NY 183 - Apocalypse Mafia


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NY 183 - Apocalypse Mafia

Post Post #0 (isolation #0) » Sun Apr 05, 2015 3:31 pm

Post by Shinobi »

Apocalypse Mafia


A storm was almost upon them, the likes of which the townsfolk had never seen before. It threatened to consume them and everything they loved within days. Casualties were expected. Hope was at a premium. The government had abandoned them. Only the blessings of the old gods could save them.

Buckle down and try to survive the Apocalypse.


Shamelessly stolen from Natirasha, with several edits from
yours truly
.


  • 0) Obey all site rules.


Gamestate

  • 1) Days are 14 days long, and nights are 48 hours long. I reserve the right to change this for whatever reason. Rest assured that if this actually happens, it's your fault.
    2) VOTE: Shinobi or
    Vote Shinobi
    are the only acceptable forms of voting. I will not count any attempts to vote that are not in one of those two formats. Unvotes are not required.
    3) A lynch is achieved when half of the living players, rounded down plus one have voted for a player. Once that event has happened, all votes are locked and twilight ensues.
    4) Once you're dead, you're dead. Please do not post anymore. If you were replaced out for whatever reason, please do not post in thread.
    5) If a majority is not reached at the end of the day, a no-lynch will be achieved. You have been warned.
    6) All night actions will be covered in your role pms. If you have questions in regards to your role, do not hesitate to ask me in private and I will resolve it ASAP.
    7) I will attempt to keep track of the deadline as often as I can. I will attempt to post the time in every votecount I give you. If I forget to do so or I decide not to for whatever reason, it is your responsibility to keep track.


Activity/Mod Actions

  • 1) I will prod a player after fourty-eight hours without posting. If a player accumulates three prods during a day or fails to respond to a prod in 72 hours, I will replace that player. Lurking is an acceptable tactic; it is up to the town to put a stop to it. If I get the feeling that you're simply not playing or are prod-dodging to waste a slot, I reserve the right to force-replace you.
    2) Prods will only be handed out starting 2 days from day start. If I feel you haven't responded to prods given earlier in a satisfactory way, I reserve the right to force replace you.
    3) If you need to go on V/LA for whatever reason, post in the thread in
    bold text
    . State the length of your V/LA; otherwise, it will be assumed that you will only be gone for 24 hours.
    4) You may not discuss the game outside this thread with other players involved in the game unless your role specifically says so. If you can, you may only discuss at the quicktopic listed to in your PM. You may have a 'rant buddy' who is outside the game, but I wish to be informed of their identity for replacement purposes. Don't abuse this.
    5) I am not responsible for your mistakes. If you screw up a tag or something, I will not edit it for you. If you have the ability to edit posts, please do not do so. I will not edit your posts for you.
    6) Avatars, titles, signatures, and your location are out-of-game areas.
    7) Please do not quote out-of-thread communications. Modkilling is something that I would prefer to avoid.
    Do not tempt my wrath.

    8) Although somewhat divine, I am prone to mistakes. If I miss anything, please PM me and I will resolve the issue as best as possible.
    9) I reserve the right to remove you if I feel you have crossed a behavioral line. If I do so, rest assured that you have shit the bed in a manner most foul.
    10) I reserve the right to change the rules at my own discretion. I will notify the thread if/when I do so.
    11) Don't make encrypted posts and don't try to pull the wool over my eyes. If I get the feeling that you're screwing with the rules or are playfully breaking them, you will be
    modkilled
    .


Important Note

  • 1)
    Bold green
    is my color. Do not tempt my wrath by using it.
    I'm watching you, town.


At least one player will receive this PM:

Role PM
Town

Rolename:
Vanilla Town


You are town. You have the power of your voice and your vote. Help your fellow townies find and eliminate the mafia.


Win Condition (Town): You win when you eliminate every single anti-town faction left in play.
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Post Post #1 (isolation #1) » Sun Apr 05, 2015 3:48 pm

Post by Shinobi »

Player List
:
  1. Klingoncelt

  2. elusive

  3. Nero Cain

  4. Grib

  5. davesaz

  6. PeaceBringer

  7. Kitz
    RationalMadman
    pisskop
    ika

  8. Rubicon

  9. PointYBagelS

  10. jbomber732
    Vampirate

  11. bewilderbeast
    Bellaphant
    Taly
    Drixx

  12. Garmr
    Xayzeck

  13. Megalo
    House
    RIP

  14. Creative

  15. Skold

  16. Ricastle

  17. Errantparabola
    BlueBloodedToffee

  18. Boonskiies


Alive

Spoiler:
  • elusive
    Nero Cain
    Grib
    davesaz
    Rubicon
    Vampirate
    Drixx
    BlueBloodedToffee


Dead

Spoiler:
  • Skold, the
    Vanilla Town
    was lynched on Day 1.
    Xayzeck, the
    Vanilla Town
    was lynched on Day 2.
    Creative, the
    Vanilla Town
    was killed on Night 2.
    Boonskiies, the
    Mafia Traitor
    was killed on Night 2.
    Klingoncelt, the
    Mafia Encryptor
    was lynched on Day 3.
    Ricastle, the
    Town Friendly Neighbor
    was killed on Night 3.
    ika, the
    Mafia Roleblocker
    was lynched on Day 4.
    PointYBagelS, the
    Vanilla Town
    was lynched on Day 5.
    PeaceBringer, the
    Town Tracker
    was killed on Night 5.
    RIP, the
    Mafia Rolecop
    was lynched on Day 6.


Modkilled

Spoiler:
Nobody. Keep it that way.


Important Posts

Day 1 | Night 1
Day 2 | Night 2
Day 3 | Night 3
Day 4 | Night 4
Day 5 | Night 5
Day 6
Endgame
Last edited by Shinobi on Sat Jun 27, 2015 3:11 pm, edited 33 times in total.
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Post Post #2 (isolation #2) » Sun Apr 05, 2015 4:10 pm

Post by Shinobi »

Role PMs are going out shortly. Game will start when 14/18 players confirm. Confirmed players will be bolded in the playerlist. Unconfirmed players have 24 hours to confirm/post or will be prodded.

Confirm by responding to your role PM.
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Post Post #3 (isolation #3) » Mon Apr 06, 2015 3:09 am

Post by Shinobi »

Day 1


This is an important news bulletin.

It has come to our attention that a massive storm is headed towards our humble town. Specialists are unsure of how much damage this storm will cause. Authorities recommend that all citizens evacuate the area immediately. Evacuation checkpoints have been established along the southern end of the village, and emergency responders are escorting anyone that manages to make it to-

*click*
*static*

That was the fourth time he listened to the recording. There were no "emergency responders"; anyone that was lucky enough to catch the last boat off the island was already gone. The only people left were the ones without friends in high places or those who couldn't afford to leave.

The town elder looked up: the storm was already moving in towards the southern coastal part of the town. He sighed, drawing his ritual dagger from his cloak. He knew now that the only way to survive the storm was to appease the old gods. He began looking amongst the remaining townsfolk for a sacrifice...


You have two weeks to select a lynch. With 18 players in game, it takes 10 to lynch. The day ends on April 20, at 10 AM EST. Good luck.
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Post Post #4 (isolation #4) » Mon Apr 06, 2015 3:14 am

Post by Shinobi »

Vote Count


Not Voting
(18):
Klingoncelt, elusive, Nero Cain, Grib, davesaz, PeaceBringer, Kitz, Rubicon, PointYBagelS, jbomber732, bewilderbeast, Garmr, Megalo, Creative, Skold, Ricastle, Errantparabola, Boonskiies


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
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Post Post #99 (isolation #5) » Mon Apr 06, 2015 3:02 pm

Post by Shinobi »

bump
Last edited by Shinobi on Mon Apr 06, 2015 3:16 pm, edited 1 time in total.
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Post Post #100 (isolation #6) » Mon Apr 06, 2015 3:02 pm

Post by Shinobi »

Vote Count


Boonskiies
(3):
Nero Cain, Rubicon, Errantparabola

Rubicon
(2):
Grib, PointYbagelS

Grib
(2):
davesaz, Ricastle

Garmr
(1):
jbomber732

elusive
(1):
bewilderbeast

Kitz
(1):
Creative


Not Voting
(8):
Klingoncelt, PeaceBringer, Kitz, Garmr, Megalo, Skold, Boonskiies, elusive


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
Last edited by Shinobi on Tue Apr 07, 2015 8:20 pm, edited 2 times in total.
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Post Post #294 (isolation #7) » Tue Apr 07, 2015 8:20 pm

Post by Shinobi »

Vote Count


Grib
(3):
Garmr, Errantparabola, Creative

Kitz
(2):
Grib, Rubicon

Boonskiies
(2):
Nero Cain, davesaz

PeaceBringer
(1):
Ricastle

Garmr
(1):
jbomber732

elusive
(1):
bewilderbeast

Klingoncelt
(1):
Boonskiies

PointYbagelS
(1):
Klingoncelt

davesaz
(1):
PointYbagelS

Nero Cain
(1):
elusive


Not Voting
(4):
PeaceBringer, Kitz, Megalo, Skold


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
Last edited by Shinobi on Wed Apr 08, 2015 3:08 am, edited 1 time in total.
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Post Post #436 (isolation #8) » Thu Apr 09, 2015 4:19 am

Post by Shinobi »

Vote Count


Grib
(4):
Garmr, Errantparabola, Creative, Ricastle

Skold
(4):
elusive, Rubicon, PointYbagelS, Grib

Boonskiies
(3):
Nero Cain, davesaz, PeaceBringer

Garmr
(1):
jbomber732

elusive
(1):
bewilderbeast

Klingoncelt
(1):
Boonskiies

PointYbagelS
(1):
Klingoncelt

Nero Cain
(1):
jbomber732

jbomber732
(1):
Skold


Not Voting
(1):
Kitz


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)

Note
: Bewilderbeast and Megalo are being prodded.
Last edited by Shinobi on Thu Apr 09, 2015 4:46 am, edited 1 time in total.
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Post Post #439 (isolation #9) » Thu Apr 09, 2015 4:46 am

Post by Shinobi »

Votecount has been fixed. Apologies for the mistake.
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Post Post #514 (isolation #10) » Thu Apr 09, 2015 5:50 pm

Post by Shinobi »

Boonskiies has been prodded.
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Post Post #569 (isolation #11) » Fri Apr 10, 2015 9:11 am

Post by Shinobi »

Jbomber732 has been prodded.
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Post Post #575 (isolation #12) » Fri Apr 10, 2015 11:28 am

Post by Shinobi »

Jbomber732 is being replaced.
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Post Post #602 (isolation #13) » Fri Apr 10, 2015 3:13 pm

Post by Shinobi »

Vote Count


jbomber732
(8):
Skold, Rubicon, Errantparabola, Ricastle, Creative, Nero Cain, PointYbagelS, PeaceBringer

Skold
(2):
elusive, Grib

elusive
(2):
bewilderbeast, Garmr

Boonskiies
(1):
davesaz

Klingoncelt
(1):
Boonskiies

PointYbagelS
(1):
Klingoncelt

Nero Cain
(1):
jbomber732


Not Voting
(2):
Kitz, Megalo


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
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Post Post #621 (isolation #14) » Fri Apr 10, 2015 5:10 pm

Post by Shinobi »

Garmr is being replaced.
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Post Post #658 (isolation #15) » Sat Apr 11, 2015 6:58 pm

Post by Shinobi »

Vote Count


jbomber732
(7):
Skold, Errantparabola, Ricastle, Nero Cain, PointYbagelS, PeaceBringer, Garmr

Skold
(2):
elusive, Grib

elusive
(1):
bewilderbeast

Boonskiies
(1):
davesaz

Klingoncelt
(1):
Boonskiies

PointYbagelS
(1):
Klingoncelt

Nero Cain
(1):
jbomber732

Megalo
(1):
Rubicon


Not Voting
(3):
Kitz, Megalo, Creative


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
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Post Post #662 (isolation #16) » Sun Apr 12, 2015 4:45 am

Post by Shinobi »

Megalo has failed to respond to his prod and is being replaced.
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Post Post #670 (isolation #17) » Sun Apr 12, 2015 8:22 am

Post by Shinobi »

Bewilderbeast is being prodded. If he fails to respond adequately to this prod, he will be replaced.
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Post Post #699 (isolation #18) » Mon Apr 13, 2015 8:52 am

Post by Shinobi »

Boonskiies is being prodded.
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Post Post #702 (isolation #19) » Mon Apr 13, 2015 10:27 am

Post by Shinobi »

A decision will be made in regards to replacements when I get home.
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Post Post #706 (isolation #20) » Mon Apr 13, 2015 3:46 pm

Post by Shinobi »

Vote Count


jbomber732
(7):
Skold, Errantparabola, Ricastle, Nero Cain, PointYbagelS, PeaceBringer, Garmr

Klingoncelt
(2):
Boonskiies, Grib

Skold
(1):
elusive

elusive
(1):
bewilderbeast

Boonskiies
(1):
davesaz

Nero Cain
(1):
jbomber732

Megalo
(1):
Rubicon

davesaz
(1):
Klingoncelt


Not Voting
(3):
Kitz, Megalo, Creative


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)

Notes
: There will be no deadline extension if there are no replacements. The game will freeze during the night sequence if replacements aren't found.
Skold and Nero Cain have been prodded.
Megalo, Garmr, and jbomber732 are being replaced.
Last edited by Shinobi on Mon Apr 13, 2015 4:06 pm, edited 1 time in total.
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Post Post #708 (isolation #21) » Mon Apr 13, 2015 4:13 pm

Post by Shinobi »

Replacement list added to the VC. Any slots in the process of being replaced will be noted in any future vote counts.
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Post Post #723 (isolation #22) » Tue Apr 14, 2015 4:58 pm

Post by Shinobi »

Vampirate replaces jbomber732.
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Post Post #736 (isolation #23) » Wed Apr 15, 2015 7:38 am

Post by Shinobi »

Vote Count


Vampirate
(7):
Skold, Errantparabola, Ricastle, Nero Cain, PointYbagelS, PeaceBringer, Garmr

Klingoncelt
(1):
Boonskiies

Skold
(1):
elusive

elusive
(1):
bewilderbeast

Boonskiies
(1):
davesaz

Megalo
(1):
Rubicon

davesaz
(1):
Klingoncelt


Not Voting
(5):
Kitz, Megalo, Creative, Grib, Vampirate


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)

Notes
: Megalo and Garmr are being replaced.
Bewilderbeast has not responded to his prod and is being replaced.
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Post Post #751 (isolation #24) » Thu Apr 16, 2015 5:33 am

Post by Shinobi »

Xayzeck replaces Garmr.
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Post Post #778 (isolation #25) » Thu Apr 16, 2015 6:09 pm

Post by Shinobi »

Vote Count


Vampirate
(7):
Skold, Errantparabola, Ricastle, Nero Cain, PointYbagelS, PeaceBringer, Xayzeck

Klingoncelt
(1):
Boonskiies

Skold
(1):
elusive

elusive
(1):
bewilderbeast

Boonskiies
(1):
davesaz

Megalo
(1):
Rubicon

davesaz
(1):
Klingoncelt

Ricastle
(1):
Vampirate

Kitz
(1):
Grib


Not Voting
(3):
Kitz, House, Creative


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)

Notes
: Bewilderbeast is being replaced.
House replaces Megalo.
Skold is being prodded.
Last edited by Shinobi on Thu Apr 16, 2015 6:20 pm, edited 1 time in total.
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Post Post #783 (isolation #26) » Thu Apr 16, 2015 7:40 pm

Post by Shinobi »

Bellaphant replaces bewilderbeast.
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Post Post #893 (isolation #27) » Fri Apr 17, 2015 8:34 pm

Post by Shinobi »

Vote Count


Vampirate
(5):
Errantparabola, Nero Cain, PointYbagelS, PeaceBringer, Xayzeck

Skold
(3):
elusive, House, Ricastle

Klingoncelt
(1):
Boonskiies

elusive
(1):
Bellaphant

Boonskiies
(1):
davesaz

davesaz
(1):
Klingoncelt

Ricastle
(1):
Vampirate

Kitz
(1):
Grib

Bellaphant
(1):
Rubicon


Not Voting
(3):
Kitz, Creative, Skold


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
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Post Post #935 (isolation #28) » Sat Apr 18, 2015 1:46 pm

Post by Shinobi »

In post 911, Nero Cain wrote:
Mod, did jbomber ask to be replaced?


Yes.
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Post Post #938 (isolation #29) » Sat Apr 18, 2015 7:04 pm

Post by Shinobi »

Vote Count


Skold
(6):
House, Ricastle, Bellaphant, davesaz, Klingoncelt, Errantparabola

Vampirate
(4):
Nero Cain, PointYbagelS, PeaceBringer, Xayzeck

Klingoncelt
(1):
Boonskiies

Ricastle
(1):
Vampirate

Kitz
(1):
Grib

Bellaphant
(1):
Rubicon

Xayzeck
(1):
elusive


Not Voting
(3):
Kitz, Creative, Skold


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
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Post Post #1031 (isolation #30) » Sun Apr 19, 2015 5:42 pm

Post by Shinobi »

Vote Count


Skold
(7):
House, Ricastle, Bellaphant, davesaz, Klingoncelt, Errantparabola, Vampirate

Xayzeck
(4):
elusive, Grib, PointYBagelS, Nero Cain

Vampirate
(2):
PeaceBringer, Xayzeck

Klingoncelt
(1):
Boonskiies

Bellaphant
(1):
Rubicon


Not Voting
(3):
Kitz, Creative, Skold


With 18 alive, it takes 10 to lynch.

Deadline
: (expired on 2015-04-20 09:00:00)
Last edited by Shinobi on Sun Apr 19, 2015 8:05 pm, edited 1 time in total.
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Post Post #1102 (isolation #31) » Mon Apr 20, 2015 4:14 am

Post by Shinobi »

Vote Count


:right:
Skold
(10):
House, Ricastle, Bellaphant, davesaz, Klingoncelt, Errantparabola, Vampirate, Nero Cain, PointYBagelS, Kitz

Xayzeck
(2):
elusive, PeaceBringer

Klingoncelt
(1):
Boonskiies

Bellaphant
(1):
Rubicon


Not Voting
(4):
Creative, Skold, Xayzeck, Grib


With 18 alive, it takes 10 to lynch.

A lynch has been achieved.


Deadline
: (expired on 2015-04-20 09:00:00)
Last edited by Shinobi on Wed Apr 22, 2015 6:02 am, edited 2 times in total.
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Post Post #1103 (isolation #32) » Mon Apr 20, 2015 4:30 am

Post by Shinobi »

Night 1


The village elder approached the coastline where the townsfolk were watching the storm roll in. He explained their predicament to them: death was fast approaching, and their only recourse was to find and sacrifice those the old gods deemed unworthy.

The townsfolk argued amongst themselves, until finally they chose a suspect. He didn't complain; he submitted himself to the ritual while the townsfolk argued over him. They grabbed him and held him over a stone slab while the elder pulled out his dagger. He didn't even struggle while the elder plunged his dagger into his heart and neck.

The elder look up as the sacrifice was completed. He looked up and realized the storm was still rolling in at the same speed as it was before. "Acceptable losses," he thought to himself. "This won't be the last before this disaster is over."


Skold was lynched, he was a...

Spoiler:
Vanilla Town

Night 1 ends on April 22, at 11 AM EST.
Deadline
: (expired on 2015-04-22 11:00:00)
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Post Post #1104 (isolation #33) » Wed Apr 22, 2015 5:25 am

Post by Shinobi »

Day 2


With the townsfolk still idling on the coast, the elder knew it was time to get moving towards higher ground. He ushered the remaining townsfolk further into the village while the waves moved to consume the beach. As the townsfolk ascended into the main part of the village, the elder looked back to see the beach disappear under the might of the growing storm.

As they reached the village square, he counted heads and realized that the group was still intact. He would have to continue with what the storm couldn't.


Nobody died.
Day 2 ends on May 6, at 12 PM EST.
Deadline
: (expired on 2015-05-06 12:00:00)
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Post Post #1112 (isolation #34) » Wed Apr 22, 2015 6:03 am

Post by Shinobi »

Vote Count


Not Voting
(17):
House, Ricastle, Bellaphant, davesaz, Klingoncelt, Errantparabola, Vampirate, Nero Cain, PointYBagelS, Kitz, Creative, Xayzeck, Grib, Rubicon, Boonskiies, elusive, PeaceBringer


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
Last edited by Shinobi on Thu Apr 23, 2015 7:24 pm, edited 1 time in total.
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Post Post #1221 (isolation #35) » Thu Apr 23, 2015 6:53 am

Post by Shinobi »

Kitz is being replaced.
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Post Post #1254 (isolation #36) » Thu Apr 23, 2015 7:24 pm

Post by Shinobi »

Vote Count


House
(3):
PointYBagelS, Nero Cain, PeaceBringer

Kitz
(2):
Errantparabola, Ricastle

Boonskiies
(1):
Grib

Klingoncelt
(1):
Boonskiies

Vampirate
(1):
elusive


Not Voting
(9):
House, Bellaphant, davesaz, Klingoncelt, Vampirate, Kitz, Creative, Xayzeck, Rubicon


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1321 (isolation #37) » Fri Apr 24, 2015 7:52 pm

Post by Shinobi »

Vote Count


Vampirate
(2):
elusive, PointYBagelS

Kitz
(2):
Errantparabola, Ricastle

House
(1):
Nero Cain

Boonskiies
(1):
Grib

Klingoncelt
(1):
Boonskiies


Not Voting
(10):
House, Bellaphant, davesaz, Klingoncelt, Vampirate, Kitz, Creative, Xayzeck, Rubicon, PeaceBringer


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1338 (isolation #38) » Sat Apr 25, 2015 7:25 am

Post by Shinobi »

RationalMadman replaces Kitz.

Boonskiies has been prodded.
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Post Post #1397 (isolation #39) » Sun Apr 26, 2015 4:03 am

Post by Shinobi »

Vote Count


Klingoncelt
(4):
Boonskiies, Vampirate, Ricastle, House

Vampirate
(2):
elusive, PointYBagelS

RationalMadman
(1):
Errantparabola

House
(1):
Nero Cain

Bellaphant
(1):
PeaceBringer

Xayzeck
(1):
Grib


Not Voting
(7):
Bellaphant, davesaz, Klingoncelt, RationalMadman, Creative, Xayzeck, Rubicon


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
Last edited by Shinobi on Sun Apr 26, 2015 5:03 am, edited 1 time in total.
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Post Post #1445 (isolation #40) » Mon Apr 27, 2015 5:18 am

Post by Shinobi »

Creative has been prodded.
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Post Post #1529 (isolation #41) » Mon Apr 27, 2015 8:03 pm

Post by Shinobi »

Vote Count


Klingoncelt
(4):
Boonskiies, Vampirate, Ricastle, Nero Cain

Ricastle
(3):
PeaceBringer, elusive, Klingoncelt

Vampirate
(1):
PointYBagelS

RationalMadman
(1):
Errantparabola

Xayzeck
(1):
Grib

Nero Cain
(1):
House


Not Voting
(6):
Bellaphant, davesaz, RationalMadman, Creative, Xayzeck, Rubicon


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1623 (isolation #42) » Tue Apr 28, 2015 6:58 pm

Post by Shinobi »

Vote Count


Klingoncelt
(5):
Boonskiies, Vampirate, Ricastle, Nero Cain, Rubicon

Ricastle
(2):
elusive, Klingoncelt

Vampirate
(1):
PointYBagelS

RationalMadman
(1):
Errantparabola

PeaceBringer
(1):
Grib

Nero Cain
(1):
House

Bellaphant
(1):
PeaceBringer


Not Voting
(5):
Bellaphant, davesaz, RationalMadman, Creative, Xayzeck


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
Last edited by Shinobi on Wed Apr 29, 2015 8:43 pm, edited 1 time in total.
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Post Post #1668 (isolation #43) » Wed Apr 29, 2015 8:43 pm

Post by Shinobi »

Vote Count


Klingoncelt
(5):
Boonskiies, Vampirate, Ricastle, Nero Cain, Rubicon

Bellaphant
(2):
PeaceBringer, Klingoncelt

RationalMadman
(2):
Errantparabola, elusive

Vampirate
(1):
PointYBagelS

PeaceBringer
(1):
Grib

Nero Cain
(1):
House


Not Voting
(5):
Bellaphant, davesaz, RationalMadman, Creative, Xayzeck


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1730 (isolation #44) » Thu Apr 30, 2015 7:55 pm

Post by Shinobi »

Vote Count


Klingoncelt
(3):
Boonskiies, Vampirate, Ricastle

Bellaphant
(3):
PeaceBringer, Klingoncelt, Rubicon

RationalMadman
(2):
Errantparabola, elusive

Xayzeck
(2):
Nero Cain, Grib

Vampirate
(1):
PointYBagelS

Nero Cain
(1):
House


Not Voting
(5):
Bellaphant, davesaz, RationalMadman, Creative, Xayzeck


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)

Notes
: Errantparabola, PointYBagelS, and RationalMadman are being prodded.
Bellaphant is being replaced.
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Post Post #1814 (isolation #45) » Sat May 02, 2015 7:38 pm

Post by Shinobi »

Vote Count


Klingoncelt
(3):
Boonskiies, Vampirate, Ricastle

Bellaphant
(2):
Rubicon, RationalMadman

RationalMadman
(2):
Errantparabola, elusive

Xayzeck
(2):
Nero Cain, Grib

Vampirate
(1):
PointYBagelS

Nero Cain
(1):
House

elusive
(1):
PeaceBringer


Not Voting
(5):
Bellaphant, davesaz, Creative, Xayzeck, Klingoncelt


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1848 (isolation #46) » Mon May 04, 2015 6:01 am

Post by Shinobi »

Vote Count


Xayzeck
(5):
Nero Cain, Grib, davesaz, Creative, PointYBagelS

Klingoncelt
(3):
Boonskiies, Vampirate, Ricastle

Bellaphant
(2):
Rubicon, RationalMadman

RationalMadman
(2):
Errantparabola, elusive

Nero Cain
(1):
House

elusive
(1):
PeaceBringer


Not Voting
(3):
Bellaphant, Xayzeck, Klingoncelt


With 17 alive, it takes 9 to lynch.

Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1849 (isolation #47) » Mon May 04, 2015 6:04 am

Post by Shinobi »

Boonskiies has been prodded. This will be his final prod.
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Post Post #1903 (isolation #48) » Mon May 04, 2015 6:18 pm

Post by Shinobi »

Vote Count


:right:
Xayzeck
(9):
Nero Cain, Grib, davesaz, Creative, PointYBagelS, Rubicon, Ricastle, Vampirate, PeaceBringer

RationalMadman
(2):
Errantparabola, elusive

Klingoncelt
(1):
Boonskiies

Bellaphant
(1):
RationalMadman

Nero Cain
(1):
House


Not Voting
(3):
Bellaphant, Xayzeck, Klingoncelt


With 17 alive, it takes 9 to lynch.

A lynch has been achieved.


Deadline
: (expired on 2015-05-06 11:00:00)
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Post Post #1904 (isolation #49) » Mon May 04, 2015 6:27 pm

Post by Shinobi »

Night 2


The villagers whispered amongst themselves throughout the day until night began to creep up on them. In a panic, they began to look for a second sacrifice to attempt to appease the gods. The elder looked around and saw a young man looking through a nearby windowsill. The group gathered around him quickly and quietly.

Without a noise, the elder crept up on him and stabbed him in the back whilst covering his mouth. He struggled for a short while. When he finally went limp, the elder looked around...

Nothing changed.


Xayzeck was lynched, he was a...

Spoiler:
Vanilla Town

Night 2 ends on
May 7, at 1:30 AM EST
.
Deadline
: (expired on 2015-05-07 00:30:00)

Notes
: The deadline will go on as planned until tomorrow night. If a replacement is not found for Bellaphant, the deadline will be frozen.
Boonskiies must PM me with a repsonse to his prod before EoN or be replaced.
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Post Post #1905 (isolation #50) » Tue May 05, 2015 6:32 pm

Post by Shinobi »

Deadline is now frozen and will resume once a replacement is found.

Boonskiies has responded to his prod and will not be replaced.
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Post Post #1906 (isolation #51) » Fri May 08, 2015 7:15 am

Post by Shinobi »

Game will resume on Saturday evening. If no replacement is found, the slot will be mod killed. Sorry for the delay.
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Post Post #1907 (isolation #52) » Sat May 09, 2015 3:02 pm

Post by Shinobi »

Taly replaces Bellaphant.

Day starts in 30 minutes, at 10:30 PM EST.
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Post Post #1908 (isolation #53) » Sat May 09, 2015 3:41 pm

Post by Shinobi »

Day 3


His work finished, the village elder led the townsfolk towards the village square. As they closed in on their destination, the elder turned to see a pitch-black darkness overtaking the beachhead and moving towards the group. He warned them and they scattered at once, villagers sprinting in any direction.

He watched as two of them were consumed by darkness. He called out to them - but received no response. He sighed and began to regroup with the rest of the villagers in the town square.

As day began to break, a brilliant ray of sunlight broke through the cloudy mist looming overhead - and with it, a glimmer of hope.


Creative was killed, he was a...

Spoiler:
Vanilla Town

Boonskiies was killed, he was a...

Spoiler:
Mafia Traitor

Day 3 ends on May 23, at 10:30 PM EST.
Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #1914 (isolation #54) » Sat May 09, 2015 4:05 pm

Post by Shinobi »

Vote Count


House
(1):
Nero Cain


Not Voting
(13):
davesaz, elusive, Errantparabola, Grib, House, Klingoncelt, PeaceBringer, PointYBagelS, RationalMadman, Ricastle, Rubicon, Taly, Vampirate


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #2038 (isolation #55) » Sun May 10, 2015 4:00 pm

Post by Shinobi »

Vote Count


Klingoncelt
(3):
Rubicon, Ricastle, Vampirate

House
(1):
Nero Cain

Ricastle
(1):
Klingoncelt

davesaz
(1):
PeaceBringer

PeaceBringer
(1):
PointYBagelS


Not Voting
(7):
davesaz, elusive, Errantparabola, Grib, House, RationalMadman, Taly


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #2063 (isolation #56) » Mon May 11, 2015 4:23 am

Post by Shinobi »

RIP replaces House.
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Post Post #2270 (isolation #57) » Mon May 11, 2015 5:58 pm

Post by Shinobi »

Vote Count


Klingoncelt
(5):
Ricastle, Vampirate, RationalMadman, RIP, PointYBagelS

Ricastle
(2):
Klingoncelt, PeaceBringer

PeaceBringer
(1):
Nero Cain

RationalMadman
(1):
Rubicon


Not Voting
(5):
davesaz, elusive, Errantparabola, Grib, Taly


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #2286 (isolation #58) » Tue May 12, 2015 5:23 am

Post by Shinobi »

In post 2283, Ricastle wrote:
Mod: Are we allowed to know the specifics on the variant of Traitor used in this game?


All you know about the role is that it is a Mafia Traitor.
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Post Post #2303 (isolation #59) » Tue May 12, 2015 2:22 pm

Post by Shinobi »

Vote Count


Klingoncelt
(5):
Ricastle, Vampirate, RationalMadman, RIP, PointYBagelS

Ricastle
(2):
Klingoncelt, Taly

PeaceBringer
(1):
Nero Cain

RationalMadman
(1):
Rubicon

RIP
(1):
PeaceBringer


Not Voting
(4):
davesaz, elusive, Errantparabola, Grib


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #2406 (isolation #60) » Thu May 14, 2015 3:59 am

Post by Shinobi »

Vote Count


Klingoncelt
(4):
Ricastle, Vampirate, RationalMadman, PointYBagelS

Ricastle
(3):
Klingoncelt, Taly, Errantparabola

PeaceBringer
(2):
Nero Cain, RIP

RationalMadman
(2):
Rubicon, Grib

RIP
(1):
PeaceBringer


Not Voting
(2):
davesaz, elusive


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)

Notes
: Rubicon and RationalMadman have been prodded.
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Post Post #2535 (isolation #61) » Thu May 14, 2015 6:59 pm

Post by Shinobi »

Vote Count


Klingoncelt
(4):
Ricastle, Vampirate, RationalMadman, PointYBagelS

RationalMadman
(4):
Rubicon, Grib, RIP, PeaceBringer

Ricastle
(3):
Klingoncelt, Taly, Errantparabola

elusive
(2):
Nero Cain, elusive


Not Voting
(1):
davesaz


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #2599 (isolation #62) » Fri May 15, 2015 8:13 pm

Post by Shinobi »

Vote Count


Klingoncelt
(4):
Ricastle, Vampirate, RationalMadman, PointYBagelS

RationalMadman
(4):
Rubicon, Grib, RIP, PeaceBringer

Ricastle
(3):
Klingoncelt, Taly, Errantparabola

elusive
(2):
Nero Cain, elusive


Not Voting
(1):
davesaz


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)

Note
: PointYBagelS has been prodded.
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Post Post #2606 (isolation #63) » Sat May 16, 2015 7:11 am

Post by Shinobi »

RationalMadman has failed to respond to his prod and is being replaced.
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Post Post #2611 (isolation #64) » Sat May 16, 2015 9:16 am

Post by Shinobi »

pisskop replaces RationalMadman.
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Post Post #2645 (isolation #65) » Sat May 16, 2015 6:49 pm

Post by Shinobi »

Vote Count


Klingoncelt
(6):
Ricastle, Vampirate, pisskop, PointYBagelS, davesaz, Nero Cain

PointYBagelS
(3):
Errantparabola, PeaceBringer, RIP

pisskop
(2):
Rubicon, Grib

elusive
(1):
elusive

Ricastle
(1):
Klingoncelt


Not Voting
(1):
Taly


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
Last edited by Shinobi on Wed May 20, 2015 7:32 pm, edited 2 times in total.
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Post Post #2790 (isolation #66) » Mon May 18, 2015 7:30 pm

Post by Shinobi »

Vote Count


Klingoncelt
(7):
Ricastle, Vampirate, pisskop, PointYBagelS, davesaz, Nero Cain, Taly

PointYBagelS
(3):
Errantparabola, PeaceBringer, elusive

pisskop
(2):
Rubicon, Grib

Ricastle
(1):
Klingoncelt

elusive
(1):
RIP


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
Last edited by Shinobi on Wed May 20, 2015 7:32 pm, edited 2 times in total.
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Post Post #2870 (isolation #67) » Wed May 20, 2015 7:03 am

Post by Shinobi »

Vote Count


Klingoncelt
(6):
Vampirate, pisskop, PointYBagelS, davesaz, Nero Cain, Taly

PointYBagelS
(3):
Errantparabola, PeaceBringer, elusive

pisskop
(2):
Rubicon, Grib

elusive
(1):
RIP

RIP
(1):
Ricastle


Not Voting
(1):
Klingoncelt


With 14 alive, it takes 8 to lynch.

Deadline
: (expired on 2015-05-23 21:30:00)
Last edited by Shinobi on Wed May 20, 2015 7:31 pm, edited 2 times in total.
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Post Post #2871 (isolation #68) » Wed May 20, 2015 7:06 am

Post by Shinobi »

Errantparabola and davesaz have been prodded.
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Post Post #2896 (isolation #69) » Wed May 20, 2015 2:56 pm

Post by Shinobi »

pisskop has been prodded.
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Post Post #2936 (isolation #70) » Wed May 20, 2015 7:33 pm

Post by Shinobi »

Vote Count


:right:
Klingoncelt
(8):
Vampirate, pisskop, PointYBagelS, davesaz, Nero Cain, Taly, Rubicon, Ricastle

PointYBagelS
(3):
Errantparabola, PeaceBringer, elusive

pisskop
(1):
Grib

elusive
(1):
RIP


Not Voting
(1):
Klingoncelt


With 14 alive, it takes 8 to lynch.

A lynch has been achieved.


Deadline
: (expired on 2015-05-23 21:30:00)
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Post Post #2937 (isolation #71) » Wed May 20, 2015 7:54 pm

Post by Shinobi »

Night 3


As night began to fall, the group had already decided on the next sacrifice. They fell upon her and restrained her, shouting through the storm for someone to deliver the final blow. After much delay, the village elder stepped forth and stuck his dagger into her ribcage.

Silence.

The elder looked towards the skies, looking for some kind of response. "Damn, nothing," he uttered to himself. "How are we supposed to get through this atro-"

Just then, the rain stopped. Shortly thereafter, the clouds parted, revealing the moon and the stars. The elder felt a slight chill. "Fire," he yelled to the other villagers. "We can build a fire!"


Klingoncelt was lynched, she was a...

Spoiler:
Mafia Encryptor

Night 3 ends on May 23 at 3 AM EST.
Deadline
: (expired on 2015-05-23 02:00:00)
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Post Post #2938 (isolation #72) » Fri May 22, 2015 8:21 pm

Post by Shinobi »

Day 4


As the sun rose and the villagers awoke from their drink-induced bliss, they began to pack their belongings and move up further into the village to safety. Thanks to their efforts, they had time to enjoy the sunlight and enjoy each others' company for a little while longer.

Someone yelled out.

The group discovered that one of their own was burned to a crisp during the night. The elder asked around, but nobody claimed to have seen or heard anything from the night before.

The death was a mystery, though irrelevant: no matter who or what did this one in, the other sacrifices needed to be completed.


Ricastle was killed, he was a...

Spoiler:
Town Friendly Neighbor

Day 4 ends on June 6 at 3 AM EST.
Deadline
: (expired on 2015-06-06 02:00:00)
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Post Post #2987 (isolation #73) » Sat May 23, 2015 7:35 am

Post by Shinobi »

Vote Count


Errantparabola
(2):
PointYBagelS, Rubicon


Not Voting
(10):
Errantparabola, PeaceBringer, elusive, pisskop, RIP, davesaz, Nero Cain, Taly, Grib, Vampirate


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)
Last edited by Shinobi on Sun May 24, 2015 7:52 pm, edited 1 time in total.
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Post Post #3038 (isolation #74) » Sun May 24, 2015 7:51 pm

Post by Shinobi »

Vote Count


RIP
(2):
Nero Cain, elusive

Vampirate
(2):
PeaceBringer, Rubicon

Errantparabola
(1):
PointYBagelS

elusive
(1):
Vampirate


Not Voting
(6):
Errantparabola, pisskop, davesaz, Taly, Grib, RIP


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)
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Post Post #3094 (isolation #75) » Mon May 25, 2015 7:20 pm

Post by Shinobi »

Vote Count


elusive
(3):
PointYBagelS, Nero Cain, PeaceBringer

RIP
(2):
Nero Cain, elusive

PeaceBringer
(2):
Rubicon, Vampirate


Not Voting
(6):
Errantparabola, pisskop, davesaz, Taly, Grib, RIP


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)

Note
: RIP and Grib have been prodded.
Last edited by Shinobi on Wed May 27, 2015 6:09 am, edited 1 time in total.
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Post Post #3157 (isolation #76) » Wed May 27, 2015 6:12 am

Post by Shinobi »

Vote Count


elusive
(3):
Nero Cain, PeaceBringer, RIP

PeaceBringer
(3):
Rubicon, Vampirate, pisskop

RIP
(1):
elusive


Not Voting
(5):
Errantparabola, davesaz, Taly, Grib, PontYBagelS


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)
Last edited by Shinobi on Wed May 27, 2015 9:23 am, edited 1 time in total.
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Post Post #3207 (isolation #77) » Wed May 27, 2015 7:22 pm

Post by Shinobi »

Vote Count


pisskop
(6):
Nero Cain, PointYBagelS, Rubicon, PeaceBringer, elusive, RIP

PeaceBringer
(2):
Vampirate, pisskop

RIP
(1):
davesaz


Not Voting
(3):
Errantparabola, Taly, Grib


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)
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Post Post #3379 (isolation #78) » Fri May 29, 2015 7:40 pm

Post by Shinobi »

Vote Count


pisskop
(4):
Rubicon, PeaceBringer, elusive, RIP

elusive
(3):
Vampirate, Nero Cain, pisskop

RIP
(2):
davesaz, PointYBagelS


Not Voting
(3):
Errantparabola, Taly, Grib


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)

Note
: Errantparabola is being prodded.
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Post Post #3413 (isolation #79) » Sat May 30, 2015 7:54 pm

Post by Shinobi »

Vote Count


ika
(5):
Rubicon, PeaceBringer, elusive, RIP, davesaz

elusive
(4):
Vampirate, Nero Cain, ika, Taly


Not Voting
(3):
Errantparabola, Grib, PointYBagelS


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)

Note
: ika replaces pisskop.
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Post Post #3449 (isolation #80) » Mon Jun 01, 2015 7:14 pm

Post by Shinobi »

Bump.
Last edited by Shinobi on Mon Jun 01, 2015 7:14 pm, edited 1 time in total.
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Post Post #3450 (isolation #81) » Mon Jun 01, 2015 7:14 pm

Post by Shinobi »

Vote Count


ika
(6):
Rubicon, PeaceBringer, elusive, RIP, davesaz, Nero Cain

elusive
(2):
Vampirate, Taly


Not Voting
(4):
Errantparabola, Grib, PointYBagelS, ika


With 12 alive, it takes 7 to lynch.

Deadline
: (expired on 2015-06-06 02:00:00)

Notes
: Taly has been prodded.
Errantparabola has not responded to her prod and is being replaced.
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Post Post #3462 (isolation #82) » Tue Jun 02, 2015 6:50 pm

Post by Shinobi »

Vote Count


:right:
ika
(7):
Rubicon, PeaceBringer, elusive, RIP, davesaz, Nero Cain, Grib

elusive
(2):
Vampirate, Taly


Not Voting
(3):
Errantparabola, PointYBagelS, ika


With 12 alive, it takes 7 to lynch.

A lynch has been achieved.


Deadline
: (expired on 2015-06-06 02:00:00)
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Post Post #3463 (isolation #83) » Tue Jun 02, 2015 6:52 pm

Post by Shinobi »

Night 4


As night approached, the elder realized that he needed to sacrifice another to the gods in exchange for respite. He reached for his dagger but felt nothing. He looked down and realized that his dagger was missing.

He went outside his home and looked towards the square, where the villagers took their latest suspect. The elder watched as one of the villagers held his knife in hand while barking orders to the rest of the group.

The villagers took their time with this one, despite the fact that he offered little to nothing in his defense. Empathy must have been felt for his situation, but enough was enough; they needed to take care of this one and they didn't see any reason to put it off any longer - the self-appointed town chieftain cut out his heart.

The elder looked to the coast and saw the waves recede, revealing the once-destroyed beachhead. The storm was failing before the town's efforts. Cheers were heard throughout the camp. The villagers refused to be nature's plaything, and their determination was once again rewarded.


ika was lynched, he was a...

Spoiler:
Mafia Roleblocker

Night 4 ends on June 5 at 2 AM EST.
Deadline
: (expired on 2015-06-05 01:00:00)
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Post Post #3464 (isolation #84) » Thu Jun 04, 2015 4:41 am

Post by Shinobi »

If a replacement of Errantparabola isn't found by 6 PM EST, the deadline will be frozen until a replacement is found.
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Post Post #3465 (isolation #85) » Sat Jun 06, 2015 1:45 pm

Post by Shinobi »

If no replacement is found by tomorrow at 12 PM EST, the slot will be modkilled and the game will continue.
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Post Post #3466 (isolation #86) » Sat Jun 06, 2015 2:49 pm

Post by Shinobi »

BlueBloodedToffee replaces Errantparabola.

Night ends in 3 hours.
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Post Post #3467 (isolation #87) » Sat Jun 06, 2015 5:59 pm

Post by Shinobi »

Day 5


The sun rose. The way forward was clear. The villagers rallied and began to move from their shelters towards the town square - they had work to do, and not a lot of time to do it. They knew the drill: wake up, mourn the deceased, and move on to important business.

The elder looked around and realized that everyone with them the night before had reassembled in the square. Time, once again, was on their side.

But not for long.


Day 5 ends on June 21 at 1 AM EST.
Deadline
: (expired on 2015-06-21 00:00:00)
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Post Post #3532 (isolation #88) » Sun Jun 07, 2015 6:10 am

Post by Shinobi »

Vote Count


Taly
(4):
Rubicon, PointYBagelS, Grib, elusive

Vampirate
(1):
BlueBloodedToffee


Not Voting
(6):
PeaceBringer, RIP, davesaz, Nero Cain, Vampirate, Taly


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)
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Post Post #3666 (isolation #89) » Mon Jun 08, 2015 6:19 am

Post by Shinobi »

Vote Count


Vampirate
(3):
elusive, Nero Cain, PeaceBringer

Taly
(2):
Rubicon, PointYBagelS

PeaceBringer
(1):
Vampirate


Not Voting
(5):
RIP, Taly, BlueBloodedToffee, davesaz, Grib


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)

Note
: Taly is being replaced.
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Post Post #3667 (isolation #90) » Mon Jun 08, 2015 7:00 am

Post by Shinobi »

Drixx replaces Taly.
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Post Post #3736 (isolation #91) » Tue Jun 09, 2015 6:24 am

Post by Shinobi »

Vote Count


Drixx
(3):
Grib, BlueBloodedToffee, elusive

Nero Cain
(2):
PointYBagelS, PeaceBringer

Vampirate
(1):
Nero Cain

PeaceBringer
(1):
Vampirate


Not Voting
(4):
RIP, Drixx, davesaz, Rubicon


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)
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Post Post #3809 (isolation #92) » Thu Jun 11, 2015 3:52 am

Post by Shinobi »

Vote Count


Drixx
(2):
Grib, elusive

Nero Cain
(1):
PointYBagelS

Vampirate
(1):
Nero Cain

PeaceBringer
(1):
Vampirate

RIP
(1):
BlueBloodedToffee


Not Voting
(5):
RIP, Drixx, davesaz, Rubicon, PeaceBringer


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)
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Post Post #3886 (isolation #93) » Fri Jun 12, 2015 3:20 pm

Post by Shinobi »

Vote Count


Drixx
(2):
elusive, Rubicon

RIP
(2):
Grib, BlueBloodedToffee

Nero Cain
(1):
PointYBagelS

Vampirate
(1):
Nero Cain

PeaceBringer
(1):
Vampirate


Not Voting
(4):
RIP, Drixx, davesaz, PeaceBringer


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)

Notes
: davesaz and PointYBagelS have been prodded.
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Post Post #3899 (isolation #94) » Fri Jun 12, 2015 7:29 pm

Post by Shinobi »

Drixx has been prodded.

Prod rescinded.
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Post Post #3922 (isolation #95) » Sat Jun 13, 2015 8:11 pm

Post by Shinobi »

Vote Count


RIP
(4):
Grib, BlueBloodedToffee, davesaz, PointYBagelS

Drixx
(2):
elusive, RIP

Vampirate
(1):
Nero Cain

PeaceBringer
(1):
Vampirate


Not Voting
(3):
Rubicon, Drixx, PeaceBringer


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)

Notes
: davesaz and PointYBagelS have been prodded.
Last edited by Shinobi on Mon Jun 15, 2015 2:58 am, edited 1 time in total.
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Post Post #3926 (isolation #96) » Sun Jun 14, 2015 8:21 am

Post by Shinobi »

PeaceBringer has been prodded.
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Post Post #3967 (isolation #97) » Mon Jun 15, 2015 2:56 am

Post by Shinobi »

Vote Count


RIP
(4):
Grib, BlueBloodedToffee, davesaz, PointYBagelS

Drixx
(2):
elusive, RIP

Rubicon
(1):
Nero Cain

PeaceBringer
(1):
Vampirate

PointYBagelS
(1):
Rubicon


Not Voting
(2):
Drixx, PeaceBringer


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)
Last edited by Shinobi on Mon Jun 15, 2015 7:53 am, edited 1 time in total.
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Post Post #4024 (isolation #98) » Tue Jun 16, 2015 6:26 am

Post by Shinobi »

Bump.
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Post Post #4025 (isolation #99) » Tue Jun 16, 2015 6:27 am

Post by Shinobi »

Vote Count


Nero Cain
(2):
PointYBagelS, RIP

RIP
(2):
Grib, davesaz

Vampirate
(2):
PeaceBringer, BlueBloodedToffee

PointYBagelS
(2):
Rubicon, Nero Cain

Drixx
(1):
elusive

PeaceBringer
(1):
Vampirate


Not Voting
(1):
Drixx


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)
Last edited by Shinobi on Thu Jun 18, 2015 9:01 am, edited 1 time in total.
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Post Post #4035 (isolation #100) » Wed Jun 17, 2015 11:19 am

Post by Shinobi »

Grib and Drixx have been prodded.
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Post Post #4061 (isolation #101) » Thu Jun 18, 2015 7:18 am

Post by Shinobi »

Vote Count


PointYBagelS
(5):
Rubicon, Nero Cain, elusive, RIP, Grib

Vampirate
(2):
PeaceBringer, BlueBloodedToffee

Nero Cain
(1):
PointYBagelS

RIP
(1):
davesaz

PeaceBringer
(1):
Vampirate


Not Voting
(1):
Drixx


With 11 alive, it takes 6 to lynch.

Deadline
: (expired on 2015-06-21 00:00:00)
Last edited by Shinobi on Thu Jun 18, 2015 10:59 am, edited 3 times in total.
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Post Post #4065 (isolation #102) » Thu Jun 18, 2015 9:02 am

Post by Shinobi »

Votecount has been updated.
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Post Post #4070 (isolation #103) » Thu Jun 18, 2015 10:58 am

Post by Shinobi »

Vote Count


:right:
PointYBagelS
(6):
Rubicon, Nero Cain, elusive, RIP, Grib, BlueBloodedToffee

Vampirate
(1):
PeaceBringer

Nero Cain
(1):
PointYBagelS

RIP
(1):
davesaz

PeaceBringer
(1):
Vampirate


Not Voting
(1):
Drixx


With 11 alive, it takes 6 to lynch.

A lynch has been achieved.


Deadline
: (expired on 2015-06-21 00:00:00)
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Post Post #4071 (isolation #104) » Thu Jun 18, 2015 11:06 am

Post by Shinobi »

Night 5


The villagers were restless in looking for another sacrifice. When they finally found one, they realized they were too hasty in picking people to kill.

They knew that the storms wouldn't stay at bay forever.


PointYBagelS was lynched, he was a...

Spoiler:
Vanilla Town

Night 5 ends on June 20 at 6 PM EST.
Deadline
: (expired on 2015-06-20 17:00:00)
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Post Post #4072 (isolation #105) » Sat Jun 20, 2015 11:34 am

Post by Shinobi »

Day 6


A lone corpse was laid in the center of the square. The villagers paid it no mind, for they had business to attend to. They had no time to waste on formalities for the dead.


PeaceBringer was killed, he was a...

Spoiler:
Town Tracker

Day 6 ends on July 4 at 6 PM EST.
Deadline
: (expired on 2015-07-04 17:00:00)
Last edited by Shinobi on Sat Jun 20, 2015 8:19 pm, edited 1 time in total.
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Post Post #4099 (isolation #106) » Sun Jun 21, 2015 7:37 am

Post by Shinobi »

Bump.
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Post Post #4100 (isolation #107) » Sun Jun 21, 2015 7:37 am

Post by Shinobi »

Vote Count


Grib
(1):
RIP


Not Voting
(8):
elusive, Nero Cain, Grib, davesaz, Rubicon, Vampirate, Drixx, BlueBloodedToffee


With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-07-04 17:00:00)
Last edited by Shinobi on Sun Jun 21, 2015 7:30 pm, edited 1 time in total.
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Post Post #4160 (isolation #108) » Tue Jun 23, 2015 3:57 am

Post by Shinobi »

Vote Count


Nero Cain
(2):
BlueBloodedToffee, Vampirate

Grib
(1):
RIP

Vampirate
(1):
Nero Cain


Not Voting
(5):
elusive, Grib, davesaz, Rubicon, Drixx


With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-07-04 17:00:00)
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Post Post #4233 (isolation #109) » Wed Jun 24, 2015 5:27 pm

Post by Shinobi »

Vote Count


Nero Cain
(2):
BlueBloodedToffee, Vampirate

Grib
(1):
RIP

Vampirate
(1):
Nero Cain

Drixx
(1):
Grib


Not Voting
(4):
elusive, davesaz, Rubicon, Drixx


With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-07-04 17:00:00)
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Post Post #4318 (isolation #110) » Fri Jun 26, 2015 6:35 pm

Post by Shinobi »

Vote Count


RIP
(3):
Grib, elusive, Rubicon

Nero Cain
(2):
BlueBloodedToffee, Vampirate

Grib
(1):
RIP

Vampirate
(1):
Nero Cain

Drixx
(1):
davesaz

davesaz
(1):
Drixx


Not Voting
(0)

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-07-04 17:00:00)
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Post Post #4327 (isolation #111) » Sat Jun 27, 2015 11:17 am

Post by Shinobi »

Vote Count


:right:
RIP
(5):
Grib, elusive, Rubicon, Drixx, BlueBloodedToffee

Nero Cain
(1):
Vampirate

Grib
(1):
RIP

Vampirate
(1):
Nero Cain

Drixx
(1):
davesaz


Not Voting
(0)

With 9 alive, it takes 5 to lynch.

A lynch has been achieved.


Deadline
: (expired on 2015-07-04 17:00:00)
Last edited by Shinobi on Sat Jun 27, 2015 3:07 pm, edited 1 time in total.
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Post Post #4328 (isolation #112) » Sat Jun 27, 2015 11:27 am

Post by Shinobi »

Endgame


The jig was up - he knew his time on this earth was coming to an end long before, but he didn't think it would be so soon. His words did nothing to sway the angry mob rushing in to take him to his demise.

The elder raised his dagger and looked up at his implement of death to realize that the clouds above were parting to show a bright light.
The elder stepped back as the final victim was consumed by a pillar of flame cast forth by the very heavens. He shielded his eyes for a moment, until the pillar dissipated. As he lowered his guard, he realized that the skies were completely clear and the constant rumbling of the earth had vanished.

They had beaten the storm at it's own game. They had won.


RIP was lynched, he was a...

Spoiler:
Mafia Rolecop

All threats to the town have been eliminated.


Town
wins.


elusive, the
Vanilla Town
survived the endgame.
Nero Cain, the
Vanilla Town
survived the endgame.
Grib, the
Town Jack-of-all-Trades
survived the endgame.
davesaz, the
Vanilla Town
survived the endgame.
Rubicon, the
Vanilla Town
survived the endgame.
Vampirate, the
Vanilla Town
survived the endgame.
Drixx, the
Vanilla Town
survived the endgame.
BlueBloodedToffee, the
Town Doctor
survived the endgame.

Obs QT
Scum QT
Mod QT
Last edited by Shinobi on Sun Jun 28, 2015 5:15 pm, edited 2 times in total.
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Post Post #4340 (isolation #113) » Sat Jun 27, 2015 3:31 pm

Post by Shinobi »

Endgame is up, private topics have been released.

If the scumteam will allow it, I'll post the scum QT link as well.
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Post Post #4343 (isolation #114) » Sat Jun 27, 2015 4:09 pm

Post by Shinobi »

Role PMs:

Spoiler: Town
Role PM
Town

Rolename:
Tracker


You are town. Every night, you may track another player and see who they visit.


Win Condition (Town): You win when you eliminate every single anti-town faction left in play.


Role PM
Town

Rolename:
2-Shot Friendly Neighbor


You are town. You may visit another player and let them know your role and alignment.

You may only use this power twice.


Win Condition (Town): You win when you eliminate every single anti-town faction left in play.


Role PM
Town

Rolename:
Doctor


You are town. Once per night, you may PM the host in order to protect another player from death that night.


Win Condition (Town): You win when you eliminate every single anti-town faction left in play.


Role PM
Town

Rolename:
Jack of all Trades


You are town. Once per night, you may choose one of three abilities:

Vigilante
: You may shoot another player. The bullet will not be refunded if you are roleblocked.
Cop
: You may check another player's alignment. That player will return as
Town
or
Not Town
.
Doctor
: You may protect another player from death for one night.

You may only use each ability once.


Win Condition (Town): You win when you eliminate every single anti-town faction left in play.


Spoiler: Mafia
Role PM
Mafia

Rolename:
Roleblocker


You are mafia. You have a factional kill that may be used every night, but you may never exceed one kill per night. Your partners are X and Y. Your QT is located
here.


Once per night, you may post in your QT or PM the host the name of a player you wish to roleblock.

There is a traitor amongst the other townies, but you don't know who it is. If you ever manage to shoot them at night, they will be converted into a Mafia Goon and will gain access to the scum QT. If the traitor is the only member of the mafia left standing and hasn't been converted, you will lose.


Win Condition (Mafia): You win when you reach parity with the town, or nothing can stop that from happening.


Role PM
Mafia

Rolename:
Encryptor


You are mafia. You have a factional kill that may be used every night, but you may never exceed one kill per night. Your partners are X and Y. Your QT is located
here.


As long as you are alive, your QT will remain open during the day. If you are ever removed from play, the QT will only remain open at night.

There is a traitor amongst the other townies, but you don't know who it is. If you ever manage to shoot them at night, they will be converted into a Mafia Goon and will gain access to the scum QT. If the traitor is the only member of the mafia left standing and hasn't been converted, you will lose.


Win Condition (Mafia): You win when you reach parity with the town, or nothing can stop that from happening.


Role PM
Mafia

Rolename:
Traitor


You are mafia. You have a factional kill that may be used every night, but you may never exceed one kill per night. Your partners are X, Y, and Z. Your partners don't know who you are, but know that you exist. If you are ever shot by the mafia, you will join their ranks as a Mafia Goon and gain access to the scum QT.

If you are the only member of the mafia still alive and you haven't been converted to a goon, you will lose.


Win Condition (Mafia): You win when you reach parity with the town, or nothing can stop that from happening.


Role PM
Mafia

Rolename:
2-Shot Rolecop


You are mafia. You have a factional kill that may be used every night, but you may never exceed one kill per night. Your partners are X and Y. Your QT is located
here.


Once per night, you may PM the host to see if another player has a role. This power may only be used twice.

There is a traitor amongst the other townies, but you don't know who it is. If you ever manage to shoot them at night, they will be converted into a Mafia Goon and will gain access to the scum QT. If the traitor is the only member of the mafia left standing and hasn't been converted, you will lose.


Win Condition (Mafia): You win when you reach parity with the town, or nothing can stop that from happening.
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Post Post #4344 (isolation #115) » Sat Jun 27, 2015 4:10 pm

Post by Shinobi »

In post 4342, Rubicon wrote:Thanks for modding, Shinobi!


No problem, glad you enjoyed the game.

It was kind of frustrating to watch Peace play really well and then get no result because someone else sent the kill, but that's the nature of tracker I guess.
:neutral:
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Post Post #4375 (isolation #116) » Sun Jun 28, 2015 5:14 pm

Post by Shinobi »

Scum QT has been opened.
Didn't get 100% consent but whatever. I'm making it standard to post the scum QT after games regardless.

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