HAGGLE IV - Mafia Style - Guardian Wins
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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No , there are two types of rule trades :Greasy Spot wrote:
Rules can be traded, is this what you mean?ooba wrote:just read the other games .. why is knowledge trading not allowed?
a) Ownership - where the slips are traded via the mod
b) Knowledge - where you send the rule in a pm to the other player
(Refer the first haggle game)-
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ooba Jack of All Trades
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The main part of this game is about trading ..dahill1 wrote:
the roles are just ways of getting pointsUnofficialRulerOfEveryone wrote:/in unless the mafia flavour will have a giant effect on the game...
the main part of this game is knowing the rules
1) WizardCat
2) Max
3) JordanA24
4) Danix
5) dahill1
6) pickemgenius
7) hasdgfas
8) ooba
9) ashmite84
10) Andycyca
11) andersonw
12) UnofficialRulerOfEveryone
We've got 12!! Can we start?-
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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I think lurkers suck - refuse to trade for them on principleGuardian wrote:Hmph.
Rule Swap + CR, 3 goons, for jester, 2 townies, and lurker?
Oh -- I thought we'd both own all 4 -- mod clarify before putting anything through.
You know you want that recruit .. My last offer still stands - think its beneficial for both of us ..-
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ooba Jack of All Trades
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I just want to have 1 of every type before starting out - no rules concerning both jesters and vigs with me ..Guardian wrote:Oh, I see.
Swap, and CR + 2 goons for jester 2 townies is my best offer.
You can add a goon to both sides or not. You could well have a rule saying jester and vig are nuts, I don't want to give you both -- and your saying you want jester but in every trade asking for vig makes me super suspicious.
4 offers
Swap, and CR + 2 goons for jester vig
Swap, and CR for vig
Swap, and 2 goons for jester
Swap alone since we have nothing to lose-
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ooba Jack of All Trades
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Could you please tell us which players have which roles at the outset - will help in trading ..Greasy Spot wrote:We are trading the knowledge of the Rules. If person A knows rules 1 and 2 and then trades for rules 3 and 4, they then know rules 1,2,3, and 4.BOLD!
Just a reminder:
Both parties have to post the trade in the thread in-
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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Guardian wrote:trade ooba: cop for doc
trade ooba: 5, 9 for 2, 4
Those seem to be exactly what you want...?Confirm Trade . Guardian. Rules 2,4 -> Rules 5,9
And i'm trying to get both docs and cops so wont trade one for another
Trade offer - open to all ..
I offer you your choice of rules .. Rules 1-5,7,9,11,12,18,20
I want the doc , cop and werewolf-
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ooba Jack of All Trades
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dahill1 wrote:Current holdings for Dahill1
Rules: 1 (soon),3,5,7,11,18
Want (Most to least): Rules, Godfather, Lyncher, Jester
Will Give: Rules, Townies, Seers, Cult Recruits, Goons (possibly)Trade : dahill : Offer Godfather + Any rule you want for Cult recruit + Seer + Townie
Another offer : Same trade as above with an added 1 rule for 1 seer , 1 goonLast edited by ooba on Mon Apr 14, 2008 4:51 pm, edited 1 time in total.-
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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Ok i do not have 19 though .. Take any other one you need ..dahill1 wrote:you had already traded me rule 1 in the previous trade
Rules 1-5,7,9,11,12,18,20
And i'd suggest striking out the other two deals so as to not confuse greasy spotLast edited by ooba on Mon Apr 14, 2008 4:58 pm, edited 1 time in total.-
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ooba Jack of All Trades
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1 GF , 2 Goons are the tradable anti town roles i have. I can also offer a seer from the pro town column.Wizardcat wrote:ooba: Hmm. What do you currently have? It'd help facilitate the haggling process.
I, too, wish that Greasy Spot was on at the moment. =>_<=
These are my rules :
Rules 1-5,7,9,11,12,18,20-
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ooba Jack of All Trades
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Umm i just noticed that i offered 1 gf , 1 rule for cr,seer,townie . Throw in another seer and i shall confirm this for 2 rules + GF as indahill1 wrote:trade to ooba cult recruit, seer, townie--->GF, rule 20, rule 12
Offer Trade. dahill. 1 GF + Rule 12 + Rule 20 -> 1 Cult Recruit + 2 Seer + 1 Townie .Last edited by ooba on Mon Apr 14, 2008 5:22 pm, edited 2 times in total.-
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ooba Jack of All Trades
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Sure that sounds great.Wizardcat wrote:Oh, wow. The only problem is that cops are only useful in conjunction. :/
I have all rules you do save 20, ooba.
I still offer any rule for your 10, Pickem.
How about Seer/Townie/Rule 20 for Cop/Doc/Rule 19, ooba?
Anyone want my lynchers, at all?
Trade. Wizardcat . Seer+townie+Rule 20 -> Cop+Doc+Rule 19.-
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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ooba Jack of All Trades
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My offers to various players :
@ Oman :
I Offer 3 Rules of your choice for Rule 17+Cop+Werewolf.
I Offer Cult Recruit+3 Rules of your choice for Rule 17+Cop+Werewolfx2
I Offer Cult Recruit+Townie+Goon for Cop+Werewolfx2
@ Danix
I Offer 3 Rules of your choice for Rule 17+Cop+Doc
I Offer 3 Rules of your choice for Rule 17+Cop+Werewolf
I Offer Goon+3 Rules of your choice for Rule 17+Cop+Werewolfx2
I Offer Townie+Goon+Cult Recruit for Doc+Cop+Werewolf
I Offer Townie+Goon+Seer for Doc+Cop+Werewolf
I Offer Townie+Goon+Seer+Cult Recruit for Doc+Cop+Werewolfx2
@ Andycca
I Offer Rule 16 for Rule 13Last edited by ooba on Wed Apr 16, 2008 3:30 am, edited 1 time in total.-
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ooba Jack of All Trades
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Hmm okies. I was sure that my goon was higher than GF - juse didnt know i had 0 gf's :SGreasy Spot wrote:ooba wrote:Umm think i have 1 GF , 2 goons ?Actually I think You should have 0 GF and 1 Goon. I think I took 1 GF away from dahill on that last trade instead of giving it to dahill.ooba starts with 2 GF and 4 Goons
trades 2 Goons to Gaurdian post 52
trades 1 GF and 1 Goon to Gaurdian post 180
trades dahill 1 GF in post 335Tell me what you think.-
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ooba Jack of All Trades
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Andycyca wrote:ooba wrote:I am also looking for rules 13-15 and rule 17 respectively
Will trade any of the other rules i have for themTRADE Andycyca's rule 13 and 15 for ooba's rule 12 and 16
Waddaya say?
Still looking for Werewolves, lynchers and Jesters.
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Haven't heard any more offers for the Kingmaker...Confirm Trade : Rules 12 and 16 -> 13 and 15.-
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ooba Jack of All Trades
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I know but i can't really compete with you head-to-head on werewolves so thats why i made that offer. Hmm time to rethink everything then ..Andycyca wrote:Not very good offer. See, I don-t need cultists, seers and protown roles. From those I'd only take the Lyncher (at this exact moment, later on I would need the Jester)
But if you-re willing to let got those ones, I think Guardian's looking for cultists.
Lyncher+Jester+Goon for a Kingmaker.-
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ooba Jack of All Trades
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I have 19. and I'm trying to outguess the mod by predicting what 6 could be about . But i'll swap 6 for any rule you want too apart from the two offers above.Max wrote:Based on what you have you clearly do.
If you want a rule trading penalty for 6, throw in a townie and the penalty can be "2 extra rules which i have to give you" or "Card from my stock" ..-
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ooba Jack of All Trades
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ooba Jack of All Trades
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Max , i will enforce this rule . Greasy , please complete the trade as soon as max confirmsGreasy Spot wrote:ooba wrote:Max wrote:Trade: 6 and townie, for 11 and there is a no selling on clause except if you pay me 2 rules (but once all rules you own have been given to me there must be no trades of that nature.Accept Trade. Rule 11 for 6 and a TownieJust so you are aware I will not be enforcing the above clause attached by Max. Do you guys still want the trade?
Trade is made.-
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ooba Jack of All Trades
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