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Post Post #2748 (isolation #200) » Mon Oct 03, 2022 1:29 pm

Post by mastina »

In post 955, fireisredsir wrote:
In post 933, Uncrowned wrote:(stuff)
yes, i do not engage with everyone about every point that i think feels off
sometimes i think it would be useful to do so, like if i could try to better understand a thought process or clarify a point or if i think asking about it could help me sort them in some way or if i want to pressure or if i want other people to look at the things im pointing out
sometimes none of those really apply

id rather just let you do your thing for now and watch and see if i still feel that way after more things have happened
For the record,
1: Reading fire's iso looks heavily buddy with Titus + Ircher. AFTER Ircher was pretty much dead in the water, he voted Titus--that was a vote that the scum knew had no chance of going through. His vote on Titus couldn't possibly have put Titus in danger. So it looks like positioning for the future, something to look good and plant the idea that fire isn't scum with Titus.

But anyway, I digress. While I think fire's iso is HEAVILY scum (especially if furtive is also scum),

2: I was looking to see if fire had 'crumbed at all. This is the first possible 'crumb I can see...and it's not suggesting targeting me; it's not hinting at a weaker role either.

Spoiler: First fire post D2 + follow-through, can go for quite a while
In post 1028, fireisredsir wrote:
In post 1026, furtiveglance wrote:I was expecting JJH/Lukewarm/Mastina to die last night
were you expecting 3 kills or do you mean you expected [some amount of people] in that group to die?
In post 1031, fireisredsir wrote:it might have only been 2 kills. BBT just seems really weird as a kill to me based on their lack of content, unless they're known to be a good player who just hadnt turned it on yet? i don't know them enough to know if that makes sense as a fearkill
i really would hope that nobody would spend enough productivity points to n1 hero shot vig but i also wouldn't be that surprised
nero and peta kills both make sense as NKs tho
In post 1034, fireisredsir wrote:
In post 154, Titus wrote:I like Ydrasse as town based on how things have progressed so far.
can you explain what made you think this? quoting the vc makes it seem like it was based on that but i don't really get it
In post 1043, fireisredsir wrote:
In post 1040, Andresvmb wrote:I would game that there’s one Scum in {Vivax, PenguinPower}. And mastina not dying is both expected and not a good sign.
why do you think penguin
In post 1065, fireisredsir wrote:are you saying you don't think that it would be weird for mafia to nightkill BBT?
In post 1031, fireisredsir wrote:it might have only been 2 kills. BBT just seems really weird as a kill to me based on their lack of content, unless they're known to be a good player who just hadnt turned it on yet? i don't know them enough to know if that makes sense as a fearkill
i really would hope that nobody would spend enough productivity points to n1 hero shot vig but i also wouldn't be that surprised
nero and peta kills both make sense as NKs tho
Putting this outside the spoiler as well because this looks like TMI. Vivax hadn't claimed the vig shot at that point, so how did he know? Why did Nero make sense? peta, sure, but why Nero?

ANYWAY I digress again. STILL no hint at having investigated me. In fact there's something rather peculiar.
In post 1043, fireisredsir wrote:
In post 1040, Andresvmb wrote:I would game that there’s one Scum in {Vivax, PenguinPower}.
And mastina not dying is both expected and not a good sign
.
why do you think penguin
Why did he reply to this and not mention the mastina part of the post at all when he allegedly investigated me and had a result?
In post 1118, fireisredsir wrote:we had such a lovely d1 can we please PLEASE not do the thing where we quote our own posts for emphasis
This was his next mention of me. It's not obvious in iso, but
I was the player fire was referring to here
. I was the one quoting my post for emphasis, so this is a post in reference to me. Nothing.

(Side-note, but the early vote on Titus, but then the pivot away also reeks of scum. Just sayin'. BUT I DIGRESS AGAIN.)

The
very first post
indicating ANY hint of MAYBE having investigated me is this:
In post 1405, fireisredsir wrote:also i guess i should say that i don't really trust mastina at all, not super interested in sheeping reads there
roden seems alright so far. the claim has a couple weird things about it but i think that it could come from town.
i don't really want to get into that discussion too much yet due to reasons
, but the play outside of that seems maybe a little scummy
ig the main reason i don't want to vote there is bc of mastina, but maybe that's dumb, idk
What were the hinted-at reasons here? Those hint at a result on
Roden
, not a result on me.
How would a result on me having visited nobody indicated that Roden's claim was weird but coming from town?
There's no correlation here at all.
This doesn't read like someone with a result on me; this reads as someone with a result on Roden.

Anyway, I think that's all the productivity I can get FOR NOW on the fire dive, but just sayin':
In post 1435, fireisredsir wrote:furtive never said he didn't believe you were busier? he said that he scumread the posting that you did have
I do see the furtive-fire scumteam. :P
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Post Post #2750 (isolation #201) » Mon Oct 03, 2022 1:34 pm

Post by mastina »

In post 2302, fireisredsir wrote:
In post 2297, Dannflor wrote:I would imagine Ausuka is a vig shot
I think she was viably in the miselimination pool and unless scum saw something they thought was a crumb or something I doubt they take that shot
i mean i thought she was scum for what i thought was heavily softing a PR and then later walking it back so it's def possible scum saw the same thing i did
i did figure out eventually that i was misinterpreting but it did really look that way at first to me
Nevermind, I gotta ask:
Why did fire not use his role on Ausuka to verify this?


Maybe because the scum used a second kill as an investigative tool???

Also,
WHY DOES FIRE THINK THE AUSUKA KILL IS A SCUM KILL HERE?

Most of the town it seems at that point was like "Vivax vigged there" from what I saw.
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Post Post #2751 (isolation #202) » Mon Oct 03, 2022 1:35 pm

Post by mastina »

In post 2749, Andresvmb wrote:
In post 2746, Dannflor wrote:
In post 2742, Andresvmb wrote:Alternatively, they’re executing VTs so that they can have the average be lower than 75% and get an additional NK. Actually, that’s probably why.
how would they know Lukewarm was a VT
Probably an educated guess?
To be fair, the VT/PR divide in this game is quite obvious. There's players I won't believe if they claim PRs; there's players I won't believe if they claim VTs; the scum would have to be utter morons to not be able to tell which are which.
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Post Post #2754 (isolation #203) » Mon Oct 03, 2022 1:57 pm

Post by mastina »

In post 2460, Ydrasse wrote:wat going on between fire and mastina
(Reading fire's posts in the area I'm more sure than ever that fire is scum there btw.)

Btw reading is less productive than I thought but I feel vaguely that Something_Smart's approach is still weakly town here.
jjh I retain the town read of his perspective.
(Also continues to not be a town perspective. also doesn't track given fire laid out the exact thought process for why he SHOULD have checked
Ausuka
.)

Around makes me more comfortable with S_S still being town here.

So, update of where I'm at:

TOWN NO MATTER WHAT:

{Ydrasse, Uncrowned} I don't think Ydrasse needs explaining here, and I'm willing to bet Uncrowned is town here, too.
TOWN PRETTY MUCH REGARDLESS:

{jjh927, PenguinPower, Something_Smart, Andresvmb} PenguinPower's response was town and PP has been town the entire game. jjh isn't quite as surefire, but he's still pretty much out of contention imo. Something_Smart joins the club. Andresvmb is pretty much there, too.

WHAT'S LEFT:
Malakittens
(decent chance of being scum)
furtiveglance
(current best candidate for being scum)
{Dannflor, Klick} (has a maximum of 1 scum between them, could both be town but both have individual sus things--I'll say that Dannflor vaguely looks town but I wanna iso dive Dann/Klick next to check.)
fireisredsir
(almost certainly is the fourth scum but again, third scum
needs
to be eliminated first)
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Post Post #2755 (isolation #204) » Mon Oct 03, 2022 2:14 pm

Post by mastina »

In post 1965, Dannflor wrote:
In post 221, Titus wrote:I think at least one of Ircher/SS if not both are scum. The timing of this slip argument right as SS gets pushed for reads is a bit sus when that argument was there all along.
I guess it kinda bothers me if you have something you feel strong about in S_S because I sort of doubt Titus and S_S are scum together?
which means I think one of us is wrong
Maybe it's too much of a jump to just assume that Titus would never make this post so early about two of her buddies but it just seems so brazen if so
Oh for what it's worth I agree with Dann here about Titus not being scum with Something_Smart. Given Dannflor pushed Titus from the getgo, I'm fairly comfortable calling him town here.

RCE's iso is a little concerned tbh, but I'm comfortable for now at least--there's better candidates.

Reading Klick's iso, I don't think he's actually scum here. The mechanics talk here doesn't feel TMI or defense of Ircher, and imo, this is incredibly indicative of Klick not being scum with Ircher:
In post 643, Klick wrote:We should either hammer Ircher or move on imo
I'm interested in pursuing an RCEnigma vote but I don't want to dampen the Ircher wagon for something that might not happen
Klick if he were scum could just have hopped off, but the framing of this is what I think is town. "Either hammer him or move on" is not a mindset I see an Ircher scumbuddy having there.

furthers it. The nuanced approach there just doesn't feel like a scum perspective to have on the game at all. furthers it.

Basically every Klick post mentioning Ircher screams not-scumbuddy with him. But not forced. Not intended to look like it was. Not intended to look antiscum. It just is natural, fluid, and happens.
In post 1203, Klick wrote:
In post 1014, furtiveglance wrote:
In post 318, Titus wrote:I don't give a rat's ass about 5 scum or 4 scum.

What I do care about is Ircher freezing. Ircher's last log in was today this morning after he was first asked about the question regarding his assumptions. While it may not be a slip, the freezing doesn't look good.
Idk if Titus is gonna rat out her scumbuddy like this
This is like the one post that has made me consider Titus!scum lol
This is a huge thing in making me think Klick is town here too.

But also, I wanna bring up 1014, probs best to do in a different post.

furtive gives away that he's scum with Titus there, and via that, that he and fireisredsir are the scumteam.

There's an outside
chance
that Mala could be scum, but Mala just doesn't fit. Mala is the only player who has no associations with Ircher/Titus that are antiscum, but she also lacks interactions with Ircher/Titus that indicate her being scum. Not really. Not compared to fire/furtive.
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Post Post #2756 (isolation #205) » Mon Oct 03, 2022 2:29 pm

Post by mastina »

In post 2215, Titus wrote:Image
Hi. This is me.
Good luck scum.
Just as an in-hindsight thing, I read this post and was trying to figure out what the 'crumb was.
Sejuani's a cavalier guild champion, but neither trait was in TFT UPick.

In hindsight the 'good luck scum' was probably
actually talking to her scumbuddies
.

Oops. :facepalm:

(What this means tho is that at this stage, Titus knew she was going down. If "good luck scum" means Titus thought she was dead, then at that stage, she was aware she needed to set them up.)

Titus's iso doesn't really give me any hard-clears but does loosely support my fire/furtive guess here.
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Post Post #2757 (isolation #206) » Mon Oct 03, 2022 2:33 pm

Post by mastina »

FINAL UPDATE:
TOWN NO MATTER WHAT:

{Ydrasse, Uncrowned} I don't think Ydrasse needs explaining here, and I'm willing to bet Uncrowned is town here, too.
TOWN PRETTY MUCH REGARDLESS:

{jjh927, PenguinPower, Something_Smart, Andresvmb} PenguinPower's response was town and PP has been town the entire game. jjh isn't quite as surefire, but he's still pretty much out of contention imo. Something_Smart joins the club. Andresvmb is pretty much there, too.

UNLIKELY SCUM:
{Dannflor, Klick}

WHAT'S LEFT:
Malakittens
(decent chance of being scum)
furtiveglance
(current best candidate for being scum)
fireisredsir
(almost certainly is the fourth scum)

To be honest at this stage I'm down to vote either furtive OR fire at this stage.
furtive flipping rolestopper would damn fire as the fourth, but even if furtive is, say, a mafia roleblocker, then I still think just from interactions + poe + play that fire is scum anyway.

It'd certainly have been more clear-cut if my cop result went through, but I think I targeted scum and baited out a panicked TMI scum perspective anyway.
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Post Post #2758 (isolation #207) » Mon Oct 03, 2022 2:40 pm

Post by mastina »

(Btw I do owe an apology to Roden--I admit that a large part of my push on him was, quite simply: greed. I wanted to use my role on fire. I wanted the day to end quickly. I wanted either double validation in reads or a double hard-reset in them, with either both being scum or neither being scum. But I was perfectly okay with getting one town one scum, too. Basically I figured it was win-win no matter what:
If Roden flipped town and I got an innocent on fire, it'd provide me with a hard-reset on my perspective on the game, as none of my scumteams/assumptions/etc. could be possible with BOTH of them as town.

If Roden flipped scum and I got a guilty on fire, that'd basically be a game over for the scum, bringing them down to 1 scum left alive on D4.

If Roden flipped scum and I got an innocent on fire, it'd narrow the pool for Roden's scumbuddies down significantly.

If Roden flipped town and I got a guilty on fire, it'd provide a better frame for who the final two scum were thanks to the Roden wagon and fire not being expected to die.

No matter what, I figured it couldn't go wrong. But to pull it off, I needed Roden to die. I imagine Roden is quite upset at this, and for that I AM sorry, Roden. I know between defending Titus who flipped scum and attacking you when you were town it was infuriating for you, but I
did
have a good reason for it and if the push on you wins us the game via me having solved it by catching furtive + fire from the way the days played out, I hope you'd agree that'd be worth it for the town. One town sacrifice to clutch a town win.)
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Post Post #2759 (isolation #208) » Mon Oct 03, 2022 2:45 pm

Post by mastina »

Also if I'm right about it being furtive + fire, let this be a lesson that leaving a competent wrong-town player alive after they have been shown to be wrong town yet made obvtown from their wrongtown status, that via them still being a competent player, and via them being obvtown, competency + obvtownness + reads shown to be wrong = reevaluate into more accurate, and deadly, reads.

If they rolecopped me N1 then they should've known that the better option was to kill me N2. :P

(Tbh this is one reason that I actually don't think they did. No, really. I was right about Ircher being scum on D1, and I had a cop shot to use N2. That's a scary combo for the scum. A roleblock wasn't going to keep me down. I legit think it's just more likely that they have a rolestopper in furtive or fire is ascetic. But if I am right, I guess we'll find out. Still was a misplay if it is a roleblock they used on me N2. Because I don't need a result in order to get mileage from investigating fire, I just need to LIVE in order to get mileage from investigating fire.)
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Post Post #2817 (isolation #209) » Tue Oct 04, 2022 5:35 pm

Post by mastina »

In post 2762, Klick wrote:I would like to claim now that my role is confirmable but thus far I have used it to target Ausuka on N2 and Lukewarm N3 and this is incredibly frustrating to me
(I need to go to bed, 6 hours of sleep was 5 minutes ago and that means every moment I waste is a moment less than 6 hours I'm not getting back)

(But gotta say first)
Klick is locktown because he's doing literally everything in his power to look like scum when there's only two scum left alive. :P

Also furtive is scum, but proper catchup needs to be tomorrow because again, late for bed.
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Post Post #2818 (isolation #210) » Tue Oct 04, 2022 5:36 pm

Post by mastina »

(I'll vote whichever of fire/furtive has more votes.)
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Post Post #2823 (isolation #211) » Wed Oct 05, 2022 12:19 am

Post by mastina »

In post 2820, furtiveglance wrote:not just because of the claim (which I actually think is fake but still town).
As a reminder, still not here until like 12 hours from now minimum, but this, I GOTTA comment on right now.

You know why?
In post 4390, Nashville Dreams wrote:I don't necessarily trust the claim but I don't feel comfortable stating what I think mastina is doing.
~Titus
I'm actually quite certain that Titus in that game at one point used furtive's almost
exact
wording. (The iso is 6 pages long and ridiculously hard to search, so I can't find it. It could've been after I was dead or before, hard to find.) Where she said, effectively:
"I think mastina is town, but lying about her claim".

And furtive, in almost the exact wording I remember Titus using, goes "I think mastina is town, but lying about her claim".

I don't believe the similarity is coincidental.
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Post Post #2886 (isolation #212) » Thu Oct 06, 2022 12:59 pm

Post by mastina »

In post 2765, Klick wrote:I really don't see why jjh is town mastina I kind of assumed that read was because you saw town utility in jjh still being alive because you think he's strong
jjh is town basically because of him having not once furthered the scum wincon in any way shape or form, while doing work to further the town wincon. A scum jjh would do work to further the town wincon still, yes, but would by necessity need to have some form of furthering the scum wincon--which is utterly absent.

jjh has no condemning interactions with scum, nor do scum have condemning interactions with him.

His interactions loosely point to town, and his mechwork makes me still think town.
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Post Post #2887 (isolation #213) » Thu Oct 06, 2022 1:05 pm

Post by mastina »

In post 2772, furtiveglance wrote:
In post 2751, mastina wrote:
In post 2749, Andresvmb wrote:
In post 2746, Dannflor wrote:
In post 2742, Andresvmb wrote:Alternatively, they’re executing VTs so that they can have the average be lower than 75% and get an additional NK. Actually, that’s probably why.
how would they know Lukewarm was a VT
Probably an educated guess?
To be fair, the VT/PR divide in this game is quite obvious. There's players I won't believe if they claim PRs; there's players I won't believe if they claim VTs; the scum would have to be utter morons to not be able to tell which are which.
Dannflor saying that he thought mastina was wrong town being sheeped by mafia, then sheeping mastina almost instantly...
This adds weight to my furtive scumread.

At the time Dannflor said I was scumreading and voting Roden; I was scumreading Lukewarm; I was townreading Titus; I was hard-defending Titus from the wagon.

Roden was town; Lukewarm was town; Titus was scum.

Dannflor was right in 1999--but my reads have since changed.

This is a scum discredit, not a genuine town thought process.
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Post Post #2889 (isolation #214) » Thu Oct 06, 2022 1:14 pm

Post by mastina »

In post 2778, Uncrowned wrote:
In post 2729, mastina wrote:Something_Smart (tbh I want Something_Smart to claim because by play he fits as scum)
so what changed here
i feel like you've been very adamant about town!S_S this game
I was defending Something_Smart on the basis of believing him to be a town power role. No other reason.

By play, he looked like he was scum, so I wanted to have him claim his PR, to evaluate his claim for certain things that would help me determine town/scum.

However, that was rendered unnecessary by a look at his iso and the iso of the dead scum--Something_Smart is never scum here with Ircher and Titus. If you did the iso work I did, then you'd see why.
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Post Post #2890 (isolation #215) » Thu Oct 06, 2022 1:23 pm

Post by mastina »

In post 2797, Dannflor wrote:I don't really like your knee-jerk reaction to this but I feel like I don't have enough distance to tell whether it's actually AI or not
It is; it's incredibly scum.
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Post Post #2891 (isolation #216) » Thu Oct 06, 2022 1:35 pm

Post by mastina »

In post 2801, furtiveglance wrote:If you agree so much, and you clearly do, can you give one point against me apart from not voting Titus?
It wasn't just not voting Titus.

It was the read progression on
both
Titus AND Ircher.

It was your stances, especially in the frame of reference of the time period.

It is also THEIR interactions with YOU.

(Plus, PoE. Dannflor isn't scum since you need only look at his entrance and how he was the second-biggest pusher of Titus outside of Lukewarm from the getgo. Dannflor came in and instantly, he was pushing Titus. When there was a scum elimination D1. He tried to dissuade the town from eliminating town and pushed hard on Titus. If that were a read that he didn't try to push through that'd be one thing but he was actually trying quote hard. But someone has to be scum and there's precious few players who can be.)
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Post Post #2892 (isolation #217) » Thu Oct 06, 2022 1:38 pm

Post by mastina »

In post 2819, furtiveglance wrote:Preferred votes today are Dannflor and S_S.
AKA the two players hardest cleared by actually reading the isos of the dead scum and reading the isos of the players in question in regards to the dead scum?

No, really.

If you scumread Dannflor and/or Something_Smart, iso Titus;
Iso ircher;
Iso Dannflor / Something_Smart;
Check what their interactions tell you.
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Post Post #2893 (isolation #218) » Thu Oct 06, 2022 2:09 pm

Post by mastina »

In post 2820, furtiveglance wrote:I wanted to say also that I think Mastina is stretching the town consensus out of shape in a bad way, and hurting town by being such a high poster. I know that's not easy to hear, and it's probably not obvious why I'm townreading Mastina in that case but I am, not just because of the claim (which I actually think is fake but still town).
So I mentioned the damning Titus part but this is also hypocritical. furtiveglance literally mentioned
just
in that Dannflor had said, basically: "mastina, I think you are town, hurting the town".
And in this post, furtive is saying, "mastina, I think you are town, hurting the town".

Beyond that, there's the fact that Dannflor's was constructive, reaching out to me--furtiveglance's is destructive, explicitly being a discredit.
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Post Post #2894 (isolation #219) » Thu Oct 06, 2022 2:15 pm

Post by mastina »

In post 2824, furtiveglance wrote:
In post 2823, mastina wrote:
In post 2820, furtiveglance wrote:not just because of the claim (which I actually think is fake but still town).
As a reminder, still not here until like 12 hours from now minimum, but this, I GOTTA comment on right now.

You know why?
In post 4390, Nashville Dreams wrote:I don't necessarily trust the claim but I don't feel comfortable stating what I think mastina is doing.
~Titus
I'm actually quite certain that Titus in that game at one point used furtive's almost
exact
wording. (The iso is 6 pages long and ridiculously hard to search, so I can't find it. It could've been after I was dead or before, hard to find.) Where she said, effectively:
"I think mastina is town, but lying about her claim".

And furtive, in almost the exact wording I remember Titus using, goes "I think mastina is town, but lying about her claim".

I don't believe the similarity is coincidental.
And Titus was scum that game?
So you're saying, either:
I read my scumbuddy's past scumgames to get some tips on how to act in exactly the same way as them so we all look the same as a scumteam

or:
Mafia always interact with me scumreading them in the same way e.g. "unlucky, wrong but town!"
Neither of these points are good.
How fortunate that neither was what I was getting at!

My point is that Titus was scum
this
game.
Titus, as scum in THIS game, has a scum PT to talk to her scumbuddies in.
Titus, as scum in THIS game, would be able to convey her thoughts on me to her scumbuddies.
Titus, as scum in THIS game, would also give play advice before going down--she would give advice to her scumbuddies and try to set them up with a path to victory.

You should have zero familiarity with Multiball 2.
So you should have zero similarity in treating me the way Titus treated me in Multiball 2.

Ergo:
furtiveglance treating me the same way Titus treated me in Multiball 2 indicates that he was part of the scum PT with Titus
.

It's a scumslip.
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Post Post #2911 (isolation #220) » Thu Oct 06, 2022 8:32 pm

Post by mastina »

In post 2840, PenguinPower wrote:Interesting mastina isn’t voting you though.
I only have one vote and I actually believe furtive is more scum than fire, believe it or not.

I think both are scum, but I will vote whichever has more votes.
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Post Post #2912 (isolation #221) » Thu Oct 06, 2022 8:34 pm

Post by mastina »

In post 2842, Ydrasse wrote:why is uncrowned town this game btw
Content + read progression + stances taken, mostly.
In post 2844, Ydrasse wrote:and like i kinda feel uncrowned doesn’t care at all about what’s happening today or really yesterday either
Sure, but that's a towntell, not a scumtell.
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Post Post #2913 (isolation #222) » Thu Oct 06, 2022 8:40 pm

Post by mastina »

In post 2883, Dannflor wrote:
In post 221, Titus wrote:I think at least one of Ircher/SS if not both are scum. The timing of this slip argument right as SS gets pushed for reads is a bit sus when that argument was there all along.
i forgot i think this makes SS!scum less likely
Yes.

So the question would be: who's the scum?

You said it yourself: you don't think Klick is scum anymore.

You are also not scum.

Ydrasse is basically conftown so it's not her.

Who's that leave?

{Malakittens, PenguinPower, furtiveglance, Uncrowned, Andresvmb, jjh927, fireisredsir}, as a start.

I very strongly believe that Andres is town by play here.
I quite strongly believe that PenguinPower is town by play here.
I believe jjh is town by play here.
I believe Uncrowned is town by play here.

Which would leave just: {Malakittens, furtiveglance, fireisredsir}.
If you believe Mala to be town, then it's just {furtive, fire}.
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Post Post #2914 (isolation #223) » Thu Oct 06, 2022 8:42 pm

Post by mastina »

In post 2885, Dannflor wrote:what does it accomplish to claim you targeted Ausuka + Lukewarm?
Yo Dann I asked this same question of Roden.

Perhaps the people criticizing my point against Roden would like to justify why they are using my point against Roden, against Klick now, when they were defending Roden for doing it?
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Post Post #2915 (isolation #224) » Thu Oct 06, 2022 8:44 pm

Post by mastina »

In post 2895, Malakittens wrote:Oof
Mastina with the BARK
WHERES THE BITE
In post 2731, mastina wrote:
In post 2275, furtiveglance wrote:This game is getting exciting, but also frustrating. I'm at a point where I think I have a broadly correct poe of Dannflor (it should be Dannflor not RC btw Datisi), Malakittens, Something Smart, maybe Titus/Ydrasse, but it's hard to get those votes going. Let's see if we can revive the S_S wagon.
VOTE: Something_Smart
Uh oh.
In post 198, furtiveglance wrote:We shouldn't fire Ydrasse, I think they're an Employee. I'll vote Ircher for now but I might unvote if they come on and explain why they thought 17/4.
VOTE: Ircher
Uh-oh.
Spoiler: (tl;dr: avoided voting both Titus AND Roden)
In post 1250, Datisi wrote:
firing
Roden [5]:
mastina, Andresvmb, Klick, Ausuka, Uncrowned
Titus [3]:
Roden, fireisredsir, Lukewarm
Vivax [2]:
Ydrasse,
furtiveglance
In post 1350, Datisi wrote:
firing
Roden [5]:
mastina, Andresvmb, Klick, Ausuka, Malakittens
Something_Smart [5]:
furtiveglance
, PenguinPower, Titus, Uncrowned, Vivax
Titus [3]:
Roden, fireisredsir, Lukewarm
In post 1500, Datisi wrote:
firing
Roden [6]:
mastina, Andresvmb, Klick, Ausuka, Malakittens, Ydrasse
Something_Smart [3]:
PenguinPower, Titus, Uncrowned
RCEnigma [3]:
furtiveglance
, fireisredsir, Vivax
Titus [2]:
Roden, Lukewarm
In post 1711, Datisi wrote:
firing
Roden [6]:
mastina, Andresvmb, Klick, Ausuka, Malakittens, Ydrasse
Titus [3]:
Roden, Lukewarm, Vivax
Something_Smart [3]:
PenguinPower, Titus, Uncrowned
RCEnigma [2]:
furtiveglance
, fireisredsir
In post 1751, Datisi wrote:
firing
Roden [5]:
mastina, Andresvmb, Klick, Malakittens, Ydrasse
Titus [4]:
Roden, Lukewarm, Vivax, Ausuka
Malakittens [2]:
furtiveglance
, Uncrowned
In post 2250, Datisi wrote:
firing
Roden [7]:
mastina, Andresvmb, Malakittens, Ydrasse, Titus, Uncrowned, PenguinPower
Titus [4]:
Roden, Lukewarm, Ausuka, Dannflor
Something_Smart [1]:
furtiveglance
mastina [1]:
fireisredsir
In post 2264, Datisi wrote:
vote count 2.final
firing
Roden [9]:
mastina, Andresvmb, Malakittens, Ydrasse, Titus, Uncrowned, PenguinPower, Vivax, Lukewarm
[HAMMER]

Titus [3]:
Roden, Ausuka, Dannflor
Something_Smart [1]:
furtiveglance/size][
UH-OH.

...Maybe I had the "right idea, wrong person" with an f name that was deepwolf powertowning? :P

'Cause initial glance: that ain't a good luck for furtive.
Didn't vote Titus at all, vote on Ircher looks suspect, vote on Titus while claiming to have suspicion on prior day that isn't actually displayed in the votecounts = verrrrrrrrrrrrrrry suspect.

VOTE: furtiveglance
In post 2738, mastina wrote:
In post 2337, furtiveglance wrote:
In post 2331, Ydrasse wrote:i have a role where i can check to see if people have pts(EXCEPT THE MAFIA PT) and join them if they do
titus doesn’t have any pts
dayummmmmmm
I think Titus is lying then
VOTE: Titus
In post 2341, furtiveglance wrote:
In post 2338, Titus wrote:
In post 2331, Ydrasse wrote:i have a role where i can check to see if people have pts(EXCEPT THE MAFIA PT) and join them if they do
titus doesn’t have any pts
I am waiting for the mod. Technically accurate. I had a conditional action to masonize mastina if no one visited her. It resolves last in nar.
I do actually think Mastina will back this, so the smartest thing is to
UNVOTE: Titus
In post 2347, fireisredsir wrote:im going to wait for someone smart to tell me what this means
i don't think titus' claim makes sense tho
(I'm starting to think it might just be furtive + fire, but like: still have 20 pages to view AND THEN cross-reference with players' stances across the game, both flipped scum and the living players ON the flipped scum.)
etc.
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Post Post #2916 (isolation #225) » Thu Oct 06, 2022 8:49 pm

Post by mastina »

In post 2902, Andresvmb wrote:@mastina I want to believe in your push for furtiveglance but I don’t. Like I’m not feeling it. I think Uncrowned’s posts are far more damming (particularly how they were grouping players based on Roden’s flip), and I would bet they’re trying to lay low not to attract too much attention in the hopes that Town implodes. I don’t think we should let them skate here.
I would bet you are wrong and that Uncrowned was just town with the same vibes as Ydrasse.

Seriously, without the knowledge that Ydrasse used her role to confscum Titus, look at Ydrasse's iso.
Look at Uncrowned's iso.

They are basically identical.

The difference is genuinely only that Ydrasse has since conftowned herself by having confscumed Titus. (Also, more players are familiar with Ydrasse and have played with her.) Genuinely, there were players on previous days who were saying what you are saying right now of Uncrowned, about Ydrasse; "Ydrasse is laying low to not attract too much attention" or something similar.

The proof that Uncrowned is town is that Ydrasse is town and Ydrasse was doing the very things Uncrowned did.

Uncrowned has a very good read progression on multiple players, one which demonstrates a lack of scum perspective.
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Post Post #2917 (isolation #226) » Thu Oct 06, 2022 8:52 pm

Post by mastina »

In post 2904, Andresvmb wrote:
In post 437, Uncrowned wrote:so now he's too obvious to be scum but still worth putting up for hammer? or is he not anymore? this feels off
Btw, up to here, Uncrowned had voted Ircher alright, but they’re arguing for the vote to move
away
from Ircher, saying it “felt off” once Ircher was put at L-1 by Vivax. In terms of focus, outside of fire and Ydrasse, all of the shade they’ve cast up to then had been on flipped Town {Vivax, Lukewarm, Ausuka}. But not a whole lot of focus on the person they’re actually voting. I would also note they tried to place Titus towards their top of the pyramid early.
You know what those players all have in common?

They were nightkilled by the scum.

You know what scum players have a tendency to avoid doing?

They tend to avoid nightkilling the players that they, personally, are scumreading.
(Obviously, this isn't a guarantee, but is a
tendency
.)

That post is not something that is an unreasonable post for town to make and in fact looks antiscum. It's not really innately a town view so much as it is a view that scum are unlikely to have the nuance behind it which Uncrowned demonstrated--especially since Uncrowned's views demonstrate he's not the one making the scum nightkills here.
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Post Post #2918 (isolation #227) » Thu Oct 06, 2022 8:57 pm

Post by mastina »

In post 2905, Andresvmb wrote:
In post 455, Uncrowned wrote:
In post 449, petapan wrote:i mean just the idea that it was being brought up strategically to take pressure off a buddy, i really don't buy that being a thing someone (even titus) actually thinks about. stuff like that almost always gets found organically.
ok, this makes more sense. though I guess the question becomes how do you determine what is and isn't organic
I feel like this might be a good thing to take note of though and return to once some flips have happened
And this is soft defending Titus.
I think you're reading it backwards; that ain't a soft defense. That's a soft Titus-could-be-scum take. It's explicitly acknowledging that peta might be onto something, something that extra flips would then help to evaluate the accuracy of.
In post 2906, Andresvmb wrote:
In post 470, Uncrowned wrote:VOTE: Roden
time to play the game my friend
And then they find a reason to jump off once Nero starts saying that Ircher might be a mis-execution.
That is a towntell, not a scumtell. Ircher was in antispew mode at that point. Uncrowned hopping
off
of Ircher does not further the scum wincon there.
At that stage, hopping off of Ircher does nothing to prevent the Ircher wagon from going through.
At that stage, hopping off of Ircher removes any credit that could be had from bussing him.

So hopping
off
of Ircher hard-townspews him.
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Post Post #2919 (isolation #228) » Thu Oct 06, 2022 9:02 pm

Post by mastina »

In post 2910, furtiveglance wrote:
In post 2894, mastina wrote:
In post 2824, furtiveglance wrote:
In post 2823, mastina wrote:
In post 2820, furtiveglance wrote:not just because of the claim (which I actually think is fake but still town).
As a reminder, still not here until like 12 hours from now minimum, but this, I GOTTA comment on right now.

You know why?
In post 4390, Nashville Dreams wrote:I don't necessarily trust the claim but I don't feel comfortable stating what I think mastina is doing.
~Titus
I'm actually quite certain that Titus in that game at one point used furtive's almost
exact
wording. (The iso is 6 pages long and ridiculously hard to search, so I can't find it. It could've been after I was dead or before, hard to find.) Where she said, effectively:
"I think mastina is town, but lying about her claim".

And furtive, in almost the exact wording I remember Titus using, goes "I think mastina is town, but lying about her claim".

I don't believe the similarity is coincidental.
And Titus was scum that game?
So you're saying, either:
I read my scumbuddy's past scumgames to get some tips on how to act in exactly the same way as them so we all look the same as a scumteam

or:
Mafia always interact with me scumreading them in the same way e.g. "unlucky, wrong but town!"
Neither of these points are good.
How fortunate that neither was what I was getting at!

My point is that Titus was scum
this
game.
Titus, as scum in THIS game, has a scum PT to talk to her scumbuddies in.
Titus, as scum in THIS game, would be able to convey her thoughts on me to her scumbuddies.
Titus, as scum in THIS game, would also give play advice before going down--she would give advice to her scumbuddies and try to set them up with a path to victory.

You should have zero familiarity with Multiball 2.
So you should have zero similarity in treating me the way Titus treated me in Multiball 2.

Ergo:
furtiveglance treating me the same way Titus treated me in Multiball 2 indicates that he was part of the scum PT with Titus
.

It's a scumslip.
I think this is the post of yours that I'm best responding to, although in a different post you said that I'm not addressing you directly/reaching out to you. That's true, I don't think that has value anymore, so I'm trying to prevent other players from scumreading/voting me, and trying to discredit what you're saying.

As for this post: Any player being pushed has two options regarding a player pushing them (three if you count null reading). Town reading or scum reading. I'm townreading you. Titus, as scum, townread you in a different game (which I've never read) when she was mafia. If you make it a binary choice of town/scum reading a player, and assign each one 50%, that's 25% chance that me and Titus 'treat you the same way'. It's not so unlikely, as to prove that we are buddies in a PT together. The logic you used to get here is insanely bad, so yeah I'm just highlighting that for other players.
Nice try but you leave out the most damning part:
In post 2820, furtiveglance wrote:(which I actually think is fake but still town).
You are specifically calling my claim "fake, but town".

That doesn't fit into the read binary narrative you're trying to present.

That is the scumslip involved.

Titus, in a different game, said "I think mastina is town, but her claim is fake".
You, by your own confession, have no familiarity with Titus from that game.
Titus, in this game, was scum, and would communicate her thoughts to her scumbuddies.
You, in this game, said "I think mastina is town, but her claim is fake".

That isn't "I think mastina is town, but wrong on me"--you're quite correct that's a reasonable stance to take!
But it isn't what you said.
You brought my claim into it. Specifically my claim. Calling the claim fake.

And
that
is the scumslip. To call my claim town-but-fake, in the exact way Titus in a different game called it town-but-fake.
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Post Post #2986 (isolation #229) » Sat Oct 08, 2022 7:50 am

Post by mastina »

In post 2931, furtiveglance wrote:
In post 2919, mastina wrote:
In post 2910, furtiveglance wrote:
In post 2894, mastina wrote:
In post 2824, furtiveglance wrote:
In post 2823, mastina wrote:
In post 2820, furtiveglance wrote:not just because of the claim (which I actually think is fake but still town).
As a reminder, still not here until like 12 hours from now minimum, but this, I GOTTA comment on right now.

You know why?
In post 4390, Nashville Dreams wrote:I don't necessarily trust the claim but I don't feel comfortable stating what I think mastina is doing.
~Titus
I'm actually quite certain that Titus in that game at one point used furtive's almost
exact
wording. (The iso is 6 pages long and ridiculously hard to search, so I can't find it. It could've been after I was dead or before, hard to find.) Where she said, effectively:
"I think mastina is town, but lying about her claim".

And furtive, in almost the exact wording I remember Titus using, goes "I think mastina is town, but lying about her claim".

I don't believe the similarity is coincidental.
And Titus was scum that game?
So you're saying, either:
I read my scumbuddy's past scumgames to get some tips on how to act in exactly the same way as them so we all look the same as a scumteam

or:
Mafia always interact with me scumreading them in the same way e.g. "unlucky, wrong but town!"
Neither of these points are good.
How fortunate that neither was what I was getting at!

My point is that Titus was scum
this
game.
Titus, as scum in THIS game, has a scum PT to talk to her scumbuddies in.
Titus, as scum in THIS game, would be able to convey her thoughts on me to her scumbuddies.
Titus, as scum in THIS game, would also give play advice before going down--she would give advice to her scumbuddies and try to set them up with a path to victory.

You should have zero familiarity with Multiball 2.
So you should have zero similarity in treating me the way Titus treated me in Multiball 2.

Ergo:
furtiveglance treating me the same way Titus treated me in Multiball 2 indicates that he was part of the scum PT with Titus
.

It's a scumslip.
I think this is the post of yours that I'm best responding to, although in a different post you said that I'm not addressing you directly/reaching out to you. That's true, I don't think that has value anymore, so I'm trying to prevent other players from scumreading/voting me, and trying to discredit what you're saying.

As for this post: Any player being pushed has two options regarding a player pushing them (three if you count null reading). Town reading or scum reading. I'm townreading you. Titus, as scum, townread you in a different game (which I've never read) when she was mafia. If you make it a binary choice of town/scum reading a player, and assign each one 50%, that's 25% chance that me and Titus 'treat you the same way'. It's not so unlikely, as to prove that we are buddies in a PT together. The logic you used to get here is insanely bad, so yeah I'm just highlighting that for other players.
Nice try but you leave out the most damning part:
In post 2820, furtiveglance wrote:(which I actually think is fake but still town).
You are specifically calling my claim "fake, but town".

That doesn't fit into the read binary narrative you're trying to present.

That is the scumslip involved.

Titus, in a different game, said "I think mastina is town, but her claim is fake".
You, by your own confession, have no familiarity with Titus from that game.
Titus, in this game, was scum, and would communicate her thoughts to her scumbuddies.
You, in this game, said "I think mastina is town, but her claim is fake".

That isn't "I think mastina is town, but wrong on me"--you're quite correct that's a reasonable stance to take!
But it isn't what you said.
You brought my claim into it. Specifically my claim. Calling the claim fake.

And
that
is the scumslip. To call my claim town-but-fake, in the exact way Titus in a different game called it town-but-fake.
This point is so personal to you and your own experience. I understand the pattern recognition aspect of the similarity of my statement to hers, but to then envisage Titus advising me on how to play around a specific player (you), in such a large game, in a specific scenario (claiming).....this is outside the realm of reasonable speculation, and it comes from a gameview revolved around the self VS the mafia in my opinion. I don't think mafia have the capacity to conceive an idea so egocentric and paranoid. But yeah, wrong but town haha.
There's nothing egocentric about it--it's just basic familiarity with Titus's scumgame from having seen her be scum in over a dozen scumgames and witnessing her process in all of them.

She does, in fact, advise scumbuddies on how to play around a specific player, altho I would like to note that this is again not correctly identifying my point.
My point isn't that Titus told you to say "I think mastina is town, but wrong on me". She couldn't have; I was townreading you while Titus was alive. It'd be literally impossible for her to advise you specifically on how to treat me specifically.

My point is that Titus would have told her scumbuddies her thoughts on me,
And you displayed a viewpoint on me that matches exactly with how Titus would think of me.

Titus couldn't have told you how to react to me scumreading you. Titus couldn't have told you to say my claim is fake but to treat me as town.
But what Titus could do is tell you to townread me;
Separately, what Titus WOULD do is tell her scumbuddies her thoughts on my claim.

The latter half is in of itself the problem; the former half is only supporting it as very likely having also happened given the latter half.

Titus, in a past scumgame, stated of me: "mastina's claim is fake, but I think she's town".
Titus, in this game, didn't state that publicly, but would have done so privately.
You, in this game, stated of me: "mastina's claim is fake, but I think she's town".
You wouldn't have been told to do that by Titus.
But you
would
have access to Titus having said it privately, and would channel her thoughts on players, because Titus coaches her scumbuddies and gives feedback to them especially in relation to big names like me especially if her scumbuddies are less familiar with them.

Titus wouldn't have told you to say "mastina's claim is fake, but I think she's town".
Titus would share to her scumbuddies that she thought my claim is fake, in spite of me being town.
Titus would give her scumbuddies coaching and advice for a path to victory.
Titus's scumbuddies, having been given this coaching and advice, would be more likely to channel her thoughts from the scum PT, in efforts to follow her guide.
Titus's scumbuddies would thus, having access to her "mastina's claim is likely fake", channel it into the game thread.

And thus, the usage of "mastina's claim is fake, but I think she's town" is in fact a scumslip, because Titus would put that thought in the scum PT; Titus would coach her scumbuddies; Titus's scumbuddies, having received the coaching, would channel her thoughts from the scum PT.
Titus wouldn't have told her scumbuddies to say "mastina's claim is fake, but I think she's town", but Titus having thought it in the scum PT and having coached her scumbuddies would make her scumbuddies more likely to channel Titus's thoughts--including her having said that.
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Post Post #2987 (isolation #230) » Sat Oct 08, 2022 7:58 am

Post by mastina »

In post 2933, Klick wrote:I don't have a concrete reason for it in my head but Dannflor doesn't feel like scum to me.
I, however, DO have a concrete reason for Dannflor being town!
Of the living players, he was THE strongest pusher of both Titus being scum AND Roden being town. He didn't just say "Titus is scum, Roden is town" and then let Roden die; he actually HARD-PUSHED for trying to eliminate Titus on D2.

That makes him just as clear as Lukewarm.
In post 2933, Klick wrote:Exactly jjh/S_S doesn't seem right, they're also two players that I don't think I'd get a solid townread on easily if they were town (I do think one scum there is probably a good shout though?).
Something_Smart is pretty much hard-spewed not scum from Titus/Ircher interactions.

That, aside from Something_Smart looking town by play.

So even if it were jjh (and I don't think it is), he'd need a scumbuddy.

I've given my reasons for thinking furtive + fire works as a scumteam.
What works as a jjh scumteam? Not much!
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Post Post #2988 (isolation #231) » Sat Oct 08, 2022 8:11 am

Post by mastina »

In post 2948, furtiveglance wrote:Mastina retracted a guilty on Fire.
I did no such thing; the guilty is still a guilty--we just need to prove it.
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Post Post #2990 (isolation #232) » Sat Oct 08, 2022 8:33 am

Post by mastina »

In post 2968, Andresvmb wrote:As you can clearly see with the Titus push for Ircher / subsequent flip, the Scum came to the quick conclusion that being
on
Ircher was the better place to be than off. I’m not suggesting all of the Scum bussed Ircher (though it’s certainly possible), but I do feel like voting there was the right strategic push.
YO, Andre:
In post 1001, Datisi wrote:
firing
Ircher [11]:
mastina, Lukewarm, Titus, furtiveglance, Ausuka, RCEnigma, Klick, BlueBloodedToffee, Vivax, PenguinPower, petapan
[HAMMER]

Roden [1]:
Uncrowned
If you believe that scum thought being on Ircher was the better place to be than off...

...How do you reconcile that belief with the fact that Uncrowned in fact hopped off? At the very time which you say scum thought being on Ircher was the better place to be?

Uncrowned is town by your own logical thought process. And it happens to be one I agree with.

You CAN clearly see with the Titus push for Ircher and the subsequent flip that the scum came to the quick conclusion that being on Ircher was the better place to be than off.
But Uncrowned hopped
off
of Ircher at
around that time
.
In post 318, Titus wrote:I don't give a rat's ass about 5 scum or 4 scum.
What I do care about is Ircher freezing. Ircher's last log in was today this morning after he was first asked about the question regarding his assumptions. While it may not be a slip, the freezing doesn't look good.
In post 470, Uncrowned wrote:VOTE: Roden
Titus doubled down on the Ircher push
at the same time Uncrowned hopped
off
of Ircher
.

That hard-clears Uncrowned by your own thought process.

Scum, at that point in the game, felt there was more value in being on the Ircher wagon.
Uncrowned hopped
off
of the Ircher wagon.
Ergo, Uncrowned did not feel there was more value in being on the Ircher wago.
Therefore, EITHER: scum at that point in the game did not in fact believe there was more value in being on the Ircher wagon (Uncrowned can still be scum),
OR: scum did in fact believe there was more value in being on the wagon and Uncrowned is town (what I believe).
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Post Post #2991 (isolation #233) » Sat Oct 08, 2022 8:33 am

Post by mastina »

Btw Mala: Happy birthday!
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Post Post #2994 (isolation #234) » Sat Oct 08, 2022 8:43 am

Post by mastina »

In post 2968, Andresvmb wrote:How does that set me up for success exactly, as Scum?
How does Uncrowned hopping
off
the Ircher wagon when the Ircher wagon was gaining momentum and scum knew Ircher was doomed,
Set Uncrowned up for success, exactly?

It doesn't.
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Post Post #2995 (isolation #235) » Sat Oct 08, 2022 8:45 am

Post by mastina »

In post 2969, Andresvmb wrote:even ending up voting Roden at the end of D1 and not being able to find a way back onto Ircher on time.
And scum gain
what
from being off the Ircher wagon, Andres?
Scum not managing to get back onto Ircher get WHAT from it?

You're literally using your lack of presence on the Ircher wagon as a reason why you are town--
why are you not using the logic that makes you town, on Uncrowned?


The very things which make you town, make him town.
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Post Post #2996 (isolation #236) » Sat Oct 08, 2022 8:47 am

Post by mastina »

In post 2970, Andresvmb wrote: But you know who they consistently SR’ed that actually ended up being mis-executed (and was therefore, not NK’ed)? Roden. I don’t think you should ignore that or brush it off like you are here.
You know who I also consistently scumread that ended up being mislimmed?

Roden.

I don't think you should ignore that or brush it off like you are here.

If you believe I am town, then the proof that a town player could do what Uncrowned did is literally right here.

I'm not going to be convinced a slot is scum for doing a thing that I did when I know I am town.
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Post Post #2997 (isolation #237) » Sat Oct 08, 2022 8:50 am

Post by mastina »

In post 2971, Andresvmb wrote:
In post 2918, mastina wrote:
In post 2905, Andresvmb wrote:
In post 455, Uncrowned wrote:
In post 449, petapan wrote:i mean just the idea that it was being brought up strategically to take pressure off a buddy, i really don't buy that being a thing someone (even titus) actually thinks about. stuff like that almost always gets found organically.
ok, this makes more sense. though I guess the question becomes how do you determine what is and isn't organic
I feel like this might be a good thing to take note of though and return to once some flips have happened
And this is soft defending Titus.
I think you're reading it backwards; that ain't a soft defense. That's a soft Titus-could-be-scum take. It's explicitly acknowledging that peta might be onto something, something that extra flips would then help to evaluate the accuracy of.
In post 2906, Andresvmb wrote:
In post 470, Uncrowned wrote:VOTE: Roden
time to play the game my friend
And then they find a reason to jump off once Nero starts saying that Ircher might be a mis-execution.
That is a towntell, not a scumtell. Ircher was in antispew mode at that point. Uncrowned hopping
off
of Ircher does not further the scum wincon there.
At that stage, hopping off of Ircher does nothing to prevent the Ircher wagon from going through.
At that stage, hopping off of Ircher removes any credit that could be had from bussing him.

So hopping
off
of Ircher hard-townspews him.
This is a very charitable interpretation of Uncrowned’s posts. petapan was very adamant that Titus was Scum. Them asking them to explain their take and then saying something like “well it really depends on what you feel is and isn’t organic” is surely a soft defense. It’s planting a seed of doubt in the mind of a player that was loudly pushing for Titus.
We were eliminating Ircher that day--"after some flips" = after an Ircher flip and the scum nightkills. There's nothing scum about tabling an elimination of one scum who has no wagon, in favor of eliminating one scum who has a wagon.

You are giving an incredibly uncharitable interpretation of Uncrowned's posts. Tabling the Titus point until a later day phase was the correct play there for town.
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Post Post #2998 (isolation #238) » Sat Oct 08, 2022 8:51 am

Post by mastina »

In post 2993, jjh927 wrote:Yoooo birthday paradox
I just turned 25
Happ birf!!!
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Post Post #3048 (isolation #239) » Sun Oct 09, 2022 5:27 pm

Post by mastina »

(I'm not in a good mindstate tonight you don't want me playing because if I were it'd be heavily hostile and I don't want the vitriol I'm feeling right now to be in game, will post when not feeling this way.)
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Post Post #3069 (isolation #240) » Mon Oct 10, 2022 5:52 pm

Post by mastina »

Btw I need to take another
24-48 hour V/LA


I know, I know, no content until like Wednesday in spite of none for half a week. But I need the time for resting and a mental reset.

I wanna say this though:
I realize that most of the slots in the game have good reasons to be town.
I realize that most of the slots have at least some reason to be scum.

But
someone
has to be scum,
And most of the players are going to be town.

The scum are going to have things that can, or do, look town;
The town are going to have things that, thanks to their imperfect knowledge, in hindsight look like scum.

So it's mostly about weighing the probabilities of these events.
A few notable ones: {Ydrasse, Dannflor, Something_Smart} are the three players hardest cleared imo off of the scum flips. I'm never budging on these reads.

{Andres, Uncrowned} are the next tier in acting a way that I feel scum would not, but are not as hard-cleared as the above. I'm not supporting pushes on them until we get to like 5p and maybe not even then.

{PenguinPower, jjh} are the next tier in both not having any hard-clearing aspect but individually looking town and having solid contributions that demonstrate a thought process I feel to be town. I'm not supporting any push on them today, but I admit they require re-evaluation at a future date.

{Klick, Malakittens} are below that in neither having anything looking good for them in terms of interactions, but both vaguely looking town by play, just not as strong as the above. I'd prefer not to elim them tho.

{furtiveglance, fireisredsir} are the bottom tier for me simply because their reasons for being town look weakest to me and they have more reason to be scum than anyone else. Yes, they have things looking town. But most of what makes them town, are things that I don't think are actually indicative of being town. I recognize that I could be wrong, because I
see
the town--I just feel strongly in my gut that the things looking town, are not actually town.
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Post Post #3125 (isolation #241) » Tue Oct 11, 2022 12:06 pm

Post by mastina »

In post 721, mastina wrote:
In post 181, Malakittens wrote:
In post 140, Titus wrote:
In post 74, Malakittens wrote:Andre is prob town.

VOTE: Mastina

Back to bed for ma
:/ Uh what? Why?
I have played scum - Andre recently and this is like night and day compared to that last game.
It’s an early read, but I vibe with it.

Mastina is an RVS vote
For the record: I'm willing to trust Mala on this read, and this also moves Mala into town by some considerable margin.

Not sure if Mala is locktown, but she's north of null, and I am trusting her on Andres and moving him up to locktown.
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Post Post #3126 (isolation #242) » Tue Oct 11, 2022 12:08 pm

Post by mastina »

In post 1077, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final

with 21 votes in play, it took 11 to make a decision. day 1 ended.


firing
Ircher [11]:
mastina, Lukewarm, Titus, furtiveglance, Ausuka, RCEnigma, Klick, BlueBloodedToffee, Vivax, PenguinPower, petapan
[HAMMER]

Titus [2]:
Malakittens, fireisredsir
Ydrasse [2]:
Roden, Nero Cain
Vivax [2]:
Andresvmb, Ircher
petapan [1]:
Something_Smart
Roden [1]:
Uncrowned
Malakittens [1]:
jjh927

not voting [1]:
Ydrasse


mod notes~ i am using a vote counter, let me know if there are any mistakes.
~ this is a mod note.


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flavour
now playing...
Magazin - Oko moje sanjivo

▶ ❚❚ ──────────────────────────●───  2:53 / 3:04
Oh, this is easy!

Fireisredsir COULD be scum.
Those are the only 2 who can be scum off-wagon, so there's 1-2 scum on. 1 if Fire is scum, 2 if Fire is town.
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Post Post #3127 (isolation #243) » Tue Oct 11, 2022 12:26 pm

Post by mastina »

In post 1221, mastina wrote:
In post 1218, mastina wrote:LOCKTOWN:
{Vivax, jjh927, Something_Smart}
{PenguinPower} (almost part of above)
{Ydrasse, Uncrowned, Andresvmb, furtiveglance, Ausuka}

SOFT TOWN:
{Klick}

{Malakittens, Titus}

POE POSSIBLE SCUM:
{RCEnigma}

LIKELY SCUM:
{fireisredsir}

SCUM:
{Lukewarm}

{Roden}
Ydrasse
,
Uncrowned
, and
Andresvmp
are purely play-based reads without the secret towntell present. I'm still sticking to this being Ydrasse's towngame. It's weaker than before, but Ydrasse radiated town earlier in a way I don't think is scum. Uncrowned's content has constantly been town. I've loved Andres's D2 posting (some in particular), and there's not enough room on a scumteam for both him and Malakittens so Malakittens trusting him is enough to bolster him to here regardless of Malakittens's alignment. He should always be town here and I
see
it.


fireisredsir
fits as the scum off the wagon, and by play radiates being scum. I feel Vivax caught a good scumslip from fire, and fire just gives off the vibe of being scum. There's plenty of small things that add up here.
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Post Post #3128 (isolation #244) » Tue Oct 11, 2022 12:34 pm

Post by mastina »

In post 1703, mastina wrote:
Andresvmp
continues to be looking better and better, looking more and more town, and I trust Malakittens's read there regardless of Mala's alignment.
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Post Post #3129 (isolation #245) » Tue Oct 11, 2022 12:37 pm

Post by mastina »

In post 2006, mastina wrote:
In post 1975, Dannflor wrote:Mastina, can you elaborate on your Uncrowned and Andres reads? I feel like you keep skipping right over them
In post 105, mastina wrote:I'm not as convinced as others are that Andres is town, but I do
lean
town there overall.
Andres had players townread him early-on, and had town vibes. It wasn't anything that I can really point to and explain, but he just looked like he was solving in a way that
could
be faked, but was PROBABLY genuine from town.
In post 721, mastina wrote:
In post 181, Malakittens wrote:
In post 140, Titus wrote:
In post 74, Malakittens wrote:Andre is prob town.
:/ Uh what? Why?
I have played scum - Andre recently and this is like night and day compared to that last game. It’s an early read, but I vibe with it.
For the record: I'm willing to trust Mala on this read.
Malakittens has kept this townread on Andres and has said it has gotten stronger and stronger with time. Malakittens insists that Andres is locktown in fact. Her townread on him is that strong. She is
sure
that Andres is town. She is certain that Andres cannot do this as scum.

Regardless of Malakittens's alignment, I trust that read.
If Malakittens is town, then her read there is genuine. The question then becomes how trustworthy is her locktown of Andres, and given what she's described and her experience with him and her confidence, I am willing to bet that she is right.
If Malakittens is scum, then
theoretically
she could be hard-townbinning a scumbuddy, but in practice, she wouldn't do that and there's not really room for both Malakittens and Andres on a team anyway. Mala could be scum, but Mala and Andres can't be.

Beyond that: Andres's content has gotten townier and townier with time. Especially on D2. Posts like this demonstrate a solid thought process highly likely to be town. is dead on the point. has some good vibes too in particular,
In post 1060, Andresvmb wrote:(I didn’t find the “slip” killer, the freezing is what did Ircher in)
This is something that literally everyone pushing Titus is ignoring. The Titus-scum narrative
relies
on the logic "Ircher was caught by the slip and was fucked". Andres is one of the only players in the game to put the deeper thought needed to realize that wasn't the case, that it was Ircher's later responses which sealed his fate with what he did and didn't do.

I find the into the followthrough to be sincere. While it's
possible
to be performative or even scum thinking that asking would be scummy and then immediately retracting, the more likely option given Andres was suspicious of Vivax initially was Andres wanted to push Vivax on the details of his claim, but then realized that would be anti-town and took it back.

The towniness really begins to skyrocket in and the followthrough though. The viewpoint is sincere and thoughtful enough that I don't see it as scum. The way he worded it, the way he thought of things, the way he approached it, all felt town.

is a valid criticism of Roden and good point in defense of Titus.

may be easy to fake as scum but was still something I read as sincere.

Andres's interactions with Roden radiate town at every stage regardless of Roden's alignment but
especially
if Roden is scum.

And the final nail in the coffin that locks Andres as town is this post, and the (and subsequent elaboration).


When it comes to Uncrowned, it's largely been a combination of Reads I Liked, insight I liked, and the general vibes Uncrowned has given off: casual chill gaming that is still contributing and pushing in a pro-town way, akin to Ydrasse (speaking of which the Uncrowned-Ydrasse interactions make me townread both halves of the engagement). How Uncrowned has interacted with Roden was incredibly important. The engagement there looks like town who doesn't know what the alignment of the person they're interacting with is. gives an example of this. is a good post too.

Uncrowned is also the player who has voiced suspicion on me, which I find the least likely to have ulterior motives for having done so. Less than you, less than Lukewarm, heck even less than Something_Smart. Uncrowned's engagement there looks like genuine unfamiliarity with me and trying to figure me out, rather than scum who has a good idea of what I am like.


Basically while I lack meta on both, both are
highly
likely to be town by play.
I realize it doesn't display well in iso. Isoing them doesn't reveal them to be town.
Reading the game, however, DOES.

Their townness isn't found in iso; their townness is found in reading all the posts in the game and how their content relates specifically to the gamestate at the time and showing nuances.
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Post Post #3130 (isolation #246) » Tue Oct 11, 2022 12:37 pm

Post by mastina »

In post 3129, mastina wrote:
In post 2006, mastina wrote:
In post 1975, Dannflor wrote:Mastina, can you elaborate on your Uncrowned and Andres reads? I feel like you keep skipping right over them
In post 105, mastina wrote:I'm not as convinced as others are that Andres is town, but I do
lean
town there overall.
Andres had players townread him early-on, and had town vibes. It wasn't anything that I can really point to and explain, but he just looked like he was solving in a way that
could
be faked, but was PROBABLY genuine from town.
In post 721, mastina wrote:
In post 181, Malakittens wrote:
In post 140, Titus wrote:
In post 74, Malakittens wrote:Andre is prob town.
:/ Uh what? Why?
I have played scum - Andre recently and this is like night and day compared to that last game. It’s an early read, but I vibe with it.
For the record: I'm willing to trust Mala on this read.
Malakittens has kept this townread on Andres and has said it has gotten stronger and stronger with time. Malakittens insists that Andres is locktown in fact. Her townread on him is that strong. She is
sure
that Andres is town. She is certain that Andres cannot do this as scum.

Regardless of Malakittens's alignment, I trust that read.
If Malakittens is town, then her read there is genuine. The question then becomes how trustworthy is her locktown of Andres, and given what she's described and her experience with him and her confidence, I am willing to bet that she is right.
If Malakittens is scum, then
theoretically
she could be hard-townbinning a scumbuddy, but in practice, she wouldn't do that and there's not really room for both Malakittens and Andres on a team anyway. Mala could be scum, but Mala and Andres can't be.

Beyond that: Andres's content has gotten townier and townier with time. Especially on D2. Posts like this demonstrate a solid thought process highly likely to be town. is dead on the point. has some good vibes too in particular,
In post 1060, Andresvmb wrote:(I didn’t find the “slip” killer, the freezing is what did Ircher in)
This is something that literally everyone pushing Titus is ignoring. The Titus-scum narrative
relies
on the logic "Ircher was caught by the slip and was fucked". Andres is one of the only players in the game to put the deeper thought needed to realize that wasn't the case, that it was Ircher's later responses which sealed his fate with what he did and didn't do.

I find the into the followthrough to be sincere. While it's
possible
to be performative or even scum thinking that asking would be scummy and then immediately retracting, the more likely option given Andres was suspicious of Vivax initially was Andres wanted to push Vivax on the details of his claim, but then realized that would be anti-town and took it back.

The towniness really begins to skyrocket in and the followthrough though. The viewpoint is sincere and thoughtful enough that I don't see it as scum. The way he worded it, the way he thought of things, the way he approached it, all felt town.

is a valid criticism of Roden and good point in defense of Titus.

may be easy to fake as scum but was still something I read as sincere.

Andres's interactions with Roden radiate town at every stage regardless of Roden's alignment but
especially
if Roden is scum.

And the final nail in the coffin that locks Andres as town is this post, and the (and subsequent elaboration).


When it comes to Uncrowned, it's largely been a combination of Reads I Liked, insight I liked, and the general vibes Uncrowned has given off: casual chill gaming that is still contributing and pushing in a pro-town way, akin to Ydrasse (speaking of which the Uncrowned-Ydrasse interactions make me townread both halves of the engagement). How Uncrowned has interacted with Roden was incredibly important. The engagement there looks like town who doesn't know what the alignment of the person they're interacting with is. gives an example of this. is a good post too.

Uncrowned is also the player who has voiced suspicion on me, which I find the least likely to have ulterior motives for having done so. Less than you, less than Lukewarm, heck even less than Something_Smart. Uncrowned's engagement there looks like genuine unfamiliarity with me and trying to figure me out, rather than scum who has a good idea of what I am like.


Basically while I lack meta on both, both are
highly
likely to be town by play.
I realize it doesn't display well in iso. Isoing them doesn't reveal them to be town.
Reading the game, however, DOES.

Their townness isn't found in iso; their townness is found in reading all the posts in the game and how their content relates specifically to the gamestate at the time and showing nuances.
++
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Post Post #3131 (isolation #247) » Tue Oct 11, 2022 12:39 pm

Post by mastina »

In post 3130, mastina wrote:
In post 3129, mastina wrote:
In post 2006, mastina wrote:
In post 1975, Dannflor wrote:Mastina, can you elaborate on your Uncrowned and Andres reads? I feel like you keep skipping right over them
In post 105, mastina wrote:I'm not as convinced as others are that Andres is town, but I do
lean
town there overall.
Andres had players townread him early-on, and had town vibes. It wasn't anything that I can really point to and explain, but he just looked like he was solving in a way that
could
be faked, but was PROBABLY genuine from town.
In post 721, mastina wrote:
In post 181, Malakittens wrote:
In post 140, Titus wrote:
In post 74, Malakittens wrote:Andre is prob town.
:/ Uh what? Why?
I have played scum - Andre recently and this is like night and day compared to that last game. It’s an early read, but I vibe with it.
For the record: I'm willing to trust Mala on this read.
Malakittens has kept this townread on Andres and has said it has gotten stronger and stronger with time. Malakittens insists that Andres is locktown in fact. Her townread on him is that strong. She is
sure
that Andres is town. She is certain that Andres cannot do this as scum.

Regardless of Malakittens's alignment, I trust that read.
If Malakittens is town, then her read there is genuine. The question then becomes how trustworthy is her locktown of Andres, and given what she's described and her experience with him and her confidence, I am willing to bet that she is right.
If Malakittens is scum, then
theoretically
she could be hard-townbinning a scumbuddy, but in practice, she wouldn't do that and there's not really room for both Malakittens and Andres on a team anyway. Mala could be scum, but Mala and Andres can't be.

Beyond that: Andres's content has gotten townier and townier with time. Especially on D2. Posts like this demonstrate a solid thought process highly likely to be town. is dead on the point. has some good vibes too in particular,
In post 1060, Andresvmb wrote:(I didn’t find the “slip” killer, the freezing is what did Ircher in)
This is something that literally everyone pushing Titus is ignoring. The Titus-scum narrative
relies
on the logic "Ircher was caught by the slip and was fucked". Andres is one of the only players in the game to put the deeper thought needed to realize that wasn't the case, that it was Ircher's later responses which sealed his fate with what he did and didn't do.

I find the into the followthrough to be sincere. While it's
possible
to be performative or even scum thinking that asking would be scummy and then immediately retracting, the more likely option given Andres was suspicious of Vivax initially was Andres wanted to push Vivax on the details of his claim, but then realized that would be anti-town and took it back.

The towniness really begins to skyrocket in and the followthrough though. The viewpoint is sincere and thoughtful enough that I don't see it as scum. The way he worded it, the way he thought of things, the way he approached it, all felt town.

is a valid criticism of Roden and good point in defense of Titus.

may be easy to fake as scum but was still something I read as sincere.

Andres's interactions with Roden radiate town at every stage regardless of Roden's alignment but
especially
if Roden is scum.

And the final nail in the coffin that locks Andres as town is this post, and the (and subsequent elaboration).


When it comes to Uncrowned, it's largely been a combination of Reads I Liked, insight I liked, and the general vibes Uncrowned has given off: casual chill gaming that is still contributing and pushing in a pro-town way, akin to Ydrasse (speaking of which the Uncrowned-Ydrasse interactions make me townread both halves of the engagement). How Uncrowned has interacted with Roden was incredibly important. The engagement there looks like town who doesn't know what the alignment of the person they're interacting with is. gives an example of this. is a good post too.

Uncrowned is also the player who has voiced suspicion on me, which I find the least likely to have ulterior motives for having done so. Less than you, less than Lukewarm, heck even less than Something_Smart. Uncrowned's engagement there looks like genuine unfamiliarity with me and trying to figure me out, rather than scum who has a good idea of what I am like.


Basically while I lack meta on both, both are
highly
likely to be town by play.
I realize it doesn't display well in iso. Isoing them doesn't reveal them to be town.
Reading the game, however, DOES.

Their townness isn't found in iso; their townness is found in reading all the posts in the game and how their content relates specifically to the gamestate at the time and showing nuances.
++
(to be clear, this is extra important thus the ++)
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Post Post #3132 (isolation #248) » Tue Oct 11, 2022 12:41 pm

Post by mastina »

In post 2067, Andresvmb wrote:Also, just from a game state perspective, the reason I haven’t been all that keen of moving away from Roden, is that I would naturally expect there to be a lot of resistance to the execution of a player if the Town were roughly moving in the right direction. And you can’t tell me that more than a few alternatives have not been offered to stop Roden from getting executed (Titus, Something_Smart, mastina, to name a few). This is purely circumstantial obviously, and it can be interpreted various different ways (a lot of Scum together pushing the wagon of a Town player stubbornly wouldn’t look that much different to this, except I don’t SR Klick, I think Ydrasse is Town, and I doubt Malakittens is insisting on me being Town just to pocket me).
+town
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Post Post #3133 (isolation #249) » Tue Oct 11, 2022 12:43 pm

Post by mastina »

In post 2152, mastina wrote:
In post 2077, Klick wrote:
In post 2053, Dannflor wrote:Like Klick just seems to be in lockstep with you without any real unique pushes or thoughts of his own.
I think if Dannflor had any genuine interest in sorting me and thought this, the town next step would be asking any questions about any of my reads
Instead, he's starting with a conclusion and saying this with intent to sound persuasive instead of to solve
Because he doesn't need to actually solve for me
Because he's scum
^This is a genuine thought regardless of Dannflor's alignment. It is a good one. May or may not be accurate, but it is a good thought that comes from town.

So Klick can't be scum voting.

Andres has shown incredible nuance in thought that strongly indicates him not being scum. I've explained this read in fairly strong detail, but Andres cannot be scum here.

PenguinPower is town for a bunch of reasons.

I've explained my Uncrowned townread and it is basically due to Uncrowned having highly unique of a perspective that I don't see as scum, for instance the progression on me.
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Post Post #3137 (isolation #250) » Tue Oct 11, 2022 12:50 pm

Post by mastina »

In post 3101, Datisi wrote:
vote count 4.07

with 12 votes in play, it takes 7 to make a decision. day 4 ends in (expired on 2022-10-14 01:15:00).


firing
Malakittens [3]:
fireisredsir, furtiveglance, Uncrowned
furtiveglance [2]:
mastina, PenguinPower
Andresvmb [2]:
Dannflor, Ydrasse
Uncrowned [1]:
Andresvmb
fireisredsir [1]:
Malakittens

not voting [3]:
Klick, Something_Smart, jjh927


mod notes~ this is a mod note.


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Post Post #3139 (isolation #251) » Tue Oct 11, 2022 12:54 pm

Post by mastina »

In post 915, Nero Cain wrote:
In post 810, Andresvmb wrote:genuinely enjoy accusing others of lying or not making sense and getting screamed at in return.
I've played with some that prob think that way.
In post 828, Andresvmb wrote:I’m of the opinion that you would have seen Scum be more obvious about the assumption to try and avoid it being interpreted as a slip
would be funny if Ircher was just town that unknowingly "slipped" and the scum are voting him b/c they think he knows too much about the setup.
In post 843, Andresvmb wrote:Hahaha okay. I think you’re Scum doubling down on a bad take.
I think that if he's scum his intention is to antagonize and annoy you. Or maybe I'm the one being dumb b/c I have a very very hard time believing that he actually thinks this.
In post 853, Something_Smart wrote:
In post 851, RCEnigma wrote:Wit that said, Ircher is the type of scum that’s willing to take a bullet for a partner. So I don’t think Titus’ argument that Irchers wagon sprung up to divert from someone else is merit-less.
You think Ircher deliberately baited a wagon on himself? How?
this is a dumb post and totes not what he said.

If anything, Mastina is bussing him.
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Post Post #3140 (isolation #252) » Tue Oct 11, 2022 12:58 pm

Post by mastina »

In post 3138, Malakittens wrote:Why are we voting andres
Because the town wants to eliminate one of the towninest slots in the game because they lack the thinking required to clear Andres.

I had my computer crash so I can't actually case Andres as town, but basically, if you read his iso in context rather than in isolation, it's never scum, ever.

Plus, Andres has zero good scumbuddies.
Who'd be scum with him?

There isn't a single player who fits.

Keep in mind, 2 scum alive.
Andres is at L-1.
IF Andres were scum, who would that leave as possible scum?
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Post Post #3141 (isolation #253) » Tue Oct 11, 2022 1:04 pm

Post by mastina »

Dann can't be scum;
Ydrasse can't be scum;
Klick turned the Andres wagon into a proper wagon so can't be scum with Andres;
PP can't be scum with Andres;
Fire can't be scum with Andres;

Uncrowned , furtive, S_S, jjh , Mala are the only five who can be.

Andres is voting Uncrowned, which eliminates him.
S_S is spewed town, so not him


Only options left: furtive, jjh, Mala.

In those 3, you ALWAYS eliminate Mala/furtive FIRST.

Because furtive is more scum than Andres,
Mala more suspect than Andres and defending him whole game.

But really, Andres is just never scum hete.
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Post Post #3142 (isolation #254) » Tue Oct 11, 2022 1:07 pm

Post by mastina »

In post 3140, mastina wrote:
In post 3138, Malakittens wrote:Why are we voting andres
Because the town wants to eliminate one of the towninest slots in the game because they lack the thinking required to clear Andres.

I had my computer crash so I can't actually case Andres as town, but basically, if you read his iso in context rather than in isolation, it's never scum, ever.

Plus, Andres has zero good scumbuddies.
Who'd be scum with him?

There isn't a single player who fits.

Keep in mind, 2 scum alive.
Andres is at L-1.
IF Andres were scum, who would that leave as possible scum?
Basically, with only 2 scum left alive, scum CAN’T hard bus.
Distance, sure.
But not hard bus.

That eliminates all players as scumbuddies except Mala/furtive/jjh.

Furtive has far more reason to be scum;
Mala is more suspect and has been defending Andres the whole game.

So you should NEVER be eliminating Andres first. The only time that's correct is if it's a Andres/jjh team.

In all other worlds, Andres is town or not the scum to eliminate first.
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Post Post #3202 (isolation #255) » Wed Oct 12, 2022 2:43 am

Post by mastina »

In post 3193, Klick wrote:I've read and agree with 3191 and also think it makes jjh rather likely town
I disagree since the only take there not already a given is the fire town bit, which has logical gaps in it.

It doesn't make jjh town, either.

Granted!

I think that jjh is town anyway.

Just, not for that.

(Work, more tomorrow or possibly tonight.)
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Post Post #3203 (isolation #256) » Wed Oct 12, 2022 2:56 am

Post by mastina »

Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
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Post Post #3208 (isolation #257) » Wed Oct 12, 2022 4:50 am

Post by mastina »

In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:
]/size]
I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a dcumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
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Post Post #3221 (isolation #258) » Wed Oct 12, 2022 4:40 pm

Post by mastina »

Well Mala is dead and going to flip town and I don't have the time to respond to jjh yet alone do the work that I was going to show my homework on why I think it's fire + furtive so now if I die during the night, you're not going to have the process by which I can show them to be the scumteam! (That they both voted Mala should be a bit of a giveaway tho.)

(Obi Wan Clone Wars) Good job! (/Obi Wan Clone Wars) :roll:
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Post Post #3222 (isolation #259) » Wed Oct 12, 2022 4:44 pm

Post by mastina »

In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, fire}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
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Post Post #3223 (isolation #260) » Wed Oct 12, 2022 4:47 pm

Post by mastina »

In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, fire}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
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Post Post #3224 (isolation #261) » Wed Oct 12, 2022 4:49 pm

Post by mastina »

In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, fire}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
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Post Post #3225 (isolation #262) » Wed Oct 12, 2022 4:50 pm

Post by mastina »

In post 3224, mastina wrote:
In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, fire}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
Starting with a pagetop.
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Post Post #3226 (isolation #263) » Wed Oct 12, 2022 4:54 pm

Post by mastina »

In post 1250, Datisi wrote:
vote count 2.02

firing
Titus [3]:
Roden, fireisredsir, Lukewarm
In post 1425, Datisi wrote:
vote count 2.04

firing
Titus [2]:
Roden, Lukewarm
Ausuka [2]:
fireisredsir, Vivax
Note the fire hop-off there btw.
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Post Post #3227 (isolation #264) » Wed Oct 12, 2022 5:05 pm

Post by mastina »

Spoiler: keeping this in the record
In post 3225, mastina wrote:
In post 3224, mastina wrote:
In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, fire}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
Starting with a pagetop.
In post 2841, PenguinPower wrote:VOTE: fire
In post 2859, PenguinPower wrote:
In post 2853, fireisredsir wrote:why is it not believable that i would target the same player twice in a row?
In post 2487, mastina wrote:The cost is 150%. (Do the math--0% productivity on D1 + 50% productivity on D2 = 150% banked for N2.)
:shifty:
In post 2878, PenguinPower wrote:
In post 2861, fireisredsir wrote:whats the issue penguin
why do you think someone with a 150% requirement is going to act again/why do you think scum lying about it would take an action that's not killing you?
In post 2946, PenguinPower wrote:choo choo
VOTE: furtive
In post 2961, PenguinPower wrote:I do happen to agree with mastina's takes, however.
(Which is fire + furtive)
In post 3024, PenguinPower wrote:I actually don’t really want s_s anymore today…prefer furtive or fire.
In post 3110, PenguinPower wrote:Still completely fine with yeeting furtive.
In post 3178, PenguinPower wrote:
In post 3159, Dannflor wrote:btw was there a reason we aren't killing fire today i forgot
No idea. Furtive/fire are my preference but I’m sheeping you rn.
We can safely eliminate PenguinPower from being paired with either fire or furtive because those have been his pushes today.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

(Both off unchanged.)
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Post Post #3228 (isolation #265) » Wed Oct 12, 2022 5:21 pm

Post by mastina »

Spoiler: keeping this in the record
In post 3227, mastina wrote:
In post 3225, mastina wrote:
In post 3224, mastina wrote:
In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
Starting with a pagetop.
In post 2841, PenguinPower wrote:VOTE: fire
In post 2859, PenguinPower wrote:
In post 2853, fireisredsir wrote:why is it not believable that i would target the same player twice in a row?
In post 2487, mastina wrote:The cost is 150%. (Do the math--0% productivity on D1 + 50% productivity on D2 = 150% banked for N2.)
:shifty:
In post 2878, PenguinPower wrote:
In post 2861, fireisredsir wrote:whats the issue penguin
why do you think someone with a 150% requirement is going to act again/why do you think scum lying about it would take an action that's not killing you?
In post 2946, PenguinPower wrote:choo choo
VOTE: furtive
In post 2961, PenguinPower wrote:I do happen to agree with mastina's takes, however.
(Which is fire + furtive)
In post 3024, PenguinPower wrote:I actually don’t really want s_s anymore today…prefer furtive or fire.
In post 3110, PenguinPower wrote:Still completely fine with yeeting furtive.
In post 3178, PenguinPower wrote:
In post 3159, Dannflor wrote:btw was there a reason we aren't killing fire today i forgot
No idea. Furtive/fire are my preference but I’m sheeping you rn.
We can safely eliminate PenguinPower from being paired with either fire or furtive because those have been his pushes today.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

(Both off unchanged.)
In post 616, jjh927 wrote:Scum:
furtiveglance
In post 634, jjh927 wrote:Okay, question for furtiveglance and specifically NOT Nero then
Who are Nero's scumreads
More. (That whole area is RE: furtive pretty much.)
In post 673, jjh927 wrote:My gut reaction is that you have placed much higher value on broadcasting the fact that you have reads and making sure everyone else knows you have reads than I would expect of town
In post 674, jjh927 wrote:You hope others will townread you because of your reads, draw attention to them as a defence, and generally seem more preoccupied with ticking that "thing that town players do" box rather than using it as a tool to spur conversation and more accurately place people
At the base level, you appear to prioritise being townread over gaining information with which to eliminate scum.
In post 676, jjh927 wrote:Yeah, the gut read was very much based on the earlygame. We're moving into logic territory now as the gears are turning and I'm now also concerned by your lack of interaction with your scumreads
In post 677, jjh927 wrote:For the record, I have read your list of reads, both while just keeping up and also while rereading the whole game a couple of hours back.
But yeah, generally speaking, your scumreads look entirely observational in nature and you don't seem to have made an effort to verify that. Ircher being absent makes that understandable to an extent but I'd feel better if you'd had a meaningful interaction with Roden somewhere
Pretty sure these were with furtive, too.

This is a rush job, not reading entire iso to check later stages so could be incorrect, but:

Generally speaking, jjh's interactions significantly reduce the chance of him being scum with furtive.
In post 2945, jjh927 wrote:That being said, I have been thinking about this game and I'd like to help mastina revive the wagon on
VOTE: furtiveglance

Means 2 scum in Furtive, Mala, Klick, Uncrowned, and I'm very much swayed by mastina's point on furtive's 2820. That might depend on whether or not Mastina actually HAS left something out of her role. Scum 100% rolecopped Mastina in n1, because Titus' fakeclaim came before Mastina's and copied the 150% cost to make it more credible
The other names are Klick/Uncrowned, but there's not enough for jjh to be unpaired with them, sadly. jjh has soft-defended Klick but has no such defense of Uncrowned tho. And jjh can be scum with those he lists as town.

Still, that leaves:
The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
(Also fixed the accidental double-up of Uncrowned+fire the latter of which was jjh.)
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Post Post #3229 (isolation #266) » Wed Oct 12, 2022 5:27 pm

Post by mastina »

Spoiler: keeping this in the record
In post 3228, mastina wrote:
In post 3227, mastina wrote:
In post 3225, mastina wrote:
In post 3224, mastina wrote:
In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
Starting with a pagetop.
In post 2841, PenguinPower wrote:VOTE: fire
In post 2859, PenguinPower wrote:
In post 2853, fireisredsir wrote:why is it not believable that i would target the same player twice in a row?
In post 2487, mastina wrote:The cost is 150%. (Do the math--0% productivity on D1 + 50% productivity on D2 = 150% banked for N2.)
:shifty:
In post 2878, PenguinPower wrote:
In post 2861, fireisredsir wrote:whats the issue penguin
why do you think someone with a 150% requirement is going to act again/why do you think scum lying about it would take an action that's not killing you?
In post 2946, PenguinPower wrote:choo choo
VOTE: furtive
In post 2961, PenguinPower wrote:I do happen to agree with mastina's takes, however.
(Which is fire + furtive)
In post 3024, PenguinPower wrote:I actually don’t really want s_s anymore today…prefer furtive or fire.
In post 3110, PenguinPower wrote:Still completely fine with yeeting furtive.
In post 3178, PenguinPower wrote:
In post 3159, Dannflor wrote:btw was there a reason we aren't killing fire today i forgot
No idea. Furtive/fire are my preference but I’m sheeping you rn.
We can safely eliminate PenguinPower from being paired with either fire or furtive because those have been his pushes today.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

(Both off unchanged.)
In post 616, jjh927 wrote:Scum:
furtiveglance
In post 634, jjh927 wrote:Okay, question for furtiveglance and specifically NOT Nero then
Who are Nero's scumreads
More. (That whole area is RE: furtive pretty much.)
In post 673, jjh927 wrote:My gut reaction is that you have placed much higher value on broadcasting the fact that you have reads and making sure everyone else knows you have reads than I would expect of town
In post 674, jjh927 wrote:You hope others will townread you because of your reads, draw attention to them as a defence, and generally seem more preoccupied with ticking that "thing that town players do" box rather than using it as a tool to spur conversation and more accurately place people
At the base level, you appear to prioritise being townread over gaining information with which to eliminate scum.
In post 676, jjh927 wrote:Yeah, the gut read was very much based on the earlygame. We're moving into logic territory now as the gears are turning and I'm now also concerned by your lack of interaction with your scumreads
In post 677, jjh927 wrote:For the record, I have read your list of reads, both while just keeping up and also while rereading the whole game a couple of hours back.
But yeah, generally speaking, your scumreads look entirely observational in nature and you don't seem to have made an effort to verify that. Ircher being absent makes that understandable to an extent but I'd feel better if you'd had a meaningful interaction with Roden somewhere
Pretty sure these were with furtive, too.

This is a rush job, not reading entire iso to check later stages so could be incorrect, but:

Generally speaking, jjh's interactions significantly reduce the chance of him being scum with furtive.
In post 2945, jjh927 wrote:That being said, I have been thinking about this game and I'd like to help mastina revive the wagon on
VOTE: furtiveglance

Means 2 scum in Furtive, Mala, Klick, Uncrowned, and I'm very much swayed by mastina's point on furtive's 2820. That might depend on whether or not Mastina actually HAS left something out of her role. Scum 100% rolecopped Mastina in n1, because Titus' fakeclaim came before Mastina's and copied the 150% cost to make it more credible
The other names are Klick/Uncrowned, but there's not enough for jjh to be unpaired with them, sadly. jjh has soft-defended Klick but has no such defense of Uncrowned tho. And jjh can be scum with those he lists as town.

Still, that leaves:
The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
(Also fixed the accidental double-up of Uncrowned+fire the latter of which was jjh.)
In post 2899, Andresvmb wrote:VOTE: Uncrowned
I didn't queue up the prior Andres posts where he stated Uncrowned suspicion since he didn't act on it until today, but Andres was soft-pushing Uncrowned the entire game and opened today with a harder push against Uncrowned.

You can safely eliminate an {Uncrowned, Andres} scumteam as a result.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
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Post Post #3230 (isolation #267) » Wed Oct 12, 2022 5:30 pm

Post by mastina »

I need to clarify:
No, this is NOT me doing the detailed version I had planned to do.

This is me rushing to beat Datisi so this is, explicitly, a rush job.

This is not the level of thoroughness I wanted to give; this is me giving as much as I can in as little time as I have.
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Post Post #3231 (isolation #268) » Wed Oct 12, 2022 5:43 pm

Post by mastina »

Spoiler: keeping this in the record
In post 3230, mastina wrote:I need to clarify:
No, this is NOT me doing the detailed version I had planned to do.

This is me rushing to beat Datisi so this is, explicitly, a rush job.

This is not the level of thoroughness I wanted to give; this is me giving as much as I can in as little time as I have.
In post 3229, mastina wrote:
In post 3228, mastina wrote:
In post 3227, mastina wrote:
In post 3225, mastina wrote:
In post 3224, mastina wrote:
In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
Starting with a pagetop.
In post 2841, PenguinPower wrote:VOTE: fire
In post 2859, PenguinPower wrote:
In post 2853, fireisredsir wrote:why is it not believable that i would target the same player twice in a row?
In post 2487, mastina wrote:The cost is 150%. (Do the math--0% productivity on D1 + 50% productivity on D2 = 150% banked for N2.)
:shifty:
In post 2878, PenguinPower wrote:
In post 2861, fireisredsir wrote:whats the issue penguin
why do you think someone with a 150% requirement is going to act again/why do you think scum lying about it would take an action that's not killing you?
In post 2946, PenguinPower wrote:choo choo
VOTE: furtive
In post 2961, PenguinPower wrote:I do happen to agree with mastina's takes, however.
(Which is fire + furtive)
In post 3024, PenguinPower wrote:I actually don’t really want s_s anymore today…prefer furtive or fire.
In post 3110, PenguinPower wrote:Still completely fine with yeeting furtive.
In post 3178, PenguinPower wrote:
In post 3159, Dannflor wrote:btw was there a reason we aren't killing fire today i forgot
No idea. Furtive/fire are my preference but I’m sheeping you rn.
We can safely eliminate PenguinPower from being paired with either fire or furtive because those have been his pushes today.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

(Both off unchanged.)
In post 616, jjh927 wrote:Scum:
furtiveglance
In post 634, jjh927 wrote:Okay, question for furtiveglance and specifically NOT Nero then
Who are Nero's scumreads
More. (That whole area is RE: furtive pretty much.)
In post 673, jjh927 wrote:My gut reaction is that you have placed much higher value on broadcasting the fact that you have reads and making sure everyone else knows you have reads than I would expect of town
In post 674, jjh927 wrote:You hope others will townread you because of your reads, draw attention to them as a defence, and generally seem more preoccupied with ticking that "thing that town players do" box rather than using it as a tool to spur conversation and more accurately place people
At the base level, you appear to prioritise being townread over gaining information with which to eliminate scum.
In post 676, jjh927 wrote:Yeah, the gut read was very much based on the earlygame. We're moving into logic territory now as the gears are turning and I'm now also concerned by your lack of interaction with your scumreads
In post 677, jjh927 wrote:For the record, I have read your list of reads, both while just keeping up and also while rereading the whole game a couple of hours back.
But yeah, generally speaking, your scumreads look entirely observational in nature and you don't seem to have made an effort to verify that. Ircher being absent makes that understandable to an extent but I'd feel better if you'd had a meaningful interaction with Roden somewhere
Pretty sure these were with furtive, too.

This is a rush job, not reading entire iso to check later stages so could be incorrect, but:

Generally speaking, jjh's interactions significantly reduce the chance of him being scum with furtive.
In post 2945, jjh927 wrote:That being said, I have been thinking about this game and I'd like to help mastina revive the wagon on
VOTE: furtiveglance

Means 2 scum in Furtive, Mala, Klick, Uncrowned, and I'm very much swayed by mastina's point on furtive's 2820. That might depend on whether or not Mastina actually HAS left something out of her role. Scum 100% rolecopped Mastina in n1, because Titus' fakeclaim came before Mastina's and copied the 150% cost to make it more credible
The other names are Klick/Uncrowned, but there's not enough for jjh to be unpaired with them, sadly. jjh has soft-defended Klick but has no such defense of Uncrowned tho. And jjh can be scum with those he lists as town.

Still, that leaves:
The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
(Also fixed the accidental double-up of Uncrowned+fire the latter of which was jjh.)
In post 2899, Andresvmb wrote:VOTE: Uncrowned
I didn't queue up the prior Andres posts where he stated Uncrowned suspicion since he didn't act on it until today, but Andres was soft-pushing Uncrowned the entire game and opened today with a harder push against Uncrowned.

You can safely eliminate an {Uncrowned, Andres} scumteam as a result.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
In post 890, Uncrowned wrote:
In post 618, jjh927 wrote:Oh yeah I should do this
VOTE: Malakittens
elaborate
Slightly reduces the Uncrowned-jjh pairing on the Uncrowned half.
In post 884, Uncrowned wrote:
In post 719, fireisredsir wrote:m willing to throw my vote in the "will go to ircher if things move away and then struggle to return there" if that helps

but ok, that seems reasonable i think, and i at least understand your thought process more now
i don't get why you question me, gets answers, ignore them, and then shift your vote from me to titus after ydrasse unvotes me

it's like you want to engage but then when you actually receive answers, you just go to something else while still throwing shade, like keeping your options open?

"idk why people think uncrowned is town because ive looked at his scumplay, but it also looks like his townplay" or whatever. it's just constant hedging and has been a theme of your play this game. your actual solidified reads are few and far between and it seems like you're leaving doors open to keep your play flexible, something i'd attribute much more as +scum. maybe it's the low confidence thing you're talking about, but this seems awfully non-committal
In post 886, Uncrowned wrote:
In post 598, fireisredsir wrote:it kinda seems like her thoughts are surface level intended to sound reasonable tho? like she hasn't said anything super out there it's just that they don't feel like they quite click into a consistent mindset, like luke was saying
it's like you see opportunities to make comments but then not provided much follow up? like the titus vote in general doesn't feel super convincing

also, couldn't we apply this same logic to you? what makes your two slots different? up until your vote on her, you had very little to say about her so what changed? from what i'm aware of, her main string of posting had already occurred before your vote on me, and you didn't have a lot to say then
In post 933, Uncrowned wrote:
In post 905, fireisredsir wrote:what
i thought your answers were fine and didn't continue to engage with them bc i thought they were fine and i didn't have anything further to say
i then voted elsewhere bc i thought you had been fine since then
i don't particularly scumread you anymore but i don't really understand the townreads either. you seem solidly in range of both alignments to me. there's some stuff that feels genuine, and some stuff that feels off
so i've "been fine"
but some stuff "feels off"
that you still haven't engaged on
ok imma leave this for now this is getting nowhere lmao
In post 934, Uncrowned wrote:
In post 927, furtiveglance wrote:Hammer Ircher!
am happy to soon, we have plenty of time and i don't think this is the type of slot that's going to talk their way out of the wagon shifting elsewhere, given what we've seen so far from Ircher's posting

are you in a hurry for some reason?
In post 1715, Uncrowned wrote:these reads feel kinda convenient
(This was to furtive, so Uncrowned was calling furtive's reads convenient.)
In post 1718, Uncrowned wrote:
In post 1716, furtiveglance wrote:I'm not submitting a gamesolve here, I'm trying to flag up scummy players that are being ignored.
yeah but that just seems like town signalling (idk if that's the right phrase for it) instead of just, pushing the slots?
In post 2068, Uncrowned wrote:green flip would have me looking in {Mastina, Andre, Kilck, Mala, Ydrasse} with preference being: Mala, Andre, Mastina, Ydrasse, Klick

red flip would have me looking in (Luke, Fire} with preference being Luke

i am unsure of where i stand on furtive, ausuka, yourself, jjh
In post 2815, Uncrowned wrote:
In post 2810, Malakittens wrote:What are we doing? Voting fires?
VOTE: firez
i guess so
VOTE: Fire
In post 2974, Uncrowned wrote:
In post 2934, furtiveglance wrote:Secondly, I have felt for many moons that Malakittens is not town. Could it be Mala/Uncrowned?
I'll backstab Uncrowned after townreading him all game, because Andres wants it and I'd like to see some momentum on a non F name. Don't get me wrong, Dannflor is still suspicious.
VOTE: Uncrowned
ooo interesting
In post 3005, Uncrowned wrote:
In post 3001, furtiveglance wrote:My final guess for mafia is [Malakittens, Uncrowned].
when did you start to feel this way about me bby
In post 3068, Uncrowned wrote:furtive does deserve to die tho for betraying me ngl now that I think about it
Unfortunately, none of these hard-remove any scumteam with Uncrowned. However, softly, these indicate less-likely scum with furtive, fire, and maybe Klick. Not enough to be removed, but enough to be knocked down into "less likely".

{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
(reduced probability by interaction with furtive)
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
(potentially reduced probability due to interaction, but not certain thanks to no follow-through)
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
(reduced probability by interaction with fire)
{fire, jjh}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick + Uncrowned-jjh interaction, but not nearly as much as anti-furtive associates)
User avatar
mastina
mastina
She/Her
False Prophet
User avatar
User avatar
mastina
She/Her
False Prophet
False Prophet
Posts: 16670
Joined: October 7, 2016
Pronoun: She/Her
Location: Between Snohomish and Monroe, WA

Post Post #3232 (isolation #269) » Wed Oct 12, 2022 5:59 pm

Post by mastina »

Spoiler: keeping this in the record
In post 3231, mastina wrote:
In post 3230, mastina wrote:I need to clarify:
No, this is NOT me doing the detailed version I had planned to do.

This is me rushing to beat Datisi so this is, explicitly, a rush job.

This is not the level of thoroughness I wanted to give; this is me giving as much as I can in as little time as I have.
In post 3229, mastina wrote:
In post 3228, mastina wrote:
In post 3227, mastina wrote:
In post 3225, mastina wrote:
In post 3224, mastina wrote:
In post 3208, mastina wrote:
In post 3203, mastina wrote:Btw, what I am planning to do either tonight or tomorrow is, basically, show my math/homework on logical deductions off of what we know so far.

STARTING POINTS:
Ydrasse town;
Dannflor slot town;
Something_Smart town.

With these four starting points, I want to highlight four key areas of the game:
The end of day Ircher wagon;
Every Titus vote on D2 and the circumstances behind those votes and unvotes;
The reactions (not votes) on D3 prior to the final inevitable conclusion of the day;
Interactions this day phase.

I want to better illustrate every possible remaining team given the assumptions above (Ydrasse/Dann/S_S town), demonstrating what they would require in order to be true, and why I think of those combos the way I do:
Basically impossible, plausible but unlikely, possible (yet a bit lazy), and then actually probable combos that fit the evidence throughout all four key areas.

This is because I believe that interactions are, mostly, more important than individual towniness here, and while individual towniness is not to be discarded altogether, in a gamestate where everyone has reasons to be town and everyone has reasons to be scum yet exactly two living players are scum, individual towniness can just be smart/good scumplay, whereas interactions across the key areas of the game highlight the narratives of each team combo and their necessary steps to function. A tool that I feel is far more likely to get scum eliminated.

I did this mentally already and it was how I got the fire/furtive team, as a team that fits the most easily.
But I didn’t map it out for y'all and need to show my work, as well as cover things my mental math may have overlooked.

I will admit that the shortcuts I used mean that I could’ve overlooked a correct combo, but I need the time either tonight or tomorrow to demonstrate what I am really talking about here and why I feel the way I do.
So I can’t quote the posts and actually do the breakdown now, but I can save at least some time by laying out some basic groundwork now:

WHAT WE KNOW:

-
IRCHER DELIBERATELY DIED D1
. Instead of trying to recover from the slip, he entered antispew mode, deliberately not trying to save himself. He accepted death and made no efforts to avert it.
-
TITUS HARD-BUSSED IRCHER
. Titus, notoriously an anti-bus player, bussed. Eventually, she even doubled down on the bus, as she was the first player to point out that Ircher was online yet not posting. While she might've made some attempts to weaken the wagon prior to then, it was at that moment you could tell that she was committed to the bus, and hard-pushed for Ircher's death.

CONCLUSION:

The scum knew that Ircher was going to be the D1 elimination. They explicitly were okay with this and planned around it. Both flipped scum past a certain point made no effort to save Ircher, so at least half of the scumteam not only was okay with his death, but actively pushed towards it.

Their motives for doing so are speculation. I tried to word the above in a neutral way not favoring any particular speculate as to the why, although maybe there's an even better wording for the above. So don't take the above to be favoring one specific Motive.
Still, I feel it's not controversial to say that it's a fact that the scum did, indeed, do the above. The motivation for WHY they did it is speculatory, but them doing it is fact. The scum let Ircher die, and actively pushed for it.

SPECULATION:

Because both flipped scum were okay with an Ircher elimination, it is
more likely
that the surviving scum also were. It is not confirmed, scum comms can be hectic, but it's generally a reasonable assumption. I won't be treating it as fact, and will still cover scenarios requiring those situations.

However, this leads to a generalized posit:
It is
less likely
both remaining scum are off the Ircher wagon

Not impossible, but I will cover the different scenarios when doing a detailed breakdown on how it's possible, and how likely it is. (Lack of scum coordination, scum genuinely believing that being off was better, etc.)

I can't list all the possible both-off, both-on, 50/50 teams right now, but I'll do so just before the detailed breakdown begins.

Next part:
The Titus voters on D2:

I should specify: I
mostly
expect the early Titus votes to be nai; any wagon could’ve gone through that early, so Titus was in no real danger;
I
mostly
expect the late Titus votes to be nai, because Roden's elimination past a certain point became basically inevitable, meaning that scum could place votes there which were performative.

However, the middle section of the day is important: when both wagons could’ve gone through, hopping onto Titus is more likely town; hopping off of Titus is slightly more likely scum.

Inversely, hopping onto Roden is slightly more likely to be scum at that point. (Hopping off isn’t town tho imo.)

D3 is important to note who demonstrated followthrough on Titus before the results had fully played out. The results also have town spewing lack of info and scum revealing TMI imo.

And D4 is important, because while weak pushes aren't antipartner, strong extended serious actual pushes backed by wagons are indicators that greatly reduce the odds of the individuals being partnered.

Again, not impossible.

But I will be showing across all four fields the requirements. What needed to go on for this scumteam to be possible. And the improbabilities stack and multiply. One improbability doesn’t disqualify a scumteam from contention. 3+ almost assuredly makes it borderline impossible.

The more requirements for a scumteam to exist, the more convoluted the process becomes, the more justification required and the more stretches of logic required across those key areas, the less likely the scumteam is.

Yes, this will lead to some "lazy" teams being relatively higher up, but I'll get to those when I finish.

I'm probably not explaining this properly, will try to lay it out better later.
In post 3223, mastina wrote:
In post 3222, mastina wrote:
In post 1001, Datisi wrote:
vote count 1.final
firing
Ircher [11]:
mastina, Lukewarm
,
Titus
, furtiveglance,
Ausuka, RCEnigma
, Klick,
BlueBloodedToffee, Vivax
, PenguinPower,
petapan
[HAMMER]

Titus [2]:
Malakittens
, fireisredsir
Vivax [2]:
Andresvmb,
Ircher

Roden [1]:
Uncrowned
Malakittens [1]:
jjh927
So would ya look at this.

The only possible both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}

The only possible both-remaining-on combos are:
{furtive, Klick}
{furtive, PenguinPower}
{Klick, PenguinPower}.

Wouldn't ya know it? None of those both-remaining-on combos seem particularly likely but if they were, furtive is in prime scum position right there with Titus.

So the only realistic possibilities are both-remaining-off (unlikely), or one-on one-off.
I realize one-on one-off has a lot more combos, which is why I wanted the bloody time to lay this all out.

{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, fire}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

A lot more combos, which I'd have been happy to break down if you hadn't fucking hammered when I asked for a day. (Particular shame on you, jjh, for not unvoting when you knew I wanted this.)
Putting these together, Datisi could lock any minute so gotta go fast.
Starting with a pagetop.
In post 2841, PenguinPower wrote:VOTE: fire
In post 2859, PenguinPower wrote:
In post 2853, fireisredsir wrote:why is it not believable that i would target the same player twice in a row?
In post 2487, mastina wrote:The cost is 150%. (Do the math--0% productivity on D1 + 50% productivity on D2 = 150% banked for N2.)
:shifty:
In post 2878, PenguinPower wrote:
In post 2861, fireisredsir wrote:whats the issue penguin
why do you think someone with a 150% requirement is going to act again/why do you think scum lying about it would take an action that's not killing you?
In post 2946, PenguinPower wrote:choo choo
VOTE: furtive
In post 2961, PenguinPower wrote:I do happen to agree with mastina's takes, however.
(Which is fire + furtive)
In post 3024, PenguinPower wrote:I actually don’t really want s_s anymore today…prefer furtive or fire.
In post 3110, PenguinPower wrote:Still completely fine with yeeting furtive.
In post 3178, PenguinPower wrote:
In post 3159, Dannflor wrote:btw was there a reason we aren't killing fire today i forgot
No idea. Furtive/fire are my preference but I’m sheeping you rn.
We can safely eliminate PenguinPower from being paired with either fire or furtive because those have been his pushes today.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{furtive, jjh}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

(Both off unchanged.)
In post 616, jjh927 wrote:Scum:
furtiveglance
In post 634, jjh927 wrote:Okay, question for furtiveglance and specifically NOT Nero then
Who are Nero's scumreads
More. (That whole area is RE: furtive pretty much.)
In post 673, jjh927 wrote:My gut reaction is that you have placed much higher value on broadcasting the fact that you have reads and making sure everyone else knows you have reads than I would expect of town
In post 674, jjh927 wrote:You hope others will townread you because of your reads, draw attention to them as a defence, and generally seem more preoccupied with ticking that "thing that town players do" box rather than using it as a tool to spur conversation and more accurately place people
At the base level, you appear to prioritise being townread over gaining information with which to eliminate scum.
In post 676, jjh927 wrote:Yeah, the gut read was very much based on the earlygame. We're moving into logic territory now as the gears are turning and I'm now also concerned by your lack of interaction with your scumreads
In post 677, jjh927 wrote:For the record, I have read your list of reads, both while just keeping up and also while rereading the whole game a couple of hours back.
But yeah, generally speaking, your scumreads look entirely observational in nature and you don't seem to have made an effort to verify that. Ircher being absent makes that understandable to an extent but I'd feel better if you'd had a meaningful interaction with Roden somewhere
Pretty sure these were with furtive, too.

This is a rush job, not reading entire iso to check later stages so could be incorrect, but:

Generally speaking, jjh's interactions significantly reduce the chance of him being scum with furtive.
In post 2945, jjh927 wrote:That being said, I have been thinking about this game and I'd like to help mastina revive the wagon on
VOTE: furtiveglance

Means 2 scum in Furtive, Mala, Klick, Uncrowned, and I'm very much swayed by mastina's point on furtive's 2820. That might depend on whether or not Mastina actually HAS left something out of her role. Scum 100% rolecopped Mastina in n1, because Titus' fakeclaim came before Mastina's and copied the 150% cost to make it more credible
The other names are Klick/Uncrowned, but there's not enough for jjh to be unpaired with them, sadly. jjh has soft-defended Klick but has no such defense of Uncrowned tho. And jjh can be scum with those he lists as town.

Still, that leaves:
The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, Uncrowned}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
(Also fixed the accidental double-up of Uncrowned+fire the latter of which was jjh.)
In post 2899, Andresvmb wrote:VOTE: Uncrowned
I didn't queue up the prior Andres posts where he stated Uncrowned suspicion since he didn't act on it until today, but Andres was soft-pushing Uncrowned the entire game and opened today with a harder push against Uncrowned.

You can safely eliminate an {Uncrowned, Andres} scumteam as a result.

The only possible both-remaining-on combos are:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
{fire, jjh}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick, but not nearly as much as anti-furtive associates)
In post 890, Uncrowned wrote:
In post 618, jjh927 wrote:Oh yeah I should do this
VOTE: Malakittens
elaborate
Slightly reduces the Uncrowned-jjh pairing on the Uncrowned half.
In post 884, Uncrowned wrote:
In post 719, fireisredsir wrote:m willing to throw my vote in the "will go to ircher if things move away and then struggle to return there" if that helps

but ok, that seems reasonable i think, and i at least understand your thought process more now
i don't get why you question me, gets answers, ignore them, and then shift your vote from me to titus after ydrasse unvotes me

it's like you want to engage but then when you actually receive answers, you just go to something else while still throwing shade, like keeping your options open?

"idk why people think uncrowned is town because ive looked at his scumplay, but it also looks like his townplay" or whatever. it's just constant hedging and has been a theme of your play this game. your actual solidified reads are few and far between and it seems like you're leaving doors open to keep your play flexible, something i'd attribute much more as +scum. maybe it's the low confidence thing you're talking about, but this seems awfully non-committal
In post 886, Uncrowned wrote:
In post 598, fireisredsir wrote:it kinda seems like her thoughts are surface level intended to sound reasonable tho? like she hasn't said anything super out there it's just that they don't feel like they quite click into a consistent mindset, like luke was saying
it's like you see opportunities to make comments but then not provided much follow up? like the titus vote in general doesn't feel super convincing

also, couldn't we apply this same logic to you? what makes your two slots different? up until your vote on her, you had very little to say about her so what changed? from what i'm aware of, her main string of posting had already occurred before your vote on me, and you didn't have a lot to say then
In post 933, Uncrowned wrote:
In post 905, fireisredsir wrote:what
i thought your answers were fine and didn't continue to engage with them bc i thought they were fine and i didn't have anything further to say
i then voted elsewhere bc i thought you had been fine since then
i don't particularly scumread you anymore but i don't really understand the townreads either. you seem solidly in range of both alignments to me. there's some stuff that feels genuine, and some stuff that feels off
so i've "been fine"
but some stuff "feels off"
that you still haven't engaged on
ok imma leave this for now this is getting nowhere lmao
In post 934, Uncrowned wrote:
In post 927, furtiveglance wrote:Hammer Ircher!
am happy to soon, we have plenty of time and i don't think this is the type of slot that's going to talk their way out of the wagon shifting elsewhere, given what we've seen so far from Ircher's posting

are you in a hurry for some reason?
In post 1715, Uncrowned wrote:these reads feel kinda convenient
(This was to furtive, so Uncrowned was calling furtive's reads convenient.)
In post 1718, Uncrowned wrote:
In post 1716, furtiveglance wrote:I'm not submitting a gamesolve here, I'm trying to flag up scummy players that are being ignored.
yeah but that just seems like town signalling (idk if that's the right phrase for it) instead of just, pushing the slots?
In post 2068, Uncrowned wrote:green flip would have me looking in {Mastina, Andre, Kilck, Mala, Ydrasse} with preference being: Mala, Andre, Mastina, Ydrasse, Klick

red flip would have me looking in (Luke, Fire} with preference being Luke

i am unsure of where i stand on furtive, ausuka, yourself, jjh
In post 2815, Uncrowned wrote:
In post 2810, Malakittens wrote:What are we doing? Voting fires?
VOTE: firez
i guess so
VOTE: Fire
In post 2974, Uncrowned wrote:
In post 2934, furtiveglance wrote:Secondly, I have felt for many moons that Malakittens is not town. Could it be Mala/Uncrowned?
I'll backstab Uncrowned after townreading him all game, because Andres wants it and I'd like to see some momentum on a non F name. Don't get me wrong, Dannflor is still suspicious.
VOTE: Uncrowned
ooo interesting
In post 3005, Uncrowned wrote:
In post 3001, furtiveglance wrote:My final guess for mafia is [Malakittens, Uncrowned].
when did you start to feel this way about me bby
In post 3068, Uncrowned wrote:furtive does deserve to die tho for betraying me ngl now that I think about it
Unfortunately, none of these hard-remove any scumteam with Uncrowned. However, softly, these indicate less-likely scum with furtive, fire, and maybe Klick. Not enough to be removed, but enough to be knocked down into "less likely".

{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
(reduced probability by interaction with furtive)
{Klick, fire}
{Klick, Andres}
{Klick, Uncrowned}
(potentially reduced probability due to interaction, but not certain thanks to no follow-through)
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Andres}
{fire, Uncrowned}
(reduced probability by interaction with fire)
{fire, jjh}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick + Uncrowned-jjh interaction, but not nearly as much as anti-furtive associates)
In post 279, fireisredsir wrote:VOTE: uncrowned
In post 363, fireisredsir wrote:my understanding is you have experience with uncrowned, is your feeling there based on knowing them?
i am not feeling the good vibes
In post 391, fireisredsir wrote:
In post 383, Uncrowned wrote:
In post 363, fireisredsir wrote:my understanding is you have experience with uncrowned, is your feeling there based on knowing them?
i am not feeling the good vibes
In post 279, fireisredsir wrote:VOTE: uncrowned
interesting choice for a vanity considering it's on the one guy that called you out
out of interest, do these vibes also apply to furtive? if not, why?
didn't really feel like you had an actual interest in sorting me, felt like you were just checking a box on a list of things you're supposed to be doing in a mafia game. feels a little artificial
which is kinda how ive felt about a lot of your posting so far. it kinda reminds me of how i like to play scum actually, which maybe is why i noticed. it feels like you're playing with the goal of generating townreads on yourself and not with the goal of finding scum
does not apply to furtive, furtive seems towny
In post 501, fireisredsir wrote:
In post 491, Uncrowned wrote:from like, a fear of being elimmed perspective? no.
from a "there's probably at least one scum on here" yeah I think so?
In post 492, Uncrowned wrote:granted the activity level of the entire wagon is low but i doubt it's just all town chillin on there
i think andre is good out of them, everyone else im null to SLing on
this seems like a really weird thing for you to fixate on
why would there specifically be scum on the ydra wagon
what spawned this thought for you
In post 591, fireisredsir wrote:having looked at uncrowned's scumplay i don't really get why this is clearly town but i do kinda feel similar vibes from the town games as well, so idk maybe im wrong
In post 905, fireisredsir wrote:
In post 884, Uncrowned wrote:i don't get why you question me, gets answers, ignore them, and then shift your vote from me to titus after ydrasse unvotes me
it's like you want to engage but then when you actually receive answers, you just go to something else while still throwing shade, like keeping your options open?
"idk why people think uncrowned is town because ive looked at his scumplay, but it also looks like his townplay" or whatever. it's just constant hedging and has been a theme of your play this game. your actual solidified reads are few and far between and it seems like you're leaving doors open to keep your play flexible, something i'd attribute much more as +scum. maybe it's the low confidence thing you're talking about, but this seems awfully non-committal
what
i thought your answers were fine and didn't continue to engage with them bc i thought they were fine and i didn't have anything further to say
i then voted elsewhere bc i thought you had been fine since then
i don't particularly scumread you anymore but i don't really understand the townreads either. you seem solidly in range of both alignments to me. there's some stuff that feels genuine, and some stuff that feels off
so... ??
i don't get what the issue is here. why is it weird that i unvoted you after not engaging with your answers? are you saying that you would have found it less weird if i continued voting you after not engaging with your answers? bc i don't believe that
In post 906, fireisredsir wrote:
In post 886, Uncrowned wrote:
In post 598, fireisredsir wrote:it kinda seems like her thoughts are surface level intended to sound reasonable tho? like she hasn't said anything super out there it's just that they don't feel like they quite click into a consistent mindset, like luke was saying
it's like you see opportunities to make comments but then not provided much follow up? like the titus vote in general doesn't feel super convincing
also, couldn't we apply this same logic to you? what makes your two slots different? up until your vote on her, you had very little to say about her so what changed? from what i'm aware of, her main string of posting had already occurred before your vote on me, and you didn't have a lot to say then
i was responding to a specific meta point that someone made, idk why it would apply to me
i had thought about her a bit previously but it wasn't my focus
i just am really confused what you're getting at with these posts and it's hard not to view them as very reach-y. i don't understand the issues that you seem to be having with my play
In post 955, fireisredsir wrote:
In post 933, Uncrowned wrote:so i've "been fine"
but some stuff "feels off"
that you still haven't engaged on
ok imma leave this for now this is getting nowhere lmao
yes, i do not engage with everyone about every point that i think feels off
sometimes i think it would be useful to do so, like if i could try to better understand a thought process or clarify a point or if i think asking about it could help me sort them in some way or if i want to pressure or if i want other people to look at the things im pointing out
sometimes none of those really apply
i don't think that me telling you that my gut reaction to some of your posts is that you're forcing your points a little bit and everything feels kinda... appeal-y? is going to be useful
id rather just let you do your thing for now and watch and see if i still feel that way after more things have happened
In post 2827, fireisredsir wrote:
In post 2816, Klick wrote:I need to heavily reconsider fireisredsir as potential scum, I think.

I think I can see how he developed into a townread for me naturally in a way that made me not want to reconsider. But I've started on his ISO and not only does it not read as towny in the way I originally hard townread him early, but he explicitly says in that he thinks the same way I do in terms of what is AI/what he'd normally do as scum. My most used sorting tool is 'what does this person want to achieve with their posts, is their primary goal getting townread or some other goal more closely aligning with a town win condition'. And fire reveals there that he plays at a level where he'd be aware and able to mask his intentions adequately enough to produce a natural townread from me as scum.

I'll keep reading when I get a moment tomorrow (need to sleep now), but that's where I'm expecting to vote. Dannflor doesn't feel like a correct scumread. Ydrasse has S_S in the correct category. I think jjh actually has a pretty decent chance of being scum, but not with like actual confidence, and I'd like to hear more details about mastina's townread there and see if it's translatable at all to reasoning I'd agree with.

But so far with a game's worth of context on fire's play, I'm not seeing town at all on an altogether read-through of the slot like I did when just reading the game as it happened.
i don't really get this, it seems like... super shallow reasoning? what about my play this game looks like it was meant to generate townreads?

like, your core point here is that me suspecting someone for looking like they're playing to get townread (and comparing it to how i play scum) made you think i was capable of doing that

do you... just have a baseline assumption that people in general aren't?

idk it just seems like a kinda opportunistic reassessment and i don't really believe that this only occurred to you now
In post 2921, fireisredsir wrote:ok dumping some reread notes, first up, looking over klick im not really sure why i had been townreading there

maybe i got pocketed by the early townread on me idk

started out a bit awk with , not really sure why that's something they care about

in general i think the progression of the readlists looked towny to me but is p easy to fake especially when they aren't giving a lot of reasons for their reads. makes it look like they're sitting back and quietly solving the game but there isn't really much evidence of that actually happening

oh ok i remember more of why i was townreading now, i liked as a response at the time. i still kinda do but i also still don't really love the original post that i was questioning anyway. idk

reading their more recent posts i think they just come across as exceptionally reasonable to me, and it tends to be very hard for me to find those types of players as scum. the seeming lack of re-evaluation after roden and titus flip through to is actually kinda really concerning. those lists are very similar despite the strongest scumread and one of the townreads in the first one being revealed as wrong. and especially the lack of re-eval on SS feels like they are trying to maintain a poe while not thinking that critically about the game
In post 2924, fireisredsir wrote:ok i thought from rce was p bad and then uncrowned shows up in and calls it goated posting hmmmm
felt like such a weird line to go down at the time, and looking back now it easily could have been an attempt to pivot things away from ircher, right when ircher first returned to the thread which is when scum might have thought they had a chance to go somewhere else
also kinda a weird blanket discredit of the ircher wagon
since d1 he had the slightly overaggressive push on roden and then has mostly disappeared
i don't feel very strongly about this tbh, i think maybe part of me wants to believe that my early vibe read was correct and he's scum, but i only see a couple things that feel like they could have scum motivation (the push away from ircher as soon as he returns to thread, and hard pushing the roden wagon d2). his lack of feeling a need to influence gamestate lately could just be town ig, dunno
In post 2927, fireisredsir wrote:i thought about voting klick but the more i think about it the more i think i want to go here for now
VOTE: andres
gn
In post 2960, fireisredsir wrote:
In post 2928, Andresvmb wrote:@fire I’m not really going to defend not voting for Ircher. But I’m not sure I get what Scum agenda I’m supposedly pushing. In any case, being wrong doesn’t mean anything, but I can’t fault you for being suspicious I guess. You are, however, way off, and I really wouldn’t play like this as Scum.
its not really just about not voting for ircher. there's a lot of places where it just feels like you're positioned right where, looking back, it seems useful for scum to be. i can go into more detail later if you want
and there's not a lot that really feels like it makes more sense coming from town that i see
what do you mean by you wouldn't play like this as scum? what do you think you've done this game thats different from your scum game?
There's a lot more to the Andres push from fire as well.

fire's interactions may or may not clear him from teams--if I had more time I would more properly investigate these.
However, I would say {fire, Klick} and {fire, Andres} are both far less likely at the least, maybe even eliminated entirely.
{fire, Uncrowned} is made less likely from the fire side.

Remaining both-on combos:
{furtive, Klick}
{Klick, PenguinPower}.

The remaining 50/50 combos:
{furtive, fire}
{furtive, Andres}
{furtive, Uncrowned}
(reduced probability by interaction with furtive)
{Klick, Andres}
{Klick, Uncrowned}
(potentially reduced probability due to interaction, but not certain thanks to no follow-through)
{Klick, jjh}
{PenguinPower, Andres}
{PenguinPower, Uncrowned}
{PenguinPower, jjh}.

both-remaining-scum-off combos are:
{fire, Uncrowned}
(reduced probability by interaction with fire + fire interaction with Uncrowned)
{fire, jjh}
{Andres, jjh}
{Uncrowned, jjh}
(reduced probability by inference of jjh soft-protecting Klick + Uncrowned-jjh interaction, but not nearly as much as anti-furtive associates)
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mastina
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Post Post #3726 (isolation #270) » Fri Oct 21, 2022 9:11 pm

Post by mastina »

In post 3700, petapan wrote:contrary to my dead thread whining mastina had fire and furtive nailed
Making that even better is that just like you and Lukewarm before me, I probably died at the exact right moment to be valuable to the town. :P

You would've been less accurate past D1 if you lived;
Lukewarm would've been less accurate past D3 if he lived;
I would've been less accurate past D4 if I lived.

I died at the exact moment which was most useful to the town as my death helped to condemn both of the remaining nontown players, even tho only one of them actually did the deed. :P

I was expecting a fire + furtive scumteam, so with Mala having flipped scum, I would've erroneously believed only 1/2 of them
at maximum
would've been scum. I would've lacked the Vital Information necessary to realize I got both right, albeit for wrong reasons. So I was more valuable to the town dead there than alive, as my death helped paint them both as scum whereas had I lived I'd have erroneously pivoted away from at least one of them (maybe both, hard to say).
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Post Post #3727 (isolation #271) » Fri Oct 21, 2022 9:26 pm

Post by mastina »

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