Large Normal 225 | Creature Writes Shitty Flavor - Game over


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Post Post #2134 (isolation #200) » Fri Jan 17, 2020 11:07 am

Post by Flavor Leaf »

Well, my OG solve had Gamma and Zote. But did a bad and assumed 4 scum.
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Post Post #2135 (isolation #201) » Fri Jan 17, 2020 11:07 am

Post by Flavor Leaf »

Also, how y’all gonna ask why I died. Of course I was the death that night.

Great watch, Wake.
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Post Post #2136 (isolation #202) » Fri Jan 17, 2020 11:08 am

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In post 2130, Elsa Jay wrote:
In post 2128, Nero Cain wrote:
In post 2126, Creature wrote:Also scum could have killed the key PRs or WIFOMedd Elsa into roleblocking the investigative PRs.
u sure are trying to defend this setup.
If you killed someone more important then Flavor n2 you could've had a shot. Or if you killed me or Wake.

Not killing Wake or LUV after either claimed so early was your mistake.
I agree, but Zote and Gamma knew I was coming for them eventually, so I think they got a little nervous with it.
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Post Post #2138 (isolation #203) » Fri Jan 17, 2020 11:10 am

Post by Flavor Leaf »

In post 1323, Flavor Leaf wrote:@Gamma - I might just be paranoid, I guess, but yeah.


@Zote - you’re scum, I have nothing to converse with you :lol:
:lol:

Of course I died, guys
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Post Post #2141 (isolation #204) » Fri Jan 17, 2020 11:11 am

Post by Flavor Leaf »

In post 2139, Elsa Jay wrote:If it was me I would've taken the 1v1 against you. Ah well.
Yeah, idk if I would have lost it.

I had a really good game this game, though.

Good work town.

I’m just happy I was right on Maria being town.

Elsa/Frank - we shoulda kept the town block.
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Post Post #2144 (isolation #205) » Fri Jan 17, 2020 11:17 am

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In post 953, Zote the Mighty wrote:
In post 948, Espressojet wrote:
In post 945, Nero Cain wrote:are you suggesting that he not out his result b/c that seems insanely dumb.
I think we don't want to out a pro-town role
I think the trade off of catching one scum is worth the chance of outing another TPR.

He should out the one he thinks is scum but not out the other one.
I was right in thinking Zote was the most likely to have made the kill. :)
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Post Post #2156 (isolation #206) » Fri Jan 17, 2020 1:00 pm

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Yeah, I definitely don’t think I was in the wrong to assume 4 scum, but that’s twice in 2 years I’ve been burned that way
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Post Post #2158 (isolation #207) » Fri Jan 17, 2020 1:38 pm

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I liked it for the most part, but I do think it was town sided.

I think 15 players with only 3 scum is rough., however I do think that’s something the scum team need to be aware of and play accordingly.

I feel of like one of the Neighbor’s were a Mafia 1-shot BP Neighbor Traitor, this game could have been solid.

I get why Implosion wasn’t trying to have a traitor, but I think this was exactly the setup that could have used a traitor well.

I don’t think this was unwinnable by scum by any means, Gamma site flaking probably hurt.

Full watcher is rough, but there was an enabler.

Tracker outs PR’s.

I get the setup, i don’t think it’s incredibly unbalanced, but 3 scum is the roughest part for me.

Traitor would have been perfect here.
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Post Post #2159 (isolation #208) » Fri Jan 17, 2020 1:41 pm

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I joined the NRG about 4-5 months ago, I believe, so this year, I’m going to be modding some Normal games as well as my large themes, so keep an eye out for that if anyone’s interested.

I’ll be modding my Normals on my Pretentious account.
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Post Post #2162 (isolation #209) » Fri Jan 17, 2020 2:16 pm

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In post 2160, Creature wrote:Always wanted to be part of NRG in some way, but not sure if I should gain more experience reviewing setups because I only reviewed one closed setup in this site
Just gotta review more, mod more, all the like, then apply.
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Post Post #2165 (isolation #210) » Fri Jan 17, 2020 2:28 pm

Post by Flavor Leaf »

You just kind of have to put yourself out there for it. There’s a thread somewhere on site for it, but backup modding is required for a lot of large themes, and for instance, I generally just have my backup mod as a reviewer.

However, it’s kind of different with Normals because there isn’t really a place for you to review normals because the NRG is there for that.

Design some setups, and get someone to queue to mod it, or mod it yourself in Normals really.

Kinda just gotta be proactive about it.
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Post Post #2166 (isolation #211) » Fri Jan 17, 2020 2:32 pm

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Also, if it helps, I think the amount of Vote Counts you had was fine.

I don’t agree with the whole “mods needs to post multiple vote counts per day” kind of mentality, one vote count every 2 days is fine.

If there’s A LOT of pages, then yeah, you can feel free to raise that count, but I don’t think it’s necessary. It also gives players something to play around, so when there is a vote count, they can play some games with it.
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Post Post #2167 (isolation #212) » Fri Jan 17, 2020 2:36 pm

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You can also just PM people asking if you can join in on their review process for upcoming games, usually for themes, even if they already have a reviewer.

Modding and designing games you’ll just overtime be recognized for it.

If you ever wanna mod a BooneyToonz :shrug:
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Post Post #2173 (isolation #213) » Sat Jan 18, 2020 9:38 am

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Nah, players are just spoiled. Sometimes I like to spoil them.
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Post Post #2177 (isolation #214) » Sat Jan 18, 2020 11:32 am

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Lemme get that scum pt

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