Alright, where do I even begin?
First thing's first... I was lolling so hard when I saw scum kill Dizzy... then saw Starbuck protect Dizzy... then saw bv310 redirect Starbuck. Oh man. I was sitting my room and every ten minutes something else would develop and I'd start cracking up. That was fucking hilarious.
You can find the Graveyard topic
here. Many players' thoughts are there, but here's a few things:
1) This was just the laziest town I've ever seen. I'm thoroughly disappointed with the effort put forth. The no lynches were just absolutely ridiculous and probably played a huge part in the loss.
2) Socrates dropping so many power role tells on Day One really hurt the town, because scum immediately picked up on it. He investigated Ifrinn/crypto Night One and that would've crippled the Crescendo Infected on D2. Unfortunately the questions he asked and his behavior gave him away quite quickly.
3) I can't believe Amished didn't get lynched. Seriously, how many times did he have a wagon on him and it got derailed? Unbelievable.
4) The items that WEREN'T destroyed by scum were wasted by town. PS my favorite quote from the Graveyard QT:
Furry wrote:I think from this point on whenever anyone asks for examples of what is good play, im just going to jesture frustratedly at this game and say "just do the opposite of everything you see past page 30 in this game"
5) ReaperCharlie should've claimed he got the item instead of claiming he didn't. That was an unwinnable situation.
6) If there was a day with no item drops, an ammo pack and a battery pack were supposed to drop and if the Flashlight/Defib wielder grabbed the batteries or the Shotgun wielder grabbed the ammo pack, they'd get a recharge.
More thoughts to come later.