2009 3:12 pm

Post by dizardin »

Urm, repeal, that was...
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Post Post #782 (isolation #65) » Sun Jun 07, 2009 7:23 am

Post by dizardin »

Yea on P161, P162
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Post Post #789 (isolation #66) » Sun Jun 07, 2009 5:11 pm

Post by dizardin »

Yea on P163, P164, P165


And I'm looking for some water (thirsty); PM for trade.
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Post Post #793 (isolation #67) » Mon Jun 08, 2009 3:48 pm

Post by dizardin »

Call it laziness on my part; I've been working through several options, but none has come fully to fruition.
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Post Post #808 (isolation #68) » Wed Jun 10, 2009 4:00 pm

Post by dizardin »

Nay to P166
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Post Post #837 (isolation #69) » Fri Jun 12, 2009 5:16 pm

Post by dizardin »

Given that I have approximately 30 minutes per day to look here, and about 24 hours between looks, I'm a bit taken aback by the fact two new proposals I've never seen are now already rules... and one with an 'auto-silver' clause, to boot.

Dang.

Nay to P175


Protest to R27/P175:

GR8 states that "Silver rules can be
added
, changed, and deleted, by a vote of 2/3 majority + 1." (emphasis mine)
R27 states "... This, P172 (if passed), P169 (if passed) and the win condition portion of Rule 15 will become a Silver Rule exactly 3 weeks after this rule is passed. "
I would assert that R27 is or will be, therefore, an
added
Silver rule, and therefore must meet GR8 -- 2/3 + 1. With 8 active players, this would be 6 votes. It had only 5 votes at the time it passed.
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Post Post #838 (isolation #70) » Fri Jun 12, 2009 5:22 pm

Post by dizardin »

Now, as for other business...

Yea to P167, P181
Nay to all other proposals I've not yet voted, through P181


I agree with the sentiments that a) random luck games aren't very interesting to me, and b) no money for free.
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Post Post #854 (isolation #71) » Sun Jun 14, 2009 8:30 am

Post by dizardin »

@Moratorium: Yes, concur. Some mechanics for changing this would be good.

Nay to P182-P188


Guess I'd better get to writing rules. =)
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Post Post #856 (isolation #72) » Sun Jun 14, 2009 2:56 pm

Post by dizardin »

Nay to P189
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Post Post #865 (isolation #73) » Mon Jun 15, 2009 5:00 pm

Post by dizardin »

Nay to P190, P191
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Post Post #866 (isolation #74) » Mon Jun 15, 2009 5:02 pm

Post by dizardin »

As an aside, I believe P169 fails, since the 2/3+1 majority isn't possible, given the current Nay count.
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Post Post #877 (isolation #75) » Tue Jun 16, 2009 3:36 pm

Post by dizardin »

Moratorium wrote:/stare at chenshi.
Yah, well, it could be a misdirect -- though it certainly looks fishy.
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Post Post #893 (isolation #76) » Wed Jun 17, 2009 3:06 pm

Post by dizardin »

Yea to P192, P195
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Post Post #904 (isolation #77) » Thu Jun 18, 2009 3:55 pm

Post by dizardin »

Nay to P196
Yea to P197, P198, P199


@yabba -- why vote against P197, unless you're the one involved?

As for P199, I think this is simply hilarious. =)
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Post Post #910 (isolation #78) » Sat Jun 20, 2009 3:34 pm

Post by dizardin »

@Juls: Boo! =)
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Post Post #926 (isolation #79) » Thu Jun 25, 2009 2:51 pm

Post by dizardin »

Yea on P200
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Post Post #936 (isolation #80) » Sun Jun 28, 2009 9:20 am

Post by dizardin »

Hmph. Thanks, chenhsi.
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Post Post #943 (isolation #81) » Mon Jun 29, 2009 2:55 pm

Post by dizardin »

Bleh. Ain't worth the effort.
/out
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Post Post #945 (isolation #82) » Mon Jun 29, 2009 5:16 pm

Post by dizardin »

Well, it's not like I'm going to successfully defend against 15 separate 20% hits... not possible given my current funds and items. Try running the stats. =)

It's not like the game wasn't worth the effort -- no slight to the mod -- just the effort to try to survive was too great, and would have certainly caused my loss financially, if not due to being whacked. Good end-game strategy has taken me out -- sorry to be so, um, abrupt.

At any rate, I may /in for the next, assuming work isn't to demanding.
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Post Post #950 (isolation #83) » Tue Jun 30, 2009 12:24 am

Post by dizardin »

Heh. Yeah, I'm a rules lawyer, certainly. I'll think about it, Juls. (would give you a chance to play)

Not naming anyone should help push closer to a 'finish', I believe -- get us closer to a new game. Not naming also helps avoid any sort of bias, and allows the current players a somewhat even footing to slug it out to the very end.
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Post Post #955 (isolation #84) » Tue Jun 30, 2009 2:45 pm

Post by dizardin »

My guess is that you weren't viewed as a serious thread, chenhsi -- others had bigger targets on them.
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Post Post #960 (isolation #85) » Wed Jul 01, 2009 4:30 pm

Post by dizardin »

Not me.
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Post Post #965 (isolation #86) » Fri Jul 03, 2009 5:05 pm

Post by dizardin »

Yeah, the rule by which he proceeded to pummel the rest were written by Juls. =)

It was a righteous kill, nonetheless.
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Post Post #966 (isolation #87) » Fri Jul 03, 2009 5:08 pm

Post by dizardin »

@yabba -- actually, I didn't know if you'd stopped funding me; I couldn't tell, since I had so much cash and items, it was a bit hard to track. If I'd gotten a notice from the mod about getting the funds, that would have let me track it; ah well, lesson learned. =)

BTW, Moratorium, I actually thought of the quick-kill ability just after it was rendered useless -- less than 24 hours to the kill attempts on me. Given my funding, I'd have had a good chance to take out everyone else (had about 25k worth of goods on hand).

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