Stars Aligned II - Game Over!
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Seacore Mafia Scum
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Seacore Mafia Scum
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Seacore Mafia Scum
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Seacore Mafia Scum
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Animo wants us to believe that he chose the only useless night 0 action, not to mention one of only two night 0 actions that cause insanity.
So there are two possibilties
1) He is cult
2) He stalked last night
3) He is a waste of space and the most useless town we have.
I am happy to lynch based on these three possibilities
The comparison is Dramonic, who I'll admit I haven't had great experiences with in other games, but that's pure meta bias, and nothing he's done in this game deserves a lynch.
I don't believe what he just said was a slip, he's simply saying that Sajin would catch him the moment he went bad.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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My bad, I thought that craft fetish caused insanity.
Even so, he could be trying to fake his insanity today to write it off tomorrow.
Also, his original story seemed to suggest that he wanted the insanity, because he's useless town. Now he's saying he's "shocked"
I stand by the three possible explanations of his behaviour and that he should die.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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I think we pick somebody else to be the dedicated grave robber. I'm happy with that aspect of Sajin's post.
But I don't think it should be ani, I think ani should die.
On another note, what do people think about admitting who you warded?
Don't do so until we've reached a consensus, but I'm pro it, I think it identifies who heard a noise for other reasons, and thus who needs to be protected.-
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Seacore Mafia Scum
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- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Location: Australia, UCT+10
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Seacore Mafia Scum
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Yes, the scum did have nighttalkiLord wrote:
Would 1 not be just as unlikely as 4, considering the excuse that Ani used?semioldguy wrote:I find three unlikely, as potential murderers would not want to draw this sort of attention to themselves. Four is unlikely because I can't imagine that cult wouldn't discuss each of their night actions prior to doing them.
Did the scum have nighttalk before Day 1?Seacore wrote:I've seen Day 1 scum do stupid claims before.
Cults of Darkness and Shadow anybody? One scum came out and invented a role even though it was a semi-open set up with all roles detailed.
You can't underestimate poor action choice, and other scum overlooking their decision making capabilities.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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- Posts: 3109
- Joined: November 4, 2009
- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Posts: 3109
- Joined: November 4, 2009
- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Posts: 3109
- Joined: November 4, 2009
- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Location: Australia, UCT+10
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Seacore Mafia Scum
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Also, maybe I missed it, but nobody seems to have responded to my question as to whether all warders should claim their targets.
I don't see why they shouldn't (today at least)
That way we'll be able to establish who was actually warded, and thus who heard noise from stalking/fetish crafting.
Sure, the scum will lie, but later one that may screw them up. If one of them says "I warded Joe" and later we realise that Joe had a fetish all that time, we've found a liar.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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- Joined: November 4, 2009
- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Posts: 3109
- Joined: November 4, 2009
- Location: Australia, UCT+10
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Seacore Mafia Scum
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Seacore Mafia Scum
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That's fair enough as a general rule, VP, to hold off as long as possible.
But I think we're past that now. For Day 1
Nobody but Ani is going to make stupid claims that can be refuted by Wards.
Posting them has the advantage of knowing
a) Which noises are currently unexplained
b) Who should be protected tonight
c) (later)who scum claim to have warded tonight, but who somehow seem to have been stalked/fetished-
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Seacore Mafia Scum
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Seacore Mafia Scum
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Seacore Mafia Scum
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If VP is warded, then that means his Ward on Adel did not work. If it didn't work, Ani might be being truthful with his stalk claim
If VP wasn't warded, it means that his Ward on Adel did work, which means that Ani would have said "and my stalk failed"
So If VP's ward on Adel worked, Ani is a cultist (or just a scummy liar who should be lynched anyway)
Similiarly, if another person warded Adel, then VP's ward can be broken and Ani still is a liar.
Thats why they're special.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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Did anyone actually make that argument? I think the argument was largely "ami is dumbtown and/or wants to be 3rd party."
I made the argument that he could be dumb and lying scum, others also did.
Then I believe some people ojbected to this read saying that there was no way scum could be that dumb,
Adel was responding to that-
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Seacore Mafia Scum
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Seacore Mafia Scum
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Seacore Mafia Scum
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Seacore Mafia Scum
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Um, he can only vig after a successful stalk. So the only person he can vig is Adel, which is why Sly is so happy about it. Unless he stalks somebody else and then Vigs.@Phayte- I actually have zero problem with ani taking other actions that cause insanities as long as he robs the lynch grave every day+ others if needed. Do you have a problem with him vigging one time? I guess that would be the only other useful action he could take that would cause insanity gain. Point stands though.
I'm assuming we will direct his Vig? Since I sure as hell don't trust his judgement given the farce that is his Day 1 play so far.
We also run the risk of maxing out his insanities. Granted, that's not going to happen over night, but if he's robbing several graves, he could get there.
I'm happier with Grave Robbing being the only insanity granting action he takes, that way we can count.
Hell, I'm even for town nominating his isanities.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Location: Australia, UCT+10
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Seacore Mafia Scum
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There are currently 25 players
1 Will die to end the day
Leaving us with 24 for your plan.
Scum and Murderers do not like your plan (Well, murderers like the plan, but not the eventual result)
My prediction is that 2 people will die tonight. One murderer will get through and the scum will succeed.
This leaves us with 22 moving into day 2. But which two?
I think this is a hole in your plan.
Even if it isn't, I'm on Sly's side (who I still think is scummy). I won't partake in this kind of game break.-
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Seacore Mafia Scum
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Yeah, the setup provides everybody with an opportunity to become murderers, while explaining the non-psychopathy insanity. Then all they need to do is write "twitch" in each voting post, and pretend that that was the insanity they took instead of psychopathy.
Then you have a bunch of people who don't want this to work-
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Seacore Mafia Scum
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I disagree with your definition of playing to win the game.
I'm an investigator who considered aiming at being a murderer from N0. If I had made that choice (which I didn't) I would consider the Murderer win condition to be mine.
I also disagree that your plan makes it harder for murderers to win. I think it makes it very easy for a murderer to win.-
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Seacore Mafia Scum
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Seacore Mafia Scum
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Yes, but you're giving us a % chance of winning rather then a chance of winning based on our skills.
If Adel dies her "special tells" go with her.
Also the night kills screw it up.
Person A is told to stalk Person B, but cultists or a muderer kill Person B instead. Now Person A is unverafiable for another night.-
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Seacore Mafia Scum
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I think it's time Adel explained it better.
From what it seems to me, it means that actual scum hunting lynch discussions are to replaced by randomly orchestrated stalk/murder combos, that will very likely (but not certainly) remove all but one cultist from the game (the remaining cultist will be able to fetish/ritual in replacement of stalk/murder).-
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Seacore Mafia Scum
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Seacore Mafia Scum
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I've been in other games and discussed "breaking" the game.
Often I'm for it. If there's a way to twist out an advantage for the town, then that's great.
In this case, however, it seemed to be substituting a mathematical formula in the place of scum hunting, from Day 1, to provide us with a good chance of winning.
Oh hey look, I've got some dice on my desk, if I get a 2 or higher, I win.. yay! I won!
That was fun
Now I'm ready to play mafia-
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Seacore Mafia Scum
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My issue is that you are removing scum hunting from the game and replacing it with maths
We'll get to day 4 and just have a regular game of mafia in which there has been no scum hunting.
Plus, it's the prisoner's dilemma, sure it's in people's be interest to not go murderer, but some will, because they want, what the consider to be a better victory.-
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Seacore Mafia Scum
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- Location: Australia, UCT+10
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Seacore Mafia Scum
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- Posts: 3109
- Joined: November 4, 2009
- Location: Australia, UCT+10
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Seacore Mafia Scum
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Just to add to this conversation. I'm very apologetic because I know Percy in real life, and I'm sorry that I can't be part of a game he worked so hard on. Posting this because I don't want my replacement to be hit by your paranoiaChaco wrote:
I skimmed his ISO what specific things brought you to that conclusion?Iecerint wrote:The above rings somewhat false for me for a certain reason.
(Seacore iso read.)
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