InuYasha Mafia (Game Over)


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Post Post #9431 (isolation #400) » Mon Oct 13, 2014 4:33 am

Post by Kagami »

Town use one-shots day 1 because they might die.
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Post Post #9437 (isolation #401) » Mon Oct 13, 2014 6:05 am

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Nonconsecutive 3-shot tracker.
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Post Post #9440 (isolation #402) » Mon Oct 13, 2014 6:16 am

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prohawk died, that's it.
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Post Post #9441 (isolation #403) » Mon Oct 13, 2014 6:18 am

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day 8 starts: goat dead
goat flips
day 9 starts: prohawk dead.
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Post Post #9442 (isolation #404) » Mon Oct 13, 2014 6:19 am

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I got hawk's shard this morning, so BB did it and lied about having targeted jiffy. He only had one shard, so OS's remains unaccounted for.
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Post Post #9448 (isolation #405) » Mon Oct 13, 2014 7:26 am

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If PH flips scum, I'm not terribly bothered by his duplicity.
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Post Post #9451 (isolation #406) » Mon Oct 13, 2014 9:04 am

Post by Kagami »

VOTE: Duck
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Post Post #9453 (isolation #407) » Mon Oct 13, 2014 2:05 pm

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So I'm beginning to rethink my position here.

I was originally scumreading the duck on the basis of his obviously inconsistent stance with regard to his preference for grapes and lemonade, but on second thought it's not clear to me what the scum motivation is there. This might actually represent an organic town thought process. While he's tunneling grapes for 4 days, it's not completely crazy that he would realize that lemonade is the superior commodity.

In contrast, I'm really doubt the lemonade vendor's claim. I find it very unlikely that a real lemonade vendor would profess to sell "ICE FRESH" lemonade, which makes absolutely no sense. I also feel like his blatant AtE is forced. Rather than attempt to lynch the duck as he originally claims to want to do, he bends over backward to appease the duck. The switch from attacking the duck to suddenly trying to buddy him feels extremely ingenuous.
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Post Post #9454 (isolation #408) » Mon Oct 13, 2014 2:08 pm

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I'll also add that no one actually received lemonade, so the claim is completely unsubstantiated.
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Post Post #9462 (isolation #409) » Tue Oct 14, 2014 2:14 pm

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Why did he have only one shard? o.o
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Post Post #9465 (isolation #410) » Tue Oct 14, 2014 2:18 pm

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VOTE: Majiffy

They had more than enough time to quickhammer.

BB is SK beyond any reasonable doubt.
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Post Post #9469 (isolation #411) » Tue Oct 14, 2014 2:24 pm

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They still would win as soon as the lynch occurs with any reasonable win condition.
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Post Post #9470 (isolation #412) » Tue Oct 14, 2014 2:25 pm

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BB appears to have blocked the last two scum kills, you're really trying to pretend that they have no use for a strongman?
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Post Post #9474 (isolation #413) » Tue Oct 14, 2014 2:47 pm

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I don't buy that ceph made a 28 player game and put in the band of seven without there being all seven of them. One of them being town seemed possible as a flavor miller, but I don't think they're missing.

I also really doubt mhork would have claimed to be "the town-aligned Bo7" while the possibility that an actually-town-aligned Bo7er might CC him. I'd have to review the timing of that, though. It may have been late enough to be safe.

p-edit: strongman should go through commutes and definitely would go through his multi-day blocks.
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Post Post #9572 (isolation #414) » Wed Oct 15, 2014 3:07 pm

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In post 9570, Young and Beautiful wrote:Mhork we sniped you cause you were too town or something. Didn't know you had a shard. Or was scum

But it was a nice shot


I sniped him because I was worried they were a full band, and his continued survival opened up the possibility of our being endgamed.
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Post Post #9579 (isolation #415) » Wed Oct 15, 2014 3:11 pm

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I had a lot of fun this game. Thanks to ceph and cabd for modding.

I really believed there was Bo7 left, though I thought one more was most likely.

If BB had been lynched, I'd have played for shard collection and we'd have likely won anyway. Pretty sure YnB would have been lynched the following day rather than me.
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Post Post #9581 (isolation #416) » Wed Oct 15, 2014 3:12 pm

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And outside of very-very endgame, the shards were useless, except to make the goat into a sort of kill cop.
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Post Post #9582 (isolation #417) » Wed Oct 15, 2014 3:13 pm

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YnB and BB were fun partners, 'twas a nice little team.
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Post Post #9588 (isolation #418) » Wed Oct 15, 2014 3:17 pm

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In post 9583, ProHawk wrote:You guys could have gotten shards a lot earlier if you wouldn't have left me alive...


Collecting shards was very difficult for us. The puppets getting them don't count for us, so we had to acquire them personally.

We had powers that we more or less needed to use to protect ourselves, though, so performing kills personally just wasn't reasonable.
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Post Post #9591 (isolation #419) » Wed Oct 15, 2014 3:19 pm

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In post 9589, Cephrir wrote:Also, I would never design a 3 shot friendly neighbor. That is a stupid role.


^
It was a scum-claim that I didn't jump on that.
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Post Post #9592 (isolation #420) » Wed Oct 15, 2014 3:21 pm

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O, another minor setup note: I don't think you should have said the Naraku can make us kill in the puppet text. That did a lot to make the SK bit believable.
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Post Post #9593 (isolation #421) » Wed Oct 15, 2014 3:23 pm

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It would also potentially give a misleading guilty if a puppet were tracked to a kill after BB had died.
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Post Post #9600 (isolation #422) » Wed Oct 15, 2014 3:46 pm

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He didn't "screw up," it's that the shards combine when you collect more (or equivalently, you can only possess one shard, all others you gain vanish and become unnecessary).

I didn't know this and was legit confused.
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Post Post #9609 (isolation #423) » Wed Oct 15, 2014 3:51 pm

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BB claimed our targets accurately, though we significantly altered the order to make it seem like there was no instant kills.

All the kills were poison, but the poison went through instantly on shardholders.

You appear to have protected mala on the night she died from our poison (which apparently was too late), but otherwise missed.
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Post Post #9610 (isolation #424) » Wed Oct 15, 2014 3:52 pm

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In post 9606, AngryPidgeon wrote:I knew Moogle Scum Troupe was the scumzzorz >.>


Good thing the Bo7 killed you too~
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Post Post #9611 (isolation #425) » Wed Oct 15, 2014 3:53 pm

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(and there was no "slow poison")
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Post Post #9643 (isolation #426) » Thu Oct 16, 2014 12:18 am

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It does have value in that having a meta of making such roles gives scum more options for creativity in their claims, though I don't think that's really necessary.
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Post Post #9645 (isolation #427) » Thu Oct 16, 2014 12:42 am

Post by Kagami »

I guess the real issue is that there was little reason not to just claim the more believable 1-shot. It worked, though, so *shrug*

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