popsofctown wrote:Has that neighbor QT become public?
I would certainly agree that DGBtown is more aggressive than DGBscum. I've played with both DGB alignments.
Goofball wrote:I'm going to go after a single scummy player, and so should you, and it should be the same one, and that player we're after should be the one to die.
Why? We don't want to threaten anyone that will make it to night, and kill us to shut us up.
Goofball wrote:OH yes, and don't jump on the first wagon. I won't. The first wagon is almost never the lynch. We should concentrate our efforts on the second wagon of the day, and seriously narrow down our suspicions.
If anyone else seems scummy, we can defend them weakly if possible, we don't want to irritate the scum.
Goofball wrote:Then try to diffuse some of your suspicions, keeping in mind that scumbags are real touchy when their names are brought up.
We should go all in on wagon #2, whoever the victim is. We have to make a good case, though, sorta in the middle of the wagon, each of us with different arguments.
G00fball wrote:I fyou see yesterday, I totally tunneled on a single player. I do that as town when I think a player is scum, but here my reason was that whoever I'd been making nervous all day long, had to die, because if he didn't, I'd be dead the next morning.
Vi wrote:...I need to be scum more often. The longer this goes on, the more I realize I actually have no idea how to play this game.
I think I understand where this is going. Theoretically, the Mafia have no reason to kill us if we tunnel on Townies... and if we tunnel on Mafia, at least we won't be the ones that started the wagon, so there should be someone less suspicious than us to NK... right?
Dropping hammers where possible is not explicitly mentioned here, although it's a strategy that leads from the above. Shamelessly jumping on the wagons where you can least be held accountable is an idea I had much earlier from Porkens' play in
this game.
Goofball's rebuttal is a technicality at best.
I really don't like spilling others' personal strategies like this, but she asked for it.
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IAI wrote:Pops, I have been consistent, I think we have a scum team of around 5 players, and an SK/Hero which is DGB.
You didn't read where the mod just rebutted the Hero idea, right?
And you do realize that with 12 players alive, we don't necessarily need to attempt to lynch groupscum if we're guaranteed to hit an SK?
If by D5 there is evidence that this is a multifaction game - and there are a couple of ways this can happen - you're going to be the next lynch unless Goofball is still alive.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.